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HYW/How's Your Webcomic? #260
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Share your comic with others!
Link your website and portfolio!
Comment and critique others work!
Previous thread: >>81995376
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Scrub Authors GOODIE Bag

Here’s a short list of sites that any new webcomic artist or writer will find handy:

>*-Struggling to find that perfect FONT? Create your own using this link;
http://www.myscriptfont.com/

>*-Don’t forget to brush up on that ANATOMY:
http://artists.pixelovely.com/practice-tools/figure-drawing/
http://www.quickposes.com/pages/timed

>*-What’s a list without some reference STOCK IMAGES?
People: http://senshistock.deviantart.com/gallery/
Scenery: http://www.shutterstock.com/

>*-Here's a big fat compilation of CHARACTER DESIGN REFERENCE:
http://www.pinterest.com/characterdesigh/

>*-Finally, here are some links to get a rough WEBSITE started up:
Easy to use tumblr webcomic theme: https://www.tumblr.com/theme/39018
Do’s and Don’ts for starting a site: http://pastebin.com/kNR2W5mV

>*-Here’s the contact sheet if anyone wants to put information down, like their site and webcomic:
https://docs.google.com/document/d/1uwfOSHXfrgvcf--PkPz9jXL6p5RqIsrYvXYwgQpgT3k/edit#

>*-We also got a SKYPE CHAT room going on,
To join the chat, seek out 'starlinemike' or 'scribblehatch' and they'll add you in.

>Wise words from John Cleese:
https://www.youtube.com/watch?v=Qby0ed4aVpo

>Invisible Ink:
http://courses.cs.washington.edu/courses/cse456/07su/administrative/invisible_ink_part_1.pdf
http://courses.cs.washington.edu/courses/cse456/07su/administrative/invisible_ink_part_2.pdf
http://courses.cs.washington.edu/courses/cse456/07su/administrative/invisible_ink_part_3.pdf

>Paper Wings
http://chrisoatley.com/category/podcasts/
https://web.archive.org/web/20140625035030/http://paperwingspodcast.com/

>Fonts for your webcomic on Blambot:
http://www.blambot.com/

>Writing Resources:
http://www.cienciasecognicao.org/rotas/wp-content/uploads/2013/12/Robert-McKee-Story.pdf
>>
Stop bearing grudges, ya stupids
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>>82095104
Put your trip back on.
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>>82095233
Way to make my point!
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Slowly getting on with this. Cleaning up the line-art.
Still have to think about the speechballoons and screentones and I'm not even halfway with this will it never end

What kind of cartoon animal should I put on the cover? (panel 2) I'll just copy and paste it everywhere else.
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>>82095233
Who do you think that is sir?
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>>82095104
>>82095233
>>82095256
>>82095353

Drama: don't start none, won't be none.

https://youtu.be/xmFXEcI_AA4
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>>82095381
Yuck. Did it have to be a dreamworks film
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>>82095279
Your lineart is competent if not to my taste, but I'm sorry man, the subject matter is deeply uninteresting and the joke is flat.
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>>82095058
Postin this again because I posted it at mid night and at the end of the thread.

What do you guys think?
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>>82095838
>What do you guys think?
Why the fuck are you asking?

It's awful.
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>>82095233
>No fuck you I love grudges!!
Wat
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How do you guys feel about webcomics by westerners that try to look like anime?
I've always wondered that. I know such comics are a dime a dozen online but I've never asked an actual community about it.
Do you not care as long as it's done well and with effort or do you hate them all whether it's weeb fad or legitimate love for the style?
>>
Which /hyw/ character do you guys think is the freakiest in the bedroom?
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>>82095381
So what you're saying is, don't reply to Scribblehatch.

>>82095279
I swear you've been working on this page for like 2 weeks now and it's barely progressed.

>>82095943
There are so many anime knockoff comics (at least visually) out there I don't bat an eye unless it's REALLY next level awful/derivative, shit like that Spirit Legends comic that got posted the other day, or Dominic Deegan.
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Here's this week's Bits & Bytes. Text is a clusterfuck and grammar is terrible, surprise surprise. There's also puzzling sausages and three videogame-related news crammed into six panels.
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>>82096026
this boogieman shit is getting really old
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>>82096089
>Text is a clusterfuck and grammar is terrible, surprise surprise
Then fix it before showing it to us???
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>>82096212
English is not the author's first language. I think he's Mexican.
>>82095989
Miss Melee seems like she'd do all kinds of flexible shit.

Sarah probably has learned a thing or two in her several hundred years alive.
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>>82095943
>How do you guys feel about webcomics by westerners that try to look like anime?

Usually terrible. Styles should be a means to an end, not the end in itself.
There are plenty of good comics with styles that draw on Japanese comics, but none of those are really trying to "look" anime.
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>>82096623
>Styles should be a means to an end, not the end in itself.
I thought it was implied that I'm only talking about the style itself, not the reasons for the style.

Do people often give anime-styled comics a chance or are they all written off as "trying to be anime" from the outset?
>>
Most people's definition of "anime" seems to be extremely loose these days anyway.

Some people seem to define anime as "anything that looks kind of cartoony, and has big-ish eyes."
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How does one write a good one-shot?
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>>82096841
Have a definite goal/ending in mind and work towards it.
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>>82096659
If the best description I can give of it is "it looks anime" then it's probably pretty boring and derivative in the first place. It will definitely need to have something else for me to care about it.
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>>82096841
Why are there so many posts like these?

"How do I make something good?"

What dumb questions. There's no succinct answers to them.
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>>82095279
It would be funnier if the last panel was two panels. One of the writer looking sad, and another of one of the furries running into a wall.

Show, don't tell.
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>>82096841
Be economical.
If you're writing a one-shot, you have to trim all the fat from the story.
Try writing the climax and ending, and then writing backwards from that.
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>>82097079
THat wouldn't quite convey the idea that they can't hear/see, though. It could come off as "hhheheh dumb furries run into wall hhheheheh." or something lame like that.

Maybe if the last panel showed them being unable to hear, readers would more easily make the connection, but there's no real way to make a decent punchline out of that without it dragging on a few more panels and killing the joke.
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Lines and speechballoons done.
I'll tackle the screentone another time (there's something else non-comicy I want to work on).

>>82096026
I started this page exactly 1 month ago today. My biggest hurdle is summoning up the willpower to focus and actually work on it.
One major distraction just ended, so I have a couple of weeks before something else comes along to take up my brainspace.

>>82097079
>>82097153
I changed the text from "Can they..." to "Did they..."
Does that better convey the guys doubts?
>>
What are some GOOD ways to promote my comic without spending money? Don't say "fanart" because that doesn't work.
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>>82098265
>Don't say "fanart"
Well I have to.
>because that doesn't work.
Because it actually does.

