What collection of content is best for a well-rounded concept art portfolio (suitable for an entry level position in the field)?
Any portfolio examples would be greatly appreciated.
>>2295077
Probably something that shows versatility. but also consistency in quality. Show different stages of the design process. 3D is a plus, same with photobashing. But I would be hesitant to only have that. Show you can draw and paint as well.
Probably it is best to focus on just one or two related areas. Maybe environments and assets design. Or characters and weapons design. Or vehicles and props.
I feel many entry level portfolio are too narrow in terms of design. They show all the same design and shape...
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>>2295081
>. Maybe environments and assets design. Or characters and weapons design. Or vehicles and props.
Thanks for your reply, do you feel these pairs of categories go together best? ie is it better for a character artist to pair with weapons design over environments?
>>2295081
Got a good example of an artist with versatile shape language?
SETUP THREAD
Lets see those art stations.
Im looking for some inspiration as my "workspace", if you can call it that, is seriously uninspiring and makes me want to rip my hair out. I cant draw undisturbed for more than a few minutes as it feels suffocating. Will a smaller sketchpad help?
>pic related
I just have a tiny A2 sized sketchbook.
who comfy here?
>>2294744
where do you draw though? I have no issues with my sketchpad but facing a wall, and the desk being kinda narrow just takes away any inspiration to draw.
is drawing from life really that much better than drawing from photos? why or why not?
I wanted to ask a similar thing: is doing a portrait from life a bad idea if the lighting is not that of a life drawing class / photo quality, when starting out?
>>2293842
Yes, it is. Actually having a model in a three-dimensional space makes a huge difference. Whenever I attand croquis/life-drawing, the methods I use at the computer all dissapear, and I draw in an entirely different way. It may just be me, but I'd say that it's different.
>>2293842
drawing from life is the point of professional study, actually.
what can i fix, how can her legs be drawn? thanks
right leg bent downward at the knee. Make the left leg lay strait out and have the right foot behind the left leg
>>2293726
I would also remove that over hang of grey between the thumb and index finger
Thanks guys for the tips, i'll try something.
Hate on me like u have to. Idontcare
>>2293284
racist
>>2293288
What?
>>2293284
I'm not that good , but if you want to paint with no reference at least plan your composition dude, specially the door behind, I think you should erase with a nice gradient and the vision of your audience will be keep in the nigger eaten by the KKK.
Sorry for my broken english, i'm not native of this language.
Post the gems you saved from /ic/ users that inspire you and will probably make it, be it old or new.
>Inb4 merch_wip.jpg
How did Akira Toriyama manage to draw such detailed, stylized machines while still maintaining clean lines?
Is there a technique here that im missing other than using basic references and rendering them in his own style? It sounds much easier said than done.
>>2292280
>on nofap
>see this thread
Why are you doing this to me, anon?
If I'd to guess. I'd say they kept drawing like regular, but redraw with a single line, based on the base image
Best (cheap) program to use for drawing tablet?
krita.org fäm
pixiv sketch
>>2291708
Krita
is this okay?
>>2288529
no, and please dont make your own threads, post in the beginner thread where you belong and people might want to help you.
>>2288532
I will not post in the beginner thread on an already slow board, secondly, your typing mannerisms lead me to believe you are unknowledgeable and only are typing generic and unhelpful "critique memes" to blend into the board culture of a board you truly do not belong to.
no offence of course...
>>2288529
Pretty good lol. It reminds me of something youd see in a webcomic O_O
- Conceptart and CG died, CA is filled with asslicking posters
- crimzon and permanoob are dead
- 4chan is filled with butthurt failures and pointless trolls and attention whores and talentless 15yrs old future faillures
- tumblr is filled with cunts sjw and degenerates
- facebook is asslicking gay culture
- Art station, DA are good but only to post your final work, not your 'sketchbook'
Where can I go to upload a sketchbook like we used to do back in the time in CA? (old anons will know what I mean) I added a few anons to skype and so far it's...
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Sauce on the cat
>>2288082
Post it here so we can laugh at it.
>>2288082
>Imblying we'd tell you where our secret club is so you can ruin it for the rest of us.
Get back to your asslicking on facebook faggot.
How to draw armor for begginers ???
>>2294060
do studies of armor and learn how to render metal
There's recently been some dude on Youtube who's been uploading informational videos about 15-16th century armour and demonstrates how he puts it on and how he moves around in it. It's a really good reference for how armour works in 3D space! He also touches on the history of some of the armour he wears and the practical purposes for it all. I feel it's really important it understand how armour really works on the body and why it's made the way it is for people who want to learn how to draw it convincingly, as most people just want to draw cool, yet...
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I need help drawing anime girl faces. Whenever I try it ends up either looking like a androgynousboy (top,) ugly (bottom right,) or not quite (the other two.) I don't know what it is I'm missing, though.
Thoughts?
>>2293633
Suicide is probably a good idea, have you tried that?
>>2293633
They're generic and bad but if you're having fun making them keep going and eventually you will begin to suck less so long as you are constantly looking for what you can improve in each piece, do not get involved in working on making somthing "good", just make something better than whatever you made last time.
>anime girl faces
You just triggered /ic/'s autism.
If you draw lines flat accross the face of a cube in 2 point perspective, how do you know what angles to draw them?
>>2292797
Horizontal lines you draw on the faces of cubes, granted that you wish them to appear parallel to the horizontal edges should be treated the same way as the edges. The lines to the left of the forefront vertical edge should point to the left vanishing point, the right ones to the right vanishing point. The exact angles are to be determined by the distance between the two points and the placement of the cube between them. If you're looking for an equation to calculate this before putting pencil to paper, you ought...
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>>2292803
It's art related though
>>2292797
Nice pic, Vilppu was quite handsome in his youth
Step 1: take paleoart
Step 2: add lasers
Step 3: repeat steps 1 through 2
>>2291985
>>2291985
These are amazing
just got paid 1000$ to paint a mural ama
I've made over 20,000$ in art so far
Congrat!
hope i can do that someday
Yet you're insecure enough to make sure we all know.
>>2291882
naw dawg
wanted to help us all out to get the bux