[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
madvr, mpv, mpdn, ...
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /g/ - Technology

Thread replies: 198
Thread images: 21
File: madvr_vs_mpv_celebs.jpg (258 KB, 1375x875) Image search: [Google]
madvr_vs_mpv_celebs.jpg
258 KB, 1375x875
Spread your configurations, thoughts, comparisons, love, ...
>>
Here's my config

# Without shaders
#vo=opengl-hq:backend=dxinterop:blend-subtitles:linear-scaling:interpolation:tscale=oversample:scale=ewa_lanczossharp:cscale=ewa_lanczossoft:dscale=ewa_lanczossharp

# With shaders
vo=opengl-hq:backend=dxinterop:blend-subtitles:linear-scaling:interpolation:tscale=oversample:scale=ewa_lanczossharp:cscale=bilinear:dscale=mitchell:user-shaders="~~/shaders/CrossBilateral.glsl,~~/shaders/SuperChromaRes.glsl"

video-sync=display-resample
framedrop=vo
hwdec=no


# Alternative tscale options
# :tscale=oversample:
# :tscale=bcspline:tscale-param1=0:tscale-param2=0.6283185:tscale-radius=2:interpolation-threshold=0.01:
#
# tscale=bcspline paramaters
# param1 - blur
# param2 - sharpness


# Shader requirements
# SSIMSuperRes: scale=ewa_lanczos
# CrossBilateral + SuperChromaRes: cscale=bilinear

ytdl-format=bestvideo+bestaudio/best

# Audio settings
audio-channels=stereo
audio-normalize-downmix=yes

# OSD settings
script-opts=osc-layout=bottombar,osc-timetotal=yes,osc-minmousemove=0.5
# ,osc-vidscale=no

# Screenshot settings
screenshot-format=png
screenshot-png-compression=0
screenshot-png-filter=0
screenshot-tag-colorspace=yes
screenshot-high-bit-depth=yes
screenshot-template="C:\Users\User\Desktop\%F %#04n"


# Window settings
keep-open=yes

# Miscellaneous settings
priority=high

[extension.webm]
loop-file=inf
[extension.gif]
loop-file=inf
[extension.gifv]
loop-file=inf
#[extension.mp4]
#loop-file=inf
#[extension.mkv]
#loop-file=inf
#[extension.avi]
#loop-file=inf
#[extension.mov]
#loop-file=inf
>>
File: mpv_preset_selector_idea.png (26 KB, 499x387) Image search: [Google]
mpv_preset_selector_idea.png
26 KB, 499x387
>Ranpha's installer with gpu based presets:
- https://imouto.my/download/lav-filters-megamix-x64/
- https://imouto.my/download/lav-filters-megamix-32-bit/

>Ranpha's advanced guide:
- https://imouto.my/tutorials/madvr/

>Ranpha's installer homepage:
http://wp.me/PrgSo-b1
>>
File: 1463501579965.jpg (166 KB, 1920x1200) Image search: [Google]
1463501579965.jpg
166 KB, 1920x1200
When will they include/port the waifu2x upscaler?
I have three NVIDIA GTX 1080 and they are too quiet.
>>
File: 1468290919997.gif (1 MB, 699x539) Image search: [Google]
1468290919997.gif
1 MB, 699x539
NNEDI3 from madVR doesn't work with AMD and crimson drivers:
http://bugs.madshi.net/view.php?id=419

I have no issues with mpv and bjin's nnedi3 from here:
https://github.com/bjin/mpv-prescalers/tree/master
>>
>madvr
>deprecated meme filters
>native directx and opencl are slower than angle/opengl

Look at and test the igv's shaders/hooks for mpv:
https://gist.github.com/igv
>>
>>55578511
>>55578775
>>55578918
>>55579059
>>55579232
faggot
>>
>>55579258
retarded
>>
>>55579281
faggot
>>
What is the highest quality config? ex. lanczos scaling, DX vs OGL?

I know op's config is pretty low, probably cus he has a shit pc, but I can't find any good config presets post DX update.
>>
>>55578511
>mpv does not save the position or audio of the video no longer
anyone else having this problem
>>
Is there something like madvr for Linux?
>>
File: community.jpg (79 KB, 1280x720) Image search: [Google]
community.jpg
79 KB, 1280x720
# Write your default config options here!

