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Visual Novel translation status Amagami - 1st day patch Released
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Visual Novel translation status


Amagami - 1st day patch Released for PS2/PSP, "1495/2308 original edition scenario scripts translated (64.8%)"
Aokana - Common route + 3 character routes translation done
>AstralAir - prologue patch released, 37,588 / 64,880 (57.93%) lines translated
Ayakashi Gohan - 49% complete
Black Wolves Saga: All scripts translated, 55/65 scripts edited
>Bunny Black 2 - Translation started
Clover Day's - 100% of the common route + 348/711 KB, 119/743 KB, 92/764, 338/846 and 74/722 KB of 5 routes translated
Gore Screaming Show - Prologue and day one patch released
HaraKano - Ayana Seno's route patch released
Haruka Na Sora - Sora 11.29% translated, Kozue 23.73% translated
>Harumade Kururu - 34.5% of the initial route translated
Hoka no Onna - 48.68% translated
Irotoridori no Sekai - New project started, prologue mostly translated
Ken ga Kimi: 116/122 scripts translated, 101/122 scripts edited
Kiminozo - Common route translation complete
Koichoco - Going through finishing touches
>Koiken Otome - 96.81% translated, 88.90% edited, prologue patch released
Kurukuru Fanatic - 87.5% translated
Lovely Cation- 26% of lines completed
>Majikoi A-1 - 64%
Mahou Tsukai no Yoru - Commie project actively in editing
Mahou Tsukai no Yoru - 2nd project with 2.2 scripts translated
Mahou Tsukai no Yoru - 3rd project released ch 1-5
Monster girl quest paradox - Being translated, new partial patch
Muv Luv Total Eclipse - 25% translated
Noble Works - 54,169 / 57,690 (93.9%) lines translated, partial patch released
Oreimo Tsuzuku - 266/268 scripts translated, 196/268 through TLC+Editing, 121/268 scripts finalized
PersonA - 44% translated
Rewrite Harvest Festa - 22583/30040 (75.18%) lines translated
SakuSaku - 100% translated, 31858/49257 (65%) lines finalized
Starry Sky In Summer - All scripts translated and edited, 114/177 scripts through TLC
SubaHibi - 100% translated, 2nd editing pass and QC remain
>>
>Sukimazakura to Uso no Machi - 4,872 / 30,513 Lines (16.0%) translated, partial patch released
Tasogaredoki no Kyoukaisen - 100% translated and edited, QC and technical work remains
>White Album 2 - 16712/35275 (47.37%) lines of closing chapter translated
Witch's Garden - 41179/67201 (61.28%) lines translated, 2221/67201 (3.31%) edited, prologue patch released
Yosuga no Sora - Translation status is Common route 100%, Sora route 100%, Nao 78.42%, Kazuha 100%, Akira 89.73%, Motoka 32.17%, Common and Kazuha fully edited


Official work

MangaGamer
Euphoria - demo released, 11/27 release
>Gahkthun - 12/23 release
Free Friends 2 - 100% translated and edited
Higurashi Hou -Watanagashi released
>Bokuten - 69% translated, 32.66% edited
>Da Capo 3 - 65.8% translated, 44.6% edited
>OZMAFIA - 90% translated
>House in Fata Morgana - 92% translated
>Myth - 75% translated, 72% edited
My Boss Wife is My Ex - 100% translated and edited
Kuroinu - Being released as 3 seperate chapters, 18.13% TL 18.13% edited
Supipara - Ch 1 100% translated and edited
>Yurirei - 89% translated, 79% edited
>Himawari - TL and editing finished, in scripting
>Beat Blades Haruka - 95.0% Translated
Umineko - Picked up
>Tokyo Babel - 84% translated
Negai no Kakera - Picked up
Princess Evangile W Happiness - Picked up
>>
JAST
Sonicomi - Fully translated, building launcher
Sumaga- Fully translated, in editing
Trample on Schatten- Translation 83%
Flowers - 100% translated, in editing, preparing to port
Seinarukana- Waiting on LE materials. QA checking.
Django - Waiting on translation.
Sumeragi Ryoko - 100% translated, waiting on test build
Sweet Home - 10% translated


Sekai/Denpa
Clannad - Nov 23 release
Fault Milestone 2 - Side Above released, GE still to come
Grisaia trilogy - 2nd title in TL through end of Nov
WAS - Kickstarter finished, delayed
Atom Grrrl - 100% translated
>Narcissu 3rd - 88.47% translated
>Narcissu 0 - 43.41% translated
>WEE 3 - 7.40% translated
Nenokami - 37.79% translated
Kokonoe Kokoro - picked up
Sacrament Sheep - In Beta
Memory's Dogma - Kickstarter reached goal
Chrono Clock - Picked up
Root Double - Picked up
Tenshin Ranman - Picked up
Witch Boy - Kickstarter failed
Darekoi - Picked up
Wagamama High Spec - 2016 release
Mayoi Hitsuji no Kajuen - Picked up


Other
Harmonia - On Steam GL
Little Busters - Picked up
Tomoyo After - Picked up
Muv Luv Trilogy - Kickstarter succeeded
Lucky Dog - Possible iOS released based on the ongoing text only fanTL
Work being done on a fanTL of Shin Koihime with hopes of getting it licensed
Wish Tale of the Sixteenth Night - 2731/10293 (26.53%) lines translated
Harvest December - 3DS ports being released
Kyuuketsu Hime no Libra - Kickstarter preview up
Magical Eyes - Winter release planned
Zero Time Dilemma - 2016 release

---
>Stuff like this has been either added or updated since the last thread
>>
So I was given a early access key by SP for clannad and to the surprise of no one is just the same translation as the shitty one that's currently on the net. A++ scam
>>
Fuck you, Dan88
>>
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Gahkthun was in the top five, but it's gone now. Euphoria certainly continues to truck along, however. While it's never sat at the top of the list, it's been consistently in the top 5 each week since it's preorder launch.

