[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
Morning, it's time for mahjong.
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /jp/ - Otaku Culture

Thread replies: 255
Thread images: 76
File: majan.jpg (204 KB, 640x480) Image search: [Google]
majan.jpg
204 KB, 640x480
Morning, it's time for mahjong.
>>
arcturus.su – The Wiki
tenhou.net/0/?L7447 – 0:0
http://museum.takeshobo.co.jp/kokusai/index.html
>>
Why are the walls so fucked up?
>>
>>14421185
It's easier to draw tiles that way. You'll often see people with autotables adjust the walls like that too.
>>
>>14421284
That's the cantonese style of playing, notice they throw the discards in the center with no order. I don't really like it but its better than 16 tile variants like mandarin mahjong. At least there are hands in cantonese style.
>>
>>14421707
People adjust the walls like that when playing riichi mahjong too.
>>
2:0
>>
>>14421824
Still 2:0.
>>
>>14421952
I'm not in a browser that has Flash at the moment. Maybe later.
>>
Whatever happened to that one guy asking advice in here before going to an irl game? I'd like to know how it turned out.

I'd love to experience some live play myself, my tiles are gathering dust
>>
>>14422002
I played the game. It turned out well, but we kept having a problem of missing a 4th player for half the time, and we'd often have a new player playing. We had pretty much one East of all experienced players, and 4 players.
When we did it with 3 players, we did the tenhou "one player being afk" thing, gave them 13 tiles, and then autoplayed whatever they drew.
>>
>>14422002
I've played mahjong live, but with cards instead of tiles.
>>
File: ss+(2015-11-29+at+11.03.11).jpg (127 KB, 716x610) Image search: [Google]
ss+(2015-11-29+at+11.03.11).jpg
127 KB, 716x610
How do I get git gud?

Every game I play I just end up going for tanyao/pinfu and pray for some crazy points (I don't even know how I got this many points) and play defensibly. Whenever I go for some of the crazier hands no one ever deals in.

HOW DO I HARVEST FLOW?
>>
>>14422090
I've seen those
Considering getting a deck so I can keep some mahjong on me at all times
>>
>>14422254
I don't see how mahjong would ever be relevant unless you have a lot of friends who are into it.
>>
>>14422254
I got the deck as a gift from my Chinese friend. I've never owned tiles.
I've had lots of fun the few times I have been able to teach people mahjong.
Of course, I teach old HK mahjong as it's more logical to learn.
>>
3:0
>>
File: ss (2015-11-29 at 10.34.45).jpg (141 KB, 678x553) Image search: [Google]
ss (2015-11-29 at 10.34.45).jpg
141 KB, 678x553
How is this hand in furiten?
7-8-9 of characters
7-8-9 of pins
1-2-3 of pins
1-1-1 of bamboo
Pair of 9s.
All terminals.
didn't play 9 before.
>>
>>14422487
You're waiting on 6/9-man. You discarded the 6-man. Even if the wait leaves your hand with no yaku it still counts as furiten.
>>
>>14422491
Okay, so the 6 wait isn't valid.
How does that negate the 9 man?
>>
>>14422496
Once you're furiten on one wait, you're furiten on all waits.
>>
>>14422496
Furiten doesn't work like that, if you discard any of your winning tiles you're in furitne and can't win off of discards
>>
>>14422500
What the fuck is the logic of that?
>>
File: akagi.jpg (40 KB, 640x480) Image search: [Google]
akagi.jpg
40 KB, 640x480
>>14422504
>>
>>14422500
>>14422503
Why does Furiten work that way?
If I had a double sided wait, and all the 6s had been played, and I was waiting on the 9 man would that be valid?
I can't win off of the 6 man that way either
>>
>>14422512
Think of it like a penalty for being a dumbass and discarding the tile that would have let you win
>>
>>14422531
But the 6 man wouldn't have let me win.
Because I'd have no yaku.
>>
>>14422504
That's what you get for discarding your winning tile AND opening your hand without any yaku. You can still work around it. You just have to change your wait.

>>14422512
As long as you didn't discard your winning tile, you're not in furiten.
>>
>>14422540
BUT I WOULDN'T HAVE WON OFF OF THE 6 BECAUSE I'D HAVE NO YAKU.
>>
>>14422544
You would've had yaku if you called riichi.
>>
>>14422504
Japanese mahjong is illogical, unlike some forms of Chinese mahjong.
>>
File: 1446164583691.jpg (98 KB, 787x652) Image search: [Google]
1446164583691.jpg
98 KB, 787x652
>>14422564
Are we doing this again?
>>
>>14422534
>>14422544
It's irrelevant if you have Yaku, maybe win is not correct but complete your hand
>>
>>14422569
then why did you keep saying Win?
>>
>>14422605
Because I didn't realize that I needed to make the distinction
>>
>>14422630
What's the logic behind
"Once you're furiten on one wait, you're furiten on all waits."
If the wait you are furitened on is no Yaku, and would be worthless
What's the point of that distinction?
>>
>>14422648
It was your winning tile one point in time. How is that hard to understand.
>>
>>14422648
The logic is that you threw away a completed hand so you should get a penalty, if you made a complete hand with no Yaku then you fucked up making your hand anyway but that's kind of irrelevant.
>>
>>14422660
How the fuck is that irrelevant?
>>14422654
IT WASN'T MY WINNING TILE BECAUSE I COULDN'T WIN OFF OF IT.
I'D HAVE NO YAKU
>>
>>14422700
Furiten is about completing hands not winning, so Yaku is irrelevant. Basically if you would have completed your hand but didn't (because of ignorance or because you built your Han with no Yaku, again this doesn't really matter) you're penalized by not being able to win by Ron unless you change your wait or in the case of letting Ron pass then until your next draw.

