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You are currently reading a thread in /gd/ - Graphic Design

Thread replies: 229
Thread images: 96
File: LogoDesign.jpg (116 KB, 1280x388) Image search: [Google]
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Feedback thread?

feedback thread.
>>
>>265708
That is much better than your previous attempt. >>265035 But you could have kept it all in one thread.
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>>265734
couldn't find the last one and deleted the bookmark
>>
Much better.

I'm a little irked by the diagonal line going through the letters. Maybe do it this way:

TE/AM __
H/ALFBYTE|

Or something like that. It also accentuates the "half" part. Just an idea
>>
>>265708
those lines doesn't really serve a purpose. one thing i was just thinking when i saw it was that it would look pretty cool if instead of using the red lines you cut the typeface into pieces... hard to explain kinda like little slices in between the joints.
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>>265758
Dude, it takes like 2 minutes to look through the board. It's not like there are thousands of threads.
>>
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Well, if this is the general feedback thread...

How's this? Its already been signed for and delivered, and the client loves it. But hey, if I can learn anything from it, that'd be great.
>>
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alright guys, now without the diagonal line.
Problem: It looks like i've tried crossing the actual text.
>>265766
I never claimed to not be autistic...
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>>265771
I like it. if the background is part of the logo though (probably not), maybe a bit of gradient or variation would be good.
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>>265773 see >>265765
make some variations. it could look good on one line instead of two
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>>265771
It looks really good OP. If I must say something about it I say I would leave the waveish effect from the letter B and A.
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File: Jason Bourne Poster (final).jpg (3 MB, 3300x5100) Image search: [Google]
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I had a project recently where I had to create a 1920's, art deco style poster for a newly released or upcoming movie. What do you guys think?
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>>265839
Pretty boring.

You have a lot of wasted space at the bottom plus the font color is a bit off in my mind.

Try to add a bit more and for reference maybe look at some BioShock art. They did a fantastic job with their imitation posters.
>>
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Does this read as something other than Jet Drive?
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>>265863
samefag

yeah seeing it that small confirms it...
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>>265839
You could use a little more dynamic inspo, man.
>>
>>265832
>>265786
Thank you both.

As for the "waves," that was a client request - they wanted some "tree roots" visuals inserted into the type so I tried to do it as least intrusive as I could.
I could've done way better for sure, but yeah, that's the reasoning.
>>
>>265771
Lose the emblem. Doesn't need it. Just make it the word mark. The flame/grass/woman doesn't get any point across and it doesn't appear to serve a function. The wordmark alone is much stronger and would serve its purpose better without the pointless decoration at the top.
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>>265863
I read the top one as SetDrive
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>>265924
>and it doesn't appear to serve a function
Well, if you knew what kind of games they made...
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>>265927
What kind of games do they make? I'm willing to bet it still isn't going to serve much of a function. Not that I'm faulting you or you did a bad job, it's just a tad over designed and might work better as something like an accent like a background or supporting graphic for presentations and what not, or a t shirt design or something to compliment their brand, rather than the actual logo itself. It's just excess, not needed in conjunction with the word mark.

The wordmark alone gets the swaying motif across without adding extra parts. It's strong without it, so does it need to be there? K.I.S.S.
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what do you think of these concept? They're based to barrel rifling
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>>265987
The one on the right is free hand drawing or what? Jesus Christs...

btw, that one on the right does not look like rifles at all, its clearly a fucking camera shutter.
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>>265990
Well that's one down :)
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>>265987
top left is out, looks like a lifesaver or something. strokes too thin. looks ugly and won't scale. this looks like another case of adding an emblem for the sake of adding an emblem. Make a strong word mark. If you can do that then you're golden, but none of these are coming across as guns. Like >>265990 said the right hand one looks like a camera's shutter and the bottom left looks like a ball bearing thing or a gear of some kind, not getting "guns" from this at all, and with such a literal interpretation (which isn't necessarily bad in this case) it just doesn't work. The word mark has potential though. Play with the negative space in some of the letters. You can do something with the negative space in G, U, N, F, O, R, G, E, fuck, every single letter has potential for this project. Play with the letters individually and tighten up the rest to work around the selected letter, then you have your emblem for favicons and buttons and what not. Outside of that keep the entire word mark in tact and you're golden. Give that a try and post updates, interested to see how this turns out.

