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/beg/ - BEGINNER GENERAL
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You are currently reading a thread in /ic/ - Artwork/Critique

Thread replies: 255
Thread images: 106
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Tricky Bridgy edition

Because we should not have to make new threads or post in draw threads with our fundamental exercises.
Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make your mom proud.

AVOID asking unrelated questions, there is a question thread for that.

Do not forget to PLEASE RESIZE and crop your images before uploading them. 1kpx is fine.

→ →
There's a new sticky in town! You can see it at:

https://docs.google.com/document/d/1VfDTpLLVl5bWUGWguswKpPFml533luI8-NBd1EGYHnA/edit


>Thread study: Try to draw/paint the opening or any other following images.
Feel free to post your original works as well if you're trash.

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

Old thread >>2575666
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WE
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bruh
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>>2580395
Dear god, is that the stay puffed marshmallow from the new ghostbusters?
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>>2580395
THiCCC
HIGH TEST
>>
Am I supposed to be trying really hard to draw this upside down guy while referencing? It's taking me a fucking millenia.
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>>2580391
>>2580393
>>2580395
gosh it's 4chan but have some fucking decency
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>>2578877
read this m8
"How to Draw" by Scott Robertson (HIGH quality scan)
>https://mega.co.nz/#!iB81WbxK!eNSWCFuDinDeSXib_e0s6ZpfPIAMEGEPpz8otwRiIoQ
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Why do i only have access to 4 things in the (simple circle) brush setting? Everyone else i have seen has more than that.
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>>2580389
>>2580388
>>2580390
>>2580391

Pretty portraits with soft lighting are not good references for beginners. Not complaining about the people who contribute here, but it's just a warning to the beginners, that those can be very discouraging especially with the shading.
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I'm trying a new method of figure drawing, though I don't know if it will be effective or not. Basically, I copy the model to the best of my ability, and then afterwards I lay my copy over the master and using a lightbox I go over the master copy's lines and make notes of where my drawing was wrong and how I can fix them. Later in the day I will try to redraw those poses from memory, trying to incorporate the corrections I made for myself.

I have no idea how much this will help me learn, though. I'm pretty decent at drawing single body parts, like arms and legs, but full bodies usually end up too long or too wide and have proportional issues.
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Didn't manage to catch the other thread because of work. The much delayed third attempt.

That matches the photo pretty well for where every thing is placed except for the top lip and the width of the nose. It looks much more off than that though. I think some thing other than the placement is off and keeping it from resembling the person in the photo. Cant quite tell what to change. I just know it is off.
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>>2580395
This is more a still life than a figure drawing lmao
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what are some good books/videos on painting? i already have james gurney's color and light, but i think its too advanced for me.
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>>2580395
Damn, did spiderwoman robbed an ice cream factory?
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>>2580395
I think it's suffocating??
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>>2580498
I have taken quite some time trying to figure this out and Sai is just worthless shit that is unusable. Thanks for all the help though.
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>>2580420
I know right?, how do they even dare to post a fucking nigger?

What a degenerate
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Look at how wierd this guys arms are. I feel like if I just did the lines, it would like like really improper anatomy.
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>>2580534
Trace the outline of his body under the armor and find out.

The broader point you raise is a good one: making adjustments for the sake of better composition.

Take >pic as an example. The original concept the photographer and/or couple had in mind was probably very different than the outcome. If you don't think you can make your character's pose work quite right, there's nothing wrong with changing the pose to one that will read better.

In your example, if that was your character and you felt like the anatomy was off simply because the character has an unusual body-type, maybe don't have him face the camera dead on. When setting up a scene you should keep in mind that the human body is capable of doing weird shit, both in terms of form and of motion, and you're generally going to have to adjust many aspects of your original concept as you develop your scene.
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More gradation practice with nib pen. Hate to say it, but I feel like I should start with micron pens or the like for now before tackling nibs.
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>>2580596
Nah just use the nibs. It'll feel natural eventually.
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anyone got any tips for getting started with drawing hair? Even just the basics rather than getting into it looking realistic

whenever I try it looks terrible and if I attempt easier hair styles it looks like a piece of cloth over a bald guy's head if anything
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>>2580599
I wouldnt mind so much if practicing them wasnt a hassle, since there is so many inks and nibs and how paper to just practice on is costly. It is what I want to learn drawing with though so I guess I'll just keep going.
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>>2580544
That fucking face though
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>>2580603
>getting started with drawing hair
Proko is a based god famiglia
>https://www.youtube.com/watch?v=NHewz3JbKrQ
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>>2580544
i think /ic/s boi proko said to make adjustments if it just doesnt look good
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>>2580393
well shit i didnt even notice the dog
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Is there a collection of photos for individual body parts? Like arms and legs, chests, etc, in various poses? I know there are plenty of hand compilations but I want to study the other parts of the body.
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A couple of days ago I posted a banana but I didn't got much crits for it, still I made another banana hopeing to make it better.