#${=time-pos}
osd-fractions
msg-level=ffmpeg/audio=no
#vo=vdpau


I do not really know whether I need anything else

vdpau was retarded because scrot no longer captured images because it wrote directly to gpu
>>
>>55578656
>>55579304

I'm not op but my config, from my testing, is the highest quality one I have come across for MPV when I upscale to 3440x1440 with my hardware, I can achieve slightly better results with MadVR, but with higher rendering latency e.g. more stutter
>>
>>55579373
Would you consider sharing?
>>
>>55579538
That's my config at the top
>>
>>55579333
MPV but you need to download shaders yourself like the mpdn extensions.
- https://gist.github.com/igv
- https://github.com/bjin/mpv-prescalers/tree/master
>>
>>55579373
What do you mean by better results?
>>
>>55579555
Different guy, but I've got a question. With your config, do I just make a folder called "shaders" in my mpv folder and drop the shader files in there? I'm on Windows 7 if it makes a difference.

Asking cause I used your no shaders line, but then I got the shaders and switched that in my conf but I'm not really noticing any difference.
>>
>>55579570
I'm making some comparison images right now, I will try to explain the reasons for my choices in that post, the differences are dependent on the individual media files format and how it was encoded, weather the chroma channels are lower resolution or not, reds are very easy to see the differences

>>55579715
"~~/" is the folder where your mpv.exe and mpv.com are, anything after the / is either a folder/file name with the extension, the only thing that goes in the "%appdata%/mpv" folder is mpv.conf and input.conf
>>
Is it possible define default --ytdl-format per site in the config?

I want twitch to use High quality but everything else to use bestvideo+bestaudio.
>>
Tab completion for filepath doesn't work only with mpv, works fine with mplayer and vlc. Anyone know how to fix it?
>>
>>55579841
So do I edit the mpv.conf with the full path to the shaders or just keep it exactly how it is in yours? I've tried both and it doesn't seem to do anything.
>>
File: 2016-07-14_17-30-12.png (20 KB, 797x370) Image search: [Google]
2016-07-14_17-30-12.png
20 KB, 797x370
>>55580091
It's relative to where your mpv.exe is, so if you put the shaders in the same folder as the mpv.exe it would be
user-shaders="~~/CrossBilateral.glsl,~~/SuperChromaRes.glsl"


but as long as there are no spaces (i think) you could have a different folder structure
user-shaders="~~/shaders/testing/CrossBilateral.glsl,~~/shaders/testing/SuperChromaRes.glsl"


The shaders in my config only work on upscaling the chroma channel, I will include some comparisons later on
>>
>>55578918
could not even get to the first frame. But madvr line thinning+ sharpen edges looks better anyways.
https://github.com/sunnyone/Waifu2xAvisynth
>>
>>55580259
Line thinning algorithms are cancers...
>>
>>55580204
Alright thanks man it should be working now then. I really like your OSD settings!
>>
anyone know if i can create an autoprofile for a wildcard URI like this?

[*twitch.tv*]
no-resume-playback



right now i'm using an alias to wrap the profile like this


alias twitch='mpv --profile=live'


and i just use that alias to open live streams
>>
Just did a fresh install of windows 7 and kubuntu on my laptop and I'm debating whether to use mpv or MPC-HC for windows

which one /g/?
>>
>>55580574
mpv
>>
>>55580574
obviously mpv
>>
>>55580574
MPC-HC is better on windows than MPV, but is better to just use MPV and synchronize your settings with dropbox or someshit.
>>
>>55580574
you can symlink your mpv config in both windows and kubuntu into your onedrive and have the configs and watch_later files synchronised, it's really handy for picking up where you left off on videos
>>
I use VLC like a normal person.
>>
>>55579570
>>55579841

https://mega.nz/#!k84G3K6B!sRjYyyJLNIFPJiuAwz_Yd5Dy-esOdta1NQL2wmdR4wY

I have made a 7z file containing some of the comparisons I was talking about along with my personal MPV and MadVR config.

The included readme file has some descriptions of each folder and some other stuff in it.

My examples probably aren't perfect but it should give people some understanding of advantages/disadvantages of various settings for MPV and MadVR and how the quality of the video file also affects scaling.
>>
>>55580574
mpchc with madvr
>>
>>55579841
>"~~/" is the folder where your mpv.exe and mpv.com are
nope, it's a folder where your mpv.conf is
>>
how do you bind a script with MPV and make it toggle-able?

