How does an amateur make a not-shitty logo? I've got a half-baked idea for one to use in a project i'm doing but I know absolutely fucking nothing. Help?
>>262788
Google.
Research.
Write a list.
Sketch.
Ask for IRL critique.
Read a book.
And finally, don't believe that there's a be-all-end-all metric for what is a not-shitty logo. It all depends on what it's applied to and for, and that we'll all have opinions on what is a good one.
How does an amateur painter make a not-shitty painting?
They paint a lot.
If you have a project currently in the works, you're not gonna git gud in time to make a decent logo for it. It'll almost always take years of hard work to become decent.
>>262824
For free? Yeah.
use vectors not pixels