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Whomp Thread
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You are currently reading a thread in /co/ - Comics & Cartoons

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Back in my day, you had to get apples the old-fashioned way. You couldn't just murder a small township of savages and loot their corpses. You toiled thanklessly at various tasks to earn money to buy the apples. Sure, shopowners today will sell you apples in a similar manner, but I assure you, a timely-aimed shotgun would not, back then, help you negotiate a lower price.
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Its been done
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>>77430434
The thread, or the joke? I couldn't find it in the archive.
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>>77430420
I thought Dandy Boy Applies was like apple chips or something.
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>>77430420
Why is fallout 4 so much worse than New Vegas?

Do they somehow think they are being clever by retreading 3 but adding in a bunch of fan mods as official content?
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>>77430484
>Why is fallout 4 so much worse than New Vegas?
Todd Howard.
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>>77430484
>>77430492
People don't seriously think this right?
Fallout 4 is the best 3d fallout.
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>>77430484
>>77430499
New Vegas story is much better. But in most other ways Fallout 4 has improved.
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>>77430510
It's true. When I think about my time spent playing New Vegas all I can think of is how much I hate the desert.
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The addition of sub-Bethesda-tier 'romances' and bad voice acting (with a dialogue choice mechanic thats worse than DA:Inquisitions) are laughably terrible.
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ITT: /v/
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I laughed out loud.
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>>77430444
You can find/buy fresh apples in game
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>>77430510
I don't know. If you dig deep enough into the story line NV provides a lot of it starts to not make any sense.
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>>77430484
Fallout 4 oversimplified everything, and while the combat feels better, it definitively doesn't make up for having everything else dumbed down, hell you can cover the whole map in 11 minutes only.

Basically, Fallout 4 is a mediocre FPS game, while NV is a great hybrid of FPS/RPG and a great fallout experience.
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>>77430420
Silly Ronnie, clearly the answer is vodka
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>>77430826
>hell you can cover the whole map in 11 minutes only

That's a second hand watered down complaint. It takes 14 minutes to run across Skyrim, and Oblivion's even bigger but it feels a whole lot smaller because of how the map is laid out.

For the record it does feel smaller but not because of "muh eleven minutes"
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stimpack?

starcraft?
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>>77430826
I'm pretty sure you could cover the extent of the FO1 map in a few minutes, if you didn't get killed by random encounters. And in FO2, you had a car. There's more to depth than travel time.
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>>77430923
Fallout 4 uses the Skyrim engine right? I remember alot of the same glitches.
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>>77430633
I would love to hear whats making you feel confused.
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>>77431098
Are you stupid?
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>>77430499
Why is it the best 3D Fallout?
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>>77431192
Im not sure but it really seems to be the case.The UI is a carbon copy of what we had in Skyrim, the skills are gone (Un armed comepletely removed) and have been replaced with perks you can upgrade whenever like skill tress in Skyrim.
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>>77430484
storywise New Vegas is superiors but as much as I hate to give Bethesda a fair shake they tightened up the gunplay and made a nice crafting system.

hopefully Obsidian will get to make a new fallout game.
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New Vegas in FO4 mod when?
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>>77430510
4 blows ass gameplay-wise.

New Vegas had actual perks. 3 and 4 just got percentage bullshit. Hunger+thirst and the companion wheel were also amazing.
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>>77431281
>character progression is gameplay

no, baka. the actual gameplay, the playing of the game, is better in 4 than NV and 3. shooting feels good, everything works better to immerse the player into the game.

the story, atmosphere, characters, dialogue, everything that ISN'T gameplay is ass, but they're two separate things.
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>>77430499
>Fallout 4 is the best 3d fallout.
wow. IS minecraft the only game you ever played before? That's sad to eat shit that blindly.
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>>77430484
Yeah I don't get it. The gameplay improvements are nice but NV was so much more FALLOUT, as in 1 and 2, in terms of its story and factions and quests/interaction.

I've no idea why they defaulted back to the Fallout 3 shitshow.
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>>77431744

>>77430492
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>>77430633
>I don't know. If you dig deep enough into the story line NV provides a lot of it starts to not make any sense.

