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>Decide to do art for a living >Spend 4 years trying to
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You are currently reading a thread in /ic/ - Artwork/Critique

Thread replies: 44
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>Decide to do art for a living
>Spend 4 years trying to git gud, spending maybe an hour, maybe a few hours a day maybe no hours a day often. But overall taking it pretty seriously.
>Keep reading on /ic/ industry is dead, work is hard to come by, art is futile
>Getting decent pay from commissions and commissions are easy af to get
>Not even gud yet

It's all lies
>>
>>2444296
Where do the clients reach you? That's where I'm stumped

Do you just upload on tumblr..?
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>>2444296
Pls post art or example, I could use some hope
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>>2444304
Half the work is finding them. Gotta be a little bit gud though. How do you find them? Figure it out bruh
>>2444306
Sure thing
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>>2444316
:^( you're no help anon
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>>2444316
Tbh that's enough advice. I thought that these guys actively look for artists but now that I think about it, that probably isn't the case.

But when you do find them, how do you go about it? 'hey look my website'?
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>>2444324
I've had issues with that myself and still do, if I had a perfect answer I'd be set for life desu but what I can say is that there are a lot of books about selling things and advertising out there. I need to read one
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>>2444327
Ah but it is a matter of 'selling.' Okay I think I'm getting a simple gist of it.
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Any stories of unsatisfied clients? That's the one thing that's paralyzing me t b h
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>>2444333
nope, don't worry
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How old are you
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i'm inclined to believe that this is bullshit
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>>2444657
good for you
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>>2444333
Most of your clients will be happy you even gave them the time of day, so it's usually smooth sailing. As long as you keep them updated, and ask for feedback on how they like what you've done and what they might want you to change, you won't have trouble.

Always keep an eye out for scammers trying to get you to spend time on a picture before you get your money. If you can, get the full payment before you start, and if you can't do that, do a quick sketch of the scene and poses and ask for the money then.

I just pander to various niche fetishes though, so I tend to deal with shy autists and people that want to keep things on the down low.
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>>2444657

that's because it is
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>>2444296
Unless you`re trying to do something with mass appeal and hard to do, you won`t be able to art.
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>>2444936
Sir. Let me break into that market. Please. Just a little slice of the pie.
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Unless the point of this thread was just to vent or boast you have to provide us with actual information.

How were your skills when you started? How many hours a day on average? What do you draw? How did you study? What kind of commissions do you do? How did you get started? How much do you make per commission? How many do you get? How old are you?
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>>2444296
what kind of work do you do?
>>
Trolling is a art vol. XX: Tread making
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>>2445715
this
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>>2444332
Not op but I'm full timing it now. I didn't think it'd be possible to make a living off it until after I worked in sales and learned how to reach out to people. Go send out 100 emails, you'll get a couple conversations going. The rest is common sense.
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>>2444296
I make a decent living drawing relatively bad art for cheap third world CCGs plus prints at cons.

You can be much, much worse than /ic/ thinks you need to be and still make a living off art. It's just that people who are here aren't really here to learn, they're here for excuses to continue neeting and pretending "they're gonna make it" when they could have made it years ago if they would just send a couple emails to art directors.
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>>2444316
>lost
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>>2446212

I actually had a similar epiphany recently watching some entrepreneurial inspiration vids. Not your average wannabe, but interviews of actual selfmade multi-millionaires. Some said they were doing 100 cold calls per day. Can imagine calling even 25 agencies, publishers or game studies per day? Dear god.

- Git gud
- Build a body of work
- Put your shit out there and reach out to people
- Patience and persistance
- Don't kill yourself

that's it. that's how you make it. Step one and five are the hardest.
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>>2444296
>Not even gud yet
so why do you think we should believe that? you're either lying or doing fetish porn commissions.
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It's pretty fucking simple:
Art is a skill
Making money is another skill.

There's a lot of videos from Stephen Silver and also a very nice one from Will Terry, I guess it's something like "I'm good enough to be an illustrator" where he gives the example of crap artists making millions from silly web comics.

Two different skills. There's not such a thing as a line "Can make money/have job and Can't make money, have job".

Also OP, you could put more hours, lazy fuck.
>>
How to make money off commissions:

Draw a lot for niche fetishes, post regularly, have paypal, take commissions.

How to do it without hating your life? Change the first step to 'Draw a lot of the thing you like to draw most'.

The thing that trips up most artists is either not posting/drawing enough (85% of artists), and not getting their stuff out there (aka finding the way to share you work with the people that want it). How to do THAT depends on the audience. Which is why it's best to stick with what you already care about (less to learn).

Best markets in order; Furry porn, porn, furries, fanart, animals (fake and real), humans. But if it can be drawn, there is someone out there willing to pay top dollar for your shit. Draw a lot, get involved, STAY involved, and baby, you got a stew going.
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>>2446780
>>2446580
>>2446575
>>2446228
>>2446212
arigato m'nigga-senpais
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>>2446580
Op here, I know im lazy ;_;
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>>2444316
Commissions from normal people or freelance from studios? What do you do more?
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>>2446780
>commissions
Your whole post depends on the false definition that "commissions" are only available as your typical, bottom-of-the-barrel table scraps from people on forums and Tumblr.

Commissioned illustrations exist outside of porn, /ic/
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>>2446780
I have a friend working on tv with the federal gov. contract, every time he has to make a new commercial he asks me to sketch out his script so that he can pass that to the storyboarders to refine.

40-50 ultra simple 2x4" doodles I shit out in an evening for $200-300 up to twice a month.

"Commissions" literally means any freelance work with set guidelines and a project deadline. If you're not under contract or selling your shit you did in your own time, you're being commissioned for work.
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>>2447245

the term just gets a bad rep because it's mainly associated with deviantart type 10$ crap.
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>>2450702

you are getting ripped off. ask for more.

unless you actually suck, i dunno.
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>>2444296
if you're going to make a thread bragging you get $15 commissions you might as well post your art.

Saying you are taking it seriously but then say you only draw an hour or something not at all is not taking it seriously.

I guarantee you're not even at a beginners level
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you don't even need to be really good, you just have to be not a social recluse like all of /ic/
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>>2450718
Nigga I'm literally charging $50 an hour for translating words into doodle for the retard they nepo-hired to storyboard. I don't do any of the technical boarding, I don't do corrections, I don't deal with creative or directors, I don't have absolutely any responsability wether the product is of quality or on time, it's the best effort/pay job I've had so far.
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>>2446228
T Bui? Your work is light years ahead of anyone on /ic/ or even 90% of working professionals.
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>>2444296
>take art seriously
>an hour
>maybe a few hours

op pls
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>>2446228
>they could have made it years ago if they would just send a couple emails to art directors.

so true, I don't know where people on ic got the idea that you need to have 20 million tumblr followers to get commissions.

Have people on here ever gotten a real job before? apply to as many places as possible, try to talk to whos in charge and be professional its honestly not that hard.
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>>2452414

um... no, lol
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>>2452742
No as in you're not Truc Bui or no you're not that amazing?
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>>2452773

no, as in you are truc bui, and also you are not lightyears ahead of anyone on /ic/ or even 90% of working professionals.
Thread replies: 44
Thread images: 3

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