I tried
mp.add_forced_key_binding("a", "autoskip", check_chapter)
but it's not working cause the script maker didn't make it toggle-able or something.

this is the script in question, what do I add to make it toggle-able?
require 'mp.options'
local opt = {
patterns = {
"^OP$","^[Oo]pening$",
"^ED$","^[Ee]nding$",
"^[Pp]review$",
},
}
read_options(opt)

function check_chapter(_, chapter)
if not chapter then
return
end
for _, p in pairs(opt.patterns) do
if string.match(chapter, p) then
print("Skipping chapter:", chapter)
mp.command("no-osd add chapter 1")
return
end
end
end

mp.observe_property("chapter-metadata/by-key/title", "string", check_chapter)
>>
>>55581035
Normal people use shit.
>>
>>55582631
no /g/enius can help with this? Looks like all of you /g/ays are all script kiddies eh? Claiming people's script as your own. good god
>>
>>55582229
Could you upload your archive somewhere else? Mega is probably the most blocked website.
>>
>>55582631
Why don't you ask the author of the script or make a proper pull request...?
>>
>>55583530
https://dl.dropboxusercontent.com/u/103470911/ShareX/Comparison%20images.7z
>>
Did they change how volume works in the latest build of mpv? Now goes up to 130%. I wouldn't care except I used to default to 50%, which was great, and now 50% is too quiet. 100% seems ~about what 50% was before, and 130% seems about what 100% was before. Very annoying, what the fuck.
>>
>>55584283
>tfw not enough space on my dropbox to use sharex with
I legit wonder how people got 20gb+
>>
>>55584661
>I legit wonder how people got 20gb+
University programs I guess. Have 50GB+ because of that.
>>
>>55584481
Nah they haven't changed it, audio is messed up on MPV builds for now, even save-on-quit doesn't save the audio volume.

annoying as hell
>>55584692
>University programs
student emails I am guessing?
>50GB
you lucky fuck nice
>>
>>55584715
>Nah they haven't changed it, audio is messed up on MPV builds for now, even save-on-quit doesn't save the audio volume.
>
>annoying as hell
So they fucked something up and it'll probably be reverted then? That's good cos it's all weird now, very quiet.
>>
>>55584715
>student emails I am guessing?
Not in my case. There's also stuff like https://www.dropbox.com/help/390 and usually the new version of such events is soon after the old one expired.
>>
>>55584781
>it'll probably be reverted then
probably
>>55584782
guess I'll have to wait for one of them
>>
File: s.png (1 MB, 1280x720) Image search: [Google]
s.png
1 MB, 1280x720
Why is "Upload" always 0? Is this an error or on purpose? Does it matter that I'm using an iGPU?
I've seen other people's screenshots where it was not 0.
>>
>>55584836
>that graph
how
>>
>>55584896
>how
https://github.com/Argon-/mpv-stats
>>
>>55584914
time to update ty
>>
mpv noob here, haven't done anything customization. i just use it to play videos.

anyone know how you loop a video in mpv?
>>
File: 1442518674806.png (69 KB, 310x91) Image search: [Google]
1442518674806.png
69 KB, 310x91
No graph for me I guess.
>>55585099
[extension.wav]
loop-file=inf


I believe using
loop-file=inf
on the config itself will apply it to all files? if you want a specific file just type in the extension.
>>
>>55584481
really? the 100% audio volume feel same as before for me. I used today's sourceforge build
>>
>>55585166
>No graph for me I guess.
It's written on the page I linked, you have to toggle it to get graphs.
>>
>>55585099
>anyone know how you loop a video in mpv?
It's probably "l" or something.
>>
>>55585168
https://i.lithi.io/27ja.webm
Just tried it
>>55585390
Yeah I noticed, however the red color, I don't quite comprehend what he meant by this
" Red: your hardware can't render/present/upload enough frames per second for your display's refresh rate. This is only relevant when using display-resample and/or interpolation." but I am guessing they are normal if you have interpolation/display-resample enabled.

>>55585400
#L cycle-values loop "inf" "no"         # toggle infinite looping
>>
>>55585432
>>55584481
>>55584831
>>55584715

Oh and also, it does go over 100% even if you don't have volume-max or soft-vol.

But the manual does say it's supposed to do that? (I think?)
https://mpv.io/manual/master/#options-softvol-max
>>
>>55585432
>Yeah I noticed, however the red color, I don't quite comprehend what he meant by this
The way I understand it: when you use video-sync=display-resemple then mpv renders (or whatever you call this) at display-fps. Assuming your display is 60Hz this means mpv has 1/60sec for each frame, that's 16666usec. If you look at your screenshot, the time it took for one frame (peak) was above the time mpv has for a frame, that's why it's red.
It probably doesn't matter when this happened to the peak value, would be more grave when your last or average value is above 1/60s.