My problem with NV's story isn't that it doesn't make sense (the stuff that doesn't make sense tends to be an artifact of FO1/2). My problem is that it's barely there.

NPCs like Veronica and Arcade are vastly more interesting than whatever nonsense is happening at Hoover Dam. And I could give less of a shit even if you released a whole BEARNBULLBEARNBULL dlc centered around a character BEARNBULLBEARNBULL whose purpose is to remind you how important Hoover Dam will be.
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>>77430484
>Fallout 4
>bad

The real Brotherhood of Steel is back baby
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>greasy nerds are already complaining about Fallout 4
>"EVERYTHING RUINED"
>"OVERSIMPLIFIED"
>"SHITTY GRAPHICS"
>"NOT MUH______"

It's Skyrim all over again. I just can't wait for the top ebin /v/ memes to be spammed 100 times a day about how the game is the WORST THING EVER.

How naive of me, expecting /v/ to ENJOY things.

I wonder if people will do the exactly same thing for the new SW movie, full of "Big Guy For You" tier memes whatever someone mentions it.
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>>77431928
>>77431794
/co/mblr at its finest, defending shit like shit eaters because brand loyalty and shit eating together is more important than playing good games. That's pathetic, especially because you dance around the problem and claim it's people's fault instead of addressing the problem. Hope you chock on that shit for good one day.
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>>77431928
Why would you wait? They've been spitting out those memes for months now already.
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>>77431235
>>77431192

>Fallout 4 hat guy equips his notepad like a shield because Bethesda copy-pasted animations from Skyrim
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>>77431794
>prevent war
>the brotherhood
I watched a room mate play this game and there was a raider in power armour. A fucking raider! Yeah dog bethesda really delivered on making things canon again right?
Real brotherhood my fucking ass. What a joke
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>>77431974
>le funny tumblr maymay
>STOP HAVING FUN!

/v/ please no
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>>77431928
It's not a bad game, but it's FO3 all over again.

It's shitty fucking Fallout game. It's a pretty decent FPS, and a subpar RPG.
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>>77431928
>fallout 3
>it's oblivion with guns

>skyrim
>it's fallout 3 without guns
>oblivion with guns without guns

>fallout 4
is it skyrim with guns?
oblivion with guns without guns with guns?
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>>77432003
>in the original games tribals can wear and use power armor just fine
>but when Bethesda has raiders use power armor it's suddenly a no-no

Lol

Power armor has always been able to be used by anyone

In fact it's Bethesda in the first place who put in the retarded "power armor training" restriction
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>>77432003
Not to mention Power Armor is just lying all over the fucking place. I've found 2 sets (not including the one on the museum roof) and I have barely walked away from Sanctuary.
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>>77432031
Tribals never used Power Armor. They used the pieces as ridiculously heavy unpowered metal armor. It wasn't POWERED. Big fucking difference.
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>>77431982
>go to /v/
>literally the first thread is about how the graphics are the worst thing ever

Holy fuck. Why anyone would ever go on this board?
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>>77432043

The main question is why ISN'T Power Armor lying all over the place. In 1, 2, and 3 it's because the local Brotherhood chapters would have made off with it anyway, but in places without Brotherhood presence, that shit would get into everyone's hands. We already know it can survive through the centuries just fine and America had tons of it.
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>>77432031
>power armor training restriction
>imply that was my issue
If 'the brotherhood' is back there should be raiders with power armour. Power armour is high priority stuff for them. Why the fuck would some random mook, and I stress this, it was not some fancy NPC raider but a mook, have power armour. What a crock of shit.

>>77432043
Horrifying. I guess you need something to 'modify' tm with early on so the player base doesn't ADD itself into a coma.
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>>77432056

Actually you can stick yourself or Sulik in power armor and it works just fine.

The issue here isn't operation (power armor has always been "step inside, you can use it just fine). It's scarcity - Boston has so much power armor lying around.

