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/mpv/ - meme filters
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You are currently reading a thread in /g/ - Technology

Thread replies: 207
Thread images: 28
File: mpv-down.png (274 KB, 512x512) Image search: [Google]
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- nnedi3 doubling/prescaling is a shit
- superxbr doubling/prescaling is a shit
- super-res post-upscaling is a shit
- bilateral chroma upscaling is a shit
>>
meme player /v/
>>
Why should haasn let people implementing meme filters if they are all shitty?
>>
1. Because nnedi3 doubling is good for sd animes.
2. Because next gpu generation lets us use better algorithms in realtime.
3. Because freedom is better than anything.
>>
CrossBilateral > Ewa Lanczos for Chroma
>>
When?
>>
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Is baka-mplayer still a shit?
>>
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>>54217208
How do I do a hybrid stretch/panscan to fill the screen with mpv? I want to split the difference between wideface and chopping off parts of the screen.
I have
panscan=0.5
video-aspect=16:10

but I'm not really sure if it's working.
>>
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>>54217208
Y'all niggers need to learn to use ffmpeg filters with mpv.
>>
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>>54218572
>>54218578
>>54218589
>>
/g/ is full of idiots like OP
>>
>>54219364
Why?
>>
Is it honestly worth configuring MPV at all, or is this just a regular aspie convention?
>>
>>54220185
Only if your eyes are not damaged by early aggressions like playing video games before 10 years old.
>>
>>54217639
what is this? mpdn? mpc? I need it
>>
>>54220618
MPDN Script Chain GUI, you can use JavaScript like api too.
>>
>>54220944
do you have a good anime config? Shit looks blurry when upscaling compared to my mpv and mpc/madvr config
>>
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>>54220986
Just use the ranpha's setup and choose MPDN as main player.
There are some anime presets but you need a good GPU.
However you should use MPC-HC with madVR preset, more stable.

These are the direct links to download the installers.
Choose the correct one.

https://imouto.my/download/lav-filters-megamix-x64/
https://imouto.my/download/lav-filters-megamix-32-bit/
>>
>>54221048
ty
>>
PotPlayer from Ranpha's setup for the perfect anime/movie playback experience.
>>
God I hate the interface for this thing. The colors are better than VLC, so I can't go back to it, but this fucking thing's UI is just shit.
>>
Someone should compile a list of dependency package names for popular distros. You can find everything with a little googling, but I could have saved a lot of time if I didn't have to recompile 10 times. Silent failures are even more annoying than the compilation failing halfway through since I need to wait until the end before I realize something I need is missing
>>
>>54224422
[vo] Video output opengl-hq not found!
Error opening/initializing the selected video_out (-vo) device.

Guess this makes it 11.
>>
>>54224422
mk-build-deps -s sudo -i

deosn't work for all distros?
>>
>>54224487
If you have any repos but the default ones or use it too early after a new Ubuntu release it can fuck your packages up. I had it take out X11 a few times
>>
>>54224487
>>54224422
>>54224539
Fuck it. Hope I don't have to spend 45 minutes trying to fix weird mismatched dependencies
>>
>>54217234
Why wouldn't he? It's foss after all, he's only making it possible to add whatever the fuck you want
>>
>>54224422
>>54224539
>>54224876
> Ubuntu: it just werks everyone
> ARCH SUCKS THOUGH, BROKE MY X11 SYSTEM
> ARCH SUCKS THOUGH, CONFIGURING THE SYSTEM FOR HOURS
> literally just a yaourt -S mpv-git away

Yeah, right.
>>
>>54225045
I'm starting to find myself on your side. I had Arch running in 2010 on randomly thrown together with little to no issues at all, yet every Ubuntu LTS release that I've used fucks up on me every few days.