What GPU do you have? Your present time is so fucking low...
>>
>>55585471
>But the manual does say it's supposed to do that? (I think?)
>https://mpv.io/manual/master/#options-softvol-max
Not sure what you are reading but for me it says exactly that.
>>
>>55585492
3.5GB

I am gonna end up selling it soon for a 1060/480 depending how it goes, leaning more to the 480 because my cousin got it, and want to try AMD.
>>55585506
Still though, I think the problem here is that

volume-max = softvol = softvol used to mess up save position on quit volume = volume is not being saved on quit

truth to be told even I am annoyed by this
>open file
>lower volume
>open new file
>100% again

I don't recall it working this way for me.
https://a.pomf.cat/cvbxou.webm - new
https://a.pomf.cat/noktka.webm - old
>>
>>55585575
Also, there is no way to disable volume-max from what it seems? soft-vol=no does not work and neither is putting volume-max=100 (expected not to work but worth a try)
>>
>>55585595
>Also, there is no way to disable volume-max from what it seems? soft-vol=no does not work and neither is putting volume-max=100 (expected not to work but worth a try)
But this should work (the last suggestion). I'm using it to make 200 max.
>>
File: SMPlayer-3.png (7 KB, 360x160) Image search: [Google]
SMPlayer-3.png
7 KB, 360x160
>>55578511
>>
>>55585492
>What GPU do you have? Your present time is so fucking low...
I am gonna go with my " your GPU is really bad " since you didn't reply back.
>>55585686
>But this should work (the last suggestion). I'm using it to make 200 max.
Why would putting volume-max=200 make mpv remember the audio setting?
>>
File: 0101.jpg (245 KB, 1296x759) Image search: [Google]
0101.jpg
245 KB, 1296x759
>>55586117
>>
>>55586125
>Why would putting volume-max=200 make mpv remember the audio setting?
Never said that, but setting it to 200 sets it successfully to 200 for me, so should setting it to 100 do for you what would disable all kinds of amplification.
>>55586125
>I am gonna go with my " your GPU is really bad " since you didn't reply back.
Huh, I already said I have an iGPU.
>>
>>55586302
>Never said that, but setting it to 200 sets it successfully to 200 for me, so should setting it to 100 do for you what would disable all kinds of amplification.
I was looking for a way to disable it completely so that new videos you open automatically use the last volume you used.

Look at the videos.
>>
I need a profile for an acer aspire laptop, like with the lowest quality possible, please
>>
>>55581035
You're boring
>>
This is just a d3d vs opengl thread...
>>
>>55579059
I upgraded to NVIDIA cards a few days ago, but before that NNEDI3 in madvr was working just fine for me on 290X.
>>
>>55588834
They just mess their drivers again...
>>
>>55579333
Yes, mpv
>>
>>55584715
>50GB of botnet
>lucky
>>
>>55589052
I had Crimson 16.6.2, so I guess it must've been broken in 16.7 then.
>>
>>55582631
>how do you bind a script with MPV and make it toggle-able?
In general? I don't think you can
>>
>>55584481
softvol-max got renamed to volume-max. (and the --softvol option no longer exists)

Your config probably has softvol-max=100 in it. Next time read the error messages instead of ignoring them.
>>
>>55585575
>I am gonna end up selling it soon for a 1060/480 depending how it goes, leaning more to the 480 because my cousin got it, and want to try AMD.
Note that mpv is developed on nvidia GPUs (due to driver stability and feature availability), but that doesn't stop it from performing much better on AMD GPUs (performance wise).
>>
>>55584836
>Why is "Upload" always 0?
iGPUs don't have dedicated memory, so there's nothing to upload.
>>
>>55585168
I'm building from git. Maybe their yesterday's build is fucked.
>>
>>55589266
>Your config probably has softvol-max=100 in it. Next time read the error messages instead of ignoring them.
Nope, I didn't even know it existed before.
>>
What is the config for shitty Intel laptop?
I am using this:
vo=opengl:deband:blend-subtitles:backend=angle
hwdec=no
>>
>>55578656
"dscale" is subtitle scaling, right?

I'm currently using this, don't know a whole lot about video playback, should I just throw 'dscale=ewa_lanczossharp' in between 'scale' and the 'blend subtitles'?

vo=opengl-hq:interpolation:tscale=oversample:cscale=ewa_lanczossharp:scale=ewa_lanczossharp:blend-subtitles
video-sync=display-resample
hwdec=no
framedrop=vo
>>
I thought madvr and mpc-hc were dead since a very long time!
Madshi doesn't give up and that's a good thing.
However that's a little bit weird that he is still using directshow.
It's a fucking nightmare and I don't think his premium version will succeed if he continues in this way.