>>77432073
>If 'the brotherhood' is back there should be raiders with power armour

The Brotherhood doesn't enter the gameworld until way later, when they come flying in on a Tactics airship. They're there, as the Brotherhood of Steel tends to be, to steal shit and murder people.
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>>77432058
graphical complaint is the highest of /c/uck shit but to pretend that it's the only possible gripe people have with it or that it somehow invalidates real gripes is ridiculous. Fuck /v/. Thing is though you don't need to be /v/ to hate FO4.
I called it getting 'stream lined' the second I saw the interface and new stylised look.
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>>77432003
>they changed it, so it sucks
>>77432017
no, wait, still the same thing, so it sucks
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>>77432070
No, the question is still why is it all lying all over the place. Wouldn't someone have picked that shit up in the 220 years since the bombs? Really, this is another case where I can't deal with the story's timeline. As with FO3, I just have to pretend it's been only 40 or 50 years since the bombs. That's the only way to justify how much stuff is abandoned and still standing.
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>>77432118
>Wouldn't someone have picked that shit up in the 220 years since the bombs

Apparently no one could pick an [Advanced Lock] until the player character comes along lol
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>>77432101
>Boston has so much power armor lying around.
An addition Bethesda chose to make. Power armour was scarce for both mechanical and narrative reasons. Fuck them.
Also PC and companions doing things is a bit different from 'tribals' doing them even if they're both technically tribal. You have a point but you have to admit that you're sort of reaching pretending mechanics aren't different for them.
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>>77432110
>It's new so it's good
See it's so easy to pretend other people said things they didn't
Besides, play something else if you want a different game. Change is fine, I was super stoked to see arms and legs come back in armour but the reality is some changes are stupid and pretending that it's inherently good or defensible because it's a change makes you look like an idiot.
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>>77432105
80% of complaints are about the graphics, the rest is about minor canon nitpicking that's not even the real creators of Fallout would ever give a shit.

>First game is basically Mad Max + Pulp magazine plot.
>Second game is a shitstorm of references and pop culture jokes.
>Somehow they got transformed into a untouchable milestone of originality and storytelling wonder
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>>77432207
>not even the real creators of Fallout would ever give a shit

Tim Cain would but he's autistic

Sawyer and Avellone maybe less
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>>77432118
You can rationalise FO3 by thinking the super mutants retarded the natural march of progress for people in DC. They had to stay on the defensive. As for why they stayed in DC like fish in a barrel? You could rationalise that the Yoa guai and deathclaws were generally found around the borders.
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>>77432191
Way to miss my point.

I was only pointing how people are complaining about how IT CHANGED EVERYTHING and how STILL THE SAME SHIT at same time.

Game is good because it's really fun

Not that hard.
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>>77432224

Yaoi Guys are too scarce to be a real danger and Deathjaws usually just hang around in sewer tunnels and abandoned cities (they're shy of people).

People in DC stayed clustered in DC because they're shiftless and weak unlike Commonwealth (pre-Institute), California, or Mojave (post-House) people.
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>>77432207
>baseless supposition about previous owners
>shitting on previous games
Mate sure they were tongue in cheek but surely even you're not retarded enough to think that content matters without execution.
It was Bethesda that took Fallout down the super serious path anyway. Maybe if they could write for shit they could have balanced grim themes with light humour. Too bad for the rest of us, huh?
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>>77432261
>baseless supposition about previous owners

Well you could actually just tweet Sawyer, Avellone, and Cain and find out what they think RIGHT NOW.

This based new era of social media means communication between fan and creator has never been easier.

I think that is also a bad thing sometimes.
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>>77432261
>shitting on previous games

Nigga, I love Fallout 2, but even at the time it got criticized about the amounts of references on it.Without even counting it recycled the graphics of the first game and made almost no improvements.
That is my point, even with a legit weak spot a game can be solid fun, as long the game rewards you with the rest.
Meanwhile /v/ keeps moaning how that little thing makes it a -100/10 WORST THING EVER over and over again.
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>>77432224
>no one was able to get valuable stuff for centuries until you came along
>you are the only one able to defeat the monsters because the others are just lazy/incompetent
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>>77432329

That's just /v/'s shibboleth anon. You're not on /v/ so don't worry about it.
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>>77431928
Well Fallout 4 is literally using Skyrim's shit right down to specific nonsensical animations and bugs, so...
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>>77432361