It helps me. What kind of fanart are you talking about? And what level of quality are you at? You don't have to show me your art, just a similar comparison.
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>>82098332
>Because it actually does
Prove it. Show me your site stats pre-and-post fanart. Show me that it has worked for you. I'm not just going to take your word for it. If you have a comic, you can tell how many people read it, so prove to me that you got any significant number of those people through fanart.
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>>82097153
Maybe if the reader is given no faith, and if you're that cynical something as simple as a bystander shouting "Hey watch out for that--!" would suffice.
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>>82098265
It works if you upload dynamic, varied, and visually interesting fanart.

Focusing on a small clique of properties or drawing single characters standing around won't get you anything unless you're focusing on the hot topic of the month. I don't like GashiGashi, but he's a good example. He gets people's interest by drawing wild art of multiple characters per piece with a bunch of different cartoons and games.
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>>82098265
How many comic posts do you have up? Don't start until you have 2-3 months (depends on your posting schedule, I guess).

Biggest mistake I see people make is trying to promote their comic and they barely have any content
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>>82098265
Yeah it does. Back when I made fan comics, I had people asking if I had a webcomic of my own all the time.
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>>82098868
I get the feeling they've been around for a while, anon. Otherwise they wouldn't write fanart off so quickly.
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>>82095279
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>>82098561
What kind of fanart are you talking about?
What level of quality are you at?
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>>82096623

I wonder, how do you make an anime inspired comic, without having the characters look anime? I got some harsh comments on my drawing style today, and I want to change it up a little.
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>>82098561
>>82098265
look at how mad you are

alright, guy
listen up

if you are a good artist,
with style
fan art is a great way to open seams in your ship
small little holes of water will enter
suddenly your ship will be filled with enough water to sink to the bottom of the ocean with the rest of the Internets top tier tumblartist
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>>82099553
Could you show us? It's always easier to give advice when you're not just speaking in general terms.
Well, try to go into realism - what would the characters look like in real life? Then abstract and simplify them in different ways.
There's a hundred million different styles you can get inspired by - whether cartoony stuff, Disney blockbusters, superheroes, classic stuff like Archie, old school Playboy illustrators, pre-Tezuka manga styles, historical art, etc etc.
Do something that's waaay out of what you'd usually take inspiration from.
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>>82099929

Cool I'll try that, heres my art gallery.

http://megatronmaster.deviantart.com/
http://www.furaffinity.net/user/megatronmaster/

I showed these somewhere else earlier, but I only got hurtful comments, i would have liked some constructive critique. I know my art isn't that good, but i'm practicing in the hopes of getting better. I think my art style is trying to be too wannabe anime manga, so i'm thinking of redesigning my characters.
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>>82099740
>doesn't post proof
So you're talking out your ass, gotcha.
>>
>>82100224
You're getting hurtful comments because you haven't practiced the basics and lack self-awareness with your writing and character design. You copy popular anime/manga on the surface level, but you don't understand why and how these stylistic choices and abstractions work.

If you want to be taken seriously and get feedback, you're going to need to apply yourself and practice basic shapes, three dimensional space/perspective, and anatomy. You still have a long way to go before you reach a point where you can even use the criticism we can give you.

If that sounds like a "hurtful comment" and you ignore it, you simply won't get better. That's all there is to it. I hope you take this to heart and start brushing up on the basics instead of trying to tackle complex art head first.
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Currently working on next week's Wilfreda the Wanna-Be Witch comic. Thought I could share a sketch/lineart pic.

Also, Wilfreda is just about to have a very bad time.
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>>82100443

Nope this is actually helpful to me, The hurtful comments didn't even tell what was wrong with my art. Or what I can do to improve. So Thank you for being honest with me. I really appreciate it.

How would you recomend I practice stuff like that? I can't really afford art classes right now, and I'm kind of worried since i'm already 27, and an artist told me at a con it would probably be the best to go take some classes.
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>>82096026
>I swear you've been working on this page for like 2 weeks now and it's barely progressed.
There's that guy who spent like half a year on the first page, 2 weeks is nothing to worry about.
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>>82100224
Well, looking at your art, you're not getting hurtful comments because you're drawing anime styled stuff but because your fundamentals, like construction, perspective, line control and posing, are really lacking. Until you get a handle on those things, your character designs and stylistic choice won't matter because you can't implement them properly anyway.
The only advice I'll give you about style right now is to forget about colors and try just working in black and white.

Here's a link to /ic/'s resource compilation for beginners.
http://hubpages.com/art/how-to-draw-learn
And a link to Sycra Yasin's playlist for noobs.
https://www.youtube.com/watch?v=piKV5nXL-C4&list=PLV2X3tgajVlEAo91iOj8w5YizC_fLULzu
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>>82100830

Yeah I wasn't too happy with a lot of my stuff either, but i thought i'd post them anyway to see if people would critique me, guess I still need to improve a lot before that happens.

Thanks for the links man, I'll get to practicing.
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>>82099419
I laffed
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>>82100481
No entiendo lo que esta pasando en el comic, como que el dialogo no encaja bien, no se si es por que no esta terminado pero siento que algo anda fallando en el dialogo.
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>>82099419
Thats funnier.
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I know this is silly, but I just realized how important emotional drama is to a comic.

I've always used it, but I don't think I fully *got it*.

It's kind of like spices for food. You can definitely overdo it, but if there are no spices at all the basic raw ingredients have to be of incredibly high quality- and even then a small amount of spicing would probably make things better.

I think most comics that fall flat do so because of that lack of emotional drama. Some comics succeed with drama and nothing else!

I don't know why this was such a revelation to me- but yeah.
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>>82100674
http://artists.pixelovely.com/practice-tools/figure-drawing/

Here you go. Free life drawing sessions. Start doing this, and never ever stop.
>>
>>82095381
or at least, won't be your fault
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>>82101155
That's probably because it's a continuation of the events in previous pages. Wilfreda (the girl with the skirt) has been selling lemonade at her school, and she was questioned on it by her teacher, so now she's been told she has to give it away for free.
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>>82100674
>How would you recomend I practice stuff like that?
The key is always to do it and do it a lot.

>line control
As warmup, a lot of artists draw a couple pieces of paper's worth of long, straight lines and circles. Lift your arm up off the table and try to use the whole arm, not just the wrist, and do it in one smooth motion.
You might want to practice this with a ballpoint pen so you don't have to worry so much about line weight and width - those are more complicated things that you don't need to worry about for now.

>basic shapes
Almost anything you want to draw can be reduced to simple shapes - human anatomy is super complicated, but if you reduce it to a bunch of boxes, balls and tubes and just draw that, you're off to a good start.
For practice, try copying real life - the best way is probably trying to capture the pose of a live model, but google images can also teach you a lot.

