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How's Your Webcomic? /hyw/ #265
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Spring Fever Edition

Share your comic with others!
Link your website and portfolio!
Comment and critique others work!
Previous thread: >>82328254
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Scrub Authors GOODIE Bag

Here’s a short list of sites that any new webcomic artist or writer will find handy:

>*-Struggling to find that perfect FONT? Create your own using this link;
http://www.myscriptfont.com/

>*-Don’t forget to brush up on that ANATOMY:
http://artists.pixelovely.com/practice-tools/figure-drawing/
http://www.quickposes.com/pages/timed

>*-What’s a list without some reference STOCK IMAGES?
People: http://senshistock.deviantart.com/gallery/
Scenery: http://www.shutterstock.com/

>*-Here's a big fat compilation of CHARACTER DESIGN REFERENCE:
http://www.pinterest.com/characterdesigh/

>*-Finally, here are some links to get a rough WEBSITE started up:
Easy to use tumblr webcomic theme: https://www.tumblr.com/theme/39018
Do’s and Don’ts for starting a site: http://pastebin.com/kNR2W5mV

>*-Here’s the contact sheet if anyone wants to put information down, like their site and webcomic:
https://docs.google.com/document/d/1uwfOSHXfrgvcf--PkPz9jXL6p5RqIsrYvXYwgQpgT3k/edit#

>*-We also got a SKYPE CHAT room going on,
To join the chat, seek out 'starlinemike' or 'scribblehatch' and they'll add you in.

>Wise words from John Cleese:
https://www.youtube.com/watch?v=PQ0lck7oo4A

>Invisible Ink:
http://courses.cs.washington.edu/courses/cse456/07su/administrative/invisible_ink_part_1.pdf
http://courses.cs.washington.edu/courses/cse456/07su/administrative/invisible_ink_part_2.pdf
http://courses.cs.washington.edu/courses/cse456/07su/administrative/invisible_ink_part_3.pdf

>Paper Wings
http://chrisoatley.com/category/podcasts/
https://web.archive.org/web/20140625035030/http://paperwingspodcast.com/

>Fonts for your webcomic on Blambot:
http://www.blambot.com/

>Writing Resources:
http://www.cienciasecognicao.org/rotas/wp-content/uploads/2013/12/Robert-McKee-Story.pdf

>Guide to promoting your comic: http://miss-melee.tumblr.com/post/143483233951/
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>>82385965
>finally fixed the John Cleese video
>added in miss-melee's guide to promoting your comic

B a s e d
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Tomorrow's comic! Appreciate any feedback.
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Reposting my comic from yesterday in case anybody missed it! What do you guys think?
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>>82386231
feels AND fanservice. i think i've been on every side of that
except i never tried icecream in the shower. that might be nice.
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>>82386231
--Is her body meant to look wonky in the shower?
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>>82386231
>totoro
>artist
>thick
>low self esteem
ooh baby i would call that ho the morning after, the next day, and for the next couple years until she inevitably gets too fat
>>
Last thread was tops. it was top dog. top ramen. So much fanart got did. I'm gonna do some later in return! maybe if I'm not fucking worn out from three days in a row of unexpected shit-have-to-do-ing. actually I don't do neaarly enough fanart in these threads, possibly because i never know what style to use.
and just to sort of but not really repost, >>82366216 because several cameos happened. cameos of YOUR bad guys! and I may still have room for a few in the next one, so if your villain is a bad enough dude to be a regular at a bar that is also a big spooky castle and may or may not have a portal to hell in it, and you want them in there, lemme know
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>>82386307
el oh el

But seriously if you could point out exactly what's wrong, I would appreciate it. Helps me improve
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>>82386470
I'm not even really sure where to begin. The body makes it look like a completely different head position was intended. It's very difficult to believe that arm is wrapped around those legs.

There's also something to be said of how big she looks in that shower despite how low the showerhead is.
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>>82384167
>I have to admit, I would start thinking the format was getting tiring after this issue.

I totally get that. I DO want to make each major story arc feel rather different from the last. I LOVE Monster-of-the-week series, but I also want a break from that and try to make a longer narrative more akin to a knight drama (I'm thinking 60-70 pages) after the characters end this storyline in the Northern Wildlands.

>>82386231
Got a laugh out of me, but watch out for the perspective in panels 2 and 4 in the future. I can tell what you're trying to do, but it's an awkward perspective to draw. I'd generally recommend avoiding it if the character's expression is important and draw her front instead; if not, you'd mainly just draw the back of the head.
Pic related isn't the best but I think it gets the point across, I'm not too good with it either
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>>82386470
I'm not good enough to show you exactly what you need to fix, but her spine should be more curved. Her sitting position looks very stiff, as if she's singing in an opera while doing some kind of gymnastic balling up exercise. Her hips are also a little misaligned.
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>>82386729
Huh, didn't even consider the relative height of the showerhead. I think I see what you mean about the arm too. Better make some tweaks

>>82386935
Thankyou, I will bear this in mind in future.
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>>82386401
Oh man, I see CitT and Miss Melee
Wonder which ones I missed
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>>82386970
'preciate it.


I gotta shoot off for a few hours unexpectedly, just so y'all don't think I'm petulantly ignoring any subsequent critiques or comments.
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>>82387015
In the future I think you should do more imagining your characters moving about.

It will help you spot these problems more easily.
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Stats time!

April was a great month for Miss Melee, with over 3,500 unique visitors, an impressive retention rate from March where we experienced a massive influx of new eyes on the site on a scale that dwarfed every other new reader surge we had experienced.

For the daily breakdown, "visits" is number of unique visitors for that day alone, "pages" is total number of pageviews (non-unique), and "hits" is every single time one piece of information (an image, a chunk of text, etc.) was retrieved.

We also surpassed 1 million hits some time in the past week, which probably doesn't mean anything but like 15 years ago it was a big deal for a webcomic. And hey, one million is a big round number!

Also I included some stats for things like browsers and operating systems. Not as many people read webcomics (well, at least MY comic) on their phones as certain people would have you believe, but it is still not an insignificant number. I really should make my site responsive one of these days...

Also, it seems a lot of people from France read my comic. Neat!
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>>82387796
I like you and your comic fine but please, no stat posts.
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>>82387796
tfw no views
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Merged all the fanart I did from the last thread into one imagey bit. Repostin here cause I said I would.