While Fallout 4 may have imported a lot of Skyrim's problems, it also imported Skyrim's GERMAN SUPLEX finisher

Worth
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>>77432248
>fuck the franchise I don't care about it. As long as I get to shoot shit and have fun
Literally go play something else then. Why can't niche shit stay that way instead of being generalised and 'streamlined'.
It's the games that know what they want to do, what people want and how to deliver that are the best.
If a sequel needs a number of gimmicks on the box to justify itself something has gone wrong. I mean cool town construction, that's what the kids are into these days right? Like Assassins Creed, like all that third person tower defence.
What else can we do? Gee I don't know, how about strip the most basic of shit of fan mods. Fuck all the cool stuff, though, let's just do the minimum.
Nice, just chuck it in!

Soulless as it get m8.
That said for all my vitriol I'm still giving it a chance. I have a mate who's playing it and I try to get a good look when I'm around. Maybe I'm wrong and over reacting, time will tell but I don't think so.
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>>77431974
I'm too cheap to purchase it, but i have literally 5 friends who have been playing it non-stop since Tuesday and seem to really enjoy it.
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>>77432375
>fuck the franchise I don't care about it

Maybe he does, just in a different way? Like I love Superman and yet have thoroughly enjoyed every single piece of his media that ever came out.

INCLUDING The Quest for Peace.
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>>77432295
>implying they wouldn't lie

OK, kid.
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>>77432404
There's a small chance that you would have enjoyed every piece in a vacuum, but chances are you only enjoyed it all because it's Superman.
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>>77432375
>Fuck the franchise I don't care about it
Fuck you. Every single time a Fallout game comes out is the same bullshit "THEY GOT IT WRONG!!1" despite the so called "Fallout Bible" itself being a mess and contradictory to the games. Then you have Tactics that no one knows for sure if they are canon, and with the third one they had to move on with the story, while making references to past events so fanboys can squeal in happiness. Some things inevitable will get changed in the process, get used to i already
>Maybe I'm wrong and over reacting
do you think?
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>>77430484
>>77430499
>>77431704
new vegas is really boring without the DLC or mods and it feels more like a FO3 expansion than an actual standalone game
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>>77432375
>Why can't niche shit stay that way instead of being generalised and 'streamlined'.
Because video game businesses are still businesses and still seek to maximize profits, m8. Go join the indie revolution if you want to escape that.
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>>77432504
I thought this, frankly. It wasn't a bad game, but I thought it was much less engaging than 3. But I've long since learned that every person I know who's a "hardcore gamer" thinks that opinion is pure shit so I keep it to myself most of the time.
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In any case I'm more exited to see how FO:Frontier turns out. At least most of the mods are good (more or less better versions of the updates put into place in Fo4).
Worried about the story and voice acting but think about it. A whole game tier expansion pack made with purely mod content including what seems to be interactive vehicles, killer weather and more intensive survival.
Can not be keener.
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>>77432493
you don't actually care about the franchise.

Tactics is acknowledged as Canon in Broadstrokes due to various lore flubs like the inclusion of gasoline powered vehicles.

3 is widely regarded as a blunder due to basically copying and pasting the West Coast factions onto the East Coast, doing nonsensical shit like having people scavenging for canned goods 200 years after production of those goods stopped and the nonsense war over an industrial purifier that's powered by a terraforming module capable of creating pristine wilderness.

you'd know this if you assessed the franchise and fan complaints for five minutes.

>>77432504
>>77432537
you're not wrong, I played the originals so I liked the lore references but the FO3 engine bethesda forced them to use really held Obsidian Back.
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>>77432329
> made almost no improvements.

While I agree with your other points the combat and skill usage are all around better in 2 than 1. Still had some useless things like Outdoorsman which really was only good if you wanted be a faggot and dodge packs of wolves.
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>>77432504

Wait wait wait

A videogame doesn't feel complete without the DLC? A Bethesda game boring without mods?

