Do I suck?
>>2544122
Yes.
>>2544122
While I don't support the 'hurr durr ur gey if u dnt loomis gud enuff' garbage this place idolizes, you're gonna need to go Loomis for a bit. B[[
>>2544122
You're OK, but try to keep improving.
Last thread: >>>2531058
This thread is meant for artists who might want to try to make anime works in-between their studies. It is strongly recommended that you use this thread in conjunction with learning the elements and fundamentals of art. You can also discuss the visual elements of various professional artists as well if you keep it relatively articulate and civil.
Submit your drawings, receive feedback or critique others! Share your knowledge and remember to thank those who've critiqued...
Comment too long. Click here to view the full text.
>>2537245
fucking kill me
WHY ARE THESE SKINNY LINES SO HARD
>>2537449
i'm just a beginner but in reality is a shit ton of short strokes and CTRL+Z
I learned by watching live streams of artists on nico live
>>2537449
also i personally prefer using a soft point brush for lineart
your lines are far too neat imho
If it's in your sketchbook, it belongs in this thread.
Crit is always welcome.
Previous thread: >>2480905
Post reference, request reference
Requesting interesting fashion designs for inspiration and reference.
I considered asking /fa/, but they're even bigger dicks than, well, d/ic/ks.
If someone's interested I can dump my fashion folder as well, it's really unorganized though.
>>2517644
is that from the extreme angles series? sauce pls?
>>2517652
Maybe? If google can't help you out, neither can I, since I got it from a previous reference thread as well. I'll dump for you what I have though,
https://www.kickstarter.com/projects/444273000/dynamic-bible-by-peter-han
Anyone check this out
I hope someone backs it and posts it here
>>2545412
it comes out on august so lets hope we have someone who doesn't forget about this by then, we are poor men, spare us this PDF
>>2545412
I backed it. Hope the PDF doesn't have DRM baked in.
I would keep looking, but the flea market that I can order custom prints from is about to close soon so I'm here asking if anyone knows the art I'm looking for and if I don't order it by today it won't get here on time before the birthday of whom I'm planning to gift this to. I would just get a similar one, but she fell in love with this specific one. Any help would be much appreciated.
Been trying to find a specific print of their faces. It's very similar to this image, but the difference is, the only thing you can see is their faces with no...
Comment too long. Click here to view the full text.
I'm still looking, this one seems more similar to it. Just not in boxes, all black background and their faces are made out of triangles of different colors.
>>2545221
Getting closer
>>2545221
Found it, this is it, except the version of it I'm looking for is all artifacts into medium triangles to form their faces and all of their signatures are next to their faces.
What do you guys think of Manga studio 5?
>>2544621
Been using it for 3 years, pretty good PS alternative. Not as comprehensive as PS in terms of image editing/manipulation, but it's a solid art program. Pic related done in MS5.
>>2544621
I think manga studio's brush engine allows crisper and finer lineart than photoshop does. Correct me if I'm wrong though.
Hey I'm looking for puristic landscape drawings, preferably jungle setting, with alot of depth but without much details
I'm want to learn how I can abstract faraway trees, hills and mountains with only two colors
Two colors? Fuck, but you lose out in a lot of atmospheric depth.
Just by looking at the pic you uploaded, the artist used line weight. More detail in the front, less in the background. Emphasize what is in the foreground.
>>2544473
yes, but I dont like texturising with crosshatch, so I'm actually looking for little bit cleaner approaches.
not implying pic related is that but b&w forest sceneries are hard to find
>>2544479
Yeah, I was going to ask what did you mean by two colors. Ballpoint could be easier but I don't that's what you want to work with.
Honestly I hate to break it to you, but crosshatch and stippling might be the only two ways to go. The fact that the space between the lines create a tone; the more distance between the lines vs. the less distance and the cloudier it looks.
Did you want to work with grey scale? Or I mean a value scale? You could also try to outline with a thing white outline to...
Comment too long. Click here to view the full text.
What style of art is this and can you post more or link more
Emo doodle core
A thread dedicated to my favorite style, artists, and drawings. I guess you could call it the concept artist style but this shit is why I draw.
Anything you want to add is welcome, hell, introduce me to some new artists.
>>2538472
OP pic is obviously Wes Burt, heres another
>>2538474
These will all be we burt until I say otherwise
>>2538475
Questions that don't deserve their own thread.
does anyone have that image the breaks down the colours underneath the skin of the face both simply (forehead=yellow, cheeks/nose=red, chin=blue) and more complexly? i believe the explanation was illustrated on a male bust
>>2524558
I want to get into graffiti, not tagging on walls and Shit I mean drawing/spraying inside, I did a bit of it in HS and really enjoyed it what are some good books to learn?
the book thread is gone. where can I download Vanderpoel?
https://fr.pinterest.com/search/pins/?0=lisa&q=lisa%20orth&rs=typed
How do you call this style in general? The one with many lines? Any examples of early inspirations.? Thanks.
I've seen a lot of people and many professionals using 3D Models for their illustrations.
I was wondering what are the benefits for this?
I'm guessing lighting and values would be a lot easier if you've got a model to paint on top of.
Would it be worth my time to learn 3D Modelling for my illustrations?
>>2544956
It would be beneficial to learn 3D modelling, yes but the majority of illustrators and other artists use 3D models as a tool to help speed up workflow. From what I have seen and heard it's best if you can already draw and paint something without the help of something like 3D models, the model just helps you get more done in less time,
>>2544956
I think the ultimate use of 3d would be to use it in a manner similar to how Gurney uses physical maquettes for light reference. Think in terms of creating reference for light, shadow and perspective etc. rather than a base to paint over. It's impossible to calculate all cast shadows in a complex scene correctly, it makes sense it can be extremely useful. Obviously you need solid fundamentals to have the most use of it.
>>2544956
the artist of Gantz did it
Something I drew last June.
its not good senpai.
>>2544951
>beginner thread
>read sticky
>loomis, learn basics
>Oh never saw there was an art board all these years
>Check it out
>No sculptors
>No ceramics
>No printmakers
>No collage
>No talk of art history and all the different types and ways of creating art
>Not even a whole lot of irl painters
>Pretty much all drawings and digital paintings that are...
Comment too long. Click here to view the full text.
>>2544409
It's not like there's a lack of them per se. They are there; they're just not as prominent as other mediums here.
Still, the reason everything here is weighted towards illustration and painting boils down to accessibility and the website's userbase which is mostly comprised of cartoon/video game fanatics.
>wanting to talk about that other gay crap
lmao, get off my board scum
>>2544409
>>No sculptors
first git gud at drawing nigga
>>No ceramics
we don't have enough such anons to keep threads up all the time, there is one from time to time tho
>>No printmakers
what now? drawing got yo ass covered bro
>>No collage
NORMIE REEEEEEEEEEEE
>>No talk of art history and all the different types and ways of creating art
stop...
Comment too long. Click here to view the full text.
Would like to know what people think about these simple drawings with Paint SAI.