Featured: Green Knight, Kiwi Day N, Star Valley, and Miss Melee.
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>>82388117
Very nice!
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>>82388052
I only just now realized it was really awful humble bragging, I'll stop.
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>>82388076
I got so annoyed by how your pic fucked up I went and edited it.
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>>82388949
No no if you said it were doing well, that'd be fine. But when the numbers come in, we become the shittiest people we can possibly be.

It's depressing.

Every indie creator's success story will be different.
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HA! I put some words in it.

What do you think? Do I need to put more detail or Do I need to fix my grammar?
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>>82386231
>>82386307
>>82386470
>>82386729
>>82386970

Just now I saw this. The way she's holding that spoon? How exactly did she crane it out of the bucket...?

At first I didn't even notice it.
But my brain did.
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>>82389113
>implying any of us will be successful
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>>82389350
We heard you.
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>>82389350
Im here to waste time and draw random shit 2bh
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>>82389150
>What are you, a lovecraftian experiment?
>Probably some kind of sickly hobo...ah whatever!
>You seem to be useful. Kind of cute too.
Removed one "cute" because it was one too many.

>Look at this [insert adjective here] place. I think I'll probably steal some junk and sell it to the dirty old hag in that plague town.
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>>82389802
THANK YOU.

You are a guy that deserve to be in heaven.
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>>82390100
Remember to keep working on your English. We won't be around to help you forever.
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How often do you guys do character sheets? I find myself working on those quite often. Also, how often would it be a good idea to update if I post several pages at a time? I'm looking at two to three pages per update.
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HELP

MY COMIC IS CURSED
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>>82390238

What is your comic anon?
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>>82390429
I like doing characters sheets and explaining each of my characters.

But, I always screw up because of my grammar or It will be too cringey for some people.
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wip for the next page and tragically lame backstory time soon
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>>82390988
TIME FOR LORE
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>>82387028
only other one in that one was dewd's Neptunia, and in her lesser-known oil-haired villain guise, instead of her usual stocking-capped lemonade-haired stoner look. figured it was more appropriate (and it was easier to find a reference for her)
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>>82388956
>tfw you can't even feelbonacci properly
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>>82390587
As long as you aren't being an asshole roman emperor and/or forcing people to print your comic on their hands or heads in order to do business, you're good.
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Any idea on how to make the wheels look less bad? I feel "ok" about it but I feel it could be easily improved just don't know how
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>>82392613
>Forgot pic
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>>82392636
How are those treads supposed to work?
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>>82390429
Never.
I keep forgetting the names of all my characters and their purpose in the comic.
Luckily, I have a notebook telling me their approximate location on a timeline so I could get a gist of what they even do.
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>>82392636
with the body facing forward i feel the treads should be facing forwards too something like this, unless you wanted them to be sideways from a front view
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I drew this guy.
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>>82393278
A edgy shy guy.

Lost his family when Mario was throwing them off their clouds.
In his teens years, He got rape by a birdo and He put his wet eggs into his ass.
In his adult years, he was forced to move out of his world and into some random unknown desert.
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>>82393457
>A edgy
Say it aloud.
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>>82392002
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>>82393601
You can't say it without smiling.
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>>82392963
heh, i could use that. but generally i can flip through my comic and get a rough idea of where i am, when someone appeared..
>>82392636
gotta think in 3d, man. i know it's hard but it's the only way. you've drawn these treads from the side
also just to be more pedantic, the purpose of wheels in treads is to turn the treads, so A) you only need them at the corners / along the bottom and B) you don't want them touching anything but their front-and-back neighbors. the top ones can't touch the bottom ones because they're spinning in the same direction.. try it out with some spools of something and you'll see what i mean.
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>>82393278
hei ho hei
HEIHO!
the checkerboard pattern is neat. i havent seen a mask with that before. and hoods is always good in the hood.
added together with his little proportions and I wanna say this guy is some kinda gnome. a modern gnome.
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>>82393278
Hi there! You seem to have made a mistake in your posting, this isn't a Work On Your Art or Donut Steel thread, this is a webcomic thread! Posting artwork not directly affiliated with your webcomic is frowned upon here!

Don't thank me, I'm just doing my part to make sure everybody treats this thread with the respect it deserves! Have a nice day!
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>>82392829
Eh, not sure, didn't use a reference to it...
>>82392995
Uhm I wanted them to be sideways I guess...
>>82393853
Oh boy yeah I guess I will have to think on making it look more tridi, I will see how I manage...
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>>82393996
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Feels like an improvement, still needs some work and now the thing has become more complex but I feel a little better about it now.
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>>82394645
yeah see! you're getting started! now this actually works in 3d.. below the waist.
want to try working on the upper body so it can be 3d too? I can guide you through it.
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>>82394665
Uhm thanks for the offer but I really like the upper body and want to keep it that way
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>>82393996
have you ever considered that what you're doing every thread isn't worth it?
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>>82394645
consider how it looks from all angles. While the treads might be a little 3d the rest still looks flat
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>>82394786
well of course I wasn't going to suggest changing its design, just showing you how to draw it so it works in 3-space
it's okay, you've made a big stride today, no need to push any further if you don't feel like it
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>>82394787
Have you ever considered answering this question?
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>>82394879
Ok fine, teach me how to 3d, but the final design may not change.
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First attempt to draw fully digital. I was hoping the comic she's in to be done fully digital to practice, but man, I can't say I'm happy with this yet.
I need to draw her more.
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>>82394998
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>>82395066
cool! okay here's how we're rolling: you have picked a direction here, based on the head and the treads, so let's make the body work in that direction
it looks like a basic soft-edged square kind of 'chiclet' shape, with two cylinders coming off for the shoulder mounts, yeah? so we'll do like this
then we smooth it out a little
now see you've added some nice lines. when we think in 3d those lines change a little, depending on the way things are facing. see how it follows the middle line?

continued for arms...
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>>82395360
I hate digital but I hate scanning from .tiff and them converting it to .png/.jpg.
Anyways, good work. She's cute.
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>>82395420
now see, a ball for the shoulder is nice, but you have to connect the arm to the ball somehow, right? so let's say you do it like this. this gives a nice range of motion.

now see how i'm connecting the elbow in a way that's rotated 90 degrees from the shoulder? that allows a nice elbow-y movement front and back, while the shoulder can move in and out. then I rotate the forearm's bits too so there's ROOM to move. this is just a really simple robot but I think this is what you're going for

then the claw hand is going to work a lot better if you think of there being little wheels on either side, holding it in.
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fug, I don't know how to colour the damaged grass contrail effect or how to make it stand out. Oh well i'll think of something

Progress
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>>82393996
What's your comic, anon?
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>>82395390
So that's a no?
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>>82395655
Is it a heat weapon?

