>Why don't you add Myriad Pro? >Because that is not a royalty free font, you have to pay $35 so I can use it. >Here, I downloaded it from the internet *sends 4 pirate files* >This is copyrighted material. >Then use this other *sends even more files* >Those files are not the right format, the template you bought only allows swf fonts. >Are you ok designer?
>>251114 any 3d software will do.on c4d here's how i will do it : just import the model (either from vectors or draw anything with splines) pull everything on a single extrude nurbs place the anchor point on the center keyframe a 360° rotation on a timeline with 60 or 90 frames (30 frames=1 second) apply material/textures and/or lights and maybe a camera then render as .png sequence with alpha channel (use anti-alliasing and +1K resolution) then on after effects import as animated sequence and change the framerate before... Comment too long. Click here to view the full text.
Does anyone know a cheap/affordable programe that i can use to design the exterior of cars? I want a job in engineering but need to get familar with the sort of tools id be using in the future. Thanks!
I loved the visual/industrial design of Oblivion but I'm not really sure what to search for to find more. Is there a name for this sleek, clean, "optimistic" sci-fi style? Do you know who some talented artists with this style are?
Closest I can think of is Simon Stålenhag but he's more grungy and suburban.
It's definitely not bad. Good symmetrical balance and well grounded.
I am a bit concerned if this is supposed to stand as its own logotype without any branding text if people are going to know what to think.
Branding ambiguity is only allowable if your budget for brand syndication is big enough to support it.
Otherwise I don't think it is bad just as design is concerned.
You may consider a different shape for your container. This is not to say that the cloud is necessarily bad, but the design should always work to communicate the idea... Comment too long. Click here to view the full text.
As far as raster-based editing software is concerned, some fair substitutes include anything by Corel (or Jasc if you're going old-school), or you may consider GIMP if you don't mind a bit of a learning curve.
Furthermore, you may want to try something like Mischief if you are super into detail.
Lastly, you may find an online engine like Psyko Paint suitable for your needs.
>google releases material design spec >the main reason behind it is having too many layers on small screens can get confusing if you don't have lighting effects to simulate z-space >retards adapt material design as the reason to sticking drop-shadows fucking everywhere
Flat design was the greates trend to happen ever. It really was as simple as sticking text on a flat color. Why have you forsaken flat, /gd/?
No sh*t right? Flat design was, is, and will be THE shizz for quite a while at least in my book.
With our luck as designers, some asshole will probably set a new trend with bad design he shows a CEO client at a fortune 500 company one time.
The CEO will of course like it, because it is bad design and clients ALWAYS prefer bad design if you show it to them. It will be featured on the company website and from there it will spread like wildfire.
Surely they will have found some way to combine skewmorphism, flat design, and 90's postmodern conceptualism... Comment too long. Click here to view the full text.
This was my first attempt. It's supposed to be an album cover for a remastered edition of my bands album "Perskesije" (2010-2011) It's just a mirrored picture with a few custom filters, logo of a band and album name. I also took a picture. What do you guys think?
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