Btw, did you put that registered trademark logo their at the client request? Is it actually a registered trade mark or is that to make it look "legitimate"? Get rid of it unless it needs to be there for legal purposes.
>>
Okay guys here's a snippet of something I'm working on.. My problem is with the stars, as my planet and the land mass have strokes - does this mean that I should follow the trend of the overall image and give the stars strokes too? Or would it still work if I left them as they are here? Thanks in advance homies.
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>>266031
don't use any strokes and make the stars smaller
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I cannot figure out the flow of this poster. I like how everything looks..but just not how it fits together in the space. It has to be an 11x17 poster its soooo long
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>>266109
its too close together. also have fun getting fucked by Disnep
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>>265929
Hey I'm glad you like the wordmark by itself. But I was mostly working with the client's direction, hell there wasn't even type involved originally.

It was a stroke of luck I guess.

...
Also they make porn games.
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>>266124
ah. shoulda sold them on a complete rebranding with a new name and all in that case, because "out break" doesn't sound like a porn game studio at all. regardless, good work.
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>>265771
I like the color.
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>>266125
Could be games about STD's
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>>266120
maybe that will help hype the show.

** Update..still tweaking..getting there
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>>266136
inb4 sunshower with special guests album release show. i see it
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>>266125
Thanks. The name... the client was attached to it. You know. It comes with the job. Right?

But yeah, its gotten received way better than I could've expected. Thanks, guys.
>>
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Hi all, we're workin on a project. We have to design a fictional museum starting from the logo. This is the logo we made, what do you think? THe concept was to use the light frequencies as a graphic sign. Our teacher gave us a few hints (aka orders) on how we should do it and we don't like them actually, but i'm not revealing you now.
>TL;DR What do you think of our logo?
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>>266179
Remove the little black triangle to the left of the V. Either remove 'Visual Design Museum', or change the typeface & also put it on the one line. If that doesn't look good give each word its own line. Post results.
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>>266179
reminds me of this one. not too bad but it need some final adjustments and maybe a few different versions. also this >>266182 and maybe try one version with "visual design museum" with capital letters.and another font.
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>>266136
may i ask how you did the type? obviously looks hand done, but is it with photoshop brushes? if so, what settings/brushes?

Also, might sugges filling in the blank space with some drips/melty lines like pic related? Thin, not attention grabbing, but still provides an interesting background to look at, and if you can do it in such a way that it fills up all the space you have without knocking into anything else you will have a really nice looking poster
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>>266179
I would bring up Visual Design Museum to make it feel more like a single piece, without framing it could be seen as two logos, but great job.
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>>266186
>>266182
sadly we noticed the triangle, we fuckin hate it, but the idea of writing videm inside the square was our teacher's and we couldn t do anything. We tried the capital letters for the payoff but it became too catchy, it doesnt need to be so visibile, not as visible as the logo at least.In pic related some of our studies on the logo. we tried our best to keep our idea and satisfying our teacher's "orders".
Font is National Bold for VIDEM, National Book for the pay off. In the logotype only we changed the negative version with National Semibold since the white was too invasive. Sorry for my english bros and for the shitty pic, i managed to built it in 5 minutes
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>>266196
i forgot to mention that we worked on kerning and alignement since it was shit in the beginning
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>>266196
especially in small scales it comes too close to a simple black square in my opinion...the wavy colourful stuff could affect more of the shape
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>>266187
I used India ink and brushes then scanned them in and live traced them
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Any idea how to make this look more appealing? The space kind of bothers me and the images look like they're just tacked on
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>>266209
maybe add a stylized line between the sections?

you should also switch the top and middle so that it's

name of cafe

hours open

location
>>
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you know that 2016 presidential election game going around on /b/ where someone replies to a map and whoever gets 0 or dubs wins the state for their candidate?

i redesigned it, any feedback?

side note: not a graphic designer
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>>266209
Am I the only one seeing a fucking alien face on the cake?

This shit is freaking me out
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>>266213
me too, first thing i saw
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>>266211
like a squiggie?