When building your hand you need to be wary of waits that allow for completed hands with no Yaku or including tiles you've already discarded and avoid them or riichi accordingly.
>>
>>14422700
Literally the first result in google when searching furiten.

>Furiten in riichi mahjong is a state in which a player has discarded a tile that would have otherwise completed his hand. A player who is furiten cannot win on an opponent's discard, but can only win by self-drawing the needed tile. This rule is the crux of riichi mahjong. This is why all discards and melded sets are organized to show ownership the tiles discarded.

>It is a common misconception with beginners that being in furiten only applies to discarding the winning tile or a yaku-completing tile.
>>
>>14422700
>ALL CAPS ANGER

Stopped being pissed at the rules. I didn't hear you complain when your no-yaku tenpai hands net you a 3000 noten payment.
>>
So if you get 9 gates and have discarded any single tile of that suite you can't win off of anyone else's tile?
>>
>>14423185
I mean. What's the logic of "if you discarded a 1 man, you can now no longer win off of the 2 man the 3 man the 4 man the 5 man the 6 man the 7 man the 8 man and the 9 man?
>>
>>14423194
so you git gud
>>
>>14423208
How do I get good if one of the rules is arbitrary and doesn't make sense?
>>
>>14423194
Wow, a yakuman hand is hard to get? I'm absolutely shocked.
>>
File: 1446988554886.gif (148 KB, 255x143) Image search: [Google]
1446988554886.gif
148 KB, 255x143
>>14423194
Stop being butthurt and go read rules.
>>
>>14423185
>>14423194
>>14423218
1. 9 gates is so rare using it as an argument is basically invalid
2. Yakuman are supposed to be hard as fuck anyway
3. The logic has been gone over numerous times in the thread, it's meant to be a penalty for passing tiles that complete your hand
4. Stop crying, it's really not that hard to not go into furiten if you are aware of the rule and can competently build a hand
>>
>>14423221
You don't get what I am saying. What is the logic of furiten applying to all tiles even if you "won" off those tiles it'd be a chombo due to a lack of yaku. It doesn't make sense.
>>
>>14423222
>>14423228
The rule doesn't make sense
>>
>>14423228
Every time it was explained I was told the 6 man would let me win and it was punishing me for passing on when I could have won. But I couldn't have. That's the fundamental problem
>>
File: 1448531087478.png (346 KB, 1237x659) Image search: [Google]
1448531087478.png
346 KB, 1237x659
>>14423237
They do make sense, I've explained this many times if you don't like the rules than tough tits
>>14423247
I admit I fucked up with my initial explanation, winning and completing your hand are different things and I should have stated it correctly from the beginning. However, I've since revised my statement and explained to you in detail the rule and the probable explanation for it's existance. If you don't understand the rule or why it exist (whether you agree with passing up tiles being worthy of penalty or not) at this point, I cannot help you.
>>
File: 1429607786041.jpg (470 KB, 800x800) Image search: [Google]
1429607786041.jpg
470 KB, 800x800
>>14423237
Nobody’s holding you here.
>>
>>14423263
A rule of Japanese mahjong doesn't make sense so I have to leave /jp/?
>>
>>14423292
> I’m not butthurt!!111 I have a right!!!1111 I will shitpost where and when I want!!1111
>>
>>14423262
Why can't there be an exception in the rules when it comes to furiten on no yaku tiles? The rules got changed in all kinds of ways. Open riichi. 13 orphans robbing a closed kan, as well as abortive draws. A punishment on discarding a tile which would have won you the game makes sense, except when that tile wouldn't have won you the game
>>
>>14423300
And when you are a mod you can ban me. I have been on topic talking about the game
>>
>>14423303
Because it isn't the point of the rule. The rule is meant to make the game more difficult and I personally think it is a good encouragement to actually pay attention to the hand you're building/your waits/your Yaku instad of just slapping melds together. I see your thought process but I don't think it fits in with the idea of furiten, quite frankly it's me at to be annoying
>>
FYI you can still tsumo if you're in furiten. Furiten only means you can't ron.

Really, furiten existing and working the way it does is the most important thing that sets apart riichi mahjong from other variants, and the game is faaaaar better because of it. Defensive play pretty much only exists because of furiten, and if furiten only applied to tiles you'd discarded then the game would lose a ton of strategy.