Haasn made a really massive work in the last months and I really appreciate the open mind behind mpv. Angle is fucking disturbing but it's not that bad.
>>
>>55590969
I'm pretty sure the order they are in doesn't matter, it only should for "user-shaders=", but "scale" is main image scaling option, it will be used for all 3 if they are not in the config file.

dscale is for downscaling, cscale is for chroma scaling

blend-subtitles isn't necessarily required but it can help when you are using interpolation because subtitles are technically on a different layer than the video you could say.
>>
>>55591829
Oh, alright, gotcha. I guess that's not super common knowledge since people who use "ewa_lanczossharp" for all three always seem to have them all listed. I'll probably just do the same to be honest.

Thanks for the reply!
>>
File: 1441124538294.png (1 MB, 1280x720) Image search: [Google]
1441124538294.png
1 MB, 1280x720
After trying out the latest build, there is something really funky going on with the audio.

even anime shows that I used to put at 12%(because they are hella loud) are somehow sounding low as hell at 100%

>>55589394
>but that doesn't stop it from performing much better on AMD GPUs (performance wise).
Source? or exactly how you know this?
>>55590969
>
:blend-subtitles

I don't even know why people even use this anymore.
>>
>>55592289
>Source? or exactly how you know this?
My own testing has taught me that vo_opengl performance is almost directly proportional to your texture fill rate (GT/s).

This is a manufacturer-quoted spec. Go look it up for common nvidia and AMD cards.
>>
>>55592289
there's some note about that in srsfckn site
If the volume level with the latest release is lower than usual, reset the volume in the Windows mixer to 100%. This is because --softvol is enabled by default now.
>>
>>55592439
Didn't work for me
>>55592398
I guess I'll take your word for it.
>>
File: mpv-shot0001.jpg (667 KB, 2560x1440) Image search: [Google]
mpv-shot0001.jpg
667 KB, 2560x1440
>>55592289
>:blend-subtitles
>I don't even know why people even use this anymore.
Why wouldn't you when watching weeb shit? I don't want my typesetting to bleed all over the place.

Can people post frame timing graphs? I'm curious to see how various GPU perform.
Here is an intel hd 530 at 2560x1440 and opengl-hq:interpolation
>>
File: mpv-shot0005.jpg (594 KB, 1920x1180) Image search: [Google]
mpv-shot0005.jpg
594 KB, 1920x1180
>>55592714
GTX 970

vo-defaults=opengl-hq=pbo:scale=haasnsoft:scale-radius=3:cscale=ewa_lanczos:icc-profile-auto:icc-cache-dir=/tmp/mpv-icc:blend-subtitles:tscale=bcspline:tscale-param1=0:tscale-param2=0.6283185:tscale-radius=2:interpolation:interpolation-threshold=0.01:target-brightness=63:deband-iterations=4:deband-range=8


Can't give you a graph at 4K since my 4K display is in repair
>>
File: 1446738424705.png (1004 KB, 930x478) Image search: [Google]
1446738424705.png
1004 KB, 930x478
>>55592714
>Why wouldn't you when watching weeb shit? I don't want my typesetting to bleed all over the place.
huh? you mean black bars?
sub-use-margins=no   #subs on black bars if any



What do the reads even represent I get them majority of the time, but the video is fine?
>>
>>55578656
I tried the Crossbilateral/SuperChromaRes. It looks too similar to default opengl-hq.

When I compare that/default to SSIMSuperRes/FauxHDR/AdaptiveSharpen, <-this is miles better
>>
how to update this bitch
>>
Is there an objectively best vo config?

Currently using this:

vo=opengl-hq:backend=dxinterop:interpolation:scale=ewa_lanczossharp:cscale=ewa_lanczossoft:prescale=nnedi3:nnedi3-neurons=64:prescale-downscaling-threshold=1.5
video-sync=display-resample
hwdec=no
>>
>>55593406
Can your hardware handle it without mistime/delays?

Thats the main important thing
>>
>>55593452
I've got an R9 380 and an FX-8350, so I'm assuming I can handle most configs I throw at it.
>>
>>55593488
You have a way to check those. Run mpv filename.mkv and see those.