>>266213
>>266214
holy fuck now I can't unsee it
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>>266215
no, just a straight line, and feather the edges of the line

also the aliens are taking your cakes
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>>266216
i'll try that out, thanks
and i'm going to shop the face out. die alien scum
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>>266209
put the cat in the middle...and maybe dont change up the text sizes so often
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>>266206
Nice, came out well.
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File: area 51.png (10 KB, 188x415) Image search: [Google]
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Logo ideas for a youtube-channel called Area51.
Feedback very appreciated.
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>>266228
Whoa what were you thinking with that text on the third one? positioning is awful, it's a different font from the 51, and you're mixing uppercase and lowercase which isnt always bad but in this instance it is. 1 is the closest to being good but still needs work. the shape is oblong and uneven, the bubble doesn't work. try lining up the slant on the back of the 5 to the slant of the pindrop, might be a direction to take.
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allllmost there. I'll probably add a light speckle texture to the whole thing. My main concern is the date and venue at the top left. Is everything else pretty groovy?
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>>266235
alternate version
>>266225
thank you! I'm happy how it looks too
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>>266235
>>266236
i for one prefer it at the top left. it seems like it's just empty for no reason in the one where it's moved to the bottom, where as everything fits together nicely like a puzzle when it's in the top.
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>>266236
Previous one was way better
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>>266238
>>266240
agreed.

Okay! I think I'm done
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>>266031
It's me again, what do you guys think of my 'finished' piece now? What can I do to improve this?
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>>266348

work on the color palette those are kinda boring see >>266048 also if that is the earth shouldn't you make the continents a little more realistic? and you should say what is it for... wallpaper, poster, animation?
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>>266356
>that is the earth shouldn't you make the continents a little more realistic?


...what? i'm not even him buy there is no reason to make the continents more realistic, it's clearly a stylized illustration
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File: namecardtest.jpg (257 KB, 946x1129) Image search: [Google]
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Top image is the front of the card while bottom is the back. Where should I put my personal info? I can go for a cleaner look if I put it on the front while the back might be more interesting but cluttered?
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>>266360
yeah it's got a silly tone in general, no reason to make exact cut out of the fucking continents
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I was fucking around making a cover for a notebook of mine and made this. I'll stop procrastinating now.
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not my work but how do you make lines like he does

pls help
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>>266629
its called ''drawing''
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>>266629
I think that's just what it looks like underneath the leather. You're too vague anyways. What do you mean lines? You can't draw them straight? Try drawabox.
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>>266228
If you're really wanting to stick with going that direction, I would've taken the 51 bubble and put it opposite the slant on the bottom so that the shape more resembles that of an A.
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File: 1qo04.png (50 KB, 1389x817) Image search: [Google]
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Looking for feedback on a logo I'm making
It's a play on words in italian, something like "on the thread of art", the concept is to put art and knitting together.
Any advice and criticism is appreciated
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>>267052
new variant, tried to simplify it
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pic unrelated
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>>267058
it's not a bad concept but it need a lot of work start by sketching with pencil and paper and use a different typeface.
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>>267052
>>267058
>>267076
Reminds me of dragon dildoes.
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>>267076
can you reccomend any good soft fonts that'd fit with the style I'm going for?
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>>267086
Darleston, Autumn Flower Script, Pasternak Script, Quesha, IntriqueScript, Stainy.
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>>265987
>ApertureScience/10
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>>267076
>>267058
>>267052
reworked the idea, made it simpler and possibly clearer
I require more feedback
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>/gd/ giving critique in a nutshell

https://www.youtube.com/watch?v=OQCtHG3rgiw
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Just a little something I made for practice. What do you guys think?
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Please help me

[spoiler]If you think you don't even know where to start correcting me, it's fine. Just tell me some obvious points.[/spoiler]
>>
Any feedback please? Its a logo I'm producing for a university project.
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>>267790
lose everything but the text. join the letter o with the rest work the B (the top looks like it's missing something)
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>>267787
https://www.google.com/design/spec/style/icons.html
use grids (google material resources for ps/ai). don't make let the designs touch the border. make them 20% smaller. be consistent (the last one seems too complex eg the details on the rims are not necessary)
>>
File: bkbkbofdjdgfdk.jpg (468 KB, 1200x2175) Image search: [Google]
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Meant to be the cover for an agenda. Rate.
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i dont know if this is offtopic, but its calligraphy... i started around 3 months ago, any calligraphers here that wanna give me tips except practise everyday? i can write other words too if you wish, im bored.
unfortunately i only have my crappy webcam
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>>267787
>>267798
How about this?