>>14423303
>Open riichi.
Non-standard house rule.
>13 orphans robbing a closed kan
Non-standard house rule.
>as well as abortive draws
Some abortive draws are non-standard house rules. Some real life tournaments (such as the WRC) don't allow any abortive draws.
>>
>>14423321
Some house rules end up becoming official rules over the decades
>>
File: facepalm_25.png (384 KB, 634x626) Image search: [Google]
facepalm_25.png
384 KB, 634x626
>>14423311
> he literally took on every greentext from my previous post
>>
>>14423303
Next you'll be complaining about how you the new Dora indicator is revealed after discarding and how you should be able to see it before you choose what tile to discard
>>
>>14423341
Who are you quoting?
>>
mahjong is too hard I gave up learning
>>
>In 4th south round
>2nd place but behind by about 10,000 points
>hand is like 2 or 3 shanten
>get perfect draws
>riichi with wait for 4 and 7 sou with the 4 giving me Sanshoku
>first place deals a 4 sou and I get a Haneman for 13,000





>>14423389
Sorry to hear that, it's really not that bad though. Not even a month ago I knew fuck all about mahjong outside of watching Akagi
>>
>>14423389
Just play with bots, it's easier to learn the rules that way than just reading them.
>>
>>14423389
>>
File: 1448708952123.jpg (91 KB, 600x838) Image search: [Google]
1448708952123.jpg
91 KB, 600x838
my favorite part of mahjong
>>
>>14423303

>get tenpai with a double sided wait for 3pin/6pin
>draw 3pin my winning tile
>the asshole to my left who is first place, judging from his discards, is likely to have the 6pin
>discard 3pin, giving up my win that turn, for the sole purpose of targeting the asshole because getting a direct on him would knock him out of first

Furiten prevents situations like this from happening
>>
>>14422050
Why didn't you just play 3p mahjong, retard
>>
>>14422096
get them doras
get them akai doras
get them yakuhais
>>
>>14423185
You seem to forget about that there are a two possible forms of nine gates. The standard one where you already have your pair (1112344678999) and are on a single wait, and the 13 sided wait (1112345678999) double yakuman

The first will be much more lenient in allowing you to toss any additional tiles you don't need since you are waiting on that 5. The double yakuman version is really difficult to avoid, but frankly at that point, getting a tsumo shouldn't be that hard.
>>
>>14423890
I didn't say in all cases, I said when that 3 pin in your hand would make it invalid as it has no yaku
Like it does in my screenshot.
The 6 man would result in a no yaku hand.
>>
>>14424071
Because everyone there hated 3P.
>>
>someone else is shitting up the thread because he doesn't like Japanese mahjong
I wish he at least tried to be half as logical as the other anti-riichi posters.
>>
Is there an easy way to learn Mahjong?
I kinda want to play a game with /jp/ and do it properly.

I've won before with just a general idea of going for a patterns.
>>
>>14426043
The official rules are actually easy to read, and there are strategy guides online.
>>
>>14420539
3.0
>>
>>14426043
google riichimahjong flash and after the basic when you are starting to get used by the game, google ''yaku''
>>
File: 1832873813.png (462 KB, 480x800) Image search: [Google]
1832873813.png
462 KB, 480x800
I'm dumb and just got into mahjong

Why didn't I won ?
>>
File: 1379361520221.jpg (73 KB, 1055x640) Image search: [Google]
1379361520221.jpg
73 KB, 1055x640
>>14426151
>>
>>14426151
Never open your hand unless you have yaku.
>>
File: ss+(2015-11-30+at+03.29.51).jpg (125 KB, 723x608) Image search: [Google]
ss+(2015-11-30+at+03.29.51).jpg
125 KB, 723x608
So close to a come back. ;_;

Damn you C3PO
>>
File: fast.jpg (277 KB, 734x620) Image search: [Google]
fast.jpg
277 KB, 734x620
I suck
>>
>>14420539
to everybody: STOP PUTTING DOWN DORA AT THE END
>>
File: 1399246150085.jpg (54 KB, 291x362) Image search: [Google]
1399246150085.jpg
54 KB, 291x362
I always get the worst hands when I'm the dealer
>>
>>14424454

You can win off the 3pin with a tsumo(self-draw) even if you have no other yaku.

And even if all 3pin have been discarded and it's a dead wait for you, it still "completes" your hand and you can win off it if you were to draw it to yourself(even if there are no more 3pin to draw).

Remember that furiten happens because you yourself discarded your own winning tile.