Or get the stats.lua script
>>
>>55593406
>Is there an objectively best vo config?
No
>>
>setup that performs the best on windows
- potplayer + d3d exclusive skin mode (pic related)
- lavfilters nightly
- madvr
- assfiltermod
>>
PotPlayer is quite bloated but this is the best player compatible with madvr!
>>
>>55579059
>amd driver
>>
File: .jpg (453 KB, 1191x670) Image search: [Google]
.jpg
453 KB, 1191x670
>>55593909
>>
mpc-hc + madvr = 0.00065% clock deviation
potplayer + madvr = 0.00001% clock deviation
>>
>>55594002
Yes it's like the fucking url bar in web browsers... Who need it...
>>
Does mpv work well with intel igpu and linux distro now?
I was completely discouraged to use linux when I read the haasn's wiki.
>>
>>55594084
What that wiki article doesn't mention is that mpv also works badly on windows

OpenGL drivers are shitty on all platforms. Blame Microsoft
>>
>>55594138
So why the hell are they still using it?
Are the mpv developers crazy? No alternative?
>>
>>55594161
No alternative

Well, there's vulkan but it's not exactly a big improvement
>>
>>55592883
>What do the reads even represent I get them majority of the time, but the video is fine?
Reads or reds? It's just the peak value, most likely the first frame spiked hard. It should go away after some time.
>>
>>55594002
>by Sasukedll7170
>>
I haven't had time to do a thorough side by side comparison so in your opinions is there a noticeable quality increase when using the "vo=opengl-hq" option in the config?

I notice mpv draws quite a bit more power when the option is enabled. I'm in the process of making a shell script to only enable the option when my laptop is plugged in but I'm curious if it's worth worrying about in the first place.
>>
>>55595606
>I notice mpv draws quite a bit more power when the option is enabled. I'm in the process of making a shell script to only enable the option when my laptop is plugged in but I'm curious if it's worth worrying about in the first place.
https://gist.github.com/ElegantMonkey/04924e899648e84f2e18 ...?

Nobody looks at https://github.com/mpv-player/mpv/wiki/User-Scripts lazy fucks
>>
>>55594161
There's no viable cross-platform alternative to the OpenGL API at the moment. Maybe Vulkan will be in the future. mpv devs don't want to maintain two high quality video renderers (ie. one for OpenGL and one for Direct3D,) so it has to be OpenGL.

It's not so bad though. The Microsoft-endorsed way of using OpenGL on Windows is through ANGLE, which is OpenGL ES 3.0 implemented on top of Direct3D 11. It doesn't have as many features as desktop OpenGL and obviously it will always be limited to a subset of what you can do in Direct3D 11, but this isn't currently a problem for mpv. All vo=opengl features are supported, so mpv gets all the benefits of Direct3D (working drivers and stable frame timing) with no downsides apart from slightly increased startup time due to converting the GLSL shaders to HLSL.
>>
>>55596740
Also, if you have decent OpenGL drivers (because you bought a recent Nvidia card,) the only disadvantage to using desktop GL on Windows is how it integrates with the windowing system, and that can be fixed with vo=opengl:backend=dxinterop, which uses desktop GL to render frames and Direct3D 9Ex to present them to the display.
>>
>>55596740
>with no downsides apart from slightly increased startup time due to converting the GLSL shaders to HLSL.
And reduced performance due to inefficient translation (don't kid yourself into thinking you can losslessly transform GLSL into HLSL and then still get the same driver optimizations as a result) and lack of potential HLSL/D3D-specific optimizations.
>>
>>55596872
Maybe, though I'd like to see actual performance data on this rather than FUD. Microsoft seem to be optimizing ANGLE for converting iOS/Android games to low powered feature level 9_3 WinPhones. If it didn't perform well, their phones would look bad.
>>
>>55595682
>Nobody looks at https://github.com/mpv-player/mpv/wiki/User-Scripts

Didn't answer my question but I assume that script will work on OS X also?
>>
>>55597440
>Didn't answer my question but I assume that script will work on OS X also?
It would've answered your question though.
I won't.
>>
>>55586283
>>55586117
what is this? I really liked how extensive the UI was on the old smplayer2. that\s what I used before MPV to get videos playing smooth on my old as fuck laptop.
>>
>>55578511
The only thing I have in my config is
video-sync=display-resample
. Those screenshot settings look interesting though. What else should I put in my config?
>>
What does

video-sync=display-resample


actually do?
>>
Is it normal that vo=opengl-hq is more gpu intensive on my amd radeon 7400M (2,6GT) than on my intel hd3000 (0,6GT)?

I am on win10 and I tried all the available windows builds with the same results.

