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File: line jitter.jpg (61 KB, 947x466) Image search: [iqdb] [SauceNao] [Google]
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Hey I've got an annoying fucking problem. Got my tablet set up and I'm fucking around in photoshop. At seemingly random my smooth lines will turn all jittery. The only solution I could find online is "try a different driver" and I have, nothing has worked.
12 replies and 2 images submitted. Click here to view.
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>>2284020

Hey I just wanted to stop by to congratulate you for providing almost no relevant information for us so that we can help you.

Keep up the good work buddy! ;)
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>>2284048
What? Look in the picture, this is in photoshop. This should not be happening. What more information do you need?
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>>2284020
I might remember having problems like this years ago after a driver update for the tablet. I don't know if you can but maybe try installing an older version of the tablet driver and see if that fixes anything.

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i just quit art collegge by reccomendation of /ic/
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>>2283928
then I assume you have also read the sticky?
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>>2283941
nno i havent, someone criticqued my work, so i just thought, well theyre right. so i quit.
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>>2283928

lol how close were you to finishing?

File: IMG_0013.jpg (157 KB, 480x640) Image search: [iqdb] [SauceNao] [Google]
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What do you say about my art please rate It be honest I can take it
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Am I the only one getting sick of this special snowflakes that can't just post in draw/beginner/stylized threads?
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>>2283865
Yes
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>>2283865

File: maxresdefault.jpg (69 KB, 1280x720) Image search: [iqdb] [SauceNao] [Google]
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I have a couple questions/need some advice.

When it comes to drawing realistic perspective, I've read that one point is not very realistic. What method do I use to get a realistic perspective?

I also have a difficult time trying to figure out where I am placing things. Say I wanted to draw a bedroom with people on the bed. I may be overthinking it but placing a horizon line/etc seems difficult on that front.

On that note, when it comes to people, is there a good resource to study individual limbs/piecing the body together as opposed to trying to learn...
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18 replies and 3 images submitted. Click here to view.
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3 point perspective is close enough for most geometry
'4 point' is used if you want to emulate distortions

google "3 point perspective" and the first result should get you started
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>>2283820

In one point perspective all horizontal lines are perfectly perpendicular to the viewpoint. This rarely/never happens in real life. Two point works in most situations where you're not looking up or down.

Where you place the horizon affects the mood of the picture. This is one of the things you can't learn by reading but have to experience by problem solving on your own. Sketch out the bed first as a rectangular box shape at first in a series of thumbnails. Pick the one you like best. It's...
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3 Point for more natural(or dramatic) viewing angles..since this is the perspective we view constantly.

4 Point is basically like a panorama. It is the curve-linear equivalent of 2 point. Except its tough to understand and hard to setup, so you'll never use it.

5 Point is the curve-linear equivalent of 1 point, think of it as a fish-eye lens.


People mix up 4 and 5 point. The only difference is that 4 point has perfect verticals...where verticals in 5 point curve

If you understand 3 point and basic 5 point knowledge..then you're good to go.

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>practice painting
>improve a bit

hey alright
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meow
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>>2283808
not your blog. post your work or fuck off asshole.
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File: hi.jpg (40 KB, 600x685) Image search: [iqdb] [SauceNao] [Google]
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lol

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How do I make my body look natural?
I always use this practise (look at pic) but it always looks wrong and unnatural. How do you do it?
16 replies and 1 images submitted. Click here to view.
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>>2283769
You're using a simplified skeleton...

If you want to have natural figures then you need to actually draw them in fully and not have something that is essentially an advanced stick figure. They can still be simple, but they should have some volume to them. Right now the arms and legs have no form at all and are just a single line, and even your torsos and heads do not show the volume well and are just 2d flat shapes.
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>>2283774
Well it isn't the simplification that is his issue here. You don't need form to capture gesture at all. It is that he doesn't understand weight and balance. Look at his character with the hand on the pelvis, obviously the left leg is bearing weight but there is no response from the pelvis or rib cage. If a person bears weight onto one leg like that the hips shift upward and the ribcage moves downward toward the hip creating a pinch.
OP, some recommendations. Watch Michael Hamptons video series called...
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>>2283786
>You don't need form to capture gesture at all
Depends. I would say form can help show some important things in gesture like how a torso twists or if the rib cage sits in front of the pelvis in some way. It's not necessary in every pose though.

>Also check out Villpu
This should be the main response. Vilppu shows very clearly a simple way of getting a natural fluidity in poses and can show gesture and form in an incredibly economical way.