As always, this tracker is powered by anonymous like you, so post order numbers if you got em'
>>
After Sekai releases Clannad they're not going to have anything noteworthy of releasing until like 2017.

Meanwhile JAST is doing nothing like always. How do they pay their workers if they don't make any money?
>>
>>14385799

With all the money they make from selling crap to weebs.
>>
>>14385537
>Da Capo 3 - 65.8% translated, 44.6% edited

Only 2 more years to go.
>>
MangaGamer has so many things near completion. I wonder how much time they'll put in between each release. If it's like 1 month between each. It'll be like a year until anything new picked up/currently unannounced will be released.

Shouldn't they be announcing new projects soon to keep the hype train rolling.

inb4 waiting for perfect moment to announce their kamige project.
>>
>>14385926
They already got their biggest news of the year: the partnership with AliceSoft. Most people thought that was impossible.
>>
>>14385936
Yeah and it turned the entire Alicesoft fanbase against them, so good going.
>>
I wonder how much MG pays its employees to continue hyping them up on 4chan while deriding their competitors. I feel that MG is the only company that regularly receives disproportionally large amounts of positive reviews on 4chan, while JAST and SP are generally ridiculed. It's hard to believe this would be the result of simply being the better company, because frankly, they aren't. (Admittedly, they are better at PR, given how their staff members aren't complete social retards like in some other companies...)
>>
>>14385955

Dovac pls go.
>>
>>14385955
dovac is a faggot. I'm sure most of /jp/ talks shit about him FOR FREE!
>>
>>14385955
How much did Peter Payne pay you for this?
>>
>>14385955
Well,
Sekai project only kickstarts already translated shit and releases already translated shit and OELVNs so nobody likes them. They also don't deliver their kickstarter backer rewards.
They also use Google Translate and are actually trying to ressurect Hitler.

JAST does some good work but they delay things for absurdly long times for no reason. I say no reason because they don't provide any explanations for these delays.

Meanwhile, MangaGamer regularly releases things and regularly updates, which are things customers like to see.
Their translators are also involved in the community and some people like that close connection.
Arunaru's haruka tweets are a good example of why MangaGamer is gaining popularity compared to the others.
>>
>>14385955
>because frankly, they aren't
>Admittedly, they are better at PR
>their staff members aren't complete social retards

Do you live in bizzaro land or something?
>>
>>14385955
>It's hard to believe this would be the result of simply being the better company
What's so hard to believe about it? Sekai has made some absolutely terrible decisions during its existence and JAST never seems to do any work so naturally the only company without major flaws would look great compared to them.
>>
>>14385955
MG simply are the best company available, who also seem to have values that match up with this board aka don't censor, don't machine translate, and don't lie all the damn time. It really isn't surprising people here like them.

That, and ya know, actually releasing new stuff at a decent rate. That helps too.
>>
>>14385955
>It's hard to believe this would be the result of simply being the better company, because frankly, they aren't.
There are three companies worth talking about in the whole VN market. One of them releases shit, another one releases nothing and the third one releases VNs. It's not that hard to be the winner when you're the only one competing.
>>
>>14385926
They can still do once a month and and it will last them until next year. They would need to stop the half month release for short all-ages or nukieges, though.
>>
>>14385616
Yeah, link to your steam profile as proof, or you're just a lying fuck.
>>
>>14385616
>>14386584

There will be no link, /jp/ is full of lying fucks.
>>
>>14385968

I can see why MG are popular with the fanbase, however Haruka is a shit game that the community is being asked to support to keep alive a small possibility that Alicesoft will release Rance to the West sometime in the distant future. It’s a bullshit practice, and it’s a part of the reason the Alicesoft fanbase are angry. If you think a pleasant and engaging attitude on twitter changes this basic fact, you’re living in bizarro land.
>>
>>14386628
Aru seems to get on perfectly fine with the focal point of the rage.
Probably because he's honest
>>
>>14386646

It’s possible to be fine with Aru, and yet pissed with MG.
>>
>>14386658

Wouldn't what game gets licensed be more Alicesoft's decision? Shouldn't you be pissed at them?
>>
>>14386662

Yeah, I can be pissed at both. I'm fine with buying games, but I don't like shitty ones being thrust at me and me being asked to support them or the better ones won't be brought over. That's incredibly dodgy practice imo. Some people are saying it's a popular game in Japan, but I don't see how it could be. It looks utter crap compared to Rance.
>>
So, Conjueror is finished with his part of Tokyo Babel. He said a japanese company approached him to translate a VN and its score on EGS is above 80.
I wonder what it is and if this means that the japanese company won't release the game through a publisher.
>>
>>14386662
It's Maria who people are pissed off at.

That said most of the pissed off people don't think MG will want to bring Rance VI over anyway because of it's age

>>14386667
It's a great nukige. But it and Rance have pretty different target audiences
>>
What's with the sudden progress for White Album 2?
>>
>>14386668
Eustia
>>
>>14385926
>Shouldn't they be announcing new projects soon to keep the hype train rolling.
Con season 2016 is when they'll announce their new acquisitions. AX and Otakon are when they announce their major licenses.

>>14385950
It was the fanbase feeling rused about the Rance fan TLs that led to most of the outrage though.
>>
>>14385968
You forgot all the crappy doujin and meme games Sekai releases. Yohjo Simulator was taken off of Steam (possibly only temporarily) and in the upcoming Kokonoe Kokoro, you get to date an insect girl.
>>
>>14386628
>Haruka is a shit game
It's an award-winning nukige with gameplay. Even if it's not the best game in Alicesoft's catalog it's far from being a kusoge and given what kinds of games MG's customers buy (Huniepop and Boob Wars) I'm sure it will sell well.
>>
>>14386841
You wish.

It's probably あの晴れわたる空より高く. Chuable were expressing interest in having their stuff come to the West,
>>
>>14386628
>the community is being asked to support to keep alive a small possibility that Alicesoft will release Rance to the West sometime in the distant future.
If the first game they license to MG doesn't sell well, then they'll likely not want to license any more games to them. So, telling the fanbase to support the release to get more Alicesoft games localized isn't really disingenuous.
>>
>>14386667
> Some people are saying it's a popular game in Japan, but I don't see how it could be.
http://tenka.seiha.org/2008/03/beat-blades-haruka-an-introduction-to-ninjas-and-porn/
>>
>>14386892
It is pretty disingenuous if you can't even say if Rance will be next or not.