By the way, finally got mpv built with opengl-hq working. The second I exited from full screen to move the video to a less intrusive part of the screen? compiz/unity/whatever the fuck is responsible for shit on my screen freezes up and I have to restart it from another TTY.
>>
>>54225191
...and my file manager just crashed after I opened another video. This is an LTS release ffs
>>
Isn't doubling+scaling better than scaling from the original anyway?
>>
>>54225269
No, it is better only on a few cases, when NNEDI3 doesn't make your shit an oil painting, or for the stuff super-xbr was designed for (ie. pixel-art)
>>
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Great. My keyboard just went unresponsive, and right after moving to my tablet to complain about it/troubleshoot, my tablet crashed. Thanks, Linux, and thanks mpv for helping me remember why Windows and OS X exist so regularly
>>
Can I increase sharpening (decreasing scale-blur) visually in realtime like on madVR?
>>
>>54225878
There's no scale-blur equivalent in madVR, so you can't
You can tune sharpening if you're using some sharpener from lavfi, you can't if you're using a shader in opengl_hq
>>
>>54225920
I mean should I restart mpv to see config changes?
Can I open a video, change config and see differences in realtime?
>>
>>54226150
You can't, you can change sharpening using shortcuts if it's a video filter (not the config from the vo), and most (or all?) video filters allow changes on the fly
There's no way to change settings from the vo's on the fly though
>>
>>54226198
Ok, thank you.
I tried some external shaders but my laptop is just too limited.
And it seems /g/ don't like them very much.
>>
Changing display framerate vs interpolation

I use the xrandr lua script to switch my display framerate automatically.
However is it normal that I still have micro juddering with 23,976hz videos.
Interpolation (xrandr lua script deleted) avoid micro juddering but produces nasty blur effects even with oversample.

I think it's impossible to avoid these completely. Doesn't it?
>>
>>54226552
Do you get the micro judder with 24 hz videos? You could try speeding up the 23.976 to 24
>>
>>54226628
How?
>>
How do I change the type of font for subtitle and what are the other fonts I could use? Do I change them in mpv.config or script or something else in windows?
>>
>>54226628
I have no 24hz videos...

Should I keep video-sync=display-resample with mpv-plugin-xrandr?
>>
>>54226640
If you are using video-sync=display-resample then it should be done automatically if you blacklist 23.976 (or it's multiples) in the script-opts of xrandr.lua
>>54226708
Yes
>I have no 24hz videos...
With what videos you don't get juddering?
>>
>>54226727
There are some 30 and 60hz videos on youtube.
Just checked I have only 23,976 and 25hz videos locally.

I will try with script-opts=xrandr-blacklist=[23.976] in the mpv.conf.

Is this normal to get such weird things?
Is it because my gpu is crap?
Is it because my monitor/television is crap and very old?
>>
>>54226925
>Is this normal to get such weird things?
Yes
>Is it because my gpu is crap?
Not really, most gpu's have shit timings
>Is it because my monitor/television is crap and very old?
I really doubt that

It's probably the CINEMATIC experience
>>
>>54226992
Uhmm I can't see real difference?
But its probably normal I don't have cyber eyes.
>>
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Hey fags, give me two configs for watching Magical Highschool Battle Harem anime.
HD 4000 paired with i7-3615QM for battery life
GTX 650M via Optimus as above for extra placebo
If you got something that'll make pan and scans smooth like madVR, turn that shit on. But if it touches anything else like svp does, I ain't about that life.
>>
Why not pre-shaders like on madVR?
https://gist.github.com/igv/4792d0abab41d436ac1a51bb171f8c2f
>>
>>54224539
>>54224876
I honestly wonder why Ubuntu users always go through this length of pain just to use their systems. This is why I don't take Ubuntu seriously.

Meanwhile on Gentoo or other respectable distros you just type
emerge mpv
.
>>
>>54217234
The main justification is that it allows us to remove superxbr, sharpen etc. from the main mpv code base.
>>
Did something happen from 3 months ago to now with freetype and libass?

i can't fucking compile neither ffmpeg nor mpv, libass.so has undefined reference to function, and that function exists only in freetype 2.6

fucking debian repositories only have freetype6... anyone else has this problem?
>>
>>54229569
I'm not sure that's a good thing, particularly for third party devs, since it moves the burden of maintaining shader compatability on to said third parties. It doesn't look at all good keeping an in-tree copy of someone's externally-maintained shader. It would be far better to keep the current arrangement, just like the linux kernel devs encourage industry to put their drivers in the kernel.
>>
>>54229711
Have you done a git pull in your mpv-build directory? Not the mpv directory, the mpv-build directory.
>>
>>54229794
it's a fresh install

But I used https://github.com/mpv-player/mpv, not the mpv-build git :/
>>
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>>54225312
>or for the stuff super-xbr was designed for (ie. pixel-art)
>subtly implying superxbr looks good for pixel art
>>
>>54229982
Some people like the results, personally I hate them
>>
>>54226198
>There's no way to change settings from the vo's on the fly though
Actually there is, look up
vo_cmdline
.

