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Thread replies: 80
Thread images: 11
File: mpv-miley-wball.jpg (148 KB, 730x730) Image search: [Google]
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Discussion/Support thread for MPV, shaders, options, etc.

> Windows builds:
Stable: https://mpv.srsfckn.biz/
Git/Nightly: https://bitbucket.org/rorgoroth/mpv-for-windows/downloads

> Low performance preset.
vo=opengl:deband
hwdec=auto


> Medium performance preset.
vo=opengl-hq
hwdec=auto


> High performance preset.
vo=opengl-hq:interpolation:scale=ewa_lanczossharp:cscale=ewa_lanczossoft
video-sync=display-resample


> Insane performance preset.
vo=opengl-hq:interpolation:scale=ewa_lanczossharp:cscale=ewa_lanczossoft:prescale-luma=nnedi3:nnedi3-neurons=64:prescale-downscaling-threshold=1.5
video-sync=display-resample


Windows users should try with ":backend=dxinterop" added to the "vo=" line and "hwdec=auto" or "hwdec=auto-copy"
>>
>it's the daily shill thread
>>
>>54652070
It's not really shilling when I do it for free.
>>
jnnljknjkn

Jhon899##Fuckludere99
>>
>>54652017
[SPOILER] YOU WILL DIE I A HOUR [/SPOILER]
>>NOJOKE
>>
>>54652017
[spoiler]SPIKE DIES![/spoiler]
>>
>>54652017
[spoiler] SPIKE DIES! [/spoiler]
>>
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>>54652145
>>54652320
>>54652353
>>54652384
Please stop.

---
MPV vs MPCBE vs MPCHC
>>
>>54652017
Underrated pic
>>
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>>54652423
>updated about 1 month ago
>>
What's the best bomi alternative?
>>
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>>54652017
Oh god, please don't share this shit again and again.
It will make people switch to VLC because these builds are unstable.

Normies and sane people should use these installers:
- https://imouto.my/download/lav-filters-megamix-x64/
- https://imouto.my/download/lav-filters-megamix-32-bit/

They include better presets than OP ones!
>>
>>54652423
What website is this from? It's interesting.
>>
>>54652824
Virus.

>>54652891
OpenHub
>>
>>54652824
The stable builds that OP linked are stable. If you know of any bugs in them, please tell us rather than shilling some proprietary Windows-only alternative.

>It will make people switch to VLC
...why? I don't see how these threads make non-mpv-users any more likely to use VLC. If they try mpv and it doesn't work for them, they'll probably just switch back to whatever they were using before.

A lot of people in these threads are Linux and OS X users, so it's also kind of funny that you're offering an alternative to mpv/VLC that they can't even use.
>>
>>54652824
>https://imouto.my/download/lav-filters-megamix-x64/
THANKS, now I need to reinstall my OS because it got infected with your viruses, fuck you!
>>
>>54652947
Prove it or die.
Seriously all the OP's download links are more suspicious.

>>54653051
Prove it or die.
Why would you like to reinstall your whole os?
Are you too retarded to make incremental backups?

>>54652987
Stable builds are not that stable on windows.
Furthermore they don't include recent interesting changes like user_shaders.
>>
>>54653145
>Stable builds are not that stable on windows.
How so?
>>
>>54653155
Some old GPUs has poor or unmaintained drivers.
So the only way to make them working with mpv is to include hacks in mpv.
However I understand mpv developers that say it's not mpv bug...
>>
>>54653145
>Seriously all the OP's download links are more suspicious.
Both have source to their scripts and build chains to test/build yourself though.

Where is the source scripts and toolchain for https://imouto.my/download/lav-filters-megamix-x64/ ? It seems to download something labaled as a modified LAV filters binary which the real source is here: https://github.com/Nevcairiel/LAVFilters and it uses old/fucked up random fork of ffmpeg from here http://git.1f0.de/gitweb?p=ffmpeg.git;a=summary rather than actual ffmpeg.

Take your meme virus elsewhere.
>>
>>54653236
>random fork of ffmpeg from here http://git.1f0.de/gitweb?p=ffmpeg.git;a=summary rather than actual ffmpeg.