If you had a wait for 3pin/6pin and you draw the 3pin, you are going to get a tsumo win.
>>
>>14422504
It's the cornerstone to a large amount of defense strategy in riichi. You'll appreciate it once you get better.
>>
>>14426404
Finish them quickly with cheap hands until you get a good starting hand.
>>
File: 4.png (1 MB, 1094x1600) Image search: [Google]
4.png
1 MB, 1094x1600
2:0
>>
We 3:0 now.
>>
File: 1447671027873.gif (351 KB, 480x270) Image search: [Google]
1447671027873.gif
351 KB, 480x270
>tfw no one dealt into your Ryanpeiko
>tfw your winning tile was discarded the turn before you went into tenpai
On the bright side I still won, good game anons
>>
>>14427402
Good game. Ended way too early though.
>>
>>14427413
Yeah, we're back to 3:0 though
>>
File: 1438740366521.png (619 KB, 1280x720) Image search: [Google]
1438740366521.png
619 KB, 1280x720
3 fucking : 0

someone put us out of our misery
>>
>>14427494
Fine, I'll join.
I wish there was a good online server for chinese official rules.
>>
>1000 points left

Yare-yare, looks like I'll have to get serious.
>>
File: OHOHOHOHO.png (633 KB, 1280x720) Image search: [Google]
OHOHOHOHO.png
633 KB, 1280x720
>>14427555

>get serious
>lose just by not being in tenpai
>>
File: 1446598581180.png (86 KB, 211x392) Image search: [Google]
1446598581180.png
86 KB, 211x392
>>14427555
>getting killed by noten penalty
>>
had shitty hands the entire game
>>
>>14422096
Riichi - 1 han
Ittsu - 1 han
Akadora - 3 han
Menzen Tsumoho - 1 han
Tanyao - 1 han

I think the last is pinfu. That's how you got so many points anon.
>>
>>14423247
You could've if you declared riichi.
>>
1:4
>>
This game is hard.
just trying to get triples and a pair or quads and a pair.
why so hard to win
>>
>>14427787
Triples and quads are probably harder than runs.
>>
>>14427702
Riichi
Ippatsu
Tsumo
Pin-fu
Tan yao
Dora 3.

Dealer Baiman.
>>
>>14427831
Ahh, it's ippatsu and not ittsu. I always get the name of it mixed up.
>>
2:0 with three assholes sitting idle.
>>
File: 1444743306625.jpg (583 KB, 1600x1200) Image search: [Google]
1444743306625.jpg
583 KB, 1600x1200
>>
File: 3-0.jpg (242 KB, 1608x1284) Image search: [Google]
3-0.jpg
242 KB, 1608x1284
>>14427933
>>
File: 1446260570992.gif (510 KB, 700x827) Image search: [Google]
1446260570992.gif
510 KB, 700x827
>>
Why do I keep getting disconnected after entering a game? This is getting irritating.
>>
File: 1034206.jpg (727 KB, 1225x900) Image search: [Google]
1034206.jpg
727 KB, 1225x900
>>14427978
Got anymore like these?
>>
>>14428517
Use the Windows client. There's a crack somewhere on google.
>>
File: ding.jpg (499 KB, 1024x768) Image search: [Google]
ding.jpg
499 KB, 1024x768
I'm trying to learn using a free program I found.
What is the strategy in Mahjong, It feels like a game that is heavy in luck and less thought out.

But I assume their must be a some element of skill since I've not won being a newcomer and if it was just luck I'd assume I'd atleast win some games due to luck.
>>
>>14430571
Learning hands.
Reading other player's discards for multiple reasons:
1. So you know what is/isn't in the wall — like, there's only 4 of each tile in the wall, so if you've already seen X discarded, and you hold the other (4-X) tiles then...
2. So you get an idea of what type of hand the players are going for — guy discarding all the manzu/souzu? Then he's most likely going for pinzu tiles. Don't deal into their hand.

Repeating that last bit:
Don't deal into their hand.
Another part of the game is learning when you should stop trying to complete your hand. That it's too risky (like you're aiming for a low scoring hand, but you risk dealing into a high scoring hand to complete your hand) to continue.

Just stuff like that.
>>
File: nicedesune.jpg (454 KB, 1013x738) Image search: [Google]
nicedesune.jpg
454 KB, 1013x738
>>14430608
I just won for the first time just now.

I've been trying to learn from the discards but I'm quite at the level to know what kind of hands they are building.
>>
>>14430621
Are you defining "winning" as winning a hand or winning the round?

I'm curious as to why you would have called the 3-pin, it looks like you could have gone for at least 3 more yaku (multipliers) with that hand — tanyao, pinfu, riichi (not to mention the bonus yaku from dora/uradora) — if you hadn't made that call.
>>
File: 1429909368300.jpg (71 KB, 500x500) Image search: [Google]
1429909368300.jpg
71 KB, 500x500
3:12 GET IN HERE
>>
>>14430621
What game is this? It's not Saikyou no Mahjong is it?
>>
>>14430963
3Dリアル麻雀 龍匠
Mahjong Ryusyou
>>
Is there a way I can play Mahjong 2 players online with CPU for other roles against a friend?

Or do I have to use tenhou and play with human players.
>>
>>14431065
>Is there a way I can play Mahjong 2 players online with CPU for other roles against a friend?