Maybe singe the grass and wood with dark greys and bright yellows.
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>>82395643
and finally just a nice way to make it look all good and posed as it rolls down the road in this nice 3/4ths rotation, the classic 'ima gonna gitcha' robot arms pose. this makes it look nice and 3d and isometric
hope this helps!
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>>82395704
What's your comic anon? I'm in a readin mood.
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>>82395655
even just slightly damaged grass is going to be leaking all kinds of yellow bits out, but a lot of this is going to come from the shading.
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>>82395787
I'll tell you what my comic is when you answer >>82394998.
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>>82395420
>>82395643
>>82395766
Oh boy, these are great, I will be using this for future stuff, thanks a lot for the special tutorial mate, I appreciate it.
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>>82395865
Why do I have to answer that?
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>>82395865
Because they're actual good comics.
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>>82395952
What's the matter, can't answer it without saying something negative about Scribblehatch?
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>>82395655
Light always indicates time and dark always indicates space.

Speed and weight, to put it bluntly. If you want something to indicate a giant WHOOSH, lighten the entire area. In this case, a cyan or bright yellow might work. And whatever color you use, stark white can go in the middle of it.

I've diddled with the muzzle flash a bit.
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>>82395986
Do you even have a comic?
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>>82396076
I'm digging those colors. They're very forest-y.

As for the muzzle flash, what kind of weapon is it supposed to be?
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>>82396201
No no I'm not the guy. I'm just guessing at it.
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>>82395926
no prob. sometimes all it takes is just a little bit of a walkthrough and your brain clicks and starts getting it.
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>>82396201
I'm trying to convey that the gun removes relatively clean cylinders of the environment unlike conventional weaponry. I guess the nearest equivalent would be the Graviton Beam Emitter from Blame! but way less powerful.

Also the colouring all round is pretty sloppy here so that's still to do
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>>82396412
So it's more of a force projector instead of a proper gun or laser gun?

You might want to go for some kind of visual distortion or warping at the muzzle, rather than proper muzzle flash, then. It would convey exactly what the gun does more than regular (or even differently colored) muzzle flash would do.
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>>82395451
Thanks a lot!

New practice. I'm more satisfied with the face, but now I hate the body.
Anyway, I think I need to do some more, not to mention, the rest of the cast.
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>>82396630
nice perspective!
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>>82396630
My advice is to use a lot of circles to dictate the approximate area of where you'll put the body.
Like put a skeleton down before drawing it. Especially for perspective shows because those are definitely some of the hardest to do but the coolest looking in the end.
I hate doing perspective desu.
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>>82396809
Who is this carrot superhero?
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>>82396989
She's supposed to be a moth woman who comes up in part 2 of my comic.
I wanted to change her outfit from looking like a leotard in high heels with a boa to that but I don't know what colors to use.
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>>82393278
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>>82396659
Thank you!

>>82396809
I did, but I know doing it doesn't equal doing it right. In any case, this is for the time being a practice to get used to draw digitally.
That shouldn't excuse mistakes, I'm just trying to get used to the lack of feedback I got from using pen and paper.
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>>82397051
well not those!
how about pale green like the io moth
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>>82397051
Well why don't you look up some real moths and see which ones have a pretty design?
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Guess who is baaaaaaack?
Tablet is less fucky, my art still sucks but I'll say one thing, my wrist is happy.
I feel like I can finally explore and do a better job with my strokes as well as paint some shit.
This is new.
The other comic, people told me to continue, I don't mind if a majority of you wish for me to continue with same premise but I am more than willing scrapping everything and starting something new, I got a backlog of elaborate ideas so, shit.
How's everyone?
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>>82397132
I could use a faded purple maybe.
>>82397093
I got distracted browsing the Aquaman thread.
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>>82397156
Im trying to draw with a mouse, its actually shittier than I expected.
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>>82397156
do whatever idea strikes you, the point of art like yours is the sheer whatfuckery of your brain seeping out, so just put on tap whatever's flowing
and yeah it takes a while to get used to tablets, but you can already see how it's helping. maybe you'll be ready to graduate to bigger canvas and thicker lines someday. for now, this is cool shit man. those hands.
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>>82397051
What's your comic?
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IT'S MY COMIC'S LUCKY DAY
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>>82397244
I'm too embarrassed to post it ATM. I'll post it when I get past the awkward establishing the plot section.
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>>82397391
I can tell you right now with confidence it's not the most awkward comic in the thread. Post it.
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Post your /hyw/ waifu.

I'll start.
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>>82397373
>when a comic's today view is higher than your annual views
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>>82385933
>be amateur writer
>want to create webcomic
>art looks like shit with sticks jammed in it
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>>82399210

I going to guess the the top /hyw/ waifu

>Melee girl.
>Carrion girls
>Any pink main characters
>Your self-insert.
>Your mom.

There! I just call out all the waifus.
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>>82395655
Have this. I think I drew her too young, so I'm sorry.
>>
>wanting to write a steamy sex scene but you actually write a fuckin' story first and let the viewers grow attached to the characters

I guess this is when I know I'm starting to feel randy.
>>
>>82399738

*but you actually have to write a story first
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Third practice with Clip Studio Paint. My wrist is about to kill me.
Anyway, changed the character so I can practice the rest of the cast. I think I'll do a full body next, and test other stuff. I'm not sold on the clothes she uses.
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Trying to get some good swampy color thumbnails, it's driving me CRAAAZY.
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>>82400147
loomis
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>>82386401
Okay I have a few hours, it's time to do fanarts! Uhh let's see.. who.. who do I do first..
fuckit Ima draw Jam.
If anyone's desperate for some, ask. but it's kinda hard to draw on demand. Yay let's have fun!
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>>82400509
I'm desperate for fan art!
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>>82400622
oh shit, yes! I should draw Urchin. I've liked her ever since she first showed up, and I particularly liked her design back then. but I like it now too! okay.
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>>82400647
Thanks, man! It means a lot!
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>>82400147
the ear should connect to the jaw line

the nose is all over the place - generally you should want to shad the underside of it

the eye whites are a bit dark

the shaded areas of the face (generally) would be a tad redder than the lighter parts of the face

could maybe do with a bit more colume in the hair
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>>82400622
I gotchu senpai. I'll refine this in a bit. Gotta go grocery shoppin' or else I won't have anything to eat tomorrow.
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>>82400871
well, i'm glad i decided against that pose... just now.
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>>82400871
Aaaah thats' super cute!! Thanks, man, I love it!
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>>82400956
Oh man. My bad. I can do something different... I'll just draw a different pose lol.
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http://bug-quest.tumblr.com/post/143720682395/after-much-internal-debate-i-believe-have

Hooray for stalling!