>perspective
You've probably played around with one- and two-point perspective before. Just try drawing your basic shapes in perspective - boxes, tubes, balls. Then do more complex configurations. Then move on to two-point perspective and do the same thing. Then three-point.
Also, read this.
http://www.storytellerartist.com/documents/Perspective_Made_Easy.pdf
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>>82100924
This is a great attitude to have, anon.
If you keep pushing yourself to understand how things work, you'll make something people will at least care about, I promise.
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>>82101221
I'm not sure what you mean by emotional drama.

>choco frosted sugar bombs
Yes. This is the good reference.
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>>82098265
>>82098561
ANSWER MY FUCKING QUESTION DUDE
>>82099509
>>
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My confidence in this is waning. Not sure where I want to take it.

Any thoughts? Things you don't like, things you do. I'd like more feedback to figure this out
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>>82101469
I guess I just mean any drama that derives mostly from emotions. So, not someone dying, not the threat of a planet exploding- perhaps a loved one lying to the person they love. Or a miscommunication resulting in people being pushed apart. Or a love triangle.

All things that I used to consider kind of silly when I was younger (in fiction), but if used subtly really helps draw the reader into the story.

(haha and yes- I try to keep my references more subtle usually, but I couldn't resist)
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>>82101607
For curiosity's sake, how'd you feel about more masculine emotional drama? Like the classic of the hero having his honor and duty come into conflict with his friendships.
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>>82101567
He's not going to, because trolls bully him every thread when he pops up.

He's like, halfway learned how to deal with the shitposts.
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>>82095838
i still think you should lower the framerate but whatever
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>>82095943
anime was already mimicking (the best kind of) western art in the first place, so why can't it go the other way?
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>>82096089
panel 5 speaks to me. good god what even was that ad
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>>82095838
Like I said last time, only the third panel works. If you wanna do this kind of gimmick, you should really study webcomics that do it regularly, like Prequel and (though I dislike his work) Zac Gorman.

Why do I bother, you're not going to listen.
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>>82101825
PRFFFF.

Idiot. The person you think I'm yelling at, is me.
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>>82101729
I think that has strength too- but the more important part of that would be the drama stirred up between the hero and his friends

Like, if he's conflicted, but they feel betrayed that he feels conflicted (or something)
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>>82095989
not to toot my own character's horn, but.. she's a werewolf. and she won a sexwrestling competition against vikings. sadly offscreen
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>>82101952
I was actually thinking in the past, when you felt like emotional drama was kind of silly.
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>>82095943
Depends. There's people that know what they're doing and there's people that use anime shortcuts and fail at it.
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>>82102020
oh! I liked stuff like that. I guess I felt squeamish towards romantic things, and miscommunications in general.
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>>82097638
i think 'can' is better.
>>
>>82101825
>>82101947
This is everything hilarious about you guys pretending to know who's who.

Although
>The person you think I'm yelling at, is me
Is a really mouthful way of explaining it.
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>>82099553
>I got some harsh comments on my drawing style today, and I want to change it up a little.
can i give you a harsh comment on your attitude instead? don't just change shit because someone insulted it. change it because YOU think it's bad. if you don't, then don't.
and i'm not just saying believe in yourself or stick to your guns or anything like that, but the pure and simple fact that if your only compass is the opinions of others, you will always be lost. it's utterly illogical to think 'as long as i change this slightly, ANY change will do, from what people are mad at, then they won't be mad and it will be better!'
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>>82101876
That's a very broad generalization that ignores technique and scope.

One of the most famous Japanese comic artists and the creator of one of the first television anime, Osamu Tezuka, drew inspiration from sources like Walt Disney Studios and many other artists followed suit, evolving and changing the "standard" over time. That inspiration is about as deep as Mignola's from Pratt, however.

What anon is complaining about is webcomickers who, instead of being inspired by prollific artists and incorporating elements of their style to create their own, just try to copy their broad understanding of "anime/manga". It's especially common for them to either directly copy one show or to draw from the industry standards instead of unique artists. Basically, those fuckheads who refuse to develop a style and just draw " like" Akira Toriyama or whose art is just a shitty version of a KyoAni show.
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>>82100224
this isnt very anime. study anime harder and it'll get better
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>>82100481
surely even a stereotypical 90s bowlcut bully isnt going to hit a girl half his size
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>>82101570
i think you've got it at this point. his grossnessface is perfect.
my only changes would be
>bug guts more smeary, because he's pulled the papertowel across the floor slightly before lifting it (as we all do)
>in the first panel, fade the two of them slightly so the focus is on the way-in-the-foreground bug
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>>82101947
Wait, which question are you asking to be answered?
>>
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>>82098265
Luckily for you I happen to have pretty extensive experience with this!

Now, first of all, my comic's artist already had several hundred followers on Tumblr due mainly to fanart (actually /co/ drawthread deliveries), and he still posts stuff like that, but he always did it because he enjoyed doing so, not for more exposure to pop the comic's viewership. As far as that goes, however, I've noticed only a very slight bump in clickthroughs to my site from Tumblr (where he promotes new updates) as his follower count has grown, so in my personal experience fanart doesn't amount to much, not nearly as much (at least measurably so) as a couple of the resources I'll list.

I would say there's 4 main resources. Some would count Comic Rocket as one as well but I have my doubts about how well that site actually works to give you legitimate views. Anyway, the 4 top click-generating sources that cost me no money, EXCLUDING genre-specific webcomic collectives/groups, are Top Webcomics, The Belfry WebComics Index, Piperka, and Project Wonderful, specifically manually-bid zero-cost ads.

Top Webcomics is one that works better the more popular your comic is. As my comic rose in the rankings, I got more so-called "fresh clicks," that is, clicks where I can be reasonably sure it's a new reader. So if your comic doesn't have much of an audience, or they aren't passionate about voting, or you just don't bother reminding them to vote, you won't get many clicks from TWC, but over the long term I've found it to be extremely good. It takes like 10 minutes to set it up and get a vote link on your website, and it costs no money, and ever since I put my comic on TWC in January of this year I've gotten, well, pic related, for clicks. Around 90% of those are what I would consider "fresh" btw.

Continued in next post.
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>>82102187
i disagree. and having looked at the way western art has gone over the years, i feel like the disney standard is still the only acceptable way to draw. anime deriving from it (and the two continuing to stay so similar compared to the alternatives) makes it the best thing.
doing a bad job of it is bad, but it's no worse than it would be if they did a bad job of, like, trying to draw the flintstones.
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>>82102330
I meant to say questions.

I am asking both questions expectantly.
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>>82098265
Post on sites that have similar content with your comic in your sig. For example if it's a fantasy comic post on a fantasy game forum. Actually participate though. Don't just post once and leave.

Do fanart of similar comics that accept fanart submissions. YES FANART YOU PIECE OF SHIT. Just be smart about it. If you do a cape comic don't do fanart for a furry comic. The point is to lure people with similar interests. No I can't "prove it." My comic is too old to be able to have big bumps if I did stuff like that.