You don't say.
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>>77432493
>/v/tard who spoilers fun pretending they have taste
Again you're too content focused Yes the canon is important but so is the franchise over tones and themes Bethesda doesn't do it much justice. I liked Fallout 3 for what it was Hell it was a revival of the franchise but as someone else said early for very different reasons, this is skyrim all over again
Over simplification, drop in writing, generalised to casuals Fuck it man The ONLY decent changes have been what mods already fucking did The rest seems to be out of place or outright bad writing and weird mechanics see the power armour being basically fucking everywhere
Bad for both narrative and mechanical reasons Let's not forget all the gimmicks tacked on to appeal to people otherwise distracted with shiny things
I'm not looking for 1:1 replication or continuation. Carrying on the tone while staying as loyal as possible to detail is fine assuming they can keep with the quality of the franchise. Unfortunately they don't.
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>>77430484
>FO4
>better than New Vegas

It has a better story, better mechanics, better graphics, and way less buggy.

Go back to /v/, faggot.
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>>77432563
>You are not real fan. I'm real fan! I know the year, month and day it got launched!

Pathetic.
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>>77432593
>Fallout 4 defence force begins deployment of Ebin memes
You're right the game is spectacular. 9/10
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>>77432657
>absolutely surrounded by people who disagree with you
>well
>well you're a fatty
I'm feeling it
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>>77432563
>nonsense war over an industrial purifier that's powered by a terraforming module capable of creating pristine wilderness

You mean it had to be coherent and believable, like a creation kit, that could transform a desert into a oasis called EDEN?

Please...Fallout never mad sense, that is the best part of it.

Relax your autismal rage and you may have fun once again.
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>>77432716
Funny thing is that I posted that picture because the red, filled with rage face of the fatty

But we are in a Whomp thread. Of course everyone here is fat.
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>>77432725
It's called internal consistency faggot. You're on the comics and cartoons board, despite what it may look like now.
Regardless of how fantastic or wacky a shit gets a decent story keeps to their logic and reason. I really must assume you know this must. Stop pretending to be retarded.

Fallout was all about wacky new inclusions and weird and wonder thing happening sure but it was strange and new to the player e.g 'oh I didn't realise they'd do this sort of thing'. Regardless of how weird it was or how well known by people in game it still held it's own consistency whether it be dinosaurs, the tardis or aliens. It's not hard to get.
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>>77432725
I'm less concerned over the purifier being powered by a GECK and more not being able to side with enclave by killing John Henry Eden and putting Autumn in charge. These people want order and have high technology? Clearly they must be evil.

Fallout 3 is a blunder on multiple levels. For starters the original "Deep" ending so incensed fans Bethesda desperately cobbled together broken steel. Then we have the absurd level scaling which reaches it's height of idiocy in Point Lookout wherin we have hillbillies with an arbitray +30 damage bonus. Finally we have mothership zeta which, while fun at first playthrough completelty destroys the game's economy and plays out more like an extended random encounter rather than a proper addition to the lore.

I've been over why putting the Enclave and Super Mutants in 3 is dumb ad nauseum and it's mostly just my nerd senses getting annoyed with people who are paid to make games not doing 1 hour's worth of research. I can take that, what I cannot take is a game that feels like it takes place 20 years after the nukes being placed 200 years after the nukes and being full of tons of logical inconsistencies.

It's retrofuturism with a hint of satire I'm fine with going with the flow, but I demand some internal consistency. Bethesda is so bad with internal consistency that one of the founding points of TES's lore is how to make these contradictions make sense.
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>>77432813
>finding a Tardis is okay
>A pointless war? NO FUCKING WAY!
>I am the one pretending to be retarded
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>>77432829
>I've been over why putting the Enclave and Super Mutants in 3 is dumb ad nauseum

Oh yeah, if there's one thing I hate about Fallout games, it's super mutants.
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>>77432858
Ghouls are the worst

Shit is just stupid.
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>>77432858
The primary issue here is that the supermutants are explicitly a product of the Master's experiments in the Mariposa military base with FEV, a West-Tec product. Bethesda being interested in reviving a franchise they barely understand gave Vault-Tec access to a substance they had no business possessing and gave them a vault so they could bluntly shoehorn in enemies that they knew to be iconic rather than coming up with their own content.