It's more hassle than it's worth, though. Personally I recommend saving a series of comparison images (there are some scripts to help you do this) and then comparing those in an image editor. Also allows you to e.g. zoom in.
>>
superxbr is the poor man's waifu2x. And we won't be getting that inside any video player until the r9 2090x2.
>>
>>54226552
Have you read these?

https://github.com/mpv-player/mpv/wiki/Interpolation
https://github.com/mpv-player/mpv/wiki/Display-synchronization
>>
>>54230070
waifu2x is the chink academic ripoff of NNEDI3, literally just jack up the neurons and train it with chink cartoons
>>
>>54229794
I tried mpv-build git, no OSD

There's something wrong with libass in Debian...
>>
>>54223221
SMplayer my bro.

Choose mpv during setup. You can always add it later.
>>
PSA: If you use SMplayer, please refrain from filing mpv bug reports
>>
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>https://github.com/haasn?tab=activity
It's super cool like this yoda on php elephant.
>>
So when for "super_haasn" watercoloring hook?
>>
My mpv doesn't have the -ovc option, what did I do wrong?

mpv -ovc
Error parsing option ovc (option not found)
Setting command line option '--ovc=' failed.
>>
>>54232201
seems useless
>>
>>54232515
Freedom + remove shitty things from core, not that useless for me.
>>
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>>54232515
Shut up stupid Carlo Tentaculus.
>>
>>54217208
I've got a question mark.
Whenever I'm watching something and the completely screen blackens, subtitles and the OSD also disappear. How do I prevent that?
>>
>>54217208
>nnedi3 doubling/prescaling is a shit
>superxbr doubling/prescaling is a shit
>super-res post-upscaling is a shit
>bilateral chroma upscaling is a shit
I love how easy 4chan makes it to "refute" "arguments" desu
>>
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>>54232964
...
>>
>>54217376
>Chroma
What the hell is chroma, anyway?
>>
>>54232983
The previous mpv thread proved that superxbr and nned3 are messing picture.
Hope some smart people will improve them or make something better than these.
>>
>>54233013
>proved
kek
.
.
.
.
see how easy this is?
>>
>>54232996
It's cscale in mpv and chroma upscaler in madvr.
There are very good articles about chroma upscaling, check them.
>>
>>54233032
>There are very good articles about chroma upscaling, check them.
https://wiki.mikejung.biz/MadVR_Chroma_Upscaling_720p_Image_Quality
holy shit, this is literally audiophile-tier
>>
>>54233051
Nah this is a very outdated madvr guide... Check more.
>>
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Woo ho ho Santa Haasn is cooking something huge on Github.
>>
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>>54233026
Kill yourself stupid juvenile moron.
>>
>>54233104
>>54233195
mpv-themed emoji font / icon pack when?
>>
>>54233195
IPOTT
>>
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>>54233223
...
>>
>>54233013
how easy it is to prove something to retards
>>
>>54221048
Where is this screenshot from?
>>
>>54233530
The guide here:
https://imouto.my/tutorials/watching-h264-videos-using-compute-unified-device-architecture-cuda/
>>
>https://github.com/haasn/mpv/tree/user_hooks
Found a couple of bugs:
- values are in range of [0,1] with fbo-format=rgba16f
- //!BIND MAIN doesn't work
>>
What is better for multiplatform mpv gui?
- electron
- pyside2
- wxwidgets
>>
>>54233734
electron
>>
>>54226640
fpsadjust.lua
>>
>>54233701
Can you elaborate? Examples of what you tested, what you expected and what happened?
>>
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Bilateral seems like works but wrong chroma offset (I guess).
>>
>>54233872
>- values are in range of [0,1] with fbo-format=rgba16f
2pass adaptive-sharpen doesn't work, green screen with uncommented
if (c_edge > 32.0 || c_edge < -0.5) { return vec4(0, 1, 0, alpha_out); }

>- //!BIND MAIN doesn't work
Failed running hook for SCALED: No saved texture named MAIN! for any post-shader (//!HOOK SCALED user_shader)
>>
>>54233013
what did Haasn mean about Gaussian shaped pixels?
>>
>>54233918
>Failed running hook for SCALED: No saved texture named MAIN! for any post-shader (//!HOOK SCALED user_shader)
Oh, I know what triggers this issue. Currently mpv will only render targets that are actually hooked, even if they're in the dependency list.