Use free ads on project wonderful.
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>>82101404

Whoa so many people are helping me out today, thanks for the advice and the pdf link. Now I have some more stuff to practice.
>>
>>82102322
>>82101570
my b guys, I meant the entire comic. i will darken the bug's outline to bring it out more tho.


but i meant overall. i went into this premise feeling strong, but now I'm questioning it.
>>
>>82102380
Continued...

The Belfry WebComics Index is also a valuable addition to click-generation, although long-term it's not super great. I got a very nice boost for 3-4 days after my comic got listed there, which quickly tapered off into 1-5 fresh clicks a week, where it's held steady for a while now. That costs nothing and takes like 2 minutes to set up, also highly recommended by me. In the attached pic you can pretty easily figure out how many fresh clicks total I've gotten since getting on the listing on February 21.

Piperka is another webcomics listing, that seems to be very minimalist and wiki-based, that I did not put my own comic on, rather, someone put me on there, and it gave me a not insubstantial number of fresh clicks for a day or two, but since then it's only been one or two a month. Not super great but it might be worth it to you.

It should be noted that I, as a writer and not the person who does the most time-consuming aspect of the comic, have a lot of time that I can dedicate to obsessing over stats and fiddling constantly with things to optimize clicks and stuff like that. Dudes who do comics all by themselves have it the hardest, and a lot of them probably don't have the time to do all the stuff I do, so if you're one of those guys, keep that in mind and go for what you think is the best use of your time. The next post will talk about zero-cost Project Wonderful advertising.
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>>82102511
Whoops, forgot my image of the Belfry clickthrough stats.
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>>82102511
Continued...

Project Wonderful can be pretty great and useful if you know how to use it properly. It's taken me several months to figure it out, but I think I have a pretty good grasp of how to use it effectively now. That said, I'm not going to ever spend any more money on advertising because I feel that I'm at a level where word-of-mouth is more important than advertising. However, if it doesn't cost me anything, and I've got the time for it (more on that later), I have no problem doing some advertising here and there.

Project Wonderful allows zero-cost advertising, but you have to be smart about it. If you try to bid via campaign, it won't let you bid for free, so all $0 bids you make on ad space have to be done manually. This can take a decent chunk of time. In my experience, 15-30 minutes worth of manual bidding will give me anywhere from 0-10 clicks on my ads over the following 2 days that the ads are active. Did I mention that if you manually bid for $0, the maximum the bid can be active is 2 days? That's how it is.

Now, I have the time to do this because I don't have to actually draw my comic. The attached pic is how the past 30 days have played out for me, with zero dollars spent. If 15-30 minutes for 0-10 clicks is worth it for you, I would heartily suggest Project Wonderful zero-cost advertising, but if it's not, don't bother. Put your comic on TWC and the Belfry and you're good.

Hopefully this series of posts was useful to at least somebody.
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>>82102696
I forgot my pic again.

Also I should note, right now I'm experiencing steady small growth in views of my site every week, on a level and of a consistency that I've never seen before, which is very exciting.

/hyw/ has given me so much, I can only hope I'm able to give at least a little bit back.
>>
>>82102485
>the entire comic
well shit it looks like you know where you're going with it. a pair of flawed bros whose flaws bounce off each other. from the beginning concepts i thought the kittyghost was going to be cute but instead he's a gangsta and while that is less endearing, it is still funny. i suppose you could go the 'early seasons cartman' route and make him cute AND a little shit
or maybe work on developing the kid a bit. i know nothing about him except he loved his kitty and he shitposts on the internet
>>
>>82102330
Oh, the way you phrased it seemed like you wanted an answer to the skill level question.
>>
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Is that an X in your pocket or are you just Y?

http://vigormortis.co.uk/
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>>82102380
>>82102511
>>82102524
>>82102696
>>82102732
>>
>>82103271
Do believe his lies. Before I did Ennui GO! I did a terrible webcomic called MAX & min. At the height of Homestuck's popularity I was able to use project wonderful to get a CRAPLOAD of hits by paying next to nothing.
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>>82103271
>one of my posts is missing a (You)
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>>82103505
Spooky
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>>82103505
>>
>>82103505
that can happen
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>>82102485
>i went into this premise feeling strong, but now I'm questioning it.

That's not a good sign, if you don't enjoy your comic, it will start to feel like doing mercenary work.
Try going back to what inspired the premise in the first place, read or watch it again and see if it reignites that motivation in you
>>
sometimes it's depressing seeing how many great webcomics i follow havent updated in forever
>>
Bamps.
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I have been stuck on this page for more than a month. It took 2 weeks to finally get what I wanted out of the first panel. I might redraw the middle right panel again, because its sloppy. I am a little sick of this page now, I think I have drawn it 3 times by now. Not sure why I was stuck on the strangest things.
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Working more on Trype. I decided instead of using the half red half blue uniform coloration that they need to express their alignment that maybe it would be better to have their body be blue and their cybernetics red. Still not sure if I like it, alternative ideas are appreciated.
>>
>>82106071
expressing their alignment via their skin color? what, with paint?
>>
>>82106071
Maybe blue skin with red tattoos?
Or have her skin have gradients between violet and a reddish purple.
I feel like the cybernetics would look cool with some apple-style white casing parts.
>>
>>82106123
She's part of a group that undergoes an extreme procedure to replace their blood with an alternative that doubles as a coolant for implanted technology. This results in a blue pigmentation but is also characteristic of technological extremists whose end goal is to eventually become machines. This is in contrast with a rival group of naturalists who believe solutions can be found to any problem through the use of biology as opposed to technology who use red as their associated color. The two factions are great enemies and the main characters of the story are part of a group that mediates between the two extremes to maintain balance and make sure no one faction gets too powerful. Hence they use the coloration of both sides. This specific character underwent a procedure associated with one extreme viewpoint but still isn't fully on their side.

>>82106391
That could be cool, I hadn't considered multiple skintones. For a while I was planning on using beige casing like a shitty computer from the 90s but white may be better as it would be sort of a blank slate for the bright organic parts.
>>
>>82106484
ohhhh
in that case not only does that work, it works on another level too. good job.
>>
>>82097091
>>82096990
Solid advice. Thank you for your input.
Although I wonder if it's generally appliable, considering anti-climactic short stories with a focus shifted entirely on a single character or conflict, brinks of a moment, snippets of life, tend to work as well. I guess it's somewhat dependent on the genre one writes in. I can imagine a detective or horror one-shot without a climax is indeed quite boring.

>>82097027
>What dumb question
Rude.