Super Mutants are a West Coast phenomena, they have no business being on the east coast, at least not in such great numbers.

>>77432890
I always liked ghouls personally.
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>>77432856
>fantasy vehicle that doesn't break the standards of the setting
>shit writing
>equivalent
You ARE the retard, family.
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>>77432905
The thing is, Super Mutants being a west coast phenomenon only is stupid, and if you're going to have a fallout game, regardless of the setting, it ought to have Super Mutants.

If the canon is retarded, like you are, it's OK to break the canon. Fuck your autism.
>>
Hey guys, If I were to get into the fallout series, I'd want the one with the most player choice as to who to side with and what path to take. Which one accomplishes that the most?
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>>77431744
Casual audiences do not like politics and immersive game worlds and interesting stories and moral quandries, they think all that is 'boring'. They don't really know how to articulate it but they prefer Bethesda's style of feel-good storytelling where you're the chosen one and everything's a clear cut good or bad choice and everybody hails you for being the awesome savior of the lands and begs for you to be their leader after you go do a fetch quest or two for them.
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>>77432118
>Wouldn't someone have picked that shit up in the 220 years since the bombs?
Many did, that's why some raiders have it. But they're worthless without power.
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>>77432999
Just go with Fallout 3. It's the best introduction to the series.
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>>77433029
Did you actually play Fallout 4? The main storyline actually has you going multiple choices, each of the factions being morally grey. Institute aren't bad guys, BoS and Railroad aren't good guys, the Minutemen might be "good" at best.
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>>77433049
Hey, spoilers.
>>
>>77432976
I don't really see why every fallout game needs to have super mutants when cyborgs, robots, and people who turn into not-quite-zombies are all fairly iconic and usable in place. Personally I wanted to see something new in 3, FO4 delivers just a little bit on that with androids but continues with Bethesda's retreading of what it considers "iconic."

It is not okay to break canon because you are lazy. This is a case of bethesda being lazy and not doing proper research and development on monsters they could use.

>>77432999
Fallout 1 and 2 Tactics are Isometric turnbased RPGs available on Steam, and GOG, I can't speak for Steam but on GOG all three are 50% off.

Fallout 1 has the tightest story telling of the 3.

Fallout 2 has greater player choice and more items but it's story isn't as tight and snappy as FO1s and the ambience is a bit off.

Tactics sacrifices most of it's storytelling for an improved combat engine so it's not something you go into for a roleplaying experience it's something you play if you want the Ogre Tactics/Final Fantasy Tactics treatment for fallout.

Brotherhood of Steel is the lowest point of the series, you wouldn't even be able to play it unless you tracked down a copy for the PS2 or Xbox.

3 is widely considered the second lowest point of the series but it's worth spending 15 bucks on or however much if you have New vegas and install Tales of Two Wastelands.

New Vegas is considered the high point of Modern Fallout but only reaches it's full potential with all the DLC and the Project New Vegas mod.

Jury is out on FO4 until mods and all the DLc hit the deck.
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>>77433073
Those are barely spoilers. If you're going to whine about the game at least fucking play it.
>>
>>77433049
I won't spoil the ending for you but it's a binary choice and it's Rickroll Tier mind bending.
>>
>>77433032
thus the somewhat extended "collect 100 fusion Cores" mechanic.
>>
>>77431394
>the story, atmosphere, characters, dialogue, everything that ISN'T gameplay
>only shooting is gameplay
We have very different definitions of what counts as "gameplay" in sandbox RPG's.
>>
>>77432999
Fallout 2
Fallout 1 and 3 are the best introductions.
>>
>>77431744
It's way, way way worse than 3 in terms of story/dialogue. You are given zero choice over who you play and what kind of character you are, apart from dress up.
>>
>>77432001
Since when have there been right hand shields in Skyrim?
Checkmate, Illuminati!
>>
>>77431928
They really did simplify some things to a horrific degree and make some terrible design decisions though.

Like, as much as you enjoy the good bits, it's continually "one step forward and two steps back" because of how much the terrible decisions damage the experience.
>>
>>77433283
>terrible design decisions though.