To work around (for testing), you can add a bogus hook like this

//!HOOK MAIN
//!SAVE discard

vec4 sample_pixel()
{
return vec4(0);
}
>>
>>54235080
You mean
//!HOOK SCALED
//!BIND HOOKED
//!HOOK MAIN
//!SAVE discard

?
>>
>>54235080
>>54235118
oh, ok, I got it
>>
>>54233918
>2pass adaptive-sharpen doesn't work, green screen with uncommented
I don't follow
>>
>>54235296
    #define w_offset        2.0
vec4 orig = texture(tex, pos);
float c_edge = orig.w - w_offset;

c_edge < -0.5
will be always true here. orig.w should be in the range of [2, 32].
Bilateral is green because it also requires rgba16f/rgba32f.
>>
>>54235422
Oh, if you need to save more components than are in the source texture you should increase COMPONENTS, e.g.

//!COMPONENTS 4


By default the saved texture will have as many components as the original texture (typically 3 in the case of MAIN, but it could also be four).

Note that if you're writing your values to the alpha channel you could be overwriting legitimate alpha information.
>>
NNEDI3 still an unoptomized shit in mpv? I can use 256 neurons in MPC-HC fine at 60 FPS videos. But mpv struggles even with 16 neurons.
>>
>>54235789
this works, seems like it also required for SCALED
>>
>>54233734
PySide2
>>
>>54235817
>NNEDI3 still an unoptomized shit in mpv?
Yep, until somebody contributes a better version of the algorithm. The devs sure as hell aren't interested in it.
>>
>>54235817
>I can use 256 neurons in MPC-HC fine at 60 FPS videos
I call bullshit. Whats your video card?
>>
>>54237196
Titan X.

>>54235990
Fuck.
>>
>>54237391
>fuck.
Why don't you learn to program and do it yourself?

Also what do you do with that GPU? in b4
>gaming
>>
>>54237551
>>Why don't you learn to program and do it yourself?
Because MPC-HC with NNEDI3 works.

>>Also what do you do with that GPU?
What do you think?
>>
>>54217376
>CrossBilateral > Ewa Lanczos for Chroma
screenshotcomparison.com
>>
>>54224422
>Someone should compile a list of dependency package names
http://pastebin.com/raw/tVYPespP
>>
>>54229982
must be great for anime then
It does look good.
>>
>>54235789
can I use custom shader for downscaling/upscaling only?
>>
>>54237756
>What do you think?
I think you only watch animu and play assfaggots.
>>
>>54238327
No
>>
>>54227300
>Hey fags, give me
no
>>
I looked up cross bilateral and it seems like it's actually something discussed in academia, not just something some doom9 fag dreamed up.

The implementation is also really simple, much simpler than what that random person in the other thread was trying to do.

It's just a modification of the cscale algorithm to multiply the weight of every contribution by the local difference in the luma plane (scaled with some kernel e.g. gaussian).

Downside is it will make the chroma scaler about 2x as slow. Anyway, for proper support it would definitely need to modify the chroma scaler itself, especially to avoid having it blow up when confronted with various chroma sizes/offsets.