>There's no succinct answers to [it]
Let me reframe the question then. Do any of you know good examples of one-shots or have made their own experience creating them? What are things to avoid, what are things to be careful about?
Of course I'm talking about one-shots in comparison to longer or ongoing comics. I'm not so much interested in Screenwriting 101, as more how to approach a shortstory in the comic medium.
>>
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i cant stress how important it is to learn perspective

i put it off for years out of fear
boy was i a fool. its one of THE most powerful things you can add to your drawings. the joy of creating the world around your characters at ease is probably one of the greatest joys i have experienced. drawing feels so new again and i absolutely love it.

its actually VERY EASY to learn, but instead of picking up a book i suggest watching a tutorial on youtube. its super easy to pick up on

if you guys want to make sequential art, its a must. im so glad i finally learned.
>>
>>82108354

I would've given up at the stairs, drawing backgrounds is like a endurance test to me, specially with detailed cities and even worse with post apocalyptic detailed cities.
>>
>>82108354
Yeah, perspective should be up there with "how to construct a figure" in level of fundamental importance and it's a shame that so many people never really learn it.
Good to hear you're getting the hang of it.
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>>82108354
yo I just usually build sets out of lego and trace em
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>>82105639
The middle left shot of the girl looks kinda weird too, unless you meant to say that in the first place
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I am going to whore up the thread for a minute.
This is a chapter section. This post was the final page of my last update and is the only in color so far. I am going to study color theory this week befroe I move forward on that. Aside from a couple sfx the text is all here, though.
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>>82110348
2/2
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>>82110376
3/5
I am going to redraw the last panel on tjus page
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>>82110463
4/5
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>>82110493
5/5
These all need some clean up still.
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>>82102260
Author here. I'm so glad you think he's a stereotypical 90's bowlcut bully. Part of what I want to do with Wilfreda as a comic is to take a look at those stereotypes and deconstruct them a little. Is Wilfreda a witch, after all? Or is she just a little girl with a lot of imagination? Is her lemonade really magical, or just lemon-flavored tap water? And in that regard, will the "bully" hit her and prove the lemonade is fake... or ignore her and keep the mystery up?

Wait and see. At the very least, it's a rather cute cast of characters and set of situations.
>>
>>82110348
honestly like it better in b&w
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>>82098265
I'm thinking porn fanart has huge potential to bring me attention.

Shame absolutely nothing about my comic it is conductive to encouraging it, and if I just commissioned it myself I'd be caught almost instantly. :(
>>
>>82108021
i feel like the best aspects of the best shortform comics are how neat the pacing is, how it gets a lot done with the short amount of time it has. how on one hand you instantly get INTO their world, but on the other hand the ending is so satisfying you don't think there should be any more.
What was that one.. The Girl from Pluto? that was great.
>>
>>82108354
the problem is working it in when you have trouble wrapping your head around architecture period.
or your shots are all really close-in by necessity.
or there's nothing TO draw the perspective with.
like you have someone in a field.. the field goes on .. eh.. for a while. far enough. there are no major mountains in the background.. what do you do?
>>
>>82108923
but then you cant change the depth of field..
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>>82110964
yeah it's a nice little world. somewhere between newspaper comic and euro comic
>>
>>82112141
yeah it's not something you want to do yourself or ask people to do.. they have to do it on their own
sad thing is almost no matter what your comic is like i'd probably be down to at least draw innocent nudes, but like you said, you can't go around ASKING
>>
>>82112117
Yeah, that's why I need to study color.
>>
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If you like action, humor and talking aimals I invite you to read:

https://tapastic.com/series/Fighter-Dan
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>>82112678
This is really anime.
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>>82112708
ha! ees funny because someone said earlier!
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>>82112846
I'm sorry, I don't follow.
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>>82112994
because it's not the least bit anime, but rather a weird combination of retro 'funny animal' western cartoons and modern 'geometric shapes' western animated sitcom style.
but earlier people were talking about things being too anime so it's funny that you said that hahaha
>>
>>82113677
I wasn't referring to the art.
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>>82113789
haha yeah because things other than art can be 'anime' haha of course
>>
>>82113677
what a retard
>>
>>82113860
They can.
>>
What's a good beginners way to start doing panels?
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>>82114017
basic squares. then try experimenting with interesting ones that have different effects
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>>82095058

Page art is kind of done, but i cant post it to the host site until i make a cover page for this chapter
>>
>>82095058

im also playing blade and soul for the first time and made my original character Bianca Bayou from my demon juice webcomic: https://www.youtube.com/watch?v=Yw-1iCz6tqo

nailed it!

i just downloaded it last night and been playing it since i got home a few hours ago

it really does live up to the hype! 10/10 game so far!
>>
Can I get you fellas opinion on something?

How would you match these up?

Wolf
Lion
Ape
Lizard

Spartans
Knights
Samurai
Ninjas
>>
>>82115629
Lions = knights
The rest of them don't fit at all desu.
>>
>>82115629
apespartans. they go ape
wolfsamurai. they have pack rules and laws
lizardninja. they know how to wait patiently for as long as it takes before acting
>>
>>82115718
>>82115754
Hmm, Lions with Knights? I guess.

I was thinking of:

Lizards - Knights
Apes - Spartans
Lions - Samurai
Wolves - Ninjas
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>>82116302
It's the manes, bro. Manes are very chivalrous.
>>
>>82116375
Hmm, right.
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>>82116409
that and the rigid hierarchical system with one monarch at the top and a clear division of labor between men and women.

but do whatever you want, guy
>>
>>82116375
>>82116409
Richard the Lionheart. https://en.wikipedia.org/wiki/Richard_I_of_England
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>>82116604
Yeah, that sound plausible. I just want the setting to make sense.

I'm thinking of having the critters used as second class or slaves to other predators. Now I have to figure Bears in the equation. I don't want to straight drop them into viking country.
>>
>>82116806
Bears are more like Janissaries.
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>>82116806
bears do sound like theyd be vikings. they can be lazy and laidback, they can be party animals, but they can also be raging assholes.. and if they feel like taking your shit, your shit is getting taken
if anyone's a slave it should be lower-level predators that frequently lose kills to bigger ones who come steal them. leopards to the lions, that kinda shit
>>
>>82116886

Yeah that works, also I might try to fit them into both cultures.

>>82116889
Yeah, one of the main characters fits that viking profile.

Sidenote, I wish there was a update on the info list, I can't find the right platform to organize my story.

Sorry, if i sound incoherent.
>>
Has no one else noticed that for the last several threads the YouTube link in the second post has been dead?
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>>82117265
more importantly, has anyone else noticed the last couple threads have been shit?
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>>82117265
it gets taken down every so often
it takes slightly more often for someone doing the thread to remember to fix it. often theyre only doing it because it needs to be done and nobody else is doing it.
i'd really appreciate it if you did it next time, anon.. and make sure to fix that. and the (embed)s
>>
>>82115629
Wolf Knights - Hedge Knights, fraternal orders, big on pack tactics, war, hunting.
Lion Spartans - Men and Women fighting with shields and spears, big on military tradition, the alleged Kings of their area but all pride and bravado.
Ape Samurai - Long reach orangutan naginata users, bonobo monkey courtiers, snow monkey archers, gorilla tetsubo users.
Lizard Ninjas - Users of poison, stick to walls, stay still for long periods of time save for licking their eyes, cold of blood and hard to sense, natural camouflage.
>>
>>82118826
Good stuff, good stuff.