I should probably write down some ground rules for the approaching scene

figure out what can happen and what can't, make it an appropriate length etc.
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>>82397199
>>82397195
Anons, I...
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>>82401143
what? naw dude, you got it first. and you knocked it out of the park!
here i'll post a WIP too
somethin's really off about the straight arm, but once i have that sorted this will be great.
hoping dustin wasn't specifically wanting her in kiwi day style because i only use that sucker to save time. and once for gimmick reasons when doing fanart in here, because some people were interested. but tonight is otherstyles!~
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A lil lil something something secret worldbuilding subtle thing maybe?
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>>82401484
your final lines are so much worse than your sketches. you are doing something wrong during the lining/refining process. consider trying out new art styles or something
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>>82401593
that's what i'm doing right now!
you're right though, sketches always look way better. they're so FREE. they could be anything.. and our imaginations fill them in with the best. once they're locked down, it's like a kid growing up.. where there was once potential there's now just one result, and it never lives up to expectations
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>>82401484
Adorabllle. Thanks a ton, man!
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>>82393278
>>82397067
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>>82401484
Damn that's adorable. And I already started on a new sketch. Guess Dustin's getting more fanarts than he hoped.
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Here's this week's Wilfreda the Wanna-Be Witch comic.

Background info: Wilfreda is facing the school's bully to prove that the magical lemonade she drank in the previous comic really is magical. Also, don't judge a bully by his clothes.

Very simple setting, no background, mostly copy-paste sketches, but different expressions in all four panels.
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>>82401764
>>82397067
Are any of those webcomic related at all? You didn't even ask for opinion or criticism. There is batman thread for that.
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>>82401764
god fucking damn i love your action shit. i need to draw you some nude kiki at some point
>>82401809
fucking cute. aiee
>>82401823
>baby ghost octopus
snert

WIp again yay. now i can finish it.
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>>82401718
It's less that your sketches are more ambiguous and more that you actually bothered with a level of detail, dynamic quality, and flexibility not seen in your normal work.

Ditch your old shit, try actually having fun with your art and hone your craft.
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>>82401718
I think trying to force consistency w/ that same anime style in your comics has stunted your growth over the years. desu you should let it all go and be free for a couple months see where that takes you.
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WIP of the next page!
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>>82402094
oh you're talking about THAT
>>82402108
dude you know that's not 'how i draw', right? that's how i draw COMICS. if i drew 'how i draw' the characters wouldn't have left home yet.
like, did you ever see Monkeybone? it's kinda like that. i love my serious work, but I mostly share just my comic with you guys.
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>>82401764
Hey, I remember you posted this before like months ago.

I remember it because I told you the perspective and foreshortening in the first picture is off.
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>>82402125
sarah's face looks so great in the third panel
and holy shit i love physical comedy involving tiny smileyfaced babbys
holy shit long torso is long. and then we immediately get a perspective shot exaggerating it further. heh. and she even talks in a long-winded manner.

.. hey, no typos! aside from lil' which i prefer to write as li'l but that's up for debate. good job
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>>82402108
>>82402094
Listen to these anons god damn your comic makes me vomit but if you drew it the same way as this >>82402073 I would at least give it a chance
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>>82402153
Real talk family man, your Kiwi Day N comics are straight up awful. If you're seriously this much more talented you need to forget that shit, bro.

Like, really, those comics are not helping you grow in any appreciable way. They're keeping you chained to a very specific style that's way less expressive and dynamic, and it sticks you to just a few perspectives. If the volume of your work suffers, that's FINE. A single page of a really well produced comic is worth way more than twenty pages of boring crap.
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>>82400307
Keep those memes in /ic/, motherfucker
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>>82402153
>yeah I draw like shit, on PURPOSE, for YEARS
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>>82402314
It isn't just a meme, man. Anon's actually right in that all of the immediately obvious errors can be fixed by studying Fun With a Pencil and other fun how to draw books.
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>>82402242
Not doin' it to grow, bro. doin it to amuse. originally, to stay afloat. It's also my storytelling practice, and babby's first posing and background practice. They're simplified enough that i have managed to use them to get a lot of shit right that I used to suck at.

'serious' drawing with realism and details and all that shit held me back hardcore because none of it ever looked good enough, it was frustrating. then I did these stupid comics and suddenly it's like OH yeah you can totally draw a hand if you just.. do this and this.. and there it is! it's immensely satisfying. the low detail thing is freeing as fuck.
>>82402226
yeah yknow I dig it, comicstrippery isn't going to win any graphic novel awards. it's not for everyone. but I'm having some fun. and cmon, really? Imagine my same comic with my same writing, but with art looking like WORK was put into it. That'd be incongruous as FUCK wouldn't it?

Not to say I don't need to improve, gotta do that a lot. But the end result (For comics) is that it still doesn't LOOK like work went into it, just looks subtly better. tighter.
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>>82401930
>Are any of those webcomic related at all?
Just assume they are by default.
>You didn't even ask for opinion or criticism.
You don't need permission to give those things.
>There is batman thread for that.
There's a /vr/ for older games, but you're still allowed to bring them up in /v/.

This vigilant anon knows what's up.
>>82402171
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>>82402477
If I know what's up could you please fix it? His left hand should be bigger than the right because perspective, among other things.
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>>82402472
>doin it to amuse.
>background practice
>storytelling practice
You've literally failed on all fronts, because your comic is completely uninteresting, stiff, and poorly written.