Of course if you start this whole conversation with "by the way I never intended to release those fan translations I made you think I was going to release" you're going to burn any trust pretty quickly.

>>14386897
Good nukige. Mediocre game. Completely different target audience to Rance fans.

Will sell well for MG and be popular here. And lead to a similar Alicesoft game coming next
>>
>>14386904
MG likely doesn't even know what Alicesoft will be willing to license to them next. Rance is popular in the West though, so it does have good sales potential, which Alicesoft will hopefully keep in mind.
>>
>>14386921
So be honest and say that rather then telling people to buy Haruka to get Rance.
>>
>>14386668
Maybe it's Dies Irae THIS time.
trololol.
>>
>>14386921
This doesn't sound very logical. Rance is popular in the west because most people already played Rance 7, and that's it. The earlier Rance games all have that ancient look about them, which certainly won't win any points in the west, and Rance 7, well... I certainly wouldn't buy it, because I have literally zero desire to ever play it again after having invested so much time already in the past. Others will likely feel the same way.

And as for the new Rance games, they don't strike me as particularly good either gameplay-wise or porn-wise.
>>
>>14386983
Rance 03 was pretty good.
Rance IX. Gameplay was meh but the rest was pretty enjoyable.
You really need to have played the earlier games for it though.

But you're basically right. VI is extremely highly rated among the Rance games but it looks old and is a prequel to Sengoku Rance.
The fanbase who can't play VI but really want to play VI are the same guys they just really pissed off.

They can't really release the games in chronological order either because that has difficulties and then some of the other games (like VI which is what people are pissed off about) will be extremely hard to release.

Quest is probably the easiest game to release given it's the direct sequel to Sengoku but they probably won't be able to release it with Magnum and without Magnum, Quest is a pretty mediocre game.
>>
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130 days left.
>>
>>14386668
Some Gigas moege.
>>
>>14387007
Mediocre is overselling it.
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>>14387033
It will be funny if he actually would do it
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The number one game this week.

*barfs*
>>
Looks like people who backed Clannad are still trying to bum Sekai for Steam keys.
>>
>>14388025
*backed for physical only
>>
>>14387963
Holy shit thats fucking ugly. Did they contract some furry artist on tumblr to do the art?
>>
"I love poop..." —Akutsu Ryou, Director of euphoria
>>
>>14387963
what the flying fuck
>>
>>14385968
I wonder how Sekai keeps getting away with announcing all kinds of new shit when they still have to deliver old projects.
Seriously when is the press finally call them out on this shit.

World End Economica 2 took forever and the translation is fucking horrible and is completely inconsistent with the first one. Not to mention it still uses the old engine while the first one still uses that broken piece of shit renpy that hogs the CPU like mad instead of that the shiny new Unity engine they promised.
>>
>>14388149
Because they lie in ways that are difficult to call them out on, so they can keep saying that they're doing their best, it's just everything else that keeps screwing them. Their favorite excuse is that the original devs are fucking everyone over, them included, and that's why they can't fulfill half the shit they promise.
>>
>>14388093
"When I’m writing h-scenes that’s all I end up thinking about" —Asou Ei, Scenario Writer of euphoria
>>
>>14388278
"Knorr’s corn soup. It’s seriously magic. All you do is add water." —Hyoujou Aoi, Chief Graphics Designer of euphoria
>>
>>14385955
>because frankly, they aren't.
Yes, they are.
1) No censorship
2) No delays for 10 years for completed projects
3) Good TL quality

They prefer releasing better product over releasing it faster or cutting costs. When SP is content with releasing utter garbage like NekoPara and later claiming "its shit because rushed", MG would delay it, fire morons responsible, hire new team and redo tl (Free Friends, Higurashi, lots of re-TL for Cartagra).
>>
>>14386628
>Haruka is a shit game
Haruka is one of AliceSoft's bestsellers in Japan, stop lying.
>>
>>14388497
utter garbage managed to sell 100k on steam though
>>
>>14388692
Well, once something is at the $10 price point and goes on sales for $5 or less all the time, there's a lot of impulse buyers. Way different than someone buying a $30 - $50 VN.
>>
>>14388692
Yes, and that's the point: there's no business reason to retranslate games or strive for higher quality at all, you can crap in a box and still sell it. But MG did invest money in quality despite this reasoning, and that's why I'm supporting them while shitting on SP. If they ever switch to SP practises, I'll treat them in same way as SP.
>>
>>14388718
You mean go back to SP practices.
>>
>>14388501

Haruka is basically a nukige with simplified gameplay. The gameplay seems tacked on and by-the-book, the sex scenes being included on the sim aspect of the game feels unnecessary - it's disappointing game imo. Rance has solid gameplay.

But I'm a Rance fan and like one of the above posters said, the games are aimed at different audiences. Pretty disappointed still.
>>
>>14388747
Well, it's not unreasonable to think that Alicesoft wouldn't let them touch Rance until they saw the reception for one of their other games. In that case it can't really be helped.
>>
>>14388765

People have said Pastel Chime has decent gameplay, they could have released that :(
>>
>>14388823
It doesn't.
>>
>>14388827

Damn :(
>>
>>14388823

Having played both relatively recently, Haruka's the better game all around.
>>
>>14388841
You also think that no games except those made by Alicesoft are worth playing, so your word means shit.
>>
>>14388856
Don't forget also outright lied to advance Maria's grand trolling plan. Buy Haruka. Buy Haruka. Buy Haruka. Buy Haruka.
>>
>>14388765
The logic of Japanese publishers is weird though. Why toss them them a less desirable game before forking over Rance?