I don't know what I'm doing. This is our printshop website and I have a very limited knowledge in designing. All I do was magic wanding stockphotos and put them to a maroon square. Btw the titles say (from left to right): Experienced, Superior in quality, Cheap, fast, Can be delivered. Any suggestions?
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>>267869
simplify the light bulb and the last one the rims doesn't need to be that detailed and the stick figure looks amateur also the 38 needs some adjustment.
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>>267814
I told you on /b/ alreadyyyy. fuckofffffff
>>
File: MIshima.jpg (1 MB, 1240x1754) Image search: [Google]
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mucking about with a poster
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>>268012
I like this
Maybe the text without a border?
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>>268015
kinda partial to the border I think
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Trying to make a worn out patch/sticker
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>>268026
Im still new at this, i dont know which looks better.
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>>268016
It's up to you, I think it looks great either way
Cheers
>>
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Critique plz
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>>266596
make it orange dude
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>>266596

Thats ugly as shit desu. The whole concept needs a drastic style change or even conceptual change.

It could be saved..
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>>268032
3rd option is the best. The black text in 2 doesn't look good to me and the lighter green shading in 1 seems unnecessary
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>>268040
A few niggles but I don't have many suggestions on how to improve/fix them....
Not sure that I like the fact some areas of the bricks don't have an outline (especially the top one) Similarly the brick line coming down in the 'O' doesnt look great but masking it out would look weird. The partly concealed cloud to the top left could probably go. Not super keen on the brick shading/gradient but I understand a solid block of colour wouldnt look great either... Like I said sorry I've not been more helpful.
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>>268040
This is bait.
>>268052
Dont fucking encourage them faggot.
>>
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I've progressed the picture with variations. Its for a website. Please give critique.

>>268052
Thanks.

RE the shading.. Some of those lines are darker than others because they are underneath rocks and therefore have shadows..I thought it wouldnt be a problem infact I dont see it as one..

Thanks for the headups on the shading gradient too...Maybe Il incorporate a more intricate shade that isnt so straight and tidy..

The last image I believe is the best way to incorate the text on this image so far...Still not sure though this is V5
>>
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Old thing I made back in a graphic design class. I can't find the file so the print is all I have. I'm thinking about getting back into it. Do I have potential?
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>>268065
>3.97 MB, 5312x2988
>potential
nope.
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>>268065
>Graphic Design
Dude, that's art- not design.
>>
>>268059
OMG seriously why is everyone ignoring my GD ? Please give me a damn critique.
fuck this guy ( >>268065 ) Give meeee.
>>
>>268059
what is it
>>
>>268087
if you get ignored usually means it's good.
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>>268103
But Im asking which is better..So I dont think its cus of that.
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More of a happy accident I guess. I feel like this might work in a night scene.
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>>267706
There it is. Having seen the precursors I LOVE this version comparatively.
>>
>>267795
You just asked him to remove the wheat garland accents for a product MADE OF WHEAT.

>>267790
I love the wheat garland (or whatever they're called) keep them there. I also like the whole name over just the "B".
>>
>>267806
It took me awhile to even notice the lion. I'm not sure how to fix that but am pretty sure it has to do with all the empty blue space to the left.
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>>265863
No, it's sex drive!!
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>>266629
Stained leather then cut way for highlight
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>>267706
WAY better!!
>>
>>267761
Hand drawn ugly lines, or what looks like that to the effect. Outlines look shit too. Try using a grid next time and either make them connect or give them some space, don't overlap
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>>268057
Kill yourself Nigga
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>>268059
First one is the least bad
>>
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Logo/watermark I did for a friend, feedback is always welcome
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>>268160
Heeey it's you again, always good to see someone actually taking advice from this board and coming back with what they did, it's looking really good, bro, vastly improved from the original.
>>
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Logo for a fictitious exhibition about Tim Burton (school assignment), i cant get the negative version to work, any ideas? Other feedback is also welcome
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>>268171
>>268171
Thanks man, really appreciate you saying that! And yes, like I said before, I'm here to learn and improve my current skills, and so far, this board has really done a lot to help me with that!
>>
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I was playing with blender physics, noticed you could choose to render all the objects as just a black matte, set the world colour to white then thought I could use that as an alpha channel for video.

