This ain't an art show. You aren't here to dazzle people.
This is a PRACTICE show! As long as you practice, it doesn't matter if you're good or not. Did something recently? Post here! Didn't do nuthin'? Draw something!
Let's do this sheeet!
Been working on a character for the webcomic I'll draw someday, though not soon. I need to study up, especially hands.
I also keep fucking up his skin's pigment, I can't find a shade I like, I'm not trying to get into tones just yet but I can't find a base that I like. I wanted him to be of mixed parentage but I might just throw that out. I also want to make him beefier. Hell I might as well revise the whole thing.
>>84113366
Hands are simple once you realize it is a very simple 3D shape that does not bend very often.
So I got a reminder that if I don't use my art tümbler, I'll lose the username forever. I created it "for later", and completely neglected it. So I drew this quickly, in about 3 minutes, so I could post SOMETHING.
This is the only thing I done recently that I want to show. It's just a doodle, but is a good example of the level of artwork beginners should aim for when "drawing a picture every day".
>>84113459
I guess I'm not thinking in 3D shapes, I need to go back to square one, perspective.
>>84113513
No, no! You are only complicating things for yourself with that kind of guide. What you have is for advanced, "realistic" "professional" artists.
What you need is a simplification. Here is what I figured out in time.
As I mentioned, the shape of the hand's base does bend, but it does it rarely, and not by much. So start by learning this basic geometric shape, and where to attach the fingers.
>>84113591
While your idea of "simplification" sounds nice on paper, I think the other anon really needs the "complicated" way, it's not for "professionals", if you look closely those are really simple shapes and having a full understanding of the movement and parts of the hand will help in the process of simplification. The style which the anon is aiming for has certaintly some anatomy drawn so it would be more suitable for him to understand these things
>>84113651
True, but it takes a long time to grasp the proper anatomy. Start with simple shapes first, and then learn the more complicated ones.
ive been wanting to get back into drawing and maybe animating again. as a fun exercise i tried redrawing a character from a comic i drew when i was a kid. tried to keep his underbite and big chin true to the original
Sure, I'll post something I made in like 5 minutes for this thread, Batman
I can't seem to find any motivation to draw humans, especially since animals come easier to me. I draw so fast it frustrates me whenever a drawing takes me more than 20 minutes. I can't stop the chicken scratching.
What a wonderful life. I mean, at least I added +1 to my face practices with this one, right?
Tried to re-create the new HP logo...
A sketch I did I'm going to do it clean it & I wanna tweak The tank A bit
is anime allowed here
>>84113366
>>84113513
Learning the fundamentals and working in shapes is always essential/great when it comes to drawing anything really. You don't need to go back to square one, but you do need to study some form and learn enough so you can find a balance of what looks acceptable to you and also learn.
Stuff like Anatomy can be extremely complicated, but there's a lot of studies and guides so you don't have to kill yourself personally studying the human form. Read some books, /ic/ has a lot. Try to atleast pick up on shapes and perspective, simple things, and turn that into more. For me I find studying things that relate to artist I like to be the best way for me to learn. Remember, even they had to start somewhere.
On a personal note. Goat man sketches. Kinda boring design. Didn't get to do much thanks to prior engagements. Sorry batman.