No.
>>
Is there a way I can play good mahjong?
Or do I have to play reach mahjong on tenhou?
>>
>>14431751
Tenhou is really not that complicated.

It even holds your hand and gives you time to think if you want to pon or chii. It even tells you when you can ron/tsumo or riichi.
>>
>>14431812
He was jokingly insulting riichi mahjong
>>
>>14431815
I was joking, I'm finally starting to enjoy riichi mahjong myself, but old HK and international rules have a special place in my heart.
>>
Please only open your hand if you stand to gain something

It is painful to see someone open so many times only to get to the final discard and not get a ron/tsumo or not even be in tenpai - with a hand that is complete trash worth less than 4k nip nongs.
>>
>>14431835
As a dealer, unless I get something special I try to play fast and go for open tanyao. Is that bad?
>>
File: niwaka.jpg (291 KB, 868x715) Image search: [Google]
niwaka.jpg
291 KB, 868x715
I will become the mahjong
>>
>>14431857

Nah that's one of the situations where it's okay.

I'm talking about stupid shit people do like calling honor wind tiles that aren't their own wind or the round's prevailing wind super early in the game for some dumb reason when they don't have any other of the winds or other honor tiles in their hand. Sometimes it happens with good reason though, like this one time this guy who did that already had 3 chuns inside of his hand to fulfill his yaku requirement.

Times I like to open my hand

>calling pon/kan for dora 3/4 if I have my hand set up to have at least 1 yaku even if opened(open tanyao or chanta)
>late in the game when someone else goes into riichi, I might call tiles so I can possibly win before he does or I can get rid of potentially dangerous tiles
>doing random pons when I have a shit hand to change the order of draws so I can pretend I'm Akagi and have a elaborate motive psychologically juking my opponents
>when I'm given a hand gifted with the blessings of at least 2 of each chun, hatsu, and haku set up for daisangen or similarily 2 of each of at least 3 of the winds
>>
>>14430621
Probably thought Shanshoku is worth tons of points, but it loses a han if you open.

I often forget which hands lose value if you open.
>>
>>14431929
Chanta, Sanshoku, Ittsu, Honitsu, Junchan and Chinitsu
>>
File: yakuman all honors.jpg (114 KB, 846x437) Image search: [Google]
yakuman all honors.jpg
114 KB, 846x437
What is this hand called?
>>
>>14431970
Suuankou Tsuu iisou
>>
>>14431981
Doesn't it also have Daisangen?
>>
Goddamn flow
>>
>>14433319
>the flow comes to you while you're dealer
I didn't want to play the south rounds anyway
>>
>>14433319
such is the power of the flow

that fucking kan with 4 dora
>>
>>14433319
How do you harness the flow?
>>
>>14433343
cheap and fast winning
>>
Who else plays by probabilities?
I've been able to get some good hands just by working out the probability as the game goes.
>>
that feel when you are one tile away from kokushi tenpai and one of the terminals you need are all discarded in the same turn.
>>
>2:0
>>
>>14433842
I'm pretty sure thats how most people play whether they realize it or not. I mean occasionally you go against to try and get big points but generally you try to use tile efficiency and puzzle out which tile is going to give you the better odds.
>>
>that ura Dora
R.I.P
>>
Good one.
>>
>>14431063
I wish that game didn't keep crashing on me whenever i got a mangan
>>
>>14433920
I was just aiming for the 12000
>>
3:0
>>
File: myhand.png (185 KB, 744x555) Image search: [Google]
myhand.png
185 KB, 744x555
>>14420539
too bad
>>
>>14433924
Same. I didn't realise it was buggy yesterday. shame
>>
File: Untitled.jpg (8 KB, 42x237) Image search: [Google]
Untitled.jpg
8 KB, 42x237
Feelio when you break a losing streak.
>>
File: 1448847388109 (1).webm (448 KB, 382x600) Image search: [Google]
1448847388109 (1).webm
448 KB, 382x600
3:0
..
0
>>

      / ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄
      | *chuckle* You're a retard, Yagi-san
      \_  ______
         ∨
                    / ̄ ̄ ̄ ̄ ̄ ̄ ̄
        ∧_∧        | Pon!
       (  `ー')       /へ._______
       (    っ-~ ∧ ∧
  ∧_∧-ニニニニニニニ─、(゚Д゚;)
 ( ・∀・ )        ヽ⊂  ヽ
 (    つヽ、    ∧_∧\ ノ~
  し__) \  ニニ(    ). \    / ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄
        || ̄ ̄ (    ) ̄||   < Kan!
            (__○ノ       \________
   ∧
/ ̄   ̄ ̄ ̄ ̄ ̄ ̄
|  The sand in hell is magic sand
\________
>>
>>14434617
I can't stop watching this webm.
>>
Nice last minute dora.
>>
Good game.
>>
Come on, did you really need to discard that FIVE against his SIX riichi? Just play safe and eat the noten
>>
>>14434756
Gogo please.
>>
how do I play against beginners, most people eat me alive.
>>
>>14434870
http://www.gamedesign.jp/flash/mahjong/mahjong_e.html

Did you play this already? Practice here.
>>
>>14434870
Just play on tenhou, it's not like it's full of pros
>>
>>14434897
If you need to practice, tenhou is terrible. You need to wait hours to play a match, then you need to pray for someone to not drop when his yakuman attempt fails.