what do you guys think of this banana? In what should I work in?
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>>2580502
GESTURE
E
S
T
U
R
E
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how do i match the colors in a photo? pls help
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>>2580784
Signature is lame-o, dude.
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>>2580527
Krita man, that shit works for 85% of what most people need anyways.
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>>2580854
The nice answer is be more broad, put down multiple colors quickly because it's easier to tell if they're correct when they're in context.

The real answer is to just paint in black and white for a long ass time until value is trivial, then seeing color is just an expansion pack.
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am I doing alright
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>>2580883
ref
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>>2580883
proportions and all look alright to me, but the value seems weak. There inst a ton of contrast in photo but I think your darkest darks could be darker.

That and the hands are not very detailed. I think the hands and face are the most important parts and deserve more attention.
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>>2580883
Your head is bent, while in the photo is the shoulder going up.
Also work more on the mouth.

Btw, good work overall, keep it up!
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I know /ic/, this is the utter crappy vomitive piece of shitty trash. But im strangely satisfied with this drawing.
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How should I start getting a grip on anatomy?
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>>2580493
>>2580483
>>2580883
Stop posting your not gonna make it
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>>2580961
get good at gesture and proportions first, then learn anatomy. if youre already good at that, then try studying a part of the body from a medical illustration and then studying and applying that from someone like goldfinger or bridgman. its largely a long and steady grind vs something that you can grasp quickly and easily.

anatomy for sculptors is fantastic to study from too.
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>>2580504
Can you post the reference so we can compare it?
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>>2581032
ref sized
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>study loomis
>can only draw old jewish men and nothing else
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>>2581051
well then you need more loomis
theres also a negro and chink caricature in the book
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>>2581034
Still quite a bit symbol drawing happening. Everything is too flat, looks like you replicated the outlines of the facial features (though not too well) but the form isn't there.

As for the shading: take a look at the dark spot on the right side of the face, it looks more like a bruise or something than a shadow. The left side of the face is completely flat in your drawing, It should be lighter as you move further left because that's where the light is coming from, although to be fair this is really difficult to see in your reference.

This is clearly a very beginner drawing but keep trying, it seems like your biggest challenge right now is improving your eyes (aka being able to identify the flaws in your own work)
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Best reference for drawing heads and faces: go.
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>>2581055
so if I could transport in time back to the 1930s and get a job working at Disney I would be set for life - thank you based loomis
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>>2581034
w-why would you do that to her nose
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>>2580966
At least learn enough English to not be considered an illiterate chimpanzee before you post.
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Damn I freaking love drawing but I don't even know where to begin with effective study
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>>2581089
Gestures, still life, Loomis, dildo sculpting
take a pick
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>>2581089
I wonder if manlets cant draw because they have trouble holding the pencil with one hand
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>>2580391
Trying to figure out different textured brushes and get the right contrast. I just started using algenpfleger's brushes, and I've found them really useful. You can download them here: http://algenpfleger.deviantart.com/art/Hannes-Brushes-212670052
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>>2581152
Mind the ear. It doesn't have a thick shadow along all of its lower contour, only 6 o'clock to 9 o'clock
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i feel like i'm just copying shapes without learning forms
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>>2580954
>utter crappy vomitive piece of shitty trash
you sound like a fucking middle school girl, stop

i think it looks breddy cool
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Working through Keys to Drawing. Life is suffering
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>>2581254
whenever you draw an object, imagine what it looks like from various angles. Literally visualise it rotating in front of your face. For practice Start with simple objects like rectangles and squares. Then try for more abstract shapes. Do this whenever you draw something. Visualise All the time.
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>>2581254

When you're drawing from observation, you do have to do that to an extent, because it's a massive help with accuracy.

Just try to draw through the objects lightly and feel around the form as you're drawing. Spend time building up figure drawings with the different mannequins, and practice working with forms in perspective.

Get a bunch of different poses and practice drawing over top of them, trying to feel around it and making a sort of wire-frame, draw through them, try to represent things with volume.