Like, if you're just doing it for yourself that's fine, it's cool to make comics for yourself, there's nothing wrong with that. But if you're trying to achieve those three things, you should really consider...actually trying. Because that sketch is the most interesting thing I have ever seen you put out.
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>>82402536
>among other things
Go on?
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>>82402629
Sorry it's not interesting or amusing to you, anon, but that isn't motivating me to fix the art so it's like you like it either. especially when it's a comic strip, not a manga, and it's supposed to look like old sprite comics because i love and miss those.
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>>82401468
What?
Maybe drawing with a mouse isn't hard for everyone but for me is pretty damn hard
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>>82402649
The shoulders don't line up with the rest of the figure. They nearly make a horizontal line across the page when they should be making a diagonal line that synchs up with the rest of the composition.

The arc of the rod doesn't match the perspective of the hand. It's lined up where it would be poking the index finger instead of being centered in the middle of the hand.

Despite popping back in the second panel, the character isn't bending forward in the first. Based on his posture in the second panel the character arches his back as he releases the star, necessitating his leaning forward beforehand. Instead he looks like he's drifting backwards in the first panel.

The lack of tension. The character is pulling back, building tension, but isn't grounded in the first panel. Then in the second panel he suddenly is? It's supposed to be dynamic, but it causes a logical discrepancy in movement.

Nitpick, but the hand's position in the pitching cycle versus the star's arc is incorrect. The hand would hit the ground before it looked like that.
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>>82402897
it's VERY hard. i did it for years. it just isn't worth it.. but you know what? you're showing some real promise here! look how much better this is than your last drawing. I bet it's worth it for you to invest in a cheap beginner tablet
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>>82402684
>Comic strips are supposed to look bad.
>Intentionally trying to go for a sprite comic look, but not actually trying sprite art.

I'm so confused.
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>>82403117
oh no, I do sprite art too. But early on I didn't have the experience or the computer savvy yet, so I just drew it. i realized there was a certain synchrony between sprites, comic strips, the simple designs of earthbound, etc.. and i thought 'if megatokyo can do a pencil comic, fuckit, so can i'
but that old thing is messy as shit, so reallly i should go back and color it. someday i might
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>>82403190
But Megatokyo is terrible. Fred is literally a worse artist than you, and I wouldn't even know that if you hadn't posted that sketch.

I think I have a migrane.
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>>82403244
in 2002, megatokyo was great!
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>>82403256
It's not 2002 anymore though.
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>>82403256
It really wasn't, we just had lower standards.
You completely baffle me, so I think I'll just leave well enough alone.
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>>82403369
that's okay dude, i've been on that side of that enough times to know how that feels. you've made the right choice.
>>82403307
don't remind me. haven't had a moment of real happiness since 03 or so. always trying to get that time back, and i always will. the only difference is i'm aware of it, that it's fruitless, that everyone does it, and i don't care.
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Yay finished! Hope you like. A character this dynamic it was hard to choose any one pose, kinda wanted to do a whole bunch of them.
also didn't realize til i put in the pupils that I'd done her in Star Vs style. Turns out I CAN draw in that style.. which means I owe /sveg/ some fanart.
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>>82403578
This is really good and I'm surprised you can even respond to comments on /co/ and draw at the same time.
Right now I forgot I was drawing to browse /int/ on my phone.
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>>82403578
>I CAN not draw like shit
>but I choose not to
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>>82403675
not gonna lie, it held me back a bit. lately multitasking has become harder, so that might be why my comic is 'taking longer'. i think a useful part of my brain is in decline.
and now it's midnight and i havent started on anyone else's stuff.. buuuut then again nobody else asked for any, so maybe i'll just see if this Jam picture is working and if not, call it a night.
also have people in another thread wanting some art of one of my adventure time OCs
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>>82403578
>Able to draw something like that in just two hours.
>Could easily knock out an entire page of this quality every week if the comics weren't 10 panels each.
>Refuses to do so.

I loathe you, entirely because I would kill to be able to put out a fully colored, decent looking drawing in two hours.
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>>82403791
It's really not as good as it looks. I promise I'm a hack, there's just a few things I can cheat. but I couldn't do a whole comic like this.
and I'm sorry, but I have 10 panels (well, 8) of jokes and story in me itching to come out several times a week. they HAVE to come out! sometimes i actually feel like doing a radio show instead just so I can get it all out. and I'm putting in the work so they arent just talking heads and plain standstills, that kinda newspaper shit. Trying to make it less terrible. but in the end the way it looks right now is approximately how i want it to be. I'm not going to suddenly start using sclerae just because some people don't like dot eyes.
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>>82403936
>It's really not as good as it looks.
>visual art, where quality is totally based on looks
???
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>draw super busty girls with ridiculous waist/hips
>suddenly a super busty girl with ridiculous waist/hips is into me and now we're dating.
I-I guess i got this coming to me.. more reasons to update this week/draw more.

>>82403728
>I missed a lenghty coldfusion discussion
dayum man, nice to see you discussing your process and seeing something besides your main projects.

have a good week anons.
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>>82403999
yeah, it's illusion. the same thing telling you my regular shit sucks is telling you this shit is somehow better. but it's really not.
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>>82404020
yeah it's neat. there was a time when that would have frustrated the fuck out of me but i like to think i've gotten better at that kinda discussion shit. also i'm actually pretty good at mimicking styles too, but that's just parroting. i don't think of that as much of a skill. so I don't do it anymore.. because that'd be just boring. "oh you drew my character... the way i draw them" buuut if anyone wanted that, i'd be happy to try.

also yay! now have her model for you.
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>>82404021
it is. regular stuff looks like shit. yes, this doesn't have environments and multiple characters, but at the end of the day the other stuff just looks like shit.
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>>82404021
I could tell you where it's objectively better. The face conveys expression well, the body is well-formed and dynamic, the line art seems more confident.

Like, the simple act of changing the eyes in your usual style to something more expressive like this would enhance it immediately.
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>>82404160
>the line art seems more confident.
i'm confused about this part especially. niggas got an on off switch for his parkinson's
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>>82403936
You care about quality enough to not do talking head comics...but not enough to exercise good judgement and refrain from using every joke that pops in your head?