Its like some of these Japanese publishers still cant wrap their head around the concept there's a market for their games outside Japan even though in the meantime the MuvLuv kickstarter rakes in over a million.
>>
>>14388879
Because like SP, MG staff lies about what goes on and loves to blame things on the devs.
>>
>>14388856

I just care much more about RPGs than VNs and don't love Eushully's stuff, so it ends up being that way as far as eroge goes.
>>
>>14388886
Yes. That of course makes sense. You like everything Alicesoft makes, regardless of genre, but Eushully, who is apparently the only other Japanese VN gamemaker that exists, only makes crap. You're as full of shit as Moogy.
>>
>>14388898

You read a lot into that.
>>
>>14388898
He thinks Daiteikoku is a good game. Game, set, match.
>>
>>14388904
Your behavior and bullshit have given plenty of material.
>>
>>14388879
Because they examined MG sales and found that nukige with gameplay sells best, while story VNs hardly break even.
If you autists would pay for games you want, maybe they would consider your wishes, but in current market its nukige crowd who is catered to.
>>
>>14388920
DMC is the gift that keeps on giving.
>>
>>14388920
Exactly. It was no doubt number one on MG's requested list, despite all the bullshit they keep shoveling about how they really wanted Rance, so you'll have to buy lots of Haruka and maybe you'll have a chance for that.
>>
These inane and idiotic conspiracy theories about how MangaGamer secretly didn't want Rance really need to die. It's sanahtlig levels of nonsense.
>>
>>14388938
You forgot your trip.
>>
>>14388938
What do you expect from Ludo fans. Self-alleged schizophrenic cannot attract anything but same of his kind.
>>
>>14388879
If I had a catalog of games to bring over to a foreign market, with foreign laws and a foreign partner, I'd sure as hell test the waters first.
>>14388925
Yeah cause Haruka selling well is totally going to make Rance less likely. Makes complete sense!
>>
>>14388938
It's weird how you think "they wanted the game that would be most profitable" is a conspiracy, and are assuming that the people who have admitted that they spent months lying about their intent aren't lying about their intent.
>>
>>14388949
You do know that Aru and Maria and basically everyone now working for MG spent years sticking up for Ludo and taking the fall for him every single time anybody said there was a problem with anything he was involved with, right? They're Ludo's fanbase.
>>
>>14388963
>Aru spent years sticking up for Ludo
Do you really expect such blatant lies to stick?
Everyone who ever visited rance threads knows that they hated each other, Arunaru kept outing Ludo for not knowing Japanese, and Ludo fans kept picking on Arunaru for hurting their fuhrer.
>>
>>14388963
Arunaru literally killed Ludo you moron.
>>
>>14389010
>>14388986
Oh look, it's /rape/ here to try to rewrite history. Right up until just before Ludo's meltdown, Aru sucked his dick along with the rest of them.

>I think Ludo's Japanese is probably better than mine. I'm far from fluent or anything, I still can't read most VNs without some sort of aid. What I do think from what I've seen in Ludo's screenshots is that he's translating literally and I at least tried to make something that flowed in English more smoothly. Maybe he's going to try and fix that in editing though, I don't know. But that my translation may appear to read better in English doesn't necessarily mean that it's a better 'translation.'
>>
>>14389038
>I still can't read most VNs without some sort of aid.

Always something you like to see from a supposed translator.
>>
>>14389038
Maybe at the start, but for the better of the last year before Ludo left the general the entire general hated Aru and loved Ludo because Aru was calling him out on his horrible Japanese.
>>
>>14389062
That quote is almost 3 years old.
>>
>>14389038
>>14389062

To help everyone out, this was posted in June 2013 right around when I was starting out and hadn't really scrutinized Ludo in any way. And frankly probably didn't know that much better than him.

https://warosu.org/jp/thread/S10980799#p10984251

This was a year and a half before Ludo saying he was schizophrenic and all that.
>>
>>14389072
It takes 3 years to learn Japanese enough to read VNs? I wonder if I should start right this minute.
>>
>>14389080
Took me less than 2 years from zero knowledge to passing N1 and being able to read most VNs without text hooker. Depends on how much effort you put into it, if you read untranslated stuff every day, you will learn very fast.
>>
>>14389072
And still well after he had declared himself a 'translator.'
>>
>>14389092
They still promote the openly machine translated Rance 1 and 2. What do you expect?
>>
>>14389079
So you stopped sucking on Ludo's cock and suck on Moogy's cock exclusively now?
>>
>>14388920
>If you autists would pay for games you want, maybe they would consider your wishes

but but i bought SonaHana on release hoping they will release the rest of the series down the line.
>>
Moogy doesn't know Japanese.
>>
>>14389080
It'll take 3 years if you honestly dont give a fuck and give minimum time to learn the language.
>>
>>14389122
>>14389080
It's been three years since he knew enough Japanese to 'translate with assistance,' within which he's done multiple games. Not three years learning Japanese.
>>
>Irotoridori no Sekai - 43,365/51,100 (84.86%) lines translated, full common route, Kana, Tsukasa, and Kyou route translated, prologue patch released
>Dracu-Riot - partial patch released, 35595/53707 (66.28%) lines translated, 2 routes + common route fully translated
Like if you cry every time.

>Muramasa - Common route complete, 2 of 5 chapters towards true end translated, uncertain what will come from the project

What actually happened to this?

4 Things on the JAST 2013 list are still on the list nearing the end of 2015.
While everything on MG's list was released ages ago.