There are lots of resources that show the figure simplified into forms and planes, just look for stuff from guys like Bridgman, Jeff Watts, Hampton, Vilppu, Loomis, etc. and you'll find helpful drawings.
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>>2581292

You're getting ahead of yourself. Don't try to draw a figure yet, or a flat picture. Take a simple object, place it in front of you, preferably with good lighting, and try to draw it.

The figure is very complex, you need to study the living shit out of it, learning it's forms, planes, anatomy. That's on top of being able to draw what you see accurately.

You want to just focus on accurately portraying the shapes you see with your eyeballs. Start simple, work your way up. Even if it's just a tissue box you're drawing, I can bet you dollars to doughnuts that it's tougher than you think, and you'll learn a lot. Drawing something you see stereoscopically with your eyes will also help you to understand how to represent 3 dimensional form in your drawings.
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I found this square-tipped copic marker in one of my drawers. It's kinda fun to mess around with.
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>>2581383
looks nice
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>>2581395
Thanks, bruh. They're a bit inaccurate from the figures I referenced. Still fun to slap around a marker, though.
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this is my first time drawing anything. is this good enough to break into webcomics and make money off nerds??? time is of the essence. i need nerd money.
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>>2581376
thank you for your advice. I will definitely take a step back. If I could ask for an additional piece of advice, is keys to drawing even worth my time?
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>>2581408
garbage
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hello /beg/

I am considering purchasing the Huion Giano.

What is the recommended starting program for beginner artists?
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>>2581408
literal garbage
either learn to stylise really quickly (very hard) or actually crawl out of shit tier and git gud
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>>2581441
Sai is frequently tossed around. I find it to be garbage but hey IDK. There's Bhodo$hob which is the industry standard, and neckbeards experimenting with Krita. Whichever you choose you'll be frustrated so don't worry
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>>2581447
I don't know Kanji, so I guess Sai is out of the question.
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Trying to draw her eyes..
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>>2581445
>or actually crawl out of shit tier and git gud
No thanks. I'll just trace from now on. its what they do at marvel.
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>>2581441
krita, check out deevad for some good brushes to start off with
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>>2581449
there's english sai somewhere I know I used it, you don't need to know the cumgee for it
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>>2581417

Yes, yes it is. I have a copy of it in my drawer.
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>>2581461
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>>2581478
thank you
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>download Loomis
>block of text on the first page
Do some of you read this shit? I just wanna draw.
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>>2581598
Loomis is a shit teacher. Go to Hampton or Glen Shitpoo
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>>2581034
I hope you don't mind my paint over. I tried to demonstrate how you can arrive at a more accurate study by simplifying the values into a few basic tones that make use of the whole value range. I think it was tough for you to see the values in the reference because you didn't establish the white background behind her to act as a tone to measure the rest against. Once you have the value pattern, you can gradually specify the shapes and add detail. I think that detail such as eyelashes and lip wrinkles should be postponed until you have a solid representation of the form set up. The lighting of this photo made it very difficult to see the value change in the light side of her face. I didn't quite get it right either. You should try to study photos where the modeling of the form is more obvious.
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>>2580502
That sounds brilliant
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>>2581613
Here's the final one.
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Working on carrots.
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>>2580966
> not gonna make it
this why /ic/ is shit
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>Find old folder from 6 months ago
>Some of the pieces inside look way better than what I draw right now
>>
I don't even know where to begin for study sessions.

I want to illustrations, animation and character design as my endgame.
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>>2580387
Can someone help me out
how do i paint digitally
program: Clip studio paint
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>>2581731
The study process is very simple.
Draw something you want -> Find out how you fucked up -> Study what you fucked up -> Repeat.
ALWAYS do daily studies of what you fuck up the most, many people don't for whatever reason and they get stuck drawing the same piece of shit over and over. So please don't.
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>>2581731
This applies to EVERYONE- can you draw basic forms? practice those until you can. it may seem boring but until you can draw a box, cone, pyramid, cylinder from various angles without reference.

in addition to practicing that start anywhere and draw what you want, it's important to not just laser focus on something, make sure you also practice things you find fun. even if you do poorly you will learn something if you carefully try to notice your mistakes and fix them in the future.