There is little playtime going on on tenhou compared to the time you can get playing on stuff like gamedesign.
>>
>>14434912
>hours
I didn't say 7447
>>
>>14434912
>There is little playtime going on on tenhou
Have you never been to 0000?
>>
>>14433891
What elements does mahjong have outside of probability? I find it easier to understand a game if I know its "focus".
>>
>>14435421
Tile efficiency.
>>
File: fdpkok.jpg (138 KB, 326x500) Image search: [Google]
fdpkok.jpg
138 KB, 326x500
>>14434912
>>14435095
I go on NicoNico find mahjong streams, log into the tenhou room and cheat. Hillarious desu senpai. Funny yellow bastards.
>>
>>14435442
Is that more than just looking at probabilities?
>>
File: 1444680670859.jpg (46 KB, 303x566) Image search: [Google]
1444680670859.jpg
46 KB, 303x566
http://tenhou.net/0/?L1800
>>
File: weh.jpg (442 KB, 1022x799) Image search: [Google]
weh.jpg
442 KB, 1022x799
At least I didn't come last.
>>
File: Screenshot_2015-12-03-01-25-30.png (462 KB, 768x1024) Image search: [Google]
Screenshot_2015-12-03-01-25-30.png
462 KB, 768x1024
>tfw last minute comeback
>>
File: 403.jpg (125 KB, 450x443) Image search: [Google]
403.jpg
125 KB, 450x443
>>14436091
Raus b2KC.
>>
Has anyone here made it to the higher ranked lobbies in Tenhou?

I am almost able to play in the Dan lobby and I'm wondering if it's noticeably tougher
>>
>>14435421
Not much, almost everything comes down to probability in the end. You can do some psychological things, though. E.g. applying a suji trap, or deciding if you call riichi.

>>14437734
Getting to the Dan Lobby is really easy, you basically just need enough games as you can't lose "Dan points" on the lower kyuu ranks.
And yes, it is noticabely more difficult, though that is not hard. I still remember playing in the general lobby and about every second game one of the players just left when he lost some hands. Once you're in the Dan Lobby the struggling for points really starts, getting into upper dan already requires quite some skill.
>>
I'm thinking about making my own mahjong tiles since I got access to some engraving equipment and materials. What material would be best for a solid tile that has some weight to it, and makes that nice clacky sound that mahjong tiles are associated with?

I don't really have access to bones (don't even know how to use it anyway) or bamboo so I'm looking more into plastics but I'm not sure if a pure plastic tile would ever not fly away because of wind and such. A lot of plastic tiles I come across feel slippery to the touch like they'd wear down after a couple uses and/or are pretty light and like to fly away. Some results suggest that polystyrene might be what I want but I'm not sure if I'm competent enough to cook that at home.

One of my buddies suggested fashioning tiles out of a metal (anodized alumnium, maybe bronze or steel) and just encasing them in epoxy or something, but that sounds like something for a second attempt after I figure out how to do things right first.

I know it's a long shot since most people here probably only played online but I figured I'd ask.
>>
>>14437835
I don't know anything about this so I'm aftaid I can't help, but I think you might get some better answers on /diy/ granted they probably don't know shit about mahjong but they would have suggestions for materials and stuff I'm sure.
>>
>>14420539
kitakami, stop discarding middle tiles

also check the dora before discarding anything
>>
File: 44279580_p0.jpg (216 KB, 480x480) Image search: [Google]
44279580_p0.jpg
216 KB, 480x480
I hit 1-kyuu and my ranking is still at R1100. It's about time I kill myself anyway
>>
>>14437835
Why not use wood?
>>
>>14437835
The tiles I have are made of melamine, but I have no idea how feasible that is to use out of industrial purposes.
>>
>>14437949
It’s okay. I was around 1100 back then, too. Now I’m 二段 with R1500+ and steadily getting more though I’ve dropped back to 初段 twice. Just read more.
>>
>>14437983
Maybe it's just me but wood doesn't feel right. Also I want an excuse to learn how to work with plastics.