Just fucking around, Maybe someone would find it useful.
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>>268237
Just dumped a bunch of cubes, didn't spend time making it look good because toaster.
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>>268065
Dat sum asparaguses in backround?
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>>268087
It's bad bro. Go look at a lot of design then look at yours and hopefully you will see what I mean
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For an app/company
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>>266596
I dont think its ugly like that one anon
Make it orange
How do you create uneven lines like that
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>>268122
I noticed it instantly
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>>269308
ilikeit
does your client like it
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>>269316
Yeah they actually really like it, but I'm always trying to get a second opinion on this kind of stuff.

I don't think I'd ever want to change the whole "it's a gopher coming out of a hole and also a beer sitting on a coaster" thing, but I still feel like I haven't perfected the face yet.
>>
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I have this band for which I'm creating a logo. They're called Parallel Lines and make indie rock music (just giving context).
I'd like to know what I should do to make it better, because I feel like its a bit too generic. Feedback would be greatly appreciated.
>>
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my first logo. what do you think?
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>>269350
literally make it two parallel lines like a pause button
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>>268059
no more bait please, search up design basics if it really isn't
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>>269410
I pitched the idea but they don't want to be identified with a pause button (which I kind of understand, with them making music and all).. But thanks for the suggestion, would make for a pretty solid logo if used with the right idea I guess.
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>>269415
Then they're idiots cause it's worked out perfectly for bands in the past. e.g. 21 pilots
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>>265863
sex drive
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>>265987
that's not what rifling looks like you sperg. Bottom left is close but the lands and grooves have too smooth of a slope between them, it needs to be slightly more abrupt. Bottom left is a good concept for the logo but you need to choose a more appropriate font
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>>266213
ayyylmao
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I like to draw. I'm ok at design on illustrator or photoshop with photos. But I have a hard time applying my drawing to photoshop. Any suggestions ?
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>>269448
after drinking two camel backpacks worth of the stuff I never want to see a ad for this drink ever again.
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Played around with some Ideas for a logo (only for my instagram where I post some design stuff I do).
Nothing finished yet, went with top left for now..(the old one was really shit).
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>>270089
Bottom right if you plan to use it for social platforms
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>>270089
care to elaborate why? :)
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>>270101
No
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>>265763
HA/LF
not
H/ALF
>>
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First attempt at graphic design
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Thoughts?
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Logo for a smaĺl craft business. Any advice?
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thoughts?
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>>270883
i hope it's just a concept otherwise begin by drawing it a few times and then vectorize it. also those colors don't really work unless there's a black bg.
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>>270886
Yeah just a rough. They were the requested colours, i dont know how much variation they'll accept. The balance is a bit off to need some adjustments.
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>>270884

LSD.

also: ASSSSS!
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>>270918
>also: ASSSSS!
You mean it looks bad? It's for a friend's EP cover.
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quick ui/concept menu art i threw together for agar.io (the browser/android game)

obviously most elements aren't practical or efficient, its merely eye candy
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sup
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>>270943
Gray letters against a teal background hurts so much.

Also, those alternating gradients don't really do much for visual appeal or interest, find a better way to incorporate color if you want to stick with the color scheme.
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>>270943
It looks too "sport" for a game like Agar.io that is about light-headed fun and chaotic randomness. Reminds me of the Nadeo games menus, it doesn't work very well imo.
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>>270974

this was just a one-off/throwaway. im not exactly working on it. sometimes i get bored and do redesigns of websites and game menus. but ye, originally i went with a completely gray/yellow color scheme. i see what you're saying tho

>>270977

its inspired by agarplus and ogario (extensions for agar.io), which replace the original ui with a minimalsitc flat design, minimap, custom skin sampler & various other options. but again, as i said in my original post this isnt meant to be practical or efficient
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I'm making rolling papers based on the panama papers, this is my front side, what do you guys think?
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>>270883
>>270886
Is this better?
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>>265771
>>265924
Wouldn’t say lose it persay, but the emblem could definitely be a bit smaller (with the text getting bigger, but still enough contrast between them).