Look up iterative drawing, check the books thread. Check this image, it's not the greatest but it's a good start for a lot of beginners
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>>2580510
Here friend, I have a link for you that has videos of beginner friendly stuff.

https://mega.nz/#F!bp0SlDZb!jM3TvWXeBZvlZ0hhXF-1bQ

I can split it smaller if you want. You can find the first weeks video on youtube or on the internet.
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>>2581739
>>2581739
this is fucking awesome


saved

probably will be using this a bunch
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>>2581739
>those "mastery" drawings
Jeez. This is useful, I agree with that, but damn you really should get somebody else to draw those if you haven't followed your own damn guide.
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>>2581768
I think you are reading too deeply into this anon, the poster does not claim to be a master, just posting what has worked for them

then again maybe I'm reading into it.

either way the advice appears sound and matches those I know who have gotten good, though somehow they had the talent to understand all of these points intuitively
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>>2581292
Holy shit,

I used that exact fucking image when working on Keys to Drawing a year ago
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>>2580391

Didn't notice the huge eye on time ;_;
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Having trouble making bodies bend and squat and whatnot, how to get better at it?
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>>2581834
work at drawing forms anon, use the human bean, check out vilppu for example

https://www.youtube.com/watch?v=irWRFOI7IV8
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>>2581637
yum
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i don't understand loomis so i just copy the pictures


is that bad?
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>>2581852
Maybe this is


"Symbol Drawing"
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>>2581852
>i don't understand loomis
>>
>you should never use symbol drawing
>except always, when you do something like the reilly method
What the fuck am I reading
>>
>>2581830
how are the musclegirls going

>>2581852
either grow up and analyze what you're reading to understand or drop it

>>2581834
pick up a method of construction
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>>2581834
Draw them lower to the ground unless they are slaving.
>>
Draw what you see instead of what you think you see.

For instance, if you look at the eyelashes. You drew them as individual strands. But on the photo, the eyelashes don't actually appear that way. There is just a shade of black with tuffs of hair appear at the very tips.

Your mouth is also very different from the photo's. If you notice her upper lip is more horizontally angled while yours are more raised. Also, the teeth gaps are different and her bottom teeth are not shown.

I'd say most of the problems can be solved by just trying to be more accurate with your angles and lines. Follow the curves of the photo more rather than reinterpreting them.
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>>2581613
This is very cool! I'm not the drawer the thanks for this. This is extremely helpful.

I was having a lot of trouble drawing faces lately because I was spending so much time filling in every little detail. But your paint over reminded me that it's all about blocking in the shapes and shades.
>>
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if everybody is so good at drawing then try to redraw THIS


PROOVE to me that you're good, that you don't "symbol draw" or chicken scratch or whatever
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>>2581739
This chart had me until the Beginner to Aspiring Artist section.
>>
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Relatively new to this boys, but don't mind my feelings be honest with me.
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>>2581959
Exactly. This is a meme pic. People progress at different paces (and most importantly, ways) and to outline something that detailed is incredibly retarded. But I guess it helps for morons.
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>>2581973
rotate and resize
sticky
>>
>>2581975
>general rules
>omg it's so detailed

I love you guize this attitude is why we all gon make it.
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>>2581977
sorry about that hope this is better

I read the sticky earlier this month been reading through the loomis books just checking if I'm on the right track
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>>2581982
I mean it's so easily misleading especially for someone completely new to art/figure drawing and is more susceptible to following the first "guide" that they see.
>>
>>2581988
To early to tell, sorry friend. Keep at it.
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>>2581993
Huh, how's it misleading exactly? I'm not following that guide but everything I've been told I'm going to have to learn is listed in it.
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>>2581948
Its pixels anon.
>>
Should I buy the latest Perspective Made Easy book? Is it very different from the 1999 release?
The 1999 cover looks better and is cheaper, but I don't want objectively shitter information.
>>
>>2582045
I'm no expert but perspective as a concept hasn't changed much in the last several hundred years. I'd guess if there were any actual difference it would be in the presentation and maybe the exercises, not in the actual information itself.
>>
>>2582047
Thanks for the reply man, are the exercises in the book much different from anywhere else?
I've gone through drawabox's perspective lessons and am pretty comfortable with the basics, would it be worth buying anyways?
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>>2582050
I don't know... I'm going through perspective myself but a different book. I'll post up links to stuff momentarily.
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>>2582050
not him however I'd say don't get it, get the Scott Robertson one.
It goes in more detail on the actual techniques that make you more efficient, it's overall more scientific.
>>
>>2582050
https://mega.nz/#F!Ws9mHYZL!RVrifYXl6JBZJ-AZY4vHFA

Also contains perspective made easy
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>>2582058
Yeah? I picked up that book a while ago and haven't had a chance to look through it yet; I'll give that one a shot first then.
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>>2581993
>misleading
think of it as a barrier to entry.
autists and retards shouldn't be allowed to know how to git gud,
I wouldn't be able to compete with them.
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>>2581613
Could this process be replicated with pencil instead of digital paint?