Like tying the game speed to the framerate, that god awful UI, and removing skills.
>>
>>77432025
I never got the whole "Skyrim is Fallout 3 with guns" thing.
Pretty sure the only thing it had in common with Fallout more than with Oblivion, was that perks were a thing, but even those were were done massively different.

Then again, I haven't played vanilla Skyrim since November 12th 2011, so maybe I'm just blinded by all the PerMa, EPO and ENB up in my face.
>>
>>77433312
The dialogue is the worst one by far for me, for reasons stated here >>77433257
>>
>>77433257
Not really. 3 had WAY more plotholes, no real logic in its world or settlements, and even less choice over who you played. Hell 3 showed you your whole life, 4 here just says you're married and an army veteran. 3 had your entire community, life, parents, EVERYTHING prewritten for you. And there's a lot better dialogue in 4 too. Nick Valentine alone is better than pretty much everything in 3.
>>
>>77433315
It was a joke based on how everyone was saying Fallout 3 would be "Oblivion with guns" when it was announced.
>>
>>77433347
Right but in 3 you could decide what kind of person you are, whereas in 4 the shitty spoken dialogue is the same for everyone - if you play female, she is nice and kind and bubbly sounding 90% of the time, the exception being the odd ""sarcastic" button which can really mean anything from a stupid pun to flirting with an old lady.
>>
>>77433347
>Nick Valentine alone is better than pretty much everything in 3.

Kind of ruined by THAT FUCKING VOICE ACTOR from Skyrim and the fact he isn't romanceable.
>>
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Why are people so quick to defend this game. The only defense they have is: "it's fun" "fuggin nerds man exdee". Can people just not admit the game watered down a lot of rpg elements. It's not the worst game ever but it doesn't deserve a defense force
>>
>>77433398
Oh believe you me. I knew people in real life who with all their hearts believed Skyrim was just a face lifted Fallout 3. Never would explain to me how, but they believed it in their heart of hearts. They weren't that good actors.
>>
>>77433441
Well,in a sense they are right, considering that Beth has been using updated versions of basically the same engine ever since Morrowind, many of the same or very similar tools, middleware, etc. So your apparently retarded friends do have a point.
>>
Really the biggest turn off in Fallout 4 for me is the voiced PC.

It's pretty, it's probably stupid and may be a completely wrong reason not to buy a game. But I stand by it.
>>
>>77433441
It doesn't help that Bethesda has been using the exact same(incredibly shitty)game engine for 13 years. So when people say Fallout 4 is Skyrim with guns, or that Oblivion is New Vegas with swords, they aren't wrong.
>>
>>77433431
>hating on Steven Russel
>on based fucking Garret
Underage please go
>>
>>77433479
If there's one thing worse than /co/ acting like faggots, it's a /v/trad acting high and mighty.
>>
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>>77433435
Because the best thing a game can offer is fun, and playing it for any other reason is acting like one pretentious asshat?
The series are good. The setup is good. The story is good. The action is good.

People are only upset because a game that have as a central story a future where the 50's never ended is not "realistic" enough. Both in story in graphics, when in reality no one really cares, as long it is fun.
>>
>>77433499
Don't let trainwiz catch you calling gamebryo shit, he's been on a crusade to try and get people to stop that, since it's apparently not true. Blame Bethesda, not the engine. The engine itself is fine.
>>
>>77433486
>It's pretty,

Petty*
>>
>>77433507
WHAT THE FUCK

The whole time I've been hearing him as Mercer Frey, I literally had no fucking clue he was Garret, which is retarded because its the same fucking voice.

Okay going to try and hear him as Garret from now on, 10/10 husbando, why can't we romance him? All women (and gays I guess) get to pick from are a selection of Carths and a Ghoul.
>>
>>77433522
>realistic enough
>till being too retarded to understand the criticism or so utterly blown out by it you have to pretend you never understood it in the first place
WEW LAD
E
W

L
A
D
>>
>>77433538
>why can't we romance him
Because he's already got someone, Irma in Goodneighbor.
>>
>>77433435
Bethesda fans. Just let them burn themselves out.
I'll pick up the game in a year for a fraction of the price, all the bugs ironed out, and enough mods to make it worth my time.
>>
>>77433499
>>77433468
Yeah, but-

You know, I was going to make the point, that the engine's similarities don't quite make up for the massive core gameplay differences, but then I realized that the modding communities for the games massively overlap, and the engine decides what they can mod. Plus, the best part of any Bethesda game has been the mods since Oblivion, so... Shit. They are the same.
>>
>>77433522
>The story is good.

