What is a good lightweight alternative to windows image viewer that can view animated gifs?
Try out irfanview.
Basically every web browser can view gifs if you use the file location as a url. Qutebrowser is pretty lightweight. dwb is lightweight.
If you're on GNU/Linux, gifsicle is good for animating shit.
>>2285142
Using a web browser to open images probably wouldn't be the best idea as far as I know.
Probably wouldn't have the option of scrolling through images, and might run into inconveniences with how it scales the image.
I've never done it before, though.
Beginner Thread
Because we should not have to make new threads or post in draw threads with our fundamental exercises. Feel free to post even the smallest exercise you have done to show you are still trying, do not give up.
Do not forget to resize and crop your images before uploading them. 1kpx is fine.
→ → → → Before asking "what should I read/view/study/learn," consult the sticky: >>1579290 → → → → →
Questions go in the QUESTION THREAD
This is for posting...
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and be sure to check this guys photos, there are many amazing animal pictires:
http://photo.net/photodb/folder?folder_id=768656
[Reposting this because I fucked it up at the end of the last thread]
Usually a lurker, stumbled upon the head study thread, and after reviewing some of the materials that were posted there, I took at stab at my first head.
Should I continue my artistic ventures? It felt fun.
(And I know, fuck the rendering until I get the basics. I was just messing around with it.)
>>2285044
>Should I continue my artistic ventures? It felt fun.
Yes and don't worry about what anybody else says yet. Just draw, keep drawing, and keep trying to learn. Focus on quantity over quality right now, don't get too hung up over when you make mistakes, and just keep drawing.
How is it that some artists just never improve no matter how much they practice even when they take drawing lessons?
>>2284825
They're probably not using their head when they draw.
Autism
No seriously it's because they're stubborn and have bad habits deeply ingrained.
>>2284825
How would you know if you are improving or not?
http://www.geekpark.net/topics/213938
>>2284740
What's there to know from this article?
>Ruanjia worked in a company called Webdragon from march 2001 where there was only 8 people in their art department (and only 2 of them was working 3d at the time, him and the 3d director). By the time he left there was close to 3000 people in the art department.
>Played video games since I was small, liked triple-A games from other countries
>in 2008 he recieved an invitation...
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>>2284777
Any interesting details from the Q&A?
>>2284820
I guess I'll try and paraphrase the Q&A section.
Apart from literally every question starting off with fangirling about him
>Q: what are your advices for students? (coming from an art instructor I think)
>A: Just copy other people's style first, then internalize and develop your own
>Q:How do you think story and products are related? Movies in China are looking better, but can't tell a story for shit.
>A: It's a global problem, look at Hollywood. Many movies look good with amazing special effects, but really bad story. I think it's mostly because investors invest for profit, so to attract them studios uses fancy fx. If you want a good story, you can get them anywhere (literally: small screens). Plus kids likes effects more than story, and this isn't something I can solve alone.
>Q: There are many people studying art, and In china there are many [art]training institutions. They are very young, around their early 20s. As soon as they graduate they're mostly working 3D modelling from 9am -9pm. Many are saying they don't know how to draw anymore. What are some advices?
A: in 2000 I went to Central Academy of Fine Arts (CAFA) for 4 months learning 3dMAX to find a job. Afterwards I found a job at Webdragon where I did 3D modelling for 6-7 years, very similar to the situation you told me. Nowadays 3D models are rendered in real time, but back then they needed to be rendered first. While rendering, I would draw my own things on paper. All of my practice squeezed in [to my timetable]. I only switched to 2D in 2007, and because I was always practicing, my skills was decent. In the end,the key still lies on how much time you spend on drawing. You can go to classes, but basically these institutes will get you to the entrance. If you've never touched these things[art] before, the teachers can give you insight on the industry.
count.
Though an artist isn’t reliant on his tools, What kind of pencil do you have a soft spot for?
>>2284704
>>2284716
/thread
any .3mm mechanical pencil and pentel pocket brush
hey guys what are some youtube artist you guys watch...lets try to go a bit niche this time instead of ones everyone knows like fzd or sycra etc
I really like Ross draws,His enthusiasm for drawing is amazing and makes you motivated as hell.
>>2284655
>enthusiasm for drawing
More like enthuasism for patreon money
>>2284655
hi ross
his stuff motivates me to go full homo
fucking twink asians i swear to god...
William-Adolphe Bouguereau is a genius, there is no doubt about that. Why is he not that famous?
What do you guys and girls think about his work?
Those Adolfs knows their shit:
Willaim Adolphe
Adolf Hirschl
Adolf Hitler
>>2284549
In his own time he was pretty much famous. People either loved him or hated him. But in the 1920 the art world taste were havily influenced by impressionism and more expressif type of art. So bougeuereau was discredited heavily as being boring and not modern.