Seems like pencil doesnt really afford you with the ability to block in shades like that and then paintover them to render the image.
>>
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Okay anons, please point out things that are wrong with my gestures.
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>>2582104
Draw more of them. You need a better understanding of how bodies work in 3D. Most of the figures don't look like they could be standing at all without falling over.
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>>2580393
So far. The leg is way off.
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>>2582185
Why does it rotate sometimes? I had it the right way but it keeps happening
>>
any big packs of anatomy material?
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Doing Proko stuff.
>>
oh cool a beginner thread, where i can post the first thing i can actually call a drawing-

>everyone's art is at least 3-4 levels above absolute beginner

aha well, uh, nevermind. you actual artists have fun!
>>
>>2582251
what do you mean?
have you looked at the artbook thread?
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>>2582256
I think a lot of people here are at that level thanks to the beginner thread.
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>>2582259

Yeah, but... I dunno. I expected some new-to-art kind of pictures, but these are all... I dunno. Actual art? They don't look like beginner stuff to me. Guess you guys can take that as a complement.
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>>2582262
give it a few weeks and your sense of standards will jump miles
>>
>>2582268
>>2582262

Can't stress this enough. I look back to when I started drawing and what I thought was "good" was actually shit. Also if being intimidated by a bunch of beginners on 4chan is your reason for not wanting to draw then you really never wanted to draw anyway.
>>
>>2582255
Be more aware of direction. Bottom left - pelvis isn't lining up to how you drew it.
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>>2582274
Thanks, you're right, mine is tilted towards us. Didn't notice that.

Ovals are a bitch.
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>>2582285
dude you're anonymous stop worrying
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>>2582277
>>2582285
Your pity card is already annoying. I'm glad you won't be here.
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>>2582275
I don't wanna be that guy but if you haven't seen his robobean video already it would help in directions and such.
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>>2582289
It's just me being sloppy and going too fast.
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>>2582288

Yeah, you're right. I guess I'm done trying to learn art now, as it's obvious I'm not ready for it.
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>>2581613
Thanks man this is very helpful. Most people give worthless feed back like "get gud" or "learn the fundamentals", but this is pretty great advice.

Thanks again for taking the time to do an over paint. I am going to use this.

>>2582087
I think you could do the same with pencil. Going to try both so we will find out.
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FUCK HOW DO I FOCUS WITH ADHD
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>>2582306
adderall
>>
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>>2582185
Progress
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>>2582255
Draw parallels and make it more blocky.
The round shapes you're using clearly aren't telling you enough information to understand the direction.
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>>2581383
I love the left dude, next time try not to use lined paper, ok?
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>>2582371
>>2582255
Here's the full batch.

The next lesson that I'll do tomorrow or later tonight is gonna be about properly and accurately constructing the pelvis.

These exercises are focusing on the spine first and foremost.
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>>2581682
that's nothing compared to me
>find drawings I did 10 years ago
>have confident lines, no underline construction, no fucked up proportions

the subject was easier true, but still
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>>2582256
I was thinking the same way half a year ago. Took me 30mins a day of practice (from the sticky, books, Youtube and gesture/figure drawing) to stop feeling so inferior in these threads.
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I'm trying to find a way to add more detail to the figures I draw.
I was thinking about crosshatching but it apears to be almost the same as shading and shading is realy complicated.
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Leave Castlevania to me
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>>2582489
It doesn't matter, for now you have to focus on anatomy and quitting symbol drawing.
try to build things from a simplified skeleton while thinking in volume.
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>>2582517
Damm I still can't comprehend all the technical things about drawing.
I will try but I bareley make any progress lateley.
Also whats 'thinking IN volume', just a typo?
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>>2582489
You need to buckle down and focus. You've been drawing the same way for months...
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>>2582528
not a typo, I meant try to think how the volumes you draw actually occupy the space.
if you look at drawing, the girl has no boobs at all, because the straps just go straight; if there was a volume below, it would be curvy.

you know, try to draw 3d objets. Make spheres for the joints, and think where on that sphere the parts would connect, etc.