Do people seriously wonder why MG is most popular?
For EOPs who have 0 knowledge of japanese, Quantity > Quality. MG has both.
>>
>>14389136
The guy translating it was hired by Jast to be their project manager years ago. He is the worst project manager in the world, so every project under him has slowed to a crawl and is plagued by organizational issues, keeping him from finishing his own translation projects. The tradeoff is that translation quality is much higher because of it, and he's almost completely redone a few translations (eg Steins;Gate and Yumina). He's a fantastic translator, but slow, has had no oversight, and can't stay organized. Jast is a side thing to J-List, so Payne doesn't give a shit.
>>
>>14389158
Doddler briefly touched on why JAST was so slow. Basically, some of the translators they got were shit but nobody was paying attention (no QC) until the very last moment and some VNs had to be retranslated. This lack of foresight also applies to whomever they got to fix whatever issues the programs themselves had. If Doddler has the time, I really wish he would help them out somewhat with their backlog of games or maybe just Seinarukana because god knows what the fuck is going on there.
>>
>>14389212
No oversight, no checking that they were hiring quality staff, no keeping tabs on staff and project, and no idea what was going on with their own projects are all symptoms of poor organization and management. That's one of the reasons MG has weekly status meetings. Although that didn't stop them from fucking things up with ImoPara/Free Friends/Free Friends 2 and having to throw a bunch of work out themselves.
>>
>>14389136
>While everything on MG's list was released ages ago.

Da Capo 3 is done?
>>
>>14389318
DC 3 will be most likely released late 2016.
>>
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>Bokuten - 69% translated, 32.66% edited

That's cool.
>>
>>14389212
I don't know what the hold up is on Seinarukana either. Neither me, the TL, nor editors or QC (that I know of) have been involved since last summer. As far as I'm aware QC was done last year too. I did help a little set up the demo this spring, but I haven't been involved since. It's really out of the project team's hands though, no one that was previously involved is in the loop.
>>
>>14389359
It started in August 2013. After two years and about four months, it's at 65%. If this pace continues, it's not even going to be finished in 2016, let alone released.
>>
>>14388920
Demonion when?
>>
>>14389371
Nobody is going to ask Makoto what's up? At least bother Peter about it so he can look into it.
>>
>>14388938
Yes, let's move on to the conspiracy theory that JAST traded Propeller to MG in exchange for Flowers. If true, then MG really came out on top in that deal.
>>
>>14386841
YES PLEASE
>>
>>14389383
I doubt they wold risk another extra-long nukige before they sell kuroinu and haruka and see results.
>>
>>14389371
So the project is basically done but nobody thought to release it? Nice.
>>
>>14389406
The partnership with Propeller is nice but i wonder why they chose these 2 titles. Tokyo Babel and Pygmalion are all-ages and except for their big cast of seiyuu it looks like shit if you compare to Evolimit or Bullet Butlers. Is it because they really want to put them on Steam ?
Well now that the partnership is established : we can only hope.
But i wish they work on Asairo. It's suppose to be a kamige afterall.
>>
>>14389480
According to what I can find, Sein is literally waiting on a graphic designer they don't have to make the Limited Edition stuff before they can release it. Which is stupid.
>>
>>14389491
Maybe they're hoping to get Steam users attention with Tokyo Babel and get them to buy from their website for future Propeller releases, since the rest are all 18+ only, except for Chronobelt.
>>
>>14389510
What you can find where? Your ass?
>>
>>14389491
There is also a tendency to prefer newer (shiny) games over old (good) ones, because most of vn fanbase is retarded.
>>
>>14389592
I've never seen this.
I always see people wanting whatever is highly rated on egs or vndb.
However, what we see from localization companies are the shiny new things.
This probably stems from the original developer's intentions since they think their new shiny stuff will sell better than their stuff they made 10 years ago.
>>
>>14389618
It will. Clannad will probably sell like shit due to being $50 and old as fuck.
>>
>>14389618
>I've never seen this.
Check posts of "Chaos Raven", for example.
Chrono Clock is best thing ever, because its new and shiny, while Himawari is no-name lolicon doujin shit.
>>
>>14388149
What press?
>>
>>14389618
From what MG has said and how they act, I would imagine higher res games just do better. No idea how true that is, but that is the conclusion I have to come to from their actions and statements.
>>
>@Yukinori I joined Amaterasu during Rewrite, so I didn't get a dime of the Muv-Luv payment. (Sad times..)
>But I actually had a conversation with Ryukishi07 at Acen and after getting my friend and I's copy of Rewrite signed, we talked to him about officially localizing the project and he gave me his card to give to Ixrec. So we'll see where that takes us.
>>
>>14389746
Sad times to live when even fucks like Ixrec can go official. Do Japanese hate their own games that much?
>>
>>14389774
Well they don't have much choice. Was Rewrite's TL even bad?
>>
>>14389746
I didn't know Frodo Baggins played VNs.
>>
>>14389746
>Write only Lucia route
>Talk about localizing project
Does he have that much power?
Rewrite anime confirmed. Rewrite VN localization after the anime airs is very possible.
>>14389774
The Japanese[Key] are so bad at english, they don't know how good or bad translations are. Look at the Harmonia preview video english.

Ixrec is better than what was shown there.
>>
>>14389775
Not as bad as Ixrec's mangling of things that have greater focus on the prose, but still full of basic translation and English grammar errors.
>>
>>14389775
You haven't heard of the infamous himo->shoestring debacle?
>>
Shiny Days HQ uncensor patch when?
>>
>>14389746
Key is already localizing Little Busters and with the Rewrite anime coming up next year it'd make sense for them to slap Ixrec's script onto a Steam release.
>>
>>14389775
They told someone to fuck off for reporting too many errors, so yes.
>>
>>14389632
ANN, Siliconera, Destructoid, etc
Than again most gaming/anime news sites are just glorified paste bins for press releases these days.

>>14389680
Its understandable since the lower res (and often 4:3) assets do tend to look like ass on modern panels..
>>
>>14389371
You don't speak for me.
>>
>>14385537
>Himawari - TL and editing finished, in scripting
Soooon

Thanks for all these threads, VNTS guy.
>>
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>>14388081
Probably. What the fuck is going on? Is that guy buying his own games or something? I really can't image people liking this.
>>
>>14390089
*imagine
>>
Where can I find a list of recently translated VNs? Every few months I get the urge to read something but I can only find lists of works in progress.

Whenever I try to search VNDB for new releases I just get like 600 pages of generic 5 hour nukiges and homo shit.
>>
Mikandi seems to be considering a vita port for their kickstarter.