>>14437861
I can't find anything on melamine except as a coating on wood products. Are you sure your tiles are solid melamine?
>>
>>14438193
I made a mistake it's just the coating that is melamine. They are made out of resin.
>>
>>14438202
That makes more sense then.
>>
>>
>>14438281
Is it just that one CG or was there mahjong in that game?
>>
>>14437770
>Once you're in the Dan Lobby the struggling for points really starts
What? You don't mean the same lobby full of >1800 3 dans and <1800 4 dans that I've come to love, right? I was scared at first, but it's been much easier than the general lobby. Trying to read hands in that lobby was like trying to read the collective minds of everyone on /b/. Upper dans will surely be harder, but this lobby is like heaven to me right now.
>>
>>14438719
The fact that there is much less disconnecting alone makes things more difficult. In the general lobby you quite often don't even have three opponents, but two or one. Reading hands is overrated anyway, just go by probabilty and you will get your ~30% winrate in the general lobby.
>>
>>14436091
>http://tenhou.net/0/?L1800
What's with this lounge? Is this related to Krautchan or what, see>>14436733?
>>
File: 1347432236241.jpg (68 KB, 500x446) Image search: [Google]
1347432236241.jpg
68 KB, 500x446
tfw no cute jpsie to teach you how to play mahjong :<
>>
>>14438834
Homosexuals please leave
>>
File: 1351139858789.jpg (51 KB, 625x552) Image search: [Google]
1351139858789.jpg
51 KB, 625x552
>>14438846
s-sorry
>>
>>14438834
But there are.
>>
>>14438793
Disconnecting is what make it difficult for me in the first place. I don't want to play with a bot dealing into every hand I avoid. It boils everything down to an even simpler version of "Whoever gets into tenpai and calls riichi first wins."

>Reading hands is overrated anyway, just go by probabilty and you will get your ~30% winrate in the general lobby.
I'm sorry, but what? I've got a 30%/7% 1st/4th rate in the dan lobby coming from a 20%/33% rate in the general, so I'll just keep doing it this way until it stops working.
>>
>>14438983
>I don't want to play with a bot dealing into every hand I avoid.
But that is a good thing. Opponent dealing into ron > tsumo where you also have to pay.
Of course playing in the Dan lobby is much more fun, I'm not arguing with that.

>30%/7%
>7% losses
Did you mean 17% or 27%? Not even the best players in the world could get 7% over a sufficient amount of matches. Even 17% would be extremely impressive. How many games do you have?
>>
How the hell does yaku work?
>>
>>14420539
2.0
>>
>>14439651
open wikipedia
>>
File: 1419537453600.jpg (9 KB, 261x197) Image search: [Google]
1419537453600.jpg
9 KB, 261x197
>>14439651
Yaku is the name of hand formations that allow you to win and each one has a specific Han value as well. You only need one Yaku to win but the more you get the more Han you get, the more Han you get the more your hand is worth. Han can also be earned by getting Dora tiles.

When it comes to hand value there's also Fu but you don't really need to know about that unless you plan on scoring games
>>
That was the definition of rape
>>
File: mahjong.png (73 KB, 812x648) Image search: [Google]
mahjong.png
73 KB, 812x648
Did I misread the situation? Was there a sign that I should have discarded the 4 instead of the 7 here?
>>
>>14439932
Yeah it was like pretty fucking obvious
>>
>>14439932
Why didn't the computer riichi?
>>
>>14439945
Pls no bully. It's my first time trying to play.
>>
>>14439932
Going by the pond, both 4 and 7 were dangerous since barely any pinzu had been discarded and the 6p dora was completely live.

>>14439948
Setting aside the fact that it's an AI, a real player might choose not to riichi in that situation for a few reasons. The wait is bad, so you don't have good odds of winning if you riichi. Tanyao iipeikou dora is enough to overtake third place, or second with a direct hit.
>>
>>14440020
I asked because it was the ai
>>
Sorry for disconnecting, my internet shit the bed for a minute there
>>
>>14420539
nice games, thanks people
>>
>>14440020
>the 6p dora was completely live.
What does that mean? Should I have done anything different before that point?
>>
>>14440076
No 6p's are present in the discard pond. Personally I would've gone for a tanyao hand then damaten if I'm ever going for it with that kind of lead.
>>
2:0
>>
>>14439932
Ignore the other anon, you can't always play defensively. You did good I'm proud of you.
>>
>>14440096
3:0
>>
>>14440142
3:0 again.
>>
u.pomf.io/fxnibu.webm

I don't get it, why was the five so dangerous? I mean, wasn't it just "normal" dangerous? Like any other tile not in the yakuza's pond? Or was the 5 especially dangerous for a reason I can't quite see?
>>
STOP WITH THE RIICHIS 3 TILES IN YOU FUCKERS
>>
>putting down a live dora tile when someone declares riichi
Can we not do this?
>>
>>14440442
>he didn't know it was going to pass
Lol loser
>>
>>14440433
gogo pls
>>
>>14440449
Says the person who dealt in 5 times already.
>>
>>14440462
MAKE THAT SIX
>>
I'm just waiting for my yakuman and then you'll see.

All of you will see.
>>
SEVEN
>>
>>14440484
The flow wasn't with me, that's all. I mean come on you all riiching not 20 seconds in each and every round
>>
>>14440379
Urasuji, or as Triad translated it, the back vein. The idea is that if someone has 46 and they draw 3, they'll discard the 6. In this case, since Ryuuzaki discarded both 1 and 6, 25 is double urasuji (a pattern known as aida yonken).