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Even Kim jung gi says to understand the forms of what you're drawing
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>>2283526
so did vilppu, hampton, hogarth, bammes, bridgman, ur mom and every single great artist teaching.
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>>2283526
I wonder what he was thinking when he drew that cube.
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>>2283559
a sphere :^)

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I'm reading Drawing On the Right Side of the Brain, and it keeps telling me to do a blind contour line drawing for half an hour. Thing is, I feel pretty much done with the things in 5-10 minutes, and they look pretty similar to the models, am I doing something wrong by not paying proper attention or am I just particularly speedy at the exercise?
12 replies and 2 images submitted. Click here to view.
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>>2283466
Are you suppost do those blindfolded?
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>>2283494
>blind contour line drawing
http://lmgtfy.com/?q=blind+contour+line+drawing
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Blind contour drawing is completely useless. I had a teacher for lifedrawing who had the betty edwards psuedoscience book and she had us just do blind contour for more than half the duration of the two hour sessions every fucking time. Completely useless!

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>tfw you bought a huion
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>>2283266
>huion
hahahah. Is it bad? Not working?
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>>2283280
You have to go to their tumblr to find the latest drivers.
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>>2283266
you feel like a lesbian?

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>muh real art
>hur durh my kid could have painted/drawn/made this
>contemporary art shouldn't have the word "art" associated with it
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>>2283117
it is art, terrible art.
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>hur dur if ur kid can do it then y dont he???
>i-its about wat the art MEANS not the SKILL
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jews

Sometimes she's the only thing in my mind
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>>2283072
She looks like a demon.
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She doesn't feel the same way about you the way you feel about her. You're wasting your time familia.
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If you spent more time drawing instead of tugging your dick to her facebook photos you might be in with a shot.

File: lifedrawing5[1].jpg (868 KB, 750x1120) Image search: [iqdb] [SauceNao] [Google]
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How do you guys draw when you go to a live drawing session?

As far as I know there are 2 ways to approach it, either you go full academic and only draw with planes and copying exactly what you see like you were doing a cast drawing, or you do it the Proko way where you build the skeleton based on the model and then draw over it, which I don't know how to do.

What should I be doing to improve fast? Any books or tutorials where this is explained?
23 replies and 4 images submitted. Click here to view.
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>>2282908
there's no reason to draw a skeleton if the model is right in front of you, imo. that's best for constructing from your imagination. just draw what you see, that's the whole idea behind life drawing.
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>>2282908
Do both. Don't listen to this guy >>2282917
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>>2282920

And how do I draw non-academic way? I've only been taught to draw from life like that, copying what you see, but not understanding perspective and construction.

I've started reading Figure Drawing by Andrew Loomis but I don't know how to combine methods. If I try to now draw academically the proportions are shit and the drawing looks bad.

File: 2000x.png (1 MB, 2000x2000) Image search: [iqdb] [SauceNao] [Google]
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i usually have issues with proportions from 0 to 10 how far would you rate this?
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I like that you're absolutely horrible but you set up a patreon.

Symbol drawing everywhere, but hey, draw them anime girls surely you'll be the next sakimichan m8.

File: meme anatomy.png (377 KB, 668x463) Image search: [iqdb] [SauceNao] [Google]
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>ask recommendations for anatomy book
>this is the #1 suggested
>look at the very first image I need
>pic related
Man, this place is retarded. No wonder not a single one of you if even a professional artist.
64 replies and 5 images submitted. Click here to view.
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>>2282539
What book is it from?
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What's wrong with it? What are you even trying to say?
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>>2282539
what is your complaint?

File: wichert.jpg (26 KB, 444x444) Image search: [iqdb] [SauceNao] [Google]
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this is one of my animations i made while having a depression.... any critics?

https://www.youtube.com/watch?v=8cfdev3etOg
16 replies and 3 images submitted. Click here to view.
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>>2282500
It's poorly made, you don't even know how to draw a room in 1 point perspective.
Topic is edgy and reeks of highschool.
Whole video instead of being creepy, scary and interesting is just full of badly made gore.
Your "style" is unprofessional and ugly.

It's shit, read sticky.
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>>2282500
>Any critics? Thoughts?
>Give your honest view on it
>hurr durr you're just jealous post your work
not this time
>>
>>2282526

>>2282526

That kind of language is not appropriate for critique. You are needlessly aggressive in your words, the points you make feel more like personal attacks than an evaluation of his work. Saying things like this doesn't help anyone. It is discouraging to hear people talk like this, meaning they are probably going to want to avoid critique because they will associate it with personal attacks.

OP. Read the sticky, and study fundamentals. This...
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