Either way, you're kind of missing the point. It's not about the simpler aesthetics, like whether or not you use dot eyes. You could use dot eyes and that pic would still be better than all your work. The sticking point here is you drew something dynamic, something with greater anatomical awareness, something with pretty good colors and nice composition...and instead you usually draw blobby, safe poses with colors that look like you abused the fill tool in MSPaint. Like shit man, all we're asking is that you just TRY to actually apply some of this.
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>>82404116
sorry you think that, dude. but it cant be for everyone.
just for context though, do you think this looks like shit?
http://rutabagacomic.com/img/comic/34.png
or this? http://www.beyondthecanopy.com/wp-content/uploads/2015/05/2009-03-06.png

because this is basically what i'm going for, ultimately. and someday will be able to deliver, I hope. if that gives you some context.
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>>82404209
shit that's just because i did it on a 2800 pixel canvas
a typical full body figure in my comic ranges from 200-800 pixels tall, going smaller if i need to. and yeah i'm beginning to realize lately how much that holds me back. but i swear, it was NECESSARY for a while. i couldnt have done this without that.. that phase, if you will. not a comic. a series of disconnected drawings, sure. i've done those forever. you wouldnt believe how many, some of them. usually the premise being 'this is a game i'm designing' or shit like that
not to show off, but just for context,
http://kairu-hakubi.deviantart.com/gallery/48859/DCs
http://kairu-hakubi.deviantart.com/gallery/25047341/Proxy-Blood
http://kairu-hakubi.deviantart.com/gallery/48868/Beasts-of-Myth
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>>82404260
See
>>82404226

Nobody is dissing your style or choice to go "cutesy", you nincompoop. They're saying you've expressed a massive disconnect in quality between your comic and this fanart. Your regular comic looks cruddy, nowhere near as strong as the examples you just posted. If you actually bothered to use these skills you CLEARLY HAVE (decent inking, understanding of proportion and anatomy, non-lazy colors), your comic wouldn't be an eye-sore.
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>>82404226
Doing every joke that pops into my head is literally what this comic is about. sorry you're not liking it, but don't act like that's 'good judgment'. i'm not just using the symbol for wisdom because i'm a giant weeb, judgment is kinda my steeze. Whereas what you're doing is making huge and inaccurate assumptions. I'm here to tell you I did very little differently in this than I usually do. Same flood fill, same barely-considered cel shading, same amateurish safe pose that I bullshat entirely, same complete disregard to composition and same cluelessness as to what dynamism even is.

colors i eyedropped, which I usually do with fanart.
>>82404427
i am, using those skills, dude. sorry you can't see it. everything's by design and by taste. i mean why would I lie about that?
If you think right now I can accomplish the examples in >>82404260 using the skills illustrated in >>82404370 , then you're just dead wrong, or else I am. I guess it wouldn't be the first time, but I'm siding with me on this one.
Glad to hear you like some of my shit though! I'm not quitting that other shit anytime soon.
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>>82404260
second one looks like shit to me. first one is OK. not my cup of tea, but clear understanding of line weight, proportions, and perspective. all 3 things your comic lacks. it's not a "style" thing at this point.
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>>82404493
could you give me specific examples of proportion problems in my recent comics? because like, I can never tell those until it's too late. I look at some older comics and i go 'fuck, why was i drawing the fucking ARMS so fucking LONG?' but at the time, they looked right. and right now, recent comics i've done, the proportions look right
you don't have to go diving or anything, but next time i post a strip, if you see proportion shit, just lemme know okay? like specifically, like 'nobody's legs should be that long compared to their torso' or shit like that. because yeah, proper proportioning is what makes good chibi different from bad chibi (cough wind waker cough)
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>>82403578
was this drawing a fluke guys? did his art teacher come in and help him with this one?
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>>82404599
Honestly I was expecting it to get torn apart. hell I can see some major flaws in it myself.
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>>82404485
>Exercising absolutely no judgement on what jokes are or aren't worth telling and opting to throw them all in is "wise."
You have to be fucking with me.
Your entire modus operandi is "fuck revision, stream of consciousness" and you're talking about wisdom as if you even exercise thought or judgement at all by doing that.
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>>82404650
some things you carefully craft and revise, but others, you train yourself to get it right the first time. i used to draw really hesitant lines before finding out you really need to do big sweeping strokes to make it look good, that's a great example of throwing out revision (For that one single action, i mean) and training yourself to start making the right stroke more often, with fewer ctrl-Fs
another good example is handwriting. though actually i get pretty anal about that and i often manually fix my kerning. but most people's handwriting it's about training to get it right the first time
i spend a lot of time refining and inspiring my sense of humor, making sure it's just right, has the right feel.. and i write things down every ti-
oh holy shit thanks dude, i forgot a joke i thought of at the bus stop and forgot to write down.

also something something i'm a voice actor and i'm really good at one-take cold reading but i tend to get worse on retakes, etc etc just pretend i elaborated on that
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redesigned a few of my characters, How do you guys go about character design? what do you think makes a good + appealing design?
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>>82404750
>implying you're a voice actor
don't kid yourself faggot, your youtube fanime channel doesn't count
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>>82404750
er, didn't forget to write down, remembered, forgot to get my notepad out later.
>>82404758
there's some universal geometric aesthetic principles, some tastes, some emotionally evocative tidbits you can add, but it's usually hard to hit those intentionally (kinda like how you can't easily hit 'cool' or 'moe' intentionally, it has to just happen), so the best thing to do is do a few different versions.
not just to brainstorm-and-then-pick-one, but in the process of analyzing the differences between them you'll start figuring out what you really want to do deep down. then it'll start coming out naturally
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>>82404758
>do I want to fuck?
is a fairly solid guideline when in doubt. and I do not want to fuck that ho. chest is weirdly shaped, face in general too. it's like you used the transformation tool to shift her a slight angle instead of redrawing it, making her look really flat.
>>
>>82404795
are you like.. people are going to think i'm samefagging to show off dude. no really, check out my demo. http://voice123.com/seanremel
i've been doing it for about a decade now. had to leave my most recent agent because they didn't find me any work, still looking for a new one in my new location, but.. yeah i do mostly commercial work, news reading, that kinda shit. i'd rather do more narration though. for 7 years i had a steady gig doing internet car ads. paid dick, but i'm good at living cheaply
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>>82404878
>http://voice123.com/seanremel
>it's actually not bad
conflicted. was this man only pretending to be a retarded 13 year old on DA? or is there some hidden trauma chaining him to 2002, causing him to retreat to his pubescent self in his spare time (hence drawing the comics the way he does)?
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>>82405016
>pubescent self
That would be '96
you dont want to know my life, dude. just suffice it to say i was pretty fucking awesome half my life ago and i want it back. especially physically. (artwise, eh.. pic related)
and if i forgot to say it, i really appreciate the feedback on that fanart. i'm going to keep working hard (er.. mediumish hard) and putting what i've got into improving. and i'm going to keep improving.. reallly... slowly.. dynamism is one thing i have really been trying to work on lately (no really i have it written down several times. be more dynamic. draw people doing crazy jumps and shit), so this gives me a little more confidence, and i'm super thanks on that.
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>>82405138
>implying you were awesome
>implying you had anything to lose to want back
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>>82405254
Oh, don't be rude.
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>>82404758
While your FINAL art doesn't have to reflect this, try designing with basic geometric shapes.