My amd card is three times less used than with my intel igpu with madvr!
>>
>>55599554
It prevents micro-stuttering for perfect playback!
Some people can't recognize these.
>>
>>55599554
And you need it for interpolation!
>>
File: 1460713353490.png (149 KB, 396x385) Image search: [Google]
1460713353490.png
149 KB, 396x385
Could someone post a mpv config with the highest possible quality which my mid 2012 rMBP "15 can handle?
Thank you, senpai.
>>
>>55579059
No problems with my 390, 16.7.2.
>>
File: 4340244.jpg (80 KB, 627x462) Image search: [Google]
4340244.jpg
80 KB, 627x462
>>55593889
>bicubic
>>
>>55599848
What's wrong? This is almost what vo=opengl do for chroma upscaling. Furthermore anime fags prefer spending gpu resource on luma upscaling than chroma.
>>
>>55593889
>1 frame repeat every 1.66 minutes
>>
>>55599882
Yes decimal for minutes is quite retarded!
>>
>>55599870
Select Jinc for chroma

I see that you double the image with super-xbr.

so it's 1280x720 * 2 : 2560x1440

You have a 1920x1080 (or 1140 ?) monitor, it's a bit overkill.

If you gonna double the image NNEDI3 is the only viable solution for a result.

So go for Jinc for image upscaling.

You'll have a clean and coherent Jinc chroma et Jinc image upscaling.
>>
>>55599908
Well no because you've dropped 214 frames.
>>
>>55599918
Supersampling looks better on my mid-gpu.
Nnedi3 is too much in realtime for this gpu.
>>
>>55599882
How to get this kind of stats in mpv?
>>
File: Untitled.jpg (148 KB, 1680x1050) Image search: [Google]
Untitled.jpg
148 KB, 1680x1050
>>55599968
That's your opinion.

At least try to fix the dropped frame problem.
>>
>>55599882
Wrong clocking?
>>
>>55599918
Jinc is super soft... just like bilinear!
>>
>>55600007
No dropped frames problem, it's just because I entered exclusive fullscreen multiple times before.
>>
>>55600033
Jinc isn't soft, and it's artifact free.

Better fix your eyes.

>>55600013
The clocking seems fine (movie fps = monitor refresh rate)

If you have dropped frame when watching then maybe your GPU can't handle your setup.

Try to lower your settings and see if you still got dropped frame.

Try Reclock too.
>>
>>55600057
Okay, my bad then
>>
>>55599992
See above
>>
>>55599598
Does anyone know why? Does angle have some performance issue with amd gpu?
>>
I had to remove libEGL.dll and libGLESv2.dll files to prevent crashing! Why? Is it normal mpv crashes like a dumb shit with these dll files.
>>
Error parsing option user-shaders (option not found)
Option vo: Error while parsing opengl-hq parameter user-shaders (~~/SSimSuperRes.glsl)
Error parsing option vo (option could not be parsed)
/Users/Lucas/.config/mpv/mpv.conf:30: setting option vo='opengl-hq:user-shaders="~~/SSimSuperRes.glsl":scale=ewa_lanczos' failed.

