Does anyone here have any experience with charcoal and graphite paper?
Im looking for paper with texture and im guessing heavy weight aswell like pic related. Can anyone show me some sketchpads that give similar texture?
>>2500775
here are my options im looking into
>>2500779
more work from that artist
I finished a graphic novel script. I think the plot is kind of not great. I hate writing plots.
But it's been 3 years. Should I put it out anyway just for the sake of getting it done? Or should I perfect it which I really have no idea how to do?
Going to draw it too but not here for art critique yet, picture not mine
>>2501844
1. that picture sucks.
2. would probably be better to ask /lit/ or something
3. graphic novels always have shitty plots.
Just do some fan made plot ones and take criticism on it.
>>2501844
Just do it. You will learn a lot as you go. There will always be more ideas to execute afterwords.
>>2501844
Don't suffer "the masterpiece problem". Your first story will be trash no matter what. Spit out many many scripts and see what works and what doesn't. Writers get better by writing.
If you feel like perfecting it is something you have no idea how to do, it's study time. Read Words for Pictures by Michael Brian Bendis, Scott McCloud's books, and and Save the Cat! by Blake Snyder.
Just curious, if a youtube user/channel(especially a more sucessful one) uses your artwork on their thumbnail without permission(and/or credit) for the sake of clickbait, is that grounds for a dmca?
Example in the picture; Venturantale(your generic pewdiepie wannabe but still famous for some reason) is using an image that clearly does not belong to him in this thumbnail; although I doubt the original artist even knows who he is
But I noticed that many youtubers, especially the psuedo intellectual ranters and the lets players tend to do this and they're making money off of it
>>2501818
Yes, it's your right.
>>2501818
No publicity is bad publicity
I found a video with one of mine as a thumb, it's whatevs
uberdanger does this and its fucking disgusting, he just finds random soft core porn of league characters and paste them all over the thumbnails
Share the most beautiful, amazing art piece you have ever seen. Whether it be a simple doodle, or a master's work, show us.
I understand pic related makes me seem like bandwagon, but I just can't stop staring at her (in the best way).
Nominees:
>>2490530
>>2490533
No particular order
So I got into UCLA's art program and Cooper Union and I'm trying to make a decision before May. Have any anons been to these schools?
Whats /ic/'s views on going to art school in general?
>>2491654
art school is not for beginner artist but for self thought artists who have stopped progressing and need guidance to continue improving. if you are joining with 0 experience on drawing you will spend the whole time learning how to hold a pencil instead of how to enrich your craft. also working/going to school will in no way hinder your progress so don't drop either thinking it will help you improve.
>>2491667
How did you think I got in? Both of them require a portfolio and cooper union has a home test that requires original work. I've been going to an art HS for the last 4 years so I have experience.
I'm hoping to do a work study program in college to cover all the other costs so I'm glad I won't have to drop that.
Is UCLA worth transferring to than UCMerced?
Draw a caricature of a liberal or conservative person
conservative is literally just ellis from left4dead
>>2501490
This isn't the 90s, you know.
>>2501643
This. The op looks like something out of King of the Hill
Can someone help me out here?
I've to make something in 3D that represents three aspects:
humanity, charity (brotherly love) and owenership
I know how to represent each individually but I'd like to combine all three.
I'm not asking for a solution. Just ideas to get my brain going.
pic unrelated
Check out Kris Kuksi, 3D god
http://kuksi.com/artworks/sculpture/
>>2501273
Damn, wish I knew him earlier. Amazing and inspiring stuff. Thanks man!
>>2501273
Awesome work, shame about the horrible web design. Take note artists. Do not ever force people viewing your portfolio to go full screen when clicking a image, it's annoying as fuck.
Last thread: >>2487776
This thread is meant for artists who might want to try to make anime works in-between their studies. It is strongly recommended that you use this thread in conjunction with learning the elements and fundamentals of art. You can also discuss the visual elements of various professional artists as well if you keep it relatively articulate and civil.
Submit your drawings, receive feedback or critique others! Share your knowledge and remember to thank those who've critiqued...
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>>2495606
sauce?
>>2495709
Realalphonse aka alphonse aka white datura
>>2495712
thanks, he's amazing
All I have are watercolor paints, but id like to get into regular acrylic painting.
Can you do regular paintings with water color paints? just - without the water?
I really have no interest in the process of water color painting
>>2501281
Find the beginner thread.
Read "Fun with drawing".
Draw a million sphere heads with big noses.
Learn to see.
Learn to draw.
Practice every day for 6 hours ideally.
Do this for two years.
Now you can learn to paint.
>>2501281
No you can't really. It won't handle the same as acrylics, and also will cost WAY WAY more by volume if you aren't adding any water to it.
Either try watercolour normally, or buy some acrylics. If money is an issue you can start with a limited palette.
>>2501281
Try gouache, which is water-based, but not too runny.
How do I learn to paint like this?
Im kinda confused about something. On pic related we see in a simple way how to draw a cylinder, right? But... If you try to draw a cylinder in a 2 point perspective and its not in the middle of our drawing its gonna be skewed.
If you see example 1 its in front of us on the middle - we see the axis goes straight down like in 2 point perspective, right? But if we want our axis straight down (and it should be in 2 point perspective) and draw the elipse like we are supposed to we end up with example 3 - it wouldnt fit in our grid but it would be correct if we extended the...
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>>2500983
draw a plane in perspective and then put a circle inside of it and you'll have your cylinder cap
>>2500984
Thats not the point - gonna draw it to make it easier to understand
Drew it that way it shows on the instructions - it looks right but doesnt fit into the grid
Drew it so it fits into the grid - its disorted (i know the top one would be a bit less showing, but still)
Post examples of animated television shows, films and comics that use asymmetrical character designs. Characters with largely individualistic designs that seem to complement one another and the environment in which they're placed in some way and why you feel they work or even why you think they don't.
Resources on topical subjects like color theory and shape language appreciated as well.
>>2499995
Yes master
>>2500225
>please
https://www.youtube.com/watch?v=sblR0eIRW-I
>>2500242
AWAKEN MY MASTERS!
What is the actual toxicity level of /ic/ and does being a hard ass on somebody actually help them get better?
>>2497008
It reminds me a lot of /a/ the last time I went there, around 2012-2013. This is in term to the level of elitism and average degree of assholery expressed by the typical Anon.
>does being a hard ass on somebody actually help them get better?
For some people it might. Anger can be a good tool to motivate people enough to get off their ass and do something.
If harsh comments make you quit then maybe quitting is the best thing for you. Giving up isn't always a bad idea.
>>2497018
>Giving up isn't always a bad idea.
If you're a bitch with no self-esteem, getting butthurt at the internet, suicide isn't always a bad idea.
Otherwise, if you really wanna improve, quitting is the stupidest thing you can do.
Is this a good design /ic/?
Reminds me of merc_wip
>>2499994
Not particularly. It's fairly generic and not very functional or interesting. It's basically just medieval armor that has some glowy shit added to be sci-fi. That said, the quality of a design is largely based on its purpose--what is the project, who is the character, what is the world, what role does the design have, what problems are attempting to be solved by the design etc.--so without context it is hard to give an opinion on more than just the surface aspects of it.
Are you the merc_wip guy?
what would you call this art style?
>>2498237
>>2498237
Needs more chromatic aberration
>>2498238