I think you're on to something with the girl, but the guy...eh.
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>>82405334
if you make a bold claim like "i was awesome" then you have to back it up. there are anons on the other end of these monitors eager to delve into the makings of the man who merely pretends to draw like shit.
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>>82405491
Yeah but the context wasn't "i'm trying to impress you" but "i'm trying to explain why some part of me will always want to be 16 again". i don't think i SHOULD explain that, even if you wanted me to. that is dumb on a laundry shelf. that's an entire metric brick of bad news.
>>
>>82405016
>>82404878
What the fuck I am so confused. Every time we move from scrubs to dewd to coldfusion there's always something new but this just raises more questions. How can someone be so seemingly normal but refuse to"see the light" so adamantly
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>>82405543
>Seemingly normal
you don't have to stoop to insults that low
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>>82404758
Sorry for posting anime but these are two examples.
I like characters which are simple but cool looking.
Left looks fucking godawful. Too many colors clashing and she doesn't look neat at all.
Other than the eye crap on the right, all of them look good since their outfits are simple and clean and don't have all those contrasting colors on it. The bikini shit looks stupid though.
I never actually seen the show so I don't know if it's some sort of edgy beach party or something.
>>
>>82405536
Whether you want to or not is up to you.
But you SHOULD. How could such a normal seeming person (even awesome, according to you) become ColdFusion? There are a lot of lessons to be learned from the mistakes you've clearly made along the way, perhaps even for younger web comic artists.

How did you fuck up so badly? What the fuck HAPPENED to you?
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>>82405670
before I read your post, my thought was 'well the one on the left is fine but ugh those ones on the right are shit'
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>>82405670
Both are shit taste
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>>82405675
Oh I see where you got lost
no, see, that shit you think is fucked up? that's the kinda awesome I'm talking about. that's what I'm trying to cling to.
hopefully that clears up the apparent paradox
>>
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>>82403578
Daaamn, love it man! Great job, love the pose! Thanks a lot!

>>82401809
Thanks for this one too, very cute! Love the hair!

Still doing some color panel thumbnails, I think they're looking okay?
>>
>>82405254
>>82405491
You're a faggot.
>>
>>82405744
glad you liked it
ooh it's nice n gloomly in there. That's another thing I gotta work on, color palettes. like, to the max. you definitely have that down though, the mood is set perfectly.
>>
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>>82405691
As much as I love her "voice" I have to disagree.
>>82405724
Yeah.
Fine, here's another example.
The right is better because it's simpler and cleaner.
>>
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>>82405670
Try Imaishi for superior anime style.
>>
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>>82405873
No thanks. His style flip flops from good designs to awful ones too often. And superior already goes to Satoshi Kon.
Also, I'm talking about how good the character designs are, not the art styles.
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>>82405829
wow I really hate both of these for very different reasons. can't even compare them. but I guess the left is still better
>>
>>82405943
I want to say you have shit tastes but the customer is always right so damn you.
>>
>>82405943
The fuck is wrong with you
>>
>>82405736
But why so stuck on the past? Midlife crisis where you just want to be a kid again? And what does that have to do with spending more time drawing your comic so you get fleshed out lively characters like your fanart instead of unappealing flat ones in your comic?
>>
>>82405964
i'm not yer customer though so that's okay. you're allowed to hate my taste.
>>
>>82406029
you realllly want me to go into it?
>midlife
god i hope not
>kid
no that's the point, i was a grown-ass man. i had everything right. everything seemed so perfect and ready to go fantastically, way ahead of everyone else.. and then.. nothing. a whole LOT of nothing for a really long time, then, suddenly, over the last few years.. somehow even less. and lost all my lifelong friends too.
I don't know how I art, I don't know what I do, it just happens. inconsistently, but it happens. and I don't know how to anything else either, it just DOESN'T happen.
I wanna go back to when getting straight As meant a free ride. When making friends on the internet was as easy as saying 'kawaii' and making the ^_^ face. when the webcams teen girls used were on COMPUTERS, not phones, and when the other end of that camera was on my computer. when i had the fucking energy to do anything, and the financial freedom to do nothing. and when it looked like social change was actually going to make things freer for me and mine, instead of more constrained.
Cmon, I can't be totally alone on this, right?
>>
>>82405670
oh god wow you have shit taste.

honestly anime is fine but if you think that contrasting colors is a bad thing you're a fucking idiot.

Girl on the left is drawn pretty mediocrely, but thats a matter of style, not design. in terms of design I'd say it's pretty good. orange and green have historically gone well together.

I'd argue the left is far more successful than the right in terms of color. Maybe not ourfit design though, for that, the right wins. even if they are completely nonsensical.

black rock shooter is wierd though so whatever.
>>
>>82406196
Sure you can't. I'm into that shit too but I know it's never gonna happen so I moved on.
>>
>>82405873
Imaishi is a friggn god when it comes to line and shade, learn from him and his ways.
>>
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>>82406224
That's her original, official art.Orange and green goes well together but not orange, green, and yellow with the little pink thing on her leg. Both of their designs are awful but right is simpler and cleaner.
>>
>>82406231
that's okay man, you can move on and leave me behind. i'll keep the anime warm.
>>
>>82406269
you're describing style, not design. Design is color and shape, not contour and weight.

the image you posted just now is better overall because it has a better handle on STYLE, not Design.

to put it another way, Design is what a character looks like. Style is how a character is drawn.