What do?
>>
>>55600243
For srsfckn & bitbucket build, those dll for ANGLE backend. Removed them, you will be using backend 'win'
>>
this audio bug is killing me I finally understand suffering
>>55600282
you go on cmd and make a log file for us
kinda weird how there is no option for automatic log files on .conf or is there?
>>
>>55600307
log-file=log.txt
>>
>>55600285
Oh! It fallbacks to the win backend with wrong timings and more.
Shit! That's surely why my intel hd3000 is more efficient than my amd gpu.
So angle doesn't work with this amd card! Does it?(amd radeon 7400m)
>>
Angle doesn't like directx9 only GPU!
>>
>>55600282
if user-shaders options isn't found then you are using old build
>>
>>55600322
>log-file=log.txt
guessing the log file saves on the mpv directory? or is it were you've put your .conf?
>>
>>55600360
how do I update my build using brew?
>>
>>55600366
in the mpv directory on windows
home directory on linux
>>
>>55578656
Great /g/, this config just destroyed my laptop!
I have got blue screen and it restarted by itself!
Now my laptop screen is black (no bios) anymore and my fan is ultra loud.
>>
Please provide a gpu compatibility list for mpv, this player is a nightmare!
>>
i just reinstalled my video player stuff recently. It was just madvr with smooth motion, lanczos4 with antiringing for upscaling, and superxbr image doubling 75.
>>
>>55600412
all gpu's that support pixel shader 3.0
>>
>>55600427
I like optimistic people... ;)
>>
>>55600427
And for angle -> almost 10 gpu models only, why did they set this by default.
>>
>>55600444
it's actually all directx 11 gpu's
directx 9 support is limited
>>
>>55600013
It is because he is playing a 59.94 fps video on a 59.95 fps display. I don't expect the frame drops to be noticeable because they are spaced out well enough.
>>
I suspect that a guy rebranded mpv into a win32 like gui and sell it.
How could I be sure he does that?
>>
>>55600461
How to transform my dx9 card into a compatible dx11 card?
>>
>>55600518
use backend=dxinterop or es=no
>>
>>55600554
BSoD too with dxinterop!
I will try with angle (default) and es=no, I hope it will work this time.
>>
>>55600554
Are you kidding me?
Do you know es=no is by default with vo=opengl-hq
>>
>>55600774
it's not for like a month
>>
>>55600791
Oh so they forgot to correct the mpv manual/documentation!
>>
>>55600444
>>55600461
>>55600518
ANGLE is the thing that has the shader model 3 restriction. If your GPU doesn't support DX11 feature level 10_0, ANGLE will fall back to DX9 and it will work on all SM3 hardware. If you don't have SM3, ANGLE won't be used and mpv will rely on your desktop OpenGL support, so you'll need at least OpenGL 2.1. If you don't even have that, mpv should fall back to DX9 again with StretchRect (which should work on all hardware capable of DX9.)

So basically, if you have DX9 hardware, you're using the default settings and mpv doesn't fall back to something that can display video, that's a bug. Please report.

If you don't even have DX9 hardware, refer to this (https://github.com/mpv-player/mpv#system-requirements). mpv does not support "crappy GPUs."

Also, in future, mpv will fall back to software rendering (through WARP) if it is not running on SM3 hardware, so basic video output will work on everything (but software rendering is way to slow for any fancy scaling or other high-quality features.)

>>55600608
>BSoD too with dxinterop!
Is this with AMD/Intel switchable graphics? We have been getting this a lot. dxinterop doesn't seem to be compatible with AMD or Nvidia switchable graphics, but it only BSoDs on AMD (thanks AMD.)
>>
>>55599598
>>55600092
>>55600243
I just noticed Chromium blacklists D3D11 and hardware video decoding on AMD switchable hardware, so there probably is something wrong with ANGLE on those platforms. (Or more accurately, there's something wrong with those platforms.)

If you are using hardware video decoding (hwdec=auto,) you should probably switch it off.
>>
>>55600384
brew upgrade mpv
...?
>>
>>55600495
An easy way to get some evidence is to run 'strings' on the binary and see if any look like they're from mpv.
>>
>>55601176
https://laboratory.stolendata.net/~djinn/mpv_osx/http://pdb.finkproject.org/pdb/package.php/mpv
https://github.com/Homebrew/homebrew-core/blob/master/Formula/mpv.rb
>>
>>55600840
So I will just burn this hybrid laptop and buy a new one to my grandma.
Problem solved! This hybrid crap is just a nightmare...
>>
>>55601406
What do you want from me?
>>
>>55601891
Your data
>>
>>55579356
who is this semen demon
>>
>>55601567
Hmmmmm, I finally found what went wrong...
I use my laptop in the 1080p television via HDMI.
But when I switch the display from laptop to television I have micro-stutterings (and headache). But if I reboot and start on the television the playback is perfect. It seems fucking weird but but I have similar issue with madvr.
>>
>>55602972
Annie
she is 8 you sick fuck
>>
>>55599554
https://github.com/mpv-player/mpv/wiki/Display-synchronization
>>
>>55603720
whats wrong with letting 8 yo suck you dry?
>>
>>55600495
Link?
>>
>>55602035
>Your data
I didn't ask, i was answering.
>>
>>55603767
too old
>>
What are the pros and cons of changing the queue sizes I have tonnes of VRAM
>>
>>55604647
What queue sizes?
>>
>>55604882
MadVR
>>
>>55604901
Oh, no idea. I only use mpv
>>
>>55604647
Don't touch it, I don't know why but sometimes it crashes madVR.
So keep the default values.
>>
>>55600388
thanks
>>
how 2 set key for deband toggle in mpv
>>
>>55606792
It would probably crash it if you can't keep up or don't have enough ram I can run it at max queue length its just wierd I have one frame drop every 90-120 minutes at default length its a bit less with a massive queue
Thread replies: 198
Thread images: 21

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.