I'll implement it the next time I get sufficiently bored. Needs to happen in the user_hooks world though for code reasons.
>>
what's the best mpc-hc like gui for mpv? Is there some sort of a opensubtitles-plugin for automatic subtitle searching and downloading?
>>
>>54238787
>not just something some doom9 fag dreamed up.
sure thing it's not
>http://www.ece.northwestern.edu/~yingwu/papers/conference/2007/ICME07_Dai_final.pdf
all their shaders are just implementations, SuperRes also
>http://www.graphicon.ru/2006/proceedings/papers/we08_94_LukinKrylovNasonov.pdf

>It's just a modification of the cscale algorithm
If it's a modification of cscale why use user_hooks at all?
>>
>>54238787
but it won't use native chroma then.
>>
motion vector interpolation when
>>
>>54239566
you mean like mvtools does? you can do that already
>>
nnedi3 > ewa_lanczos
>>
Bilateral
pre >http://pastebin.com/0aGd6Ljw
post >http://pastebin.com/8m0Ri3gs
but something is wrong with downscaling
>>
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>>54239333
>>54239831
I don't know what you keep going on about with respect to “native chroma” and “downscaling”. This seems to have nothing to do with the theory I'm reading.

Pic related is the source I'm reading. This is just a trivial modification of the existing convolution function by an addition of an extra
G_sig_r(E_p - E_q)
factor for the weight. (Where E is luma and G_sig_r is a suitably chosen kernel, e.g. gaussian)

You can't do this outside of the chroma scaler (except stupidly) because it modifies the weight that determines the upscaled result to begin with.
>>
>>54239919
>(except stupidly)
>It works
ok then
>>
>>54239973
>doing things in ridiculously stupid ways that are not only worse for performance but also don't integrate with the existing options (cscale-kernel etc.) at all, and blow up on anything that doesn't conform exactly to the chroma layout and size it was tested for
This is exactly why I don't take doom9 “code” seriously.

I'm having second thoughts about exposing the hook system to external shaders, since people will just do cargo-culted or badly ported, broken things with it and then probably complain about it looking bad or not working the way they expect.
>>
>>54240010
all I need is Bilateral filter, in any form, I don't care much about other shaders.
>>
>>54240057
Can you even AB test it on a moving image?
>>
Is it a good idea to use opengl on radeon hd4570?
>>
>>54241005
Yes, the only reason to not use opengl is if it doesn't work, or if your gpu is really old and doesn't support it
>>
Is mpc-qt a provocation?
https://github.com/cmdrkotori/mpc-qt

Why not mpv-qt?
>>
I like mpv because everything is in one config file.
I don't really want to download bunch of files to test new features?
I don't really understand what happens in mpv. Is it like firefox extensions?
>>
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This may sound crazy but how is there a way I can add some cancerous filters on top of a video. I need to Order 1886 some shit up.

I'm rewatching GITS SAC after rewatching the 1995 movie and its original cel animation on a copy sourced from fucking laserdisk. So It's got grain out the ass and looks it looks fantastic since everything on my screen is moving, even on a still shot.

How do I go about adding a noisy filter, I don't care if its technically shit, it'll be better than the blandness that is early-mid 2000's anime.
>>
Does anyone create something like Kodi DSPlayer but with mpv and cross platform?
>>
>>54242509
>How do I go about adding a noisy filter, I don't care if its technically shit, it'll be better than the blandness that is early-mid 2000's anime.
Crank up
deband-noise
. Or if you want the noise to only be in the brightness channel, write your own pre-shader.

(Or if you want the noise to be in the output image, make it a post-shader instead)
>>
>>54242509
You can use ffmpeg's denoise filters:
mpv <file> --vf=lavfi:atadenoise
mpv <file> --vf=owdenoise
>>
>>54242599
Not anytime soon, the closes to that is the Plex thinge, which appears to work like Kodi+external player
>>
>>54242640
So plexmediaplayer doesn't use libmpv just like kodi dsplayer uses madvr?
>>
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>>54242634
>>54242619

I remember reading aboud deband noise but I couldn't figure out how I could bind it to a key, I'm on windows and don't want to watch my chink cartoons through terminal, only do that when something specifically is fucked up.

I tried making a keybind in input.conf but shit wasn't working for some reason, do video options just not work like that?