>>2284551
>lol mom i did it again!
I'm depressed as fuck, bad art day, coffee tastes like shit and terrorists blew up Paris yesterday.
The only thing that can help me now is an /ic/ humor thread.
>>2284487
who cares about paris
>>2284487
My family wants wishlists from us for xmas but I don't think any of them would actually get me even a small set of copics they're so jacking expensive. What are other markers that are worth their salt?
>>2284378
Why don't you just ask them for money? Or even better get a job?
>>2284378
I have no idea about markers, but you can find video reviews of the cheaper ones on youtube. they might help you to decide.
>>2284378
markers in their nature are gonna be pretty expensive just because of the materials and the cost of production
also because youre gonna need quite a bit of them to do more fleshed out works unless you're okay with super simple color palettes
cheaper alternatives to copic that are still fairly on par are Prismacolor, Shin-Han TOUCH, Spectrum Noir
look into those three
specifically shin-han touch i got a big set of 60 or so for like a third of the price of copics and they're...
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Being new to 4chan, or, being a newfag, I have seen an immense amount of honesty in /ic/. I would like for you to loose your wrath on such highly praised works.
If this has been done millions of times and you're just about to post
>oh this thread again
>read the sticky
or some shit, oh well, my bad.
>>2284248
Post your work faggot.
Can we talk about style for a sec?
>Do you have one? (include pic please)
>Is it more beneficial to have a recognizable style (any kind of abstraction to the form, color or light that is not true to nature) or to have a generic realism/naturalistic/descriptive style? (like Renaissance art kind of style)
>How did you figure out your style?
>Does your style reflect your personality?
>How long did it take you to develop a...
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>>2284226
I'm still trying to develop one, myself. For the first time ever, I made an influence map a few days ago, of what I want to aim for. I've also been watching Sycra's videos on how he developed his style and I feel like it's helping a lot, and getting me to think about what I want from my art and ask questions I never thought of previously. Personally I think it's best to have a recognizable style, not just from a marketing standpoint but also to help you set up a precise workflow and know when...
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I'm having a hard time developing my own style because I see so many styles I love and none of them have a ton in common to guide me towards what I want to do.
One Polish rapper said in a song that style is a matter of who you are, and I really like that quote. Mine is expressive, loud.
Thoughts on Draw a Box???
www.drawabox .com
Okay, this is my last reply to this thread, because all of the criticism made me realize something.
/ic/ just isn't the place for me.
Whilst the people here draw really great art, they're also extremely critical and whilst that's good to improve, I mean how are you meant to improve if everyone keeps silent about something bad...eh, how do I put this...the animation done here is also very well made. As >>2280760 noted me to, animation on the actual animation thread is very well done, despite obviously looking a little sketchy. But it's smooth, it's interesting to look at, it's...well animated. But from what I've noticed, this isn't a place about anything to do with Adobe Flash. It's what I make most of my art and animation in, and it's what I'm most comfortable with. But from what I see, the stuff made here is far from being made in Flash. It's more pencil and paper and maybe some SAI or whatever whilst mine is...just lines and a laptop mouse(laptop mice are shit, and I'd love to use my drawing tablet, but not only can't I not have access to it until tomorrow, it doesn't work on this laptop.). /ic/ isn't the place for things made in Flash. It's not for very very early beginners. I can assure you that if Jonochrome asked for people's opinion on his art in Riddle School, many people would've hated it(assuming he just made it and it's of the same quality of the original.). So I thank some of you for the help, and maybe when I get better, I'll see you all in my next thread.
Also, to all who told me to kill myself or stop, fuck you. Also, >>2280796 , thanks for the advice, but I'm not attempting to make something realistic and something with a lot of detail. I'm just trying to make something that people can look at and enjoy what they saw. But I obviously had flaws and decided /ic/ would be the best place to ask, not realizing their standards. So I'm not going to study any skeletons or try to go beyond the mile. I'm just trying to improve my....dare I say this....style.
>>2284155
Go back to rebbit, you stupid bitch
>>2284158
rude
Alright, /ic/ guys n gals I had one quick question
What's better in your opinion, traditional painting or digital?
>>2284100
traditional is better because when youre done you can run your fingers along the painting and feel the cracked texture of the dried paint, idk, its just a better experience.
i cant tell you how many original paintings ive bought just for that sensory stimulous of dragging my finger along the finished painting. its pretty fun.
>>2284100
better for what
>>2284107
just in general really
Saw this masterpiece on b. Post what dark shit you have artsy fags
>>2284067
>grid
now THATS scary
>>2284067
at least you tried.
Today's Friday the 13th, and my local shop is doing 13$ tattoos. Which one would be the coolest, in your opinion?