>Damm I still can't comprehend all the technical things about drawing.
>I will try but I bareley make any progress lateley.
try to follow one of the good books; loomis, hampton, etc, there's ton of ways to make a good programme to progress.
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>>2581886
Now you can't just call everyone me, I haven't drawn a musclegirl since I was told to study how actual muscles work and look like
>>
Alright, im virtually an absolute beginner. Ive been drawing on and off since January of this year. I want to take it to the next level. I want to be able to draw pretty much anything I want, with an emphasis on cartoons.

My schedule:

1. gesture drawings
2. blind contours in real life and with images online
3. something else

what do you think?
>>
>>2580531
XDDDD
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>>2582532
I know, I realy don't want to stagnate like that.
>>2582536
Thanks for explaining, there is so much I should worry about.
I keep the volume thing in mind for future drawings and try to force myself to ad some sort of construction.
>>
>>2582565
Sup, I'm a beginner myself.

Do you have a more detail schedule? There is so much to do, I don't know where to start.

... besides Loomis.
>>
>>2582565
I'd say to put a strong emphasis on perspective and building things methodically (e.g. hampton like, skeleton etc).
Advantages:
It's scientific, there's absolutely 0 talent involved, and it gives you a better way to see progress
Con:
It takes time and dedication, you can't just do that like breathing, you should allocate time and have some space.

And yeah, gesture drawing and studies.
>>
>>2582586
I really dont, im still trying to figure out what I need to do

>>2582589
Thanks for input, I keep glancing over perspective because I want to jump into the fun stuff. But perspective and shading are a huge part of drawing. Any recommended books for perspective? Or just practice it?
>>
>>2582306
Im in the same boat as you anon. The key is to screw focus all together. I have 20 tabs open, 3 games running, CSP running, and music going. Ill draw when I Alt+Tab to it.
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>>2580483
Keep posting you're gonna make it
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Im tryna get good but all of my lines come out so goddamn jagged. Its fucking disheartening and makes me want to snap my tablet in two
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I'm looking at a reference thread and attempting to find a reliable way to construct arms.

(Top left is traced)

What am I doing wrong? The two top-middle arms I am not satisfied with. I would say bottom-right is my best.

These took me ~45 minutes. Is that bad?

How long should I keep doing this until I start drawing arms from imagination?
>>
>>2582686
What application are you using?
>>
>>2582726
Clip Studio. This is with stabilizers maxed

Also unrelated, I have the habit of making lines and such using small quick strokes and I don't know how to kick it.
>>
>>2582592
Scoot Robertson - how to draw
Vanishing point by Cheese mayer

They're in the artbook thread, you can buy them, they're worth it.
They contain many technique that'll make your life easier.

Btw, it's an acquired taste, like anal sex. It's less natural so it takes some time to get used to it, but after some practice you'll love it.
>>
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>>2582489
Here's an example of what the dude was describing about drawing with volume. Finding the right stylistic flourish such as hatching won't improve the figures you draw. Detail needs to be informed by an understanding of the form you're describing. When you use a line to indicate the clavicle, you have to know how it connects to the other structures of the body to draw it correctly, otherwise it will just look like a floating symbol.
I tried to show how you can use relatively simple forms to construct a figure and find the right volume. The construction method on the left is modeled after the disney animator Preston Blair's simplified method of constructing characters. Looking at how animator's build their characters is helpful in understanding simplified construction since it needs to be simple enough for them to animate efficiently. Once you gain a better understanding of the figure, you can refine your construction method to better reflect the anatomy and get detail.
>>
>>2582744
the dude says good post
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>>2581383
Nice stuff. Please buy some proper paper.
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>>2582709
fuck it, i'm just going to tell myself to draw 4 more pages of arms then start drawing with shadow
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>>2582744
Thanks dude

>>2582104
You need better control over proportion and getting the right volumes of the forms, specifically the torso and pelvis.
>>
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Critique the fug out of me
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>>2582784
oops, meant to thank >>2582760
>>
>He doesn't draw on cheap lined notebook paper
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Doing Ctrl paint exercises.

I don't know if I should be copying it exactly or not. Having fun through.
>>
>>2582787
Be more specific, because frankly friend, there isn't a lot here to critique. At this point you need to just keep drawing and keep studying, what you have here is to early on in your journey to crit in any useful way.