Sounds bloody dynamite!

Hey, if I knew you personally, I'd buy ya lunch!
>>
>>82095943
Depends, I usually groan internally at it because they try giving the faces proper muscles and proportions, basicaly making a mess out of everything, but it's not that big of a deal, especially if people are influenced by the more dynamic and well-drawn aspect of anime.
>>
>>82108354
I was kinda stunned at how easy it was, problem is that it's very time-consuming when you're just going ''I gotta have something here, I guess...'', but yeah, it is important to learn perspective because in the end you're going to place your characters in that world
>>
>>82119504
there is nothing more gross than faces drawn with the muscles in mind
>>
>>82119811
not really, it's actually pretty damn important, problem is that people can't be neutral about it, or can't draw so you think there are muscles on the face instead of making it look all gross and boring, usually people draw more detailed faces to distinguish old age or a more extreme state of emotion
>>
>>82119924
gross dude. no way.
>>
Man nothing feels as good as subtly realizing you aren't actually samefacing as hard as you think, because a face that looks right for one character doesn't for another.. their features are just subtly different
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>>82121746
Post example so we can learn
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>>82121987
nah it's too subtle. plus at this point i'd be inviting dissent
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>>82121987
>trying to learn anything in hywc
30% of the posters are borderline literal retards
>>
>>82122205
translation: i haven't learned shit and it'll show
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>>82122270
kay.. not sure where you're getting that from.
what i learned is that i'm making subtle distinctions between characters without really noticing I'm doing it.. so if it barely registered to me, why would it do so to the average viewer? too many of whom, at this point, are vicious assholes whose attention I don't want to draw
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>>82122321
why are so many of your viewers vicious assholes
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>>82122391
because nobody outside of these threads reads it.. sorry i thought that was implied
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>>82122453
so west tree?
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>>82122453
er wait, no. you confused me
in this case 'viewers' means 'of the example asked for in >>82121987 '
i would share an example but the viewers thereof are toomany assholes
>>82122474
he gets a lot more viewers than i do. he gets me!
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>>82122474
Whatever else it does, West Tree doesn't sameface.
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>>82122474
it's obviously not.

>proper use of who and whom
>advanced sentence structure
>proper use of your use of you/you're
>not a single egregious grammatical error in the post
>>
I want to do a short occult/cape/kaiju thing after my current comic is done. I have it fairly well planned out.
I am contemplatng adding a not-batman who is a funny drunk like Captain Haddock.
Does that seem like a bad idea?
>>
>>82123627
terrible
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>>82123627
captain who now? that sounds familiar.. i wanna say that's someone i like. Without any more information it's tough to say, but those are some good genres to mash together. and everyone loves a notbatman who is a funny drunk.. basically this isnt an idea yet.
>>82123751
next time you feel like talking, try doing not-that.
>>
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200 strips baby.

ennuigo.smackjeeves.com
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>>82123870
>right in his carne de trasero!
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>>82123814
Aeons ago the lemurain sorcerers locked the Dream King away in a tomb prison located in the Valley of Spiders a hidden land in the Antartic.
Recently, (1949) a group of cultist gathered on Stoney Island near the City and through obscene ritual and sacrifice have managed ro shatter the first seal on the Dream King's prison.
as a result nobody in the entire world can go to sleep, and the giant monster Urgo, asleep since before the collision that formed the moon, has risen and slowly makes its way now to the City.
Urgo is covered with ruins, Occult investigator, sorcerer and brick, Doc Vulcan ID's these as lemurian, manages to do some research and consults an oracle (that looks like a huge pile of eyes) which he keeps in the basement of his spooky light house home. All this leads to him linking Urgo and the Dream king's seal.
The Heroes split into three groups:
The Steel Soldier and Jessy Thunder join the army and attempt to protect the city, Thronhaven from Urgo.
Miss Misty (gaseous form and chem powers) and a team of FIST agents (Federal Investigative and Strategic Taskforce) storm Stoney Isalnd and fight an army of cultists nad crab men to stop the ritual that will shatter the second seal.
Doc Vulcan, NightMan (hobo drunk Not Batman) and 176 (an android with stretching powers, origninally created by a super-villain, but turned now to the side of good) take the Triphibian a magic rocket ship to antartica and the Valley of Siders to replace the fist seal, which will put Urgo back to sleep, allow everyone to sleep and generally avert a crisis.
This is me, btw>>82110348
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>>82124454
Oh to clarify The story takes place in 1949. I want to do it in like 30 pages.
>>
>>82124454
oh okay so it's more gaimanish than anything
>>
>>82124604
No it will be more silver/bronze age with lots of trippy nosensical cosmic shit, punching, giant bugs, explosions, boobs, secret bases and shit.
And crab men
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>>82124761
ohh okay.. well that's awesome then
>>
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I just.. I don't know
took me a while to think of how to progress this arc.
I still think the last two panels could have been funnier but it'll do, pig.
>>
>>82124915
you know that moment where you go "fuck this looks bad, i'm going to look up references and study sheets and redraw it"? does that just never happen for you? I'm trying to understand how you can draw this for years and still have almost the exact same shoddy amateur "style".
>>
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Artists and writers: how do you keep up the pace? How many pages do you make a week and what routines or rituals do you have to keep working consistently? What motivates you?

I need some advice for improving time management and productivity.
>>
>>82125603
>shoddy amateur "style"
Sounds to me like you're talking about multiple different things. Can you get more specific? What would you expect it to look like over time? I don't want to bust out the natural "compare the style to peanuts / earthbound / ebichu" reply if that isn't what you mean
>Redraw
hell no. way too lazy. though i have been working harder on sketches (that is, sketching at all before going to lineart) since I joined this thread.. which has slowed things down considerably. and in this case i redrew those sketches many times to get certain parts to look right. Without that I never would have been able to do these group shots for one thing.
>look up references
What part of any of this would looking up a reference have helped? the mailbox I suppose. I winged that one hardcore, and then wasn't sure what color to make it. It ended up a weird hybrid two-door americanish mailbox but red like japanese and british ones.. But for a unique setting that's probably fine.
I doubt that's what you were referring to though.
>>82125633
lately i'm working on it a few hours a day and getting a page out in 3-ish days of work (meaning not including full-day interruptions), which is really slow for me.. i'm not sure what's happening. I feel like I'm being way more 'careful' than I used to be, but that's only resulting in taking fewer risks and not varying up poses and angles as much as I used to feel freer to do (like in this one I forced myself to do one zoomed-out shot and one rear shot but I still wanted an overhead, and couldn't find a good opportunity)
as for motivation.. fuck it's an addiction at this point. and my 'routine' is drawing-any-time-i'm-not-eating-or-paying-lots-of-attention-to-tv
>>
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Workin' on pages.
>>
>>82125862
i cant believe you dont have your own cartoon.. or at least a recurring guest short at the end of each issue of a comic adaptation of a cartoon
>>
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Hey HYW,

I've posted this side project of mine on here a couple of times, and gotten some efficent, if cold, feedback.

