Howdy /ic/! Four years ago, various anons from /co/ joined forces to put together their own indie comic magazine called Premier Pulp. The magazine released eight issues and ran until 2014, when it went on a long hiatus. However, the time is right for the project to return!
In order to help rebuild our readership, I will be storytiming several issues for everyone to read, critique, and enjoy!
More information about the project will be available in the following posts.
If you want to get involved and contribute something to the upcoming 2016 issue, get in touch with us at our Discord server: https://discord.gg/0tD9RZu8RQWWHeds
Or alternatively, you can stop by our IRC channel: http://www.mibbit.com/#[email protected]
Both should work without a desktop client
Our main website is currently under renovations, so I'll direct everyone to our other sites.
Tumblr: http://premiercomics.tumblr.com/
Twitter: https://twitter.com/premierpulp
How long and how good does a comic need to be to get published in this, and do you get paid for it?
Q: So what the hell is this?
A: An indie comic anthology that got started on /co/ back in 2012. The goal is to get beginners making comics and to help people team up to work on making comics.
Q: You're a goddamn shill and I don't believe you
A: Here's the oldest thread archive still around: https://desustorage.org/co/thread/39690626/ We also advertised on /ic/ back in 2012ish but the oldest mention I can find is here: https://warosu.org/ic/thread/S1561434#p1569938
Q: Well ok then. How does this magazine work?
A: We run on a deadline system over a period of several months. There's an entry deadline, two progress deadlines, and a final deadline. Currently we're looking at early September for the next entry deadline.
Q: Do contributors get paid for this?
A: Nope. I understand if not everyone is willing to do something like this without being paid, but every contributor I've talked to has said it's helped them greatly to becoming better at making comics.
Q: What kind of comics do you accept?
A: Read this blog post: http://premiercomics.tumblr.com/post/145530540125/premier-comics-what-newcomers-need-to-know-2 Pay attention to the technical requirements in particular, we want the comics to run to be uniform in format.
Q: Do you have to both draw and write to get something in the magazine?
A: Nope, you can be just a writer and have someone else draw it for you. Many past contributions were team efforts. Many artists feel their writing isn't great, so teaming up with someone confident in their abilities can help them a lot.
>>2556395
>comics
>do you get paid for it?
oh anon, comics are a labor of love
>>2556395
Anywhere from 1 to 20 pages is fine. The shorter the better, in my opinion. One of my favorite comics was a single pager.
You won't get paid. This magazine started from a group of absolute beginners who never made comics before just trying to make their first comic. However, in the long term I have plans to print out some hardcover collections in the future and pay the contributors then.
If you're already an established artist then this probably isn't the project for you, but if you still struggle with the basics and want a baptism by fire for making comics, then I think this is a great challenge to undertake.
Why 200 ppi though, isn't 300 the standard for colour a4 pages?
>>2556407
Indeed they are. I understand the struggles artists face though just trying to financially stay afloat.
I would love to start a sister anthology in the future with the more established contributors I know can deliver and see if can make it on sites like Comixology, but that's something on my list of 2017 plans.
>>2556416
Since this is a digital anthology 200ppi is fine, but 300ppi is indeed the standard when it comes to printing.
This comic was Damsel In Distress by Mathias Praz.
Mathias has since created a webcomic based on this comic, The Green Knight. You can read it here: http://www.greenknightcomic.com/comic/night-at-the-drunken-goat-01/
You can follow him online here:
http://spacepirate815.tumblr.com/
spacepirate815.deviantart.com
Does anyone remember the /jp/ magazine from years ago that got turned into an EPIC meme?
Do you have scenarists willing to make a collab?
I'd do something but I don't want to spend a lot of time racking my brain on a story/dialogues/... when I need to git gud.
>>2556453
We've had some really strong collaborative efforts in the past, so they're always welcome. Since artists are far more in demand than writers, you only have to draw something you find genuinely interesting.
Come by the discord server and introduce yourself if you'd like to team up with someone as soon as you can.
>>2556457
Great, thanks!
This was Ninjaranja by Oruguin.
Site: http://oruguin.tumblr.com/
The shithole known as the LAS threads here have a running comic challenge I know at least a couple of people are working on. Might be worth it to drop a comment in the thread (the threads are absolute shit and you'll probably be memed, mind you).