LAV Filter confirmed as potentially dangerous.
It's missing thousands of ffmpeg commits including security ones, top kek.
>>
>>54653233
mpv's default settings are the most compatible and the most stable, and include nothing that could be described as a 'hack.' I think you're referring to the dxinterop backend, which some people use to get better video sync, and apparently causes problems with old Intel and AMD/ATI drivers. It is clearly marked as 'experimental' in the manual. mpv does not stop users from shooting themselves in the foot.

Also, it's strange that you use the word 'working.' dxinterop doesn't make anything work that didn't use to work. The systems supported by dxinterop are a strict superset of the systems supported by the default backend, since both require WGL. All dxinterop does is provide better video sync and hwaccel support.
>>
Would you guys actually enjoy madVR on mpv?

Also, what are the best shaders and video opengl commands for a 970+3570k
>>
High and Insane look identical in a screenshot comparison except Insane gets more dropped frames.
>>
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Still needs a lot of bucks to use mpv in plex!
https://nightlies.plex.tv/public-test/plexmediaplayer/public-testing/latest/
>>
>>54653491
madVR is just a renderer similar to mpv's one plus some shaders.
>>
>>54653601

Common /g/ users:
- Have no internet connection, steal neighborhood wifi.
- Are not subscribed to netflix like services.
- Download everything with torrents.

So why should they pay for plex?
>>
>>54653491
Nah. All the algorithms I care about are already in mpv, and I think incorporating madVR would be bad for mpv in general, since it would reduce the incentive to improve mpv's built-in renderer and to write user-shaders for it.

It might help mpv users win more arguments on /g/, because it would suddenly become about MPC-HC vs. mpv, not MPC-HC+madVR vs. mpv, but I definitely don't care about that.
>>
> https://gist.github.com/igv
Why not creating a github repo?
It would be much easier to update these amazing shaders.
>>
>>54653826
Honestly I would like for better interpolation and better compression of images when you save them, as of right now saving on PNG sucks.
>>
>>54653868
You can change the image format and compression level of screenshots in mpv.
>>
>>54653919
it does not fixes the problem of it still being pretty dam awful
>>
>>54653868
interpolation is better in mpv than madvr in my experience and saving screenshots as png is retarded
>>
>>54652017
When will the shilling end?

s a g e d t b h f a m
>>
>>54653999
>what is svp
MPV's interpolations look like frames on top of frames with opacity.
>saving as png is retarded
my last reply
>>
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Does SuperRes still need to prescale?
https://gist.github.com/igv/2364ffa6e81540f29cb7ab4c9bc05b6b
>>
>>54654076
there is nothing beneficial in the prescalers.
>>
>>54654133
Does it work without it? Last time I need to prescale because they are some API limits.
>>
>>54654148
sure
>>
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>>54654018
You're dumb.
>>
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>>54654018
>>54654278
>>
>>54654018

have not heard of SVP before, is it better than just turning on mpv's interpolation?

don't know much about this, just want my chinese cartoons to look nice
>>
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>>54654415
SVP is a motion vector interpolation implementation based on mvtools .

There are different types of interpolation
https://github.com/mpv-player/mpv/wiki/Interpolation

Motion vector interpolation fills in the gaps by guessing a new image to up the video to 60Hz but that can cause distortions in the source video. mpv's interpolation is about displaying original 24fps image on a 60 Hz screen in a consistent manner (because it's not a perfect multiple, different frames display at uneven lengths resulting in a juddery image) by blending two frames when necessary.
>>
Is mpv as good as you say it is? What's it like compared to mpc-hc?
>>
>>54654698
It's better than mpc-hc. It's an alternative to mpc+madvr.
>>
>>54652353
>>54652384
>Spoilers for 20 year old show
I know cowboy bebop was great but do you really think somebody will fall for this?
>>
>>54652423
>>54652947
mpv's license is inaccurate. mpv is predominantly licensed in GPL2. The only GPL3 component is a small optional part and it's not included by default.
>>
>>54652423
>MPC-BE
>1 million lines of code for what's literally just a DirectShow front-end that doesn't do any decoding or video presentation itself
How in the fucking world did they manage to bloat up their codebase that much?