Now I've added color to some parts, and value to nighttime scenes.

Tell me what you think?

http://www.napapiiricomic.com
>>
>managed to drag balls during brainstorming proceaa
>finished lineart
>stuck on the final destination - eternal shading process of black and whites

WAKE ME UP INSIDE
(CANT WAKE UP)
SAVE ME
>>
>>82127152
The coloring on the page you posted here is great, but in the actual comic it's a little flat. I'd mix up the hues and values a little more for some visual pop. And, while I like the art in general, I think you'd benefit a lot from facial studies. For a very specific tip, the velvet on the deer antlers should be much lighter than the antlers, either a white or a very light tan.

I find your writing pleasant, but I haven't seen a real story hook yet. The harrowing "kill or be killed" post-apocalyptic setting with weird mutant people is getting a little culturally tired and you'll need an additional dimension to sell it. Getting the plot rolling should be your top priority in the next couple pages to keep readers interested. Be sure to present Sisko with plenty of opportunities to showcase her sides that aren't just survival mode to endear her to the reader. A little sympathy goes a long way if done correctly.

Awesome potential. Keep it up, dude!
>>
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Update! What do you guys think?
>>
>>82127680
you are an amazing artist.
your backgrounds and characters are all really well done
the colors are on point

the ONLY issue i have is that your lines/inking is too dark


if you have the energy, how about you send us a version with smaller line art
>>
>>82127680
Pretty good! Good!
>>
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hello creative brothers and sisters

i want to point you all towards a great program my friend recomended to me called "Lazy Nezumi"
one of the biggest issues i ran into while working with phtoshop was the lack of fidelity in my line work
i can draw great lines with pens but when i went to replicate the same thing in photoshop, the lines always fell short
UNTIL my friend told me about lazy nezumi
it is probably one of the greatest things i have found
it will integrate itself into photoshop/manga studio and a few other programs at ease (it will open on its own once you load up photoshop)

please give it a try you guys. it has a free 30 day trial to get used to it and see if its for you or not
(and its definitely for you)
>>
>>82128039
The majority of people in these threads don't use Photoshop.
>>
>>82128118
it integrates into other programs as well
photoshop is just the beast i battle
>>
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Just been writing my occult detective comic further. Drew a little sketch panel to visualize the moment for myself.
>>
>>82128255
extremely interested in this! im actually writing a cult satire myself. though its not my main story, its an end of the day thing i write
>>
>>82118826
I'd switch wolf (more pack like Spartans and rugged) with lions (regal, hierarchy like male lead like other anon said, honorable fighting). Everything else top notch
>>
>>82123627
No, buddy.
Give it a try.
>>
http://luckyhazard.the-comic.org/

beginning of chapter 7!
>>
>>82124915
The purple ogre guy in panel 2's arm should be in front of that rummaging person's foot, not beneath it.
>>
Any tips for naturalistically depicting a friendship between characters?
>>
>>82130010
If you're not an autistic weirdo who doesn't understand basic human interaction it should come naturally to you.
>>
>>82130284
Let's suppose for a moment, in theory, that hypothetically that I have a friend like that.
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>>82130010
I write friendships that are nonchalantly and unapologetically intimate without sexual tension or ulterior motives (that's up to you of couse, what goes on between them outside the ''friendship''.
>giving your buddy a back massage while watching tv
>dragging a friend home safely from a bar
>picking up a friend from a side of the road when his car breaks down
>babysit her obnoxious kids
>go lingerie shopping with her
>cancel something important to be with them, even though you really wanted to do something else

Friendship for me is basically willingly doing stuff for them, that I wouldn't necessarily do to/with others if I didn't have to.
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>>82128255
this writing has already sold me. please continue with this!
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>>82130571
Hmm, intimacy without sexual intent, seems like a good analysis. Thanks
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>>82130600
Thank you. :) Since I'm not that good at writing super complex and original stories, I at least try to pay close attention to the dialogue and characters. Maybe it's just me, but people in general don't write that good or meaningful dialogue. Whatever gets the job done and message across. That doesn't make a comic bad of course, but fun or otherwise well thought out dialogue could help to keep the reader interested through the highs and lows of the comic.
>>
Do your best!
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>>82131385
Y-you too
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>>82125829
But your coloring is minimal, no thought put into it. Your characters have no real anatomy rules to speak of. How can it possibly take so long to do a page? Dewd shits them out at this level.
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>>82125633
It's a job. Don't think about "motivation." That's a myth meant for artists with wealthy patrons.

At this point I do between 3-5 whole pages a week. This week I'm aiming for 7. I probably won't make it due to outside influences (clients being slow,) but that's the goal.

On normal weeks I do my webcomic over 2 days. Intentionally. I could do it faster but that leaves time for other work. So I do pencils and inks one day, then the rest the next day. Every day.

I post 3 days a week so at that schedule I gradually build a buffer. Also some days I do do the whole page in a day if there's nothing else to do.

Now. I don't have any other job, but when I did I still worked on this schedule. I had far less other art responsibilities to take my time then though. I used to write and thumbnail at work.
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>>82130010
Friendships vary a lot and are often not symmetrical so I'd hesitate to give out any general rules..
I think that the key to making any relationship believable is showing the audience that both parts of the relationship have a reason for liking the other - the relationship provides them with something they want, whether on an emotional, material or other level.
Maybe they have similar politics and enjoy the feeling of validation when they complain about how everyone else in society are stupid.
Maybe they're deeply loyal to and willing to sacrifice for each other simply because they know the loyalty is reciprocated, even though they don't see eye to eye on a lot of stuff.
Maybe they cover each others' weaknesses, with both being much better at recognizing the others' mistakes than their own(one's a finance guy who helps his friend plan his loans, one's a mechanic who helps his friend not get ripped off when buying a car).
Again, this doesn't have to be symmetrical or balanced - maybe one guy likes the other because he's loaded and generous to his friends, while the other likes him back because he's always loved playing chess with him.
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Lets try this again.

Finished this page!

I knocked the frame rate down to 24, but that's as low as I'm putting it.
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>>82132266
Ok now it's not animated...

how do I fix?
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>>82132266
>panel 7 has woman curves
REEEEEEEEEEEEE
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>>82132318
Jack has always had a nice butt.
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>>82127964
How about you stop being a pompous dick. If you have the energy for it that is.
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>>82131661
>So I do pencils and inks one day, then the rest the next day.

How many hours is that a day, d'you think?
>>
Do you make these backgrounds hideous on purpose?

