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What kind of programming language + framework would be easiest to get into, when trying to create a 2d game?

Something like Dust: Elysian Tale, Child of Light, Terraria, Hotline Miami.

Which one would be easier to port to different platforms?

C# + XNA? (is it only for xbox?)
Python + pyGame?
Ruby + Rubygame?
>>
>>55601060
>2D games
Just write the whole thing from scratch with opengl. 2D is a joke. Any retard can make an engine from scratch within a week at most. Royalty free, tuned to the task, easy to modify and adapt.
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>>55601783
I'm a total retard never even wrote code in my life, i'm an illustrator. Is opengl still preferable?
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>>55602259
Learn HTML and Javascript since you can make all those games in it.
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>>55602290
If i understand correctly i could use any kind of programming language, the most important thing is to choose a an engine / library / framework (they all mean the same in this context don't they?) that leave you out of the low-level programming stuff. Please eli5 i'm so retarded in these matters /g/
>>
>>55601060
Ask this at >>>/vg/agdg, they'll probably have some recommendations
>>
>>55602581
Thanks based anon, gonna go and be retarded there. Still, if anyone really knows their stuff and can talk to me like a child post e-mail, will pay £10 for help.
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