On one hand, it'll get more attention. On the otherhand, actually being able to fulfill such a promise is highly in doubt.
>>
>>14390111
https://vndb.org/r?q=;fil=lang-en.released-1.olang-ja.type-complete;o=d;s=released

complete patches only
>>
>>14390113

It has no chance of getting funded regardless of what they do.
>>
http://games.seiha.org/viewtopic.php?f=21&t=1095
>>
>>14390244
Cool, Bunny Black was pretty fun but the dungeon exploration fucking sucked and it was way too fucking hard. Thank god for cheating in these gameplay eroge.
>>
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>>14390610
They need to get herkz to edit that up.
>>
>>14390610
Well, they only put desu in the subs on the empathetic unnecessary character speech perk desu and not the ones from normal speech.

Which is still pretty bad since desu isn't English and this is supposed to be an English translation.

At least they proved that they have someone to translate. Not sure what their editor thinks about adding desu in.
>>
>>14390610
too literal?
>>
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>>14390089
probably the same losers who like OELVNs like Kawata shoujo
>>
>>14390654
I think leaving it is better than trying to come up with something arbitrary in english to replace it with, like "believe it!"
>>
>>14390610
what is this?
>>
>>14390664
Libra from MikandiJP
>>
>>14390654
I kind of wish that localizations would capture speech quirks like that. There's characters that say -desu or -ja at the end of every line and it's not captured in the translation. Of course it's impossible to properly localize without just putting the Japanese suffix in there which never fits with the English text. On the other hand, it's not really a solution to just say "listen to the audio and you can tell there's a speech quirk", because there's some more subtle ones.
>>
>>14390681
If you believe that the only way to capture speech quirks, and that is not even a speech quirk, is to mechanically substitute words, you're already fucked.
>>
https://rancetranslation.wordpress.com/2015/03/09/an-update/

I don't know what you Rance fags are whinging about. 2016 is the year
>>
>>14390610
What an awful translation, it should be "Hai desu".
>>
>>14390681
Or, if you were properly translating and not butchering, you might come up with an English speech quirk that both makes sense and has the same, or at least similar, effect instead.
>>
>>14390799
Maybe something like just attaching ", yeah?" at the end of every sentence. But people would definitely complain about that even though it conveys the same effect in English.
>>
>>14390610

Awful.
>>
>>14390745
Yeah, right, if everyone buys 10 copies of Haruka. MAYBE.
>>
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>>14391245
Why do people care so much about censorship in visual novels?
Do people really want to see badly drawn dicks that badly?
Artists barely put effort in drawing things that are going to be censored in japan, so when they get uncensored, they usually are really bad, or even have to be added in by external decensoring.

And why are they censored in japan?
Who knows. All porn in japan has to be censored for whatever reason.

I rather have censored material over not getting it at all because the producers refuse to give the uncensored images while the localizing company refuses to release it censored.

I'm also fine with getting censored material in general because it has no influence on the story, writing, sound and only affects very few images for a very small portion of an image. (unless nukige)

Unless youre reading a visual novel for pictures of dicks, you shouldn't mind censorship.

If you hate censorship so much, become involved in politics in japan.

Also unrelated reminder that choosing not to localize and release something =/= censoring it.... pedos.
>>
>>14391470
>Why do people care so much about censorship in visual novels?
I have no need to compromise the art in order to follow Japanese anti-pornographic laws which don't apply to me in the first place.

Do you really think the Japanese artists would draw things censored if they weren't legally forced to? No they wouldn't, and there's no reason whatsoever for westerners to put up with that either.
By the way, it doesn't matter what kind of content is censored, whether it's (subjectively) "good" or "bad" or how much of it is missing. It isn't even just about VNs. Everything which would exist in the original version if artists were free to express themselves in Japan must be present in the western release.

>I rather have censored material over not getting it at all
It's the very epitome of censorship enablers' logic, those very beggars willing to pay for and eat shit they're offered because they have no pride or dignity. Congratulations on having no sense of smell and taste, I guess. I'll have my standards instead and I'll keep demanding quality releases even for shit-eaters' sake.
>>
>>14391625
I bet most artists are more than happy to be able to cut corners on the parts that would get covered by mosaic. I am against all sorts of censorship, but visual novels have been made with mosaic in mind, which makes taking them away actually distance them from the original vision. At which point it makes one question if the label censorship is even really applicable to the presence or absence of mosaics at all.
>>
>>14391644
Yeah, visual novel genitals look like shit when uncensored, at least the ones we've gotten. Example: Princess Evangile

Meanwhile, we know some H artists can draw very very good looking genitalia, as evidenced by Fakku's uncensored works. So perhaps some future VN will come out with vaginas and penises that arent' just a rod with the occasional vein and a slit, but none of the uncensored stuff now is any good.

>It's the very epitome of censorship enablers' logic, those very beggars willing to pay for and eat shit they're offered because they have no pride or dignity. Congratulations on having no sense of smell and taste, I guess. I'll have my standards instead and I'll keep demanding quality releases even for shit-eaters' sake.
Anyway, I think it's utterly pointless to argue with these types of anti-censorship people. They see only in black and white, and there's never any reconciliation from them.
>>
>>14391625
Youre making it seem like censored = shit.
Why is that the case?
Is it a divine rule or law that says censored material is shit?
No its not. Viewing censored things as inferior is just your opinion.
I actually like seeing censored artwork in H scenes and images.

If in the future, there are options to choose censored vs uncensored cgs, I would choose censored regardless of how well genitals were drawn.

I don't want anti-censorship demanders who will refuse to buy something if its censored ruin the market or deny possible releases by making it seem like the anti-censorship opinion is the superior one.
>>
When I think censorship, I think sex scenes cut wholesale, not mosaics over penis. Seems like the much bigger and more important issue.
>>
>>14391644
>I bet most artists are more than happy to be able to cut corners
These are not artists then, they are mere manual workers.

>visual novels have been made with mosaic in mind
Quoting myself:
>Do you really think the Japanese artists would draw things censored if they weren't legally forced to?
In no way, shape or form mosaic is a part of the artist's (!) original vision. You just saw so much mosaics that you've developed a Stockholm syndrome.