I mean look at this shit, on top of the QUALITY, I'm boosting the contrast and dropping gamma just to make it not look super washed out.
>>
>>54242723
>I remember reading aboud deband noise but I couldn't figure out how I could bind it to a key
You have to use
vo_cmdline
, the VO options system is stupid
>>
>>54242750
Doesn't that reset all the other options I've got set?
>>
>>54242806
Not if you use
vo-defaults=opengl-hq=options...
for the rest of your options
>>
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My AMD GPU can't handle these:

- madVR Jinc
- madVR Bilateral
- mpv cscale=ewa_lanczos

MPDN Jinc based scalers, Bilateral and SuperRes (too artificial) are working fucking great and without fan noises.
Damned why mpv and madVR are so slow on windows?
>>
>>54243084
>Damned why mpv and madVR are so slow on windows?
AMD quality drivers

I bet money it would work fine (and faster than MPDN) on Linux.
>>
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MPDN...
>>
>>54243084
Literally how
There's no AMD GPU that can't handle that
There's something really wrong with your stuff
>>
>>54243130
>There's no AMD GPU that can't handle that
He didn't specify the GPU or the resolution

My 7950 sure as hell couldn't handle 4K
>>
>>54243118
Multi-monitor is a mess on linux and damn there are NO professional paid applications.
Multi-boot is a mess, I tried the ubuntu installer and it created seven dummy partitions on my hdd.
Power efficiency is a mess, I know it's not laptop friendly but damn we are in 2016.
>>
>>54243242
>Unrelated bullshit nobody asked about
Okay there Pajeet, calm your tits, we know you need to fulfill your advertising quota but can you at least include “windows 10” so my filters hide it?
>>
>>54243231
Typical 1080p files on my old full-hd television.
Jinc chroma filters works without missed frames on MPDN.
>>
>>54243285
Then something is seriously fucked with your setup or AMD drivers on Windows are even worse than I remember

What GPU?
>>
>>54243285
And with fluidmotion activated!
>>
>>54243285
What GPU do you have? Which drivers?
It should work just fine for madVR, 1080p files work fine with madVR Jinc with a 3dlut and debanding with my A8-7650K , which should be less powerful GPU wise than most discrete AMD GPU's
>>
>>54243291
AMD Radeon HD 7400M with latest drivers (no Crimson).
>>
>>54243394
Are you using hardware decoding? Try using software decoding
>>
>>54243429
I don't use hwdec.
>>
File: Gary_in_Bumper_to_Bumper_1.png (2 MB, 1920x1080) Image search: [Google]
Gary_in_Bumper_to_Bumper_1.png
2 MB, 1920x1080
Oh what the hell is this laptop.
I spent one week to make it working and I think it's simply dying.
I have random black screen with MPDN and red errors in madVR's OSD with green screen sometimes.
>>
ASIC incinerator here. Why my gpu load is so fucking high?
>>
>>54242619
Can post shaders be drawn on every refresh cycle?

e.g. 60 times per second for 60Hz (or 72p/s/72Hz, disregarding the input rate)
>>
Hey I found why interpolation and 23.976Hz playback looked so bad.
It was because my television has an interpolation like filter activated by default.

The problem is that I have to disable it each time I power off my television, so stupid.
>>
How can I enable encoding when I build mpv?
>>
I use default settings. Am I doing it wrong?
>>
>>54247659
Do you mean use mpv to encode video/audio?
I'd use ffmpeg for that, buddy...
>>
>>54247708
Not really, I need to get my -ovc option working, I read somewhere else I need to enable encoding to enable -ovc.
>>
>>54248170
I compiled from the latest git build and it works just fine.
>>
>>54248202
Then I have no idea what is going wrong.
>>
>>54246163
In theory yes but in practice no. In practice, the only way to get per-frame noise is from temporal-dither (which is not the kind of noise you're probably looking for).

I could add a hook for post-render effects, though.
>>
>>54250611
>In practice, the only way to get per-frame noise is from temporal-dither
Actually not even that, the *only* way to get per-frame noise is from combining temporal-dither with interpolation.