That said, statistically speaking urasuji are a myth. Don't try and use them for defense.
>>
File: 1391122710868.jpg (46 KB, 640x480) Image search: [Google]
1391122710868.jpg
46 KB, 640x480
I wanted to play again.
>>
>tanyao palace
>>
>>14440659
>not tanyao tower
>>
>>14439008
No, no. I haven't played much, but it's still an immediate improvement over my ratio in general. 27 hanchans. 8-8-9-2
>>
File: at least I didn't die last.jpg (296 KB, 820x701) Image search: [Google]
at least I didn't die last.jpg
296 KB, 820x701
I did horribly and then managed my only decent hand.

I need to learn a lot more.
>>
>>14439932
8man was Suji. If you wanted to play defensively, 8man would have been best. But continuing to play offensively with a ryanmen wait is perfectly fine. Discarding 4pin would have been half-assed, neither optimal in a defensive nor in an offensive sense.

>>14439945
No it wasn't? Where do you conclude this from?
>>
>>14441505

He probably just had a kneejerk reaction without thinking or he doesn't play mahjong.

But yeah, between 4p and 7p in that situation, the 7p was a better discard. Same amount of risk but if it passed, he would've been left with an open ended wait.
>>
I get that reading discards shouldn't be as easy as they make it look in manga, but I feel like I'm not getting better at all.
It feels like my ability when I was at 30 games played is the same as now, past 200.
I can't get a feel for people who are in tenpai, unless they're just discarding over and over, and I can't understand 'what' kind of hand they're waiting on, let alone what tiles.

Are matched discards and suji really the only tools at your disposal?
>>
>>14442711
>Are matched discards and suji really the only tools at your disposal?
Against a riichi suji and kabe are basically all you need.
Kabe means you count the tiles that are already out and conclude which ryanmen waits are impossible from that. E.g. if all 2s of a suit are out a ryanmen wait on a 1 of the same suit is impossible.
Obviously against an open hand you can also conclude stuff from the open melds.
>>
>>14442711
>>14442755
One additional note: If your opponent discards middle tiles (especially 4,5,6) early or starts discarding a lot of middle tiles it's often a sign that he's close to or already in tempai.
>>
>>14442755
>>14442765

I already use that logic.
I was just disappointed that when, feeling myself stagnate, I went to check on 'advanced' techniques, and basically just found various descriptions of common sense given specific names.
>>
>>14442765
Bullshit, if my hand is kinda shitty I choose from the start between tanyao and chanta, but choosing chanta doesn't mean I'm closer to tenpai that if had more middle ones and go for tanyao.
>>
>>14442840
Chanta is pretty rare, early middle discards more often indicate that the player had no isolated outer or yaku tiles and thus his hand was pretty good from the start.
>>
>>14442798
>found various descriptions of common sense given specific names
I felt like a true tensai when I read about suji and I'd already been using it without knowing it had a name.
>>
>>14420539
3.0
>>
>>14441505
Does it make sense to play defensively in that situation considering nobody called riichi? And is reforming your eyes that late really viable?
>>
>>14443581
>Does it make sense to play defensively in that situation
Not really, he was by far in the lead so being careful would be a good idea, but in that situation just playing offensively is still the best option.

>And is reforming your eyes that late really viable?
>reforming your eyes
What?
>>
>>14443685
>>And is reforming your eyes that late really viable?
I think he means rearranging your hand.
>>
>>14442711
>I get that reading discards shouldn't be as easy as they make it look in manga
It's really not. In reality, you need a lot of experience to be able to read waits with any sort of accuracy. I consider myself fairly good at it (compared to most people, at least) but it took me like two thousand games to get there and I still make plenty of misreads.

My advice is to not bother trying until you're at or near tokujou. Until then, just focus on basic tile efficiency and defense.

>>14442798
>I went to check on 'advanced' techniques, and basically just found various descriptions of common sense given specific names
It helps if you can read moon. A lot of actually advanced theory isn't available in English.

>>14443685
"Eyes" are another term for the pair.
>>
Why does tenhou give such a ridiculously short amount of time to take your turn?
>>
>>14444578
It's by no means ridiculously short. Maybe you should stick to the Flash game until you can make your decisions faster.
>>
>>14442765
That or he is going for a quick hand or chanta/junchan. Either way, if someone calls a terminal early in the game and discards middle tiles it eliminates a lot of possibilities and makes it slightly easier to defend against them.

Reading advanced theories in defending only goes so far, and I personally believe that playing more games is the only way to make it. It feels really good to read odd waits such as non-seat honor tiles.
>>
>>14444578
Unless you're playing quick mode it's not that bad
>>
That's a lot of pon.
>>
>>14444578
It's not short as long as you haven't run out of the 10 bonus seconds.
Enable noises too so you know when to start the game.
>>
Why are tiles drawn from the dead wall instead of live wall for kan replacements?
>>
>>14445427
No real reason probably just to make the draws seem more random
>>
>>14445427
To keep the number of tiles in play consistent.
Thread replies: 255
Thread images: 76

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.