>obligatory "draw forms" / keep practicing

Good luck
>>
>>2582840
Ahh fair enough, I'm trying to grind loomis and then draw something with little to no references (Rando sprite)

I'll keep trying!
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>>2582800
which video is this from?
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>>2582848
>>2582800
nvm i found it
http://www.ctrlpaint.com/videos/brush-control-pt-1
>>
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I can only draw for 2 hours a day, but I really enjoy it. The only problem is that I can't get a lot done, so I've been spending my time entirely on sketches and not actually doing anything finished. Do you think this is a good way to go for now? Or should I be pushing for finished pieces occasionally as well?
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>>2582855
You'll gain endurance the more you do it. Don't worry too much about it.
>>
>>2582784
Fucking thank you anon. I've been looking for some more advice for a while now. I will. I do know that proportion is a problem for me but I do not know the right way to practice it.
>>
Is it okay to start books, learn from them and then jump to a different book?

For example, I went through about 8 "chapters of "Perspective Made Easy" by Ernest R. Norling.

But now I'm starting to feel overloaded with the material of perspective and I just want some time to let it sink in while I practice other things, then later return to that book.

For now, I want to try learn some color from the book:
"Color and Light - A Guide for the Realist Painter" by James Gurney and employ some of the perspective techniques I learned.

Is this okay, or am I doing myself a disservice by not immediately finishing the book?
>>
>>2583002
You are not doing yourself a disservice. Burning out is a disservice. Continue as you will.
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>>2583004
Thank you! Very quickly reply! Art can feel like a grind sometimes, and I'm happy to know this doesn't have to be a grind as well.
>>
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I'm following through Keys to Drawing right now and doing random still-life drawings. As far as self-critique goes should I just be worried about whether or not I'm applying the techniques listed on the book for now? I know there's no sense of construction or perspective in my drawings and that's something I have to touch on later so I have no idea how else to critique myself. Pic semi-related.
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>>2582957
To be honest it's not an endurance problem, it's a I have to many fucking other things eating my time up problem. I wish I had more time to draw regularly, the days when I get more than 2 hours are awesome.

More just concerned on whether I'm using my time wisely or not by focusing only on sketches at this point
>>
>>2582256
Don't give up man. 99% of us will fail, but the good news is you cant fail by being bad. The only way you can fail is to give up. Long as you are trying there is hope.
>>
>>2581152
I'd pull the face out abit more. It looks squished compared to the reference. Other than that, and the ear issue >>2581180 mentioned, it's looking good
>>
>>2580614
so it drawing hair mostly about lighting/texture? how is it done in drawings that aren't realistic then? Like comics/cartoons/anime because they're far more simple than life drawings.
>>
>you will never be good
>>
>>2583127
Nah man watch the video again you draw the hair in 3D forms and volumes. The lighting and texture come afterwards to make it look more like hair but you're not looking to add every single strand of hair.

In cartoon hair you just won't add as much of the texture as in a realistic drawing but you still need to keep the lighting and form to keep it from looking flat.
>>
>>2583129
>anon will never be good because of his whiny attitude
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>>2580389
>>
does someone have a good schedule for shit to practice?

like 1hr gesture 1hr anatomy that kinda shit.

there was a thread a few months ago and i didn't save it and now i need to organize my time.
>>
>>2583161
>namefag can't empathize with the oldest feel in the art book
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>>2583201
I cant help you at the moment anon, but I can give you some direction. This board has an archive, it's on warosu and it's searchable.

>this really should be included in the OP

If you still need help when I get to a computer I'll give you some schedules.
>>
>>2583037
>I know there's no sense of construction or perspective

Start there. All these elements are linked and its not going to hurt to focus on one aspect. You'll learn and understand more just by focusing on a specific element for the time being
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>>2583238
i get it, it's because no matter how "good" you are, you'll never see yourself as "good" enough

but I also don't drawing/painting to be a source of depression

the namefagging came from >>2582905 and i forgot to set it back
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>>2581457
Eyes are fine, the nose is a bit off, it should be closer to the forehead
>>
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>>2583265
Looks pretty good anon. Cranium's a little too round but it works in my own opinion.
>>
I have zero understanding of 3d space, perspective, proportions. I try to do gestures and they end up being a mass of scribbles with no relation to what I was attempting to draw.

On the plus side I stopped chicken scratching my lines.
>>
>>2583265
Look at references from that angle - a little more of the back of the head needs to be shown. Skulls also are not that round.
>>
>>2583295
>>2583323
I can see what you guys mean, thanks bros.
>>
>>2582732
Ok cool. I do have Scott Roberston's how to draw already saved on my computer, so I will begin experimenting with that. I will add that to the schedule.