At least in this case. I'm probably using the word style in place of another word that fits much better, so just bear with me.
>>
>>82406196
>when the webcams teen girls used were on COMPUTERS, not phones, and when the other end of that camera was on my computer

I'm out
>>
>>82406196
> i had everything right. everything seemed so perfect and ready to go fantastically, way ahead of everyone else.. and then.. nothing. a whole LOT of nothing for a really long time, then, suddenly, over the last few years.. somehow even less. and lost all my lifelong friends too.
what the fuck HAPPENED is still my question?

anime. not even once I guess.
>>
>>82402987
This is valid stuff, but these aren't panels. They're proof of concept. They're actually two different files mashed together.
>>
>>82406375
oh i'm still figuring that shit out. or giving up, one of those two. alternating. don't worry about me though. if shit can happen on its own before, it can happen on its own again.
and now i've blogged FAR too much and now it's time for a sleep
>>
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>>82406332
>you're describing style, not design
>Design is what a character looks like. Style is how a character is drawn.
What I'm trying to describe is the complete opposite of what you think I'm trying to describe.
Keyword: "trying".
When I say cleaner, I mean "doesn't have a bunch of little useless knick-knacks stapled to the character.
Pic related is somewhat a good example of this.
>>
dead thread, dead comics
>>
>>82407713
Hey anon what's your comic?
>>
>>82407809
what's yours?
>>
>>82399565
kawaii!
>>
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Little bump.

What's everyone's biggest artistic influences anyway? Overall and right now?

For me, overall is Jason Little with "Bee Comix". And right now is probably Andrew Maclean with "Apocalyptigirl", and a bit of Bryan Lee O'Malley's "Seconds"

Honorable mention goes to "19 Days" by Old Xian for it's comfortable looseness.
>>
>>82406439
But some of those points aren't even about the correlation of pictures! Could you at least try to fix the shoulders?
>>
>>82402477
>Just assume they are by default
So they're not, then. Because if they were, you would have just said "yes."
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>>82408699
Osamu Tezuka all the way. Watching Astro Boy with my dad when I was a kid is what made me want to be a cartoonist in the first place. 20 some odd years later I prefer Black Jack but I have a sizable collection of his other stuff and Astro Boy is always the thing I turn to.
>>
>>82377610
I realized she only had one but it was too late - but I wanna draw her again some time, I've always liked her design! Poodle/poodledooples is also good.

>>82370419
poodledooples.com

>>82388117
I love this! Especially the frayed flare jeans... it's like I really am in 2008. Thank you!!
>>
>>82408699
As stupid as it sounds, probably FLCL. I watched it so many times as a kid that it leaked into my art. I don't even draw in an "anime" style, yet every person that I know who's seen it tells me my art reminds them of it.

In terms of active influences, though, probably a lot of Mignola.
>>
>>82408699
>biggest artistic influences
Andrew Loomis, Andrew Loomis and Andrew Loomis
>>
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Huh, waking up to read this entire discourse with ColdFusion was a bit of a ride.

>>82406456
Kinda wish I'd been here when this was going on, I empathise a lot and want to help you with your issues. I can't abide with "don't worry about me guys, I'll stay where I am wishing I was in the past forever"

>>82399210
This post made me happy anon!

>>82408699
I dunno about direct influences as I'm still in the larval stage, artistically... but I think Leslie Brown of Blaster Nation has a nice cartoony artstyle I'd like to achieve one day. I also like Tyson Hesse's style a lot. And from my childhood, Mike Pearse of The Beano (pic related)
>>
>>82408699
Moebius, Miyazaki, Kevin O'Neill and Régis Loisel
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>>82408699
Craig mccraken, Andrew hussie, doc and hammer, and the show archer.
>>
>>82386274
I enjoy the smooth, tight transitions between scenes lately and setting up the story with characteristic moments and plot revelations without too much exposition. Also visually we get to see the city and the environment a lot, that's great. No talking heads syndrome. I'd love to see more of Janice's home too. The daughter's room was interesting and said a lot about her character.
>>
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>>82408699
Overall, Suzuhito Yasuda. Yasuda's definitely my biggest influence. Kazuki Takahashi, Atsushi Okubo, and the doujin artist Fishine are also some of my favorites. Right now, I'm trying to get down the simplicity of Bravely Default and B2nd.
>>
How many "of course!" moments does your comic have?

By that I mean some piece of information is revealed to the reader and they go "of course!' because it all fits together and it all makes sense in the context of the story.

It's important to have these moments in your comic, otherwise you need to reevaluate your writing.
>>
>>82410971
I fucking love these moments. Why do you say it's important to have them though? Surely they only fit in certain genres
>>
>>82408699
Dizzywood
>>
>>82410971
I'm not clever enough to write those.
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>>82410971
None, because I'm not writing a mystery.
>>
>>82411006
>>82411065
> they only fit in certain genres
> I'm not writing a mystery

While >>82410971 's statement
>otherwise you need to reevaluate your writing
is pretty bold and shouldn't be followed blindly, they have a point. Mystery and suspense are what keeps a reader curious. They want to know, thus they keep reading. If their expectations are met, they will think to themselves it was a good story, it entertained them. A great story, however, succeeds the readers expectation, surprises him. Not in a way that the reader will feel fooled and throw away the comic, but in a revealing way: It all makes sense now - that's great? I should've totally seen it.

A story without surprises is boring, no matter the genre. So if I were you, I would overthink your statements, anons.
>>
>>82411040
You don't need to be clever, you can reverse engeneer plottwists and reveals. You got all time you need to find the best possible solution. It's trial & error.
>>
>>82411415
>overthink your statements
You mean re-think?

Or do you want us to worry and fret about what we posted. That's not very nice. I already do that with social interactions IRL
>>
>>82411006
>>82411065
Not them, but if the reader never feels surprised or is unable to find anything beyond the surface level to understand after reading over it, your story is really boring.

That moment of revelation is the core of comedy, whether it's subtle or explicit. It doesn't always have to be a bombastic thing, but revelation is a natural part of the storytelling process.
>>
>>82411466
Sorry, I meant rethink. I can't English.

Also forgot a *coming and the questionmark isn't meant to be there.
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