ITT: We give each of the challenges a difficulty level (easy, medium, difficult, and Stallman)
I'll start: Unit converter and 15-piece sliding puzzle: Easy
Updated the list a bit
>>55591350
I'll go for this one.
>>55591717
Done.def f17(a, b):
return sorted(a) == sorted(b)
>>55591815
Huh.... That's a lot more straightforward than what I was thinking... I'll put it as "Easy", then
Updated it!
>>55590398
For the absolute hope
>>55591350
I'd argue for 02 being medium, on the basis of how many pitfalls can show up in a random English text.
>>55591977
Updated, with some others changed
Can we use google and shit to solve this?
>>55592919
Sure! I'm not your mother.
But this thread was more to give the challenges difficulty levels
>>55592988
this is a really good challenges list, I'm looking forward to seeing the finished product
>>55593115
Thanks! I'm not a "great" programmer by any means, but things like these are fantastic practice, which is why I feel giving the challenges difficulty levels is a really good way of helping the part /g/ community that wants to program
It's also really useful for building up a portfolio
>>55593703
Easiest shit in the world. Here's in F#let a = Array.init 100 (fun x -> x + 1)
Array.iter (fun x ->
match x with
| _ when x % 15 = 0 -> printfn "FizzBuzz"
| _ when x % 5 = 0 -> printfn "Buzz"
| _ when x % 3 = 0 -> printfn "Fizz"
| _ -> printfn "%d" x
) a
ignore(System.Console.ReadKey())
rolling 4 challenge
i roll
Alright... Gonna need some help with the challenge levels... Any takers? (updated the chart, by the way)
>>55594082
...Anyone?