Looks kickass otherwise, nice work.
>>
Not sure if I posted this here before, I usually stick around /k/, but I may have.
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>>271022
meh. work with black and white. make the circle border thicker. remove the words "creation and invitations" and move them below the logo (maybe try a bunch of different fonts too). also some parts of the text need some adjustments and center the ring around the circle.
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>>269318
Maybe go for a slightly more realistic approach to the gophers face, but still try to stay in the realm of it coming off slightly cartoonish. I agree, I like your base concepts, you need to tweak the face some more. My only advice is above.
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>>270089
Bottom right bro
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>>270857
No offense but it just reminds me of something I'd find in an old clip art program. You can get that same idea across in much more creative and even cuter ways. Play with negative space some more and also see what it's like if everything was more organic, attached even. You can play around with this way more, it comes across a little too generic and doesn't leave an impression, good or bad.
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>>270937
What genre? It's decent for some jams like older Lonely Islands or something.
>>
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hello, /wg/ sent me here

i have been making posters for gigs lately and am juat after any advice. complete noob so all is appreciated. especially on how to pull the logos from their backgrounds and get them to stand out more

pic related
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>>269405
feedback would be appreciated
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>>267706
maybe it needs a little more contrast.
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>>269405
>>271065
is it vector? maybe draw it on paper a few times add some contrast to the shapes and clean it up.
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>>271060
that's very ugly/amateur anon. start by gathering some inspiration elsewhere (definitelly search for concert/music fest posters). logos from bands usually are black or white against b&w background and very small, placed at the bottom or corners. be very carefull choosing fonts (the ones in your poster are ugly and very outdated) also learn how to make vectors very often you have to make a vector out of some logo from band pics.
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Would it be stupid to use this as the logo for my new IT business?

My friend told me it dumb, cause he thinks this 'style' is more like what a hip new restaurant or something would use. Not an IT business.

What do you think, /gd/? I like it myself but I wonder what others would think.
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>>271153
i agree with him. it looks like a personal sign/logo for a business card. maybe if you add something like an abstract icon/logo at the left side it could work fine. i actually have made thousands of abstract designs if you want i can give you one just drop email if you do.
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Hi /gd/ I'm helping my local church with an invitation for a celebration. First I hated the previously invites and my taste is very different from theirs.
I really like the vibe of the pic related album cover and I want to make something formal with religious imagery.
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>>271158
I have this first sketch (I know its shit and I'm gonna post a better version tomorrow). Any type suggestion? The better I found is times new roman. Also do I need more contrast between the background and the text?
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>>271160
dl the adobe fonts. use white color fonts and a bold one for the title. leave a black space below (or make a small fading gradient if you know how) and make the title all caps and the text below lower case. also remove watermark or use a legit pic.
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Beer label in progress.
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>>271168
Alternate concept.
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>>271170
this one breh
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>>271168
>>271170
Both have severe legibility issues, although the first image is much more workable. The first also seems like it'd be better for alternate applications and more easily scaled.
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>>266596
i agree that the color needs to be changed as well

the drop shadow can go too i think, but then you're just left with a circle, which isn't always bad but it's a bit bland for something thats supposed to be advertising you

also i would put all the contact info onto the same side, rather than having your website on the other side of the circle
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>>268012
looks like a cheap romance novel

i'd put "MISHIMA" somewhere other than along the side, it feels funny to me that the text isn't as long as the whole poster too
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>>270089
bottom right

but I can see top right also being cool if the letter was as wide as/wider than the shadow
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>>271161
Thanks. Like this?

This is the second sketch. I'm still gonna change the type and statue in background. Should desaturate the background? Title still too small?
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>>271218
>Should desaturate the background?
yeah plus levels curves contrast.
>Title still too small?
it's ok but it's not centered and the "location - name - info" could be in one line instead of three so the black rectangle is not that large. you can even add something of interest but you will require some creativity and that's up to you.
>>
>>267706
So sexy, but it makes me think of a hodge-podge pottery shop we have where I live. It doesn't express excellence.
>>
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how about this for a real estate agency?
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>>265708
Someone suggested to cut the typeface into pieces. I think this is what they meant. my opinion is to lose that typeface all together. it's hard to read. i think this is what the other guy was talking about.
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What's the best way to make a stroke-only typeface? I'm tired of dealing with full paths (in other words, a line is made of four nodes, like a rectangle, instead of two). Is it possible to make one from an "estimation" of an existing font?