>They see only in black and white
Indeed, censorship either exists or not, there's no middle ground. One can't be partially pregnant.

>>14391729
Bon appetite, shit-eater. You're the one ruining the market by the way. Unless the money is everything you see in VNs, in which case you can fuck right off back to whatever shithole you came to /jp/ from.

Oh and for the record: I'm not talking about mosaics in particular. I mean anything interfering with the freedom of expression.
People better than myself pay with their lives for that right. Too bad that some posters here are incapable of understanding this evidently, but hey, the world is not perfect.
>>
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>>14391759

That is the much bigger and important issue.
>>
>>14391245
Who is next to MG-chan?
>>
>>14391858

JAST. I'm sure if they still actually have her as a logo.
>>
>>14391875

*not sure
>>
>>14391841
The artist's original vision includes following the law, believe it or not.

Anyway, if you're talking about things that interfere with freedom of expression, simple market forces are a much bigger issue than anything else. How many eroge do you see these days not set in a high school, or with anything but 4-6 pure virginal heroines (who must each get their own route), etc.? Not fucking many. You basically can't break the mold or take risks in this medium anymore if you want to stay in business. That's the eroge industry's biggest problem, not something as trivial as mosaics.
>>
>>14391905
>You basically can't break the mold or take risks in this medium anymore if you want to stay in business
Except gakuenmono sales are dwindling rapidly, eroge fans are damn tired of this shit and voicing dissent loudly, and non-school stuff attracts attention from everybody and actually sells well.
"Our boring copypasta shit didn't sell well, so we will make even more boring and more generic shit" is not "being risk-averse", its just being clinically retarded and it will benefit everyone when these fuckers will not be able to stay afloat anymore and bankrupt in masses.
>>
>>14391843
I thought you were dead Beato.
>>
>>14391933
>non-school stuff attracts attention from everybody and actually sells well.
Such as? Eroge sales are down in general, but gakuenmono still dominate the sales charts. Even Sakura no Uta, the most anticipated scenarioge in years, and which largely followed the "rules", was outsold by Primal Hearts 2 of all things.
>>
>>14392044
Such as that dorei no seikatsu which everyone is talking about. Nothing talks more about starved for change market than bad doujin getting over 100 million yen of profit.
>>
>>14392044
Everything?
If you go check monthly sales charts, you can see that there would be one or two gakuenmono in top, then non-gakuen stuff and nukige, and then other 20 gakuenmono moege which sold like shit.
So its "do something non-standard and attract attention and get at least guaranteed spot in top 10" vs "do usual shit and get either in top 5 or flop".
>>
>>14392057
Okay, but that just serves to prove my point. That sort of thing could only get made as a doujin game, which is exactly the problem.

Believe me, I hope seeing the success of that game convinces a few commercial eroge companies to take some risks, and if they do, I hope eroge consumers reward them by actually buying their games. Really hoping Last Cavalier does well next month, too.
>>
>>14392044
> was outsold by Primal Hearts 2 of all things.
That's because Primal Hearts 2 is actually better than Sakura-shit. Nothing wrong here.
>>
>>14392084
Not counting nukige and gameplay stuff, I don't really see that being the case. Basically everything in the top 10 spots consistently follows the "~5 virgin girls in a school plus maybe some cheesy magic shit" formula.
>>
>>14392112
>Not counting nukige and gameplay stuff
Why would you exclude them?
Rance 03 is exemplar case, no school, not everyone is virgin (heck, that idol girl was slutting her way to the fame), yet it sold like hotcakes and outsold most of moege of month.
>>
>>14392119
Because gameplay stuff is to some extent a different (and bigger) audience that doesn't care that much about the rules that VNs have to abide by. It's great that they get some freedom, but I'm a VN fan more than an RPG fan.
>>
>>14385955
Mangagamer finishes their projects, which is enough for me. I cry everytime for subahibi.
>>
>>14391625
>>14391841
It's a real shame that so few people exist with this kind of mindset about censorship. I for one, completely agree with you.
>>
>>14392141
Rance 03 is closer to pure VN than to RPG. Gameplay there is very rudimentary compared to other games of series.
>>
>>14392173
Huh? It's quite blatantly an RPG.

>>14392119
>>14392141
Rance 03 is a shit example because 1. It's from a big well known series with an existing fanbase.
and 2. First Rance game to be voiced.
>>
>>14392179
>First Rance game to be voiced.
So?
>>
>>14392194
Fans of previous games may have bought it to see what the voices were like?
>>
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Is nobody translating Angel Beats?
>>
>>14392250
Just MT it like all the cool guys.
>>
>>14392250
I don't see anyone bothering now that Visual Arts is interested in localizing their own titles.
>>
>>14389158
>Steins;Gate
Redone from the fantranslation, or redone from the initial release?
Should I download a patch to apply to my disc?
>>
>>14392106
If you're functionally retarded it is, yes.
>>
>>14390681
But every time someone does, people complain about script rewriting
>>
>>14390681
>Of course it's impossible to properly localize without just putting the Japanese suffix in there which never fits with the English text.
Wouldn't a fairly good translation of arbitrarily using "desu" even when not necessary, be using "like" even when not necessary?

I don't really know why people act like English has no common speech quirks.
>>
>>14392595
Well, you're on the right track, but that'd only be a good if your process is:
>There's a speech quirk
>It can be to be replaced with literally any other speech quirk

Which is unfortunately what a lot of dumbfucks use. See the Steins;Gate random meme replacement fan translation. The desu quirk and valley girl speech characterize in two very different ways. I've seen more commonly for desu overuse of "so", which serves a same purpose as an unneeded emphasizer, although that could just be because the pool of professional translators is pretty small and that's just what one guy likes.
>>
https://www.kickstarter.com/projects/sekaiproject/narcissu-10th-anniversary-anthology-project/posts/1423446

looks like dovac made it with 47 hours to spare
>>
>>14392664
How unfortunate.
>>
>>14392661
>>It can be to be replaced with literally any other speech quirk
I don't actually think this. Obviously you can't just use any quirk imaginable.
But overuse of "like" or "so" shouldn't be that far off linguistically speaking. Though I admit that there are different associations associated with the given quirks.