So my schedule is:

Gestures (to loosen up. also because its fun)
perspective
drawing by eye
>>
>>2583586
looks great.
It's important to have fun because work will soon prove to be hard.
>>
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I know I fucked up the shell, I made this a couple days ago and haven't bothered to step back

I had trouble with the snail's texture. How would you approach this situation?
>>
>>2581408
Its not bad for a first drawing. Learn the fundamentals (the 5 p's and 5 c's youll be fine.)
>>
>>2583865
>Learn the fundamentals (the 5 p's and 5 c's youll be fine.)
Huh?

Is there an idiot's guide? The guide in the sticky is a bit wishy washy.
>>
As a beginner is it okay for me to go directly to the deep end and do digital and pencil & paper? Should I just stick with pencil & paper till I have my mechanics down?
>>
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hey guys, what do you think? im just getting back into this stuff after a couple of years break. i know the hand sucks, ill try harder next time senpai
>>
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Are there any guides on clean linework?
I'm in dire need of one.
>>
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Please just...help
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>>2583935
Fucking
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>>2583940
>3264x2448
>>
>>2583935
>>2583940
did you read the sticky at all
>>
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Is the perspective on this right? Starting drawing at dynamic angles.
>>
>>2583935
>>2583940
sticky
>>
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>>2583878
I highly encourage you to stick with pencil and paper for a while. Traditional drawing removes all the extra things you'd have to get used to when going digital, and only requires a pencil and paper to get through most of it.

Fastest way to get going.
>>
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I did the second exercise today. Going on to the next tutorial.

I don't know if ctrl paint is the best way forward, but it seems decent. Might do some drawabox exercises soon.
>>
>>2580504
I haven't seen the reference, but eyelashes don't look like that. Make sure you're not just drawing what you THINK they look like. Look at the reference.
>>
>>2583971
>>2583955

Very helpful guys
>>
>>2584064
non specific questions get nonspecific answers
>>
>>2582186
It is the curse of /beg/ threads.
>>
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This is my first mixed media sketch: water color, colored pencil, microns.
Critique please. Could I git gud with more practice ? Also, I did use a ref for it and I only recently started practicing every day. Thanks!
>>
>>2584160
Anyone can improve with practice.

Critique- You don't know enough about anatomy at this point or 3d forms. That face has too many problems to list.

On the plus side as a thumbnail it doesn't look anywhere near as bad as at full size, so that's something.

Keep practicing anon, don't let critique stop you, but do at least consider the advice given.
>>
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>>2580387
Just recently took an interest in learning to draw, been trying to read/watch stuff about basics and manikins, this is one I was working on today. My proportions are terrible I know, what can I do to get over drawing stumpy fuckin legs?
>>
>>2584179
read the sticky
>>
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>>2584182
How very helpful of you, any more sage advice?
>>
>>2584183
don't get uppity with me
read keys to drawing because the link to it is in the sticky I'm telling you to read
>>
>>2584179
Stop this. Practice drawing the four basic shapes and try again once you've got it down.

Sphere, cube, triangle, cyllinder. Do that for a week.
>>
>>2584179
>>2584191
also keys to drawing/right side are good reads
>>
>>2584183
http://www.alexhays.com/loomis/Andrew%20Loomis%20-%20Fun%20WIth%20a%20Pencil.pdf

try looking at pages 60-61

going through the sticky gives you good direction, too
>>
>>2584167
Thanks. I cringed when I first looked too, but she looks a lot better right in front of me on paper. I'm happy with it as a study/practice but now I'm looking to improve on it. I might just do the whole thing again. Thanks for advice.
>>
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>>2584197
Doing it again is also a good idea, many old masters would do a piece several times before going to a finished product. Series of preliminary sketches, then series of studies, then the final product.

Also a really great way to help see issues with your stuff when you are starting out is to use a mirror. Your eyes can trick you when you are beginning and you can easily convince yourself something looks great, but if you flip the image sometimes it helps you see all the things wrong with it. Same if you are working digitally.

Also as a courtesy please resize your images so they aren't more than 2K on a side.

Good luck.
>>
>>2584189
I'll be uppity if I want to buddy.

>>2584191
If I just draw basic shapes to draw shapes I can draw them, shit gets warped when I try to turn it into a person.

>>2584194
Thanks buddy
>>
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>>2584206
>shit just gets warped when i try to turn it into a person

Then that means you can't.

Stop trying to get around the fundamentals.
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