What the fuck.

Start trying.
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>>82133689
Meant for >>82132266
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>>82133689
Directed at anyone in particular anon?
>>
>>82132266
Why did Sora and Angel disappear in the rearview mirror?
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>>82132291
delete everything
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Ok, I think I fixed it.
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>>82134122
You fixed it, except for all the other errors that have been left in.
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>>82127964
how can lines be too dark?
>>82132479
there was nothing pompous about that comic
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>>82134137
Come on, man.

People's comments to Dewd sound more and more like psychological manipulation and abuse rather than fair and balanced critique and commenting among fellow artists and writers. New thread, same shit, for at least over a year now,
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>>82134462
comment*
>>82128039
mangastudio has its own stabilizer. but yeah lazynezumi is great for photoshop
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>>82127680
I fukken knew it! He has something to do with all this. A crime lord I suspect.
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>>82134472
Give me a break.
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>>82133689
how can 'nothing' be hideous?
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>>82131492
>minimal coloring
sorry bout that. i know it sometimes holds it back, and on the few occasions where it really gets in the way I put in some minor shading. I'm just lazy, yknow? going for quantity here. Besides, I could always go back someday and add tons of shading.
I assume you mean shading, because I don't know what else 'minimal coloring' could mean
>no thought put into it
don't put no-words into my no-mouth. I put fucktons of thought into my color schemes.
>no anatomy rules
that's not true either. I'm going to stop listening to your critique now. It seems to be just you making assumptions about my process, simply because the results don't stand out to you. That's not okay, guy.
>>82129985
huh, i'm having trouble wrapping my head around that one. from where he's standing it looks like it should be clipping
oh wait shit, you're right! a left arm should be in front of a right leg even if people are lined up!
okay, fixing that right now
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>>82134472
>People's comments to Dewd sound more and more like psychological manipulation and abuse
Well it's what he deserves at this point.
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>>82134472
>New thread, same shit, for at least over a year now,
just like his comics
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>>82134645
>It seems to be just you making assumptions about my process
this is a really retarded attitude that comes up a lot here. stop trying to justify your shoddy work with "muh process".

>but I spent 20 hours doing this, there's so much hard work in it, you don't understand
No one cares because the final work doesn't reflect it. The only person in the world who will care about how hard you worked to achieve so little is you.
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>>82134954
if a person did work, they aren't going to listen to you tell them 'you didn't' any more than they'll listen to you in the elevator, after you farted, saying 'it was you'
you can tell them it didn't work, that's fine. that's the kind of feedback a good artist appreciates. I've listened to the fact that it didn't work for you, and i'm keeping that in mind

but dude, it's a comic. it's like bitching about the lack of shading in a tv cartoon. we're on schedules here. this isn't single-shot heavily shaded portraits here. some of us are rushing just to get out the gags, the action, the story. color was an optional upgrade in this one.
that, and a heavy amount of shading might look kinda weird on such simple models. at a certain point it's like.. do i shade where the nose would be? I put a lot of thought into making the designs as interesting as possible but still economical to draw over and over and over and over in a comic. Kaen's previous armor was solid green with black underbits, so i didn't have to worry about coloring in around them.. just some solid black. easy. then i actually did add a little shine to the green parts because part of their whole deal is their distinctive material. This new armor is all white and black so I can add a few more details but not have to spend extra time later coloring it in. a lot of thought goes into this.
It's just different thought from the thought you put into your comic, which I'm sure is a lot better in your eyes. Because we're all different, man. and we're all working to please ourselves, first and foremost.
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>>82134561
>>82133721
Look.
>>82133712
>>
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numbers wise, this is the worst dota comic i've ever done. lay it on me HYWC, how did i fuck up so bad
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>>82135136
>>82134645
You're definitely struggling with anatomy, particularly if the pose is more advanced than "standing there". The color schemes are fine on their own but if you're consistently working in flats you could still add a greater range of values.

I understand that you just want to shoot these out on schedule, sticking to that is admirable, but you're in denial about the quality of your work relative to the effort put in. I opened it up and it immediately struck me as middle school quality. I got flashbacks to old comics in the Neopets newspaper. I know they're cartoony and you're rushing them out, but take a brief moment to study how people actually look in certain poses the next time you attempt to draw them.
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>>82135325
yeah. that page. its backgrounds are basically nothing. how can blank blue walls and darker blue floors with white wainscoting be 'hideous' ?
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>>82135482
(and sorry if the one diving into the box is a girl, at a glance I assumed dude and the names don't confirm it either way)
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>>82135516
Are you seeing how his doors are drawn? How the walls connect with the floor?

This is a person who is not drawing straight lines when it's called for. A person who has no idea what a horizon line or vanishing point is.

What are you defending?
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>>82135482
that's not anatomy, that's perspective. and you're right, i struggle with that haaardcore. In this case this scene gave me fits, and i worked really carefully on working out each part and drawing it in separately in a more multi-plane way than I usually do.
It wasn't perfect, but i literally could not have done the scene otherwise. my old way of doing it would have been characters first, then trying to wedge the box of underwear in between them.
(i actually noticed the bad perspective on the underwear box but by that point it would have been a nightmare to fix)
aaaand yeah Washi's arms are.. going fucking crazy in that shot. I was trying to do something more interesting and dynamic than just 'sitting there' and it didnt quite work. looked better in the sketch
but that whole inability-to-draw-any-pose-more-advanced-than-standing-there WAS very true for a long time, I have become really aware of that, and I thought I'd done a pretty decent job of moving past that, despite a few slipups. No? I guess I'll keep studying poses. Actually if you have any specific resources for that, I'd appreciate it, because I don't see those very often. I've had to figure out for myself 'what a hand on hip pose looks like' and shit.
probably doesn't help that I spend zero time around real people, and never observe them when I do
>values
ehhh... hmm. A lot of that is that colors don't look the same as they used to, to me. I had bad cataracts for a while. That's why everyone's so fucking pale. pic related is something from 14-ish years ago, which I later thought was 'wrong'. Different monitors don't help either. Lately I've felt like colors I thought were 'dark' are not at all. buuut.. consistency.. right?

anyway this is really useful critique, thanks. The fact that you leapt right onto the issues i was aware of tells me that I'm not fooling anyone

>>82135563
course it's a dude, he's totally radical and he's on a quest for the holy panties with his goblin bro!
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>>82135674
well yeah, dewd can't straight lines his way out of a straight-lined paper bag. or perspective

but when you say 'hideous' that implies horrible eye-burning neon colors, deformed ugly shapes and designs, clutteredness, or... something beyond 'no sense of perspective because literally a kid drew it'. Hideous just didn't seem like the word, man.
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>>82135792
>but when you say 'hideous' that implies
-a complete, unforgiveable lack of concentration or talent. Despite 2 years of muddling around.

That's what it implies.
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