This is just a concept. I would not use this font in the final product.
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>>271268
i was the one who suggest it but i was thinking in something like pic related but more refined (i made it in less then a min in paint)
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>>271269
This isn't a real company; it's just practice. What should be changed? It would be found on a "smart card" or other device with RFID.
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>>271273
Sorry, I missed the corners of the card while resizing it.
>>271271
The first one would look good if it were animated. It doesn't look terrific as a still image, but I like the concept. I'm not feeling the second one at all.
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>>271269
>resorate
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>>271100
thanks! that looks good
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>>271100
its freehand in PS. so its a bit ruff
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>>271100
is this good?
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>>271287
does it have a purpose? doesn't bump maps are made for making details in 3d models?
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>>271287
Not really - but I think the top right looks kind of neat. Fun experiment?
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>>268160
Not sure if you've chosen this style on purpose for some reason, but the dotted lines could be fitted better around the circle.

I would also try different fonts, seeing as the overall design of the badge is kind of bold, maybe a light serif font face is not the most ideal.

Just my thoughts, play around a bit.
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>>268708
Your colour overlays need work... they're muddy where they intersect.
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>>269308
I think try making everything the same stroke width. The outline of the gopher's head is so thick, and his face lines are so thin and vary inconsistently. I think tighten up the stroke a bit, and you'll be happier. Also maybe round the corners on the text, to match the roundness of the neck of the bottle and the gopher's shape.
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>>267869
muh materials meme
i don't like the colors anon

mau gw buatin?
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what is the best way to combine the bird with the two characters?

the only things I can't modify are the bird shape and character shape, but sizes can change
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>>271047
>it comes across a little too generic and doesn't leave an impression

I agree. Maybe use different silhouettes of butterflies? Different species?

Or maybe play around with negative space to give the butterfly wings more detail.
Dunno about this one since it would ruin the simple look you might be going for
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>>271274
Whats the point of the card? Depending on it's purpose things would have to be changed. For example, there could be credit card codes, names, or ID numbers that would also have to be on the card with your font.

I do dig the blue card border though.

To fix the "resorate" issue, you could move the n and a closer together. I did a really shitty job, but you can figure it out.
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>>267869
The colors are not so good. Maroon and green dont go well together. Also I really quickly changed some graphics you had. The 38 years of experience was too complex compared to the rest of the symbols; same with the bulb

I inverted the gradient colors so it'd be warmer too. But play with your font color (black vs white) and font type. Also not sure what an % has to do with money. Is it your currency symbol?
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>>272545
Bring the tracking even tighter so the n actually resembles an n. It would also make it less awkward.
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>>268181
late response, but wonder how your final "negative" version ended up like.

my idea was doing something like pic related.
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I'm designing a bunch of J-cards for a one-off series of cassettes for soundtracks to retro video games. This is the one I'm starting with.

Please be as honest as you like, I want this to be the best it possibly can. I admit I don't have a lot of formal graphic design knowledge, everything I know I've learned from almost a decade of casually fucking around in photoshop.

also no that isn't my deviantart, I just edited a piece of his work because I'm a talentless hack
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>>273229
damn. Not even that guy, but cool.
Never would have known that was the way to fix negatives
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>>266228
Do the Half Life 2 Logo but instead of 2 put 51
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finally found this obscure release and made album art to celebrate - how'd I do
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>>273561
i should preface this by saying im a total neophyte and have no formal design education so any feedback at all is appreciated
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>>271094
Non c'è più il filo però...
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This is some old cover art I made for an album i'm working on called undercell (a fictional company in the animated music videos that sells oxygen). If you ignore the glitching and focusing etc and just imagine it as a white symbol on a black background, does it look good? Could I use it as an alternate artist logo to promote the album?
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>>271170

This is amazing.
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>>265839
Looks like typical level 3 ed graphic design work
colours aren't vibrant at all
silhouette looks like a stock image
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>>266356
it's Kurzgesagt's youtube video
he has a specific type of aesthetic in his animation.
>>
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Album cover for my joke band, I very much take a liking to rough textures, speckles, ect.
What could I do to improve this artstyle in the future?
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