what the shit
>>
>>54654908
it's the same as mpc-hc, only mpc-hc switched to external filters (LAVFilters).
>>
>>54654908
They keep sources for external libraries in their tree, eg, they have built in ffmpeg.
>>
>>54653491
>Would you guys actually enjoy madVR on mpv?
No. I think mpv's vo_opengl is significantly better developed than madVR as a whole. madshi would also have to open source his code and make a C API for it, both of which I doubt are going to happen any time soon.

Rather take whatever features you like in madVR but are missing in mpv and port them as user shaders.
>>
>>54654018
>MPV's interpolations look like frames on top of frames with opacity.
SVP is not a madVR feature. Also, mpv's interpolation is a strict superset of madVR's interpolation feature. (madVR actually calls it “smoothmotion”)
>>
>>54654415
>don't know much about this, just want my chinese cartoons to look nice
https://github.com/mpv-player/mpv/wiki/Interpolation
Have a look at this
>>
>>54654908
>>54654961
>>54654967
Herp derp doom9 windows cargo cult devs
>>
mpv it bitching about the shader portion of vo
what am i doing wrong?
user-shaders="~/.mpv/shaders/FineSharp.glsl","~/.mpv/shaders/SuperRes1.glsl","~/.mpv/shaders/LumaSharpenHook.glsl","~/.mpv/shaders/CrossBilateralSR.glsl"
>>
>>54655240
user-shaders="~~/shaders/FineSharp.glsl,~~/shaders/SuperRes1.glsl,~~/shaders/LumaSharpenHook.glsl,~~/shaders/CrossBilateralSR.glsl"

Also use use either lumasharpen or finesharp, not both (finesharp is better I think).
>>
>>54655240
>>54655289
You need to escape the list otherwise it gets treated as separate options to vo itself.

e.g.

vo=opengl-hq:user-shaders=[~~/shader1.glsl,~~/shader2.glsl]:other-options
>>
What media server does everyone here use?
is Plex the go-to server now?
>>
>>54655488
Plex seems to be the go to, with Emby coming in second and PS3 Media Server and other more spartan media servers coming after
>>
>>54655488
>media server
I just watch anime on my PC like a normal human being
>>
>>54655346
Jesus
>>54655289
Fucking
>>54655240
Christ
>>54654076
Just
>>54652987
Use
>>54652017
VLC
>>
>>54655549
Why not WIndows Media Player?
>>
>>54655514
I didn't realize Plex was Jewish, gonna try the others
>>
>>54655602
All of them are jewish as fuck senpai, except the older ones like PS3 Media Server
Just watch stuff locally and sync manually
>>
Is this on the roadmap?
[h265]
vo=opengl
>>
>>54656156
What do you mean by this?

On the latest nightly for me h265 file with dxinterop and dxva2-copy works fine and is hardware accelerated.
>>
How do i configure mpv to insert code?
>>
Why wont MPV open MOV file on my windows 7
>>
>>54656312
Use a specific vo for h265 video files only.
>>
>>54655488
ffserver + kodi
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>>54657305
Nah...
>>
What does SuperRes do exactly and why should we always use it?
>>
how do I turn off the OSC for images?
>>
Which is the best?
- cscale=ewa_lanczos
- cscale=ewa_lanczossharp
- cscale=bilinear (without chromasuperres)
- cscale=bilinear (with chromasuperres)
>>
>>54657760
ewa_lanczos
>>
>>54657685
[extension.jpg]
no-osc
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>>54657983
doesn't work.
>>
>>54658003
The no-osc option is global and can't be set per-file.

Maybe you could do it with a lua script? idk.
Anyway you can toggle it off with the del key.
>>
>>54657667
>What does SuperRes do exactly and why should we always use it?
SuperRes was designed to upscale pixel art and that's what it excels at. Personally, I use crossbilateral, but you can use crossbilateralSR.

https://gist.github.com/igv
Thread replies: 80
Thread images: 11

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