This was Buddy Bodue: Psychic Detective, by S. Gretzon.
Site: http://exspasticcomics.deviantart.com/
Comixology: https://www.comixology.com/Exspastic-Comics/comics-publisher/2351-0
>>2556646
I will take a closer look at the Last Artist Standing threads. I think it's a great idea to challenge yourself with deadlines. I consider them to be a huge component in why this magazine has released so many issues.
I remember when this started, nice to see it's still going on.
>>2556784
Thanks! Expect the next issue sometime this November.
>>2556390
>The magazine released eight issues and ran until 2014
This was Battle Secretary by Vince S. You can follow him online at: bromme.tumblr.com
>>2556828
It was a great run, but unfortunately real life got in the way.
That was Oceans in the Sky: Metafiction.
You can follow the creator here: http://oitscomic.tumblr.com/ and cousinted.deviantart.com.
>>2556835
>but unfortunately real life got in the way.
It always, rather conveniently, does.
I wonder how it is that it got in the way for everyone to the extent that it had to end serialization? Got in the way of every person working on the comic and editing for it? I mean really, how much work is it to order pages and check spelling for digital comic anthology? What comic magazine ends just because an editor quits out? Questions you'd probably rather not answer, I imagine. Obviously there's greater fault to be dealt here than "circumstances outside of anyone's control" in so many words. Not sure why you'd want to resurrect something that ended in failure or why anyone would want to work in an anthology that has shown it can die at any time but the reasons aren't good ones any way you slice it.
Ah well, let's hope mods clean up this /co/mblr trash before it's too late.
>>2556978
There is much more that goes into the development of an issue than what appears on the surface.
For the first issue we had 78 people interested in contributing. I talked to and got to know every single one of those people. By the time the entry deadline rolled in, 48 projects had been submitted and 30 were permitted to begin development for the magazine. Just counting the ones that made it, I read 30 scripts in about a week and offered both story feedback and help with grammar, spelling, and dialog. Over the course of the development I kept close contact with each them and coordinated help in their direction if any of them got stuck with their comic. By the end of it, only 15 of those projects make it in. Essentially, most of my time spent on the project was "wasted" because it was spent on things that never made it to the readers.
I spent many nights staying up to 2 AM just talking to anons from across the world about their hopes and dreams for making comics. Those conversations are among my most priceless memories. I know anons get a bad wrap outside of 4chan, but I think they can be great people. They're creative, cynical, funny, and slightly mad in just the right way. It breaks my heart to see them giving up on their dreams of making art or letting them fade away along with the threads that carried them. The time spent reading scripts, offering feedback, coordinating collaborations, responding to and organizing emails, writing newsletters, managing spreadsheets, figuring out websites, and consoling people who want to give up is totally worth it because the people I've met on the project have been my favorite kinds of people.
>>2557047
As for questions regarding the staff,
The magazine was handled by a two man team. I started going to a college which required me to spend three hours commuting every day in addition to getting a part-time job, and the other editor got his dream job traveling the world. We both just didn't have the free time we used to.
This was American Alien by Jim Stacey, who also did the cover art.
You can follow him here: http://the-beav.deviantart.com/
>>2556390
burn it with fire.
AUTISTIC BULLSHIT
>>2556390
>using down syndrome as cover art
gee i wonder why it died
>>2557132
what is that from
>>2557893
Tokyo Ghoul
>>2557047
don't worry about it, dude, this shithole hates different things.
you should have had four different ruan jia clones doing boring, stilted comics for one issue and posted it. that would have gotten a much better reception.
>>2558076
I'm used to the banter, comes with the territory. /co/ was way worse on the first issue anyway.
This was Light Reading by Troy Green. You can follow him here: http://teeroygreen.tumblr.com/
>>2558329
this looks like something for 5-year-olds. not that it's a bad thing... but I don't think there are many 5-year-olds on /ic/ if there where though it would explain a lot.
>>2558462
I gotcha. Speaking of kids, here's one directly inspired by those cartoons from the 90's.
That was Nancy 'n' Winston by Dustin.
You can follow him online at http://dustinscrazywackydoodles.tumblr.com/