(But note that you *could* use interpolation with
tscale=oversample:tscale-param1=0.5
to simulate the effects of having it turned off while still getting a 60 Hz rendering cycle)
>>
>>54247659
>>54248476
Encoding was temporarily disabled in 0.17.0 because the code was using deprecated FFmpeg APIs. When compiling from the 0.17.0 release, it can be re-enabled with --enable-encoding. In git, the problem has already been fixed, so you don't need to worry about it.
>>
watching movies with mpv on windows makes it look really choppy for some reason

how do i make it more smooth?

vo=opengl-hq:interpolation:scale=ewa_lanczossharp:cscale=ewa_lanczossoft
hwdec=no
>>
>>54252493
video-sync=display-resample
>>
File: fps.jpg (415 KB, 733x586) Image search: [Google]
fps.jpg
415 KB, 733x586
>>54252569
looks the same as without
>>
>>54252493
Try opengl-hq:backend=dxinterop. The dxinterop backend has much better vsync behaviour.
>>
File: High heels on a treadmill.webm (1 MB, 460x258) Image search: [Google]
High heels on a treadmill.webm
1 MB, 460x258
Couple questions.
1. How do I play DVDs with it?
2. Does it support RAR/ZIP/ISO files?
>>
>>54252855
>1. How do I play DVDs with it?
mpv --dvd-device=D: dvd://

mpv --dvd-device=/dev/cdrom dvd://


On Windows you can also use AutoPlay. There is no menu support.

>2. Does it support RAR/ZIP/ISO files?
RAR/ZIP yes. I'm not sure about ISO (I've never tried.)
>>
>>54253166
>no menu support
Might as well as just play the .VOB directly then.
>RAR/ZIP yes
Then it doesn't support it over http/ftp
>ISO
When mounting the image do I have to play it as a DVD?
>>
What's a decent image viewer application?
>>
>>54252626
Forgive my ignorance. How do i get this playback info to show up in the player window?
>>
>>54256378
https://github.com/Argon-/mpv-stats/
>>
>>54256419
Is there a way to make it shows the formats used in the container?
>>
>>54255809
Anyway to use AMD fluid motion with mpv?

This is the "60fps" effect for amd cards.
>>
>>54256419
Thanks!
>>
>>54255809
https://gist.github.com/haasn/7919afd765e308fa91cbe19a64631d0f
>>
>>54258803
Does this override default keybind?
Also how good it is with webp, and can into CBR?
>>
>>54258995
>Does this override default keybind?
It adds new keybindings. It doesn't remove original keybindings, except where those new keybindings would overwrite existing keybindings.

>Also how good it is with webp, and can into CBR?
It's just mpv in disguise, so it will play .webp if mpv supports .webp.
>>
>>54259072
>mpv supports .webp
MPV does support it.
Now I just need an ffmpeg script to convert webm to webp and vise versa.
>>
Does anyone have news about madshi on the future madvr release?
I don't know why but mpv crashes all the time on my oldish machine.
I use community patched gpu drivers because official ones doesn't work on win7+.
However I use madvr only for better colors and smoothmotion.
>>
>>54259226
Get a new GPU ffs
>>
>>54259100
Isn't webp just a webm with only one frame encoded in it?
>>
>>54259322
Yes, but there aren't many webp viewers.
What I want to do is post manga in webm format to be converted to webp.
Since using pure webm causes house fires apparently.
>>
>>54259358
???
>>
>>54259495
DMCA stuff.
>>
Is there a way to enable/disable debanding through keybind?
I'm using this
vo=opengl-hq:no-deband
>>
>>54259776
>Is there a way to enable/disable debanding through keybind?
vo_cmdline
>>
>>54259863
D cycle vo_opengl-hq/vo_opengl-hq:no-deband

Like this?
And I don't have to restart?
>>
>>54259911
No. Did you even try looking up what I said in the manual?
>>
>>54260002
So
D toggle vo_cmdline "no-deband"
>>
This stupid ass manual is the most disorganized piece of shit I have ever seen
https://mpv.io/manual/master/

>hey how do I pick subtiles
>search "subs"
>none of the results are the one I need
>search "subtitles"
>over 100 results

Why is there a single section for most needed or most used commands. Why is the important information lumped with bullshit about changing osd colors

if you want your command line bullshit to get some use maybe first make good manuals

holy shit this is so frustrating
>>
>>54260197
>click "OPTIONS"
>underneath click "Subtitles"
>get list of subtitle options
that was hard
>>
>>54260236
I've already found it.
>>
>>54259226
Install *nix
>>
Do you advice me to use interpolation?
Is there a way to make it less smooth?
>>
>>54262086
Use clamp
Thread replies: 207
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