hi /g/ tell me can i use opengl,opencv,qt and similar libraries for commercial applications ?
why is this board so fast,stupid shitposters...
>>51454554
Yes. You just have to distribute the source of your commercial application as with the binaries.
muh mac vs pc threads
>>51454681
thanks,didnt even expect an answer
>>51454681
For which of these? Plenty commercial videogames use opengl without giving source.
>>51454554
Read the fucking licenses
http://opengl3.org/about/licensing/
http://opencv.org/license.html
https://www.qt.io/licensing/
>>51454797
all of them,especially the ones with OPEN in their name,adding openMP to the list
>>51454831
sorry i dont quite understand the licences
>>51454873
Are you literally retarded? The first two licenses are extremely simple and the QT license is written specifically so that idiots can understand it.