But to be fair these associations differ even among English speaking people. Yet the quirks can consist. You can have a quirk in America associated with a certain type or group of people and then have the exact same quirk in Britain be associated with something else. You don't even need to travel overseas. Associations can easily differ from just one region to neighbouring one.

So unless the association is just too strong, one should probably not get so hung up as to not even consider the translation.
>>
>>14392664
Why does Sekai Project even have fans who put up with this bullshit, supporting kickstarter after kickstarter of theirs?

And whenever there is a Sekai Project discussion on normie places like Reddit or /v/ and whatever have you, it's full of people adamantly defending them.
>>
>>14392700

Stockholm syndrome.
>>
>>14392700
lol good one
>>
Gahkthun dropped out of MG top sales chart. Storyfag once again proved that they are only good at shitposting on /jp/.
>>
>>14392881
How would we get money when we don't have jobs?
>>
>>14389371

Why aren't you helping?
>>14390244
>>
Clannad is available. How long before we get torrents?
>>
>>14393454
>This game will unlock in approximately 1 hour
>>
>>14393454
You can already play the fan version. It's the same translation. No amount of upscaling is going to fix the shitty art anyway.
>>
>>14393474
Okay. Now. It's unlocked now.
>>
>>14392664
Guess all that spamming they did on plebbit worked.
>>
>>14393514
Yeah but I want the version that's official so I can feel like I'm sticking it to Sekai.
>>
I want to translate a VN. Any tips?
>>
>>14393557
Know Japanese. Or Google is your friend.
>>
>>14393568
I was thinking I'd just machine translate it then clean it up after so it looks good. Do I really need to know Japanese?
>>
>>14393574
Nope. Sounds good. Go for it.
>>
http://steamcommunity.com/app/324160/discussions/0/485622866450287883/
>>
>>14393627
they're also closing and deleting all negative threads, can't wait for it to blow up in their faces
>>
>>14393640
I doubt it'll blow up. People get real defensive over Clannad.
>>
>>14393640
Yeah, they're also telling everybody they're not allowed to stream anything beyond the first 3 hours... Man, these guys are ridiculous, why won't they just bankrupt already?
>>
I noticed something super fucking suspicious, some of the reviews of clannad on steam have them with over 40 hours of played time. Looks like they're seeding good reviews.
>>
>>14393688
This surprises you?
>>
>>14393688
Those are review keys that were sent out early. I'd rather see that than people giving good reviews with 5min on the game.
>>
>>14393697
You only need 5 minutes to see it's the same as the fan translation.
>>
>>14393697
>review keys sent out early
>to a key fansite
>with only three games on record
>one is Planetarian, a 5 hour game, with 60 hours played

Okay
>>
>>14393722
You're right. It is a Key fansite. I take back my statement. They're also running a giveaway: http://kazamatsuri.org/introducing-the-clannad-bookclub-win-a-copy-of-clannad-on-steam/
>>
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Apparently keytards are buying it even at this fucked up price point.
>>
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>>14393627
>Alt-tabbing out of the game will cause a temporary system lockup and potential game crash

What the fuck? How the fuck did they manage to do that with a goddamn visual novel?
Reminds of the days when i played WoW way back on a toaster that barely met the minimum specs.
>>
>>14393627
>Alt-tabbing out of the game will cause a temporary system lockup and potential game crash
>For some configurations with the setting "Language for non-Unicode programs" set to "Japanese," the game will fail to launch and create multiple processes of itself
How did this even get past testing? Why do people still keep believing Sekai Project is worth defending? Why do people keep giving them money?
>>
>>14393748
Might have been a problem with the original game. I know Galaxy Angel had the same problem
>>
>>14393737
Wouldn't the thousands the KS backers count toward the sales total?
>>
>>14393790
Galaxy Angel also had a game portion with actual physics and shit.

Also, wasn't officially released in 2015.
>>
>>14393737
The weird thing is that Key itself is advertising it for cheaper. So...
>>
>>14393755
> How did this even get past testing?
It's a huge game, not MG's cheap nukiges. It's hard to find all bugs.
>>
>>14393854
The size of the script has little do with why it crashes when you alt-tab or why it's busted on Japanese language settings.
>>
>>14393854
>It's hard to find all bugs.
But these are easy to find.
Alt-tabbing and launching in jap locale. It is not like they had to go through the whole game.
>>
>>14393854
> It's hard to find all bugs.
Are you idiot? They listed these bugs themselves BEFORE game went live. They are selling it knowing full well about defects, no need to "find" anything.
>>
>>14393790
Just because the original had issues doesn't mean the English version has to. KnS2 and Gahkthun's missing lines are fixed for their English releases. Not to mention KnS2's slow text skip issue.
>>
>>14393854
You could double the size of the script and bugs would not be any harder or easier to find. Code well, and include basic automated tests as part of your process. Simple shit.
>>
It's the second kamige Sekai released this year and you guys still thinks Mangagamer is better with spamming their crap?
>>
>>14393968
MangaGamer actually releases notable games that haven't already been translated into English.
>>
So is the script actually the same or are people talking out of their ass as usual?
>>
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>>14393968
>$50

No.
>>
>>14393968
It's the same as the old release, except now, you can pay $50 for it.

God tier publisher.
>>
>>14394049
Don't forget all these awesome extra features like locking up whole system when alt-tabbing.
>>
>>14394059
And a built in dictionary to define dango and oniichan for you.
>>
>>14393737
Clanna was worth $80 dollars when it came out in Japan. This is actually cheaper.
>>
>>14394079
All VNs are sold at 8000 yen price point. But when localized, they are sold at 30-40$ price, so SP is ripping off everyone for extra 10$.

And before usual SP bullshit about "but clannad is huge!11", clannad is actually even shorter than first grisaia, and has much simpler text and worse art assets.
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