I'm only a beginner at making pixel art and if you could criticize my work and give me tips that would be great.
>>2339946
No shading replications out of 10
Not much more that I can say besides use shadings, work on more nontraditional prospectives, and learn about lines
Lines drive pixel art, have fun with it. Make a few more faces like yesman where the weights are inequal
>>2340056
thanks ill think about that for next time
>>2340056
>Lines drive pixel art
uh. no.
pixels drive pixel art. clusters drive pixel art. lines aren't even necessary.
>>2339946
practice AA, look out for stray pixels (like the black pixel in the top of skeletor's hood), make sure your linework is a consistent thickness (skeletor's go from 1 pixel thick to two pixels thick where the hood meets the cloak)
also read this:
http://pixeljoint.com/forum/forum_posts.asp?TID=11299
If you're serious about pixel art, lurk around pixeljoint and pixelation. you might have more luck in their forums.
>>2340074
thanks a lot!
>>2342098
I don't know how helpfull this is, ut in my mind Heroes 2 has the best pixel art I have ever seen. Check out some monster sprites, maybe it helps with your inspiration.
>>2339954
dat byzantine perspective. Is it intentional?