I dunno, the ending choice seems pretty idiotic.
>>
>>77433486
You are sadly right, it's the worst thing about the game. It is quite amazing how much it ruins immersion and roleplaying. Like, even with the same shitty limited "HATE NEWSPAPERS" dialogue options, at least without the voiced protag you can imagine how your character says things, in this Bethesda has decided your character's personality and mood for you, and you have no input in at all. You have less player agency over who you play as than in The Witcher (way fucking less).
>>
>>77433514
No, not really you idiot.
What you said is about as retarded as saying Before Watchmen was superior to the original. Now you feel offended because people will obviously disagree with your retardation.

Again I am not sure if this is tumblr culture, but you don't deserve to be respected for having both shitty opinions, and two being just about wrong on everything.
>>
>>77433525
>Blame Bethesda, not the engine. The engine itself is fine.

There are people that say the same thing about Palladium. Bethesda are just like Krazy Kev, they shat out a barely working system years ago, and refuse to believe that they or anyone else could design something better, so they keep using it, and refuse to change or update it in any way. For those that don't know what Palladium is, it's the system behind RIFTS, the most awesome RPG that no one plays(seriously, amazing setting, horrible system).
>>
>>77433566
The engine doesn't decide what they can mod, Bethesda does. Bethesda is the one who puts in those limitations and gives you the tools.
>>
>>77433563
But he should have me.

Seriously they would never make a waifu this waifuable and then not have her romancable, it's just male romancable companions being an afterthought as always.

Though the one character I really want is Travis. Easily the best husbando so far.
>>
>>77433583
Sounds like everything I feared.

I gotta ask, how are the speech checks?
>>
>>77433591
I just piped in to call you into yourself. I'm not any of the blokes you were talking shit about.
>>
>>77433596
But that's correct. Gamebryo, especially the gamebryo that Bethesda has where they have access to every aspect and its source code, is little more than a library of functions to render shit. Everything else, from the gameplay, how animations are handled, etc, are all on Bethesda.
>>
>>77433583
Dialogue wheel ruins everything, except Mass Effect, Mass Effect sort of did it right.
>>
>>77433499
>>77433441
The engine isn't the main issue. Most you'll notice form the engine is the rendering, physics and animation.
It's the designers themselves that keep mucking up the formula.
>>
>>77433603
>>77433525
Don't forget that Trainwiz is just an attention whoring faggot with questionable opinions.

It's a semantics thing, though the base engine is gamebyro and that can be used to make any type of game, the engine is still the main problem with Bethesda games, just don't get strung up on the "gamebyro" bit. Most of the engine is crafted by them for every game by now, and they've done it all time and time again in a shitty, restrictive manner, porting over the same shitty code from game to game. The engine is very much the problem, if Beth just gave their RPG engine a name everyone would latch onto that instead of "gamebyro"
>>
>>77432101
>The issue here isn't operation (power armor has always been "step inside, you can use it just fine). It's scarcity - Boston has so much power armor lying around.

Boston didn't have solar powered trashcans in this reality, so there's gonna be a lot more litter.

>>77431235
wait, hold the phone; they got rid of the SPECIAL system?
>>
>>77433648
>Don't forget that Trainwiz is just an attention whoring faggot with questionable opinions.

Except he actually knows what he's talking about most of the time.
>>
>>77433611
>speech checks

There is no speech skill anymore, there are no skills period. Just S.P.E.C.I.A.L and perks.
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>>77433673
But do you have to have a certain level of charisma to convince people to do something?
>>
>>77433522
>Because the best thing a game can offer is a nebulous concept of entertainment that I feel no need to expand on. I say it's good, so it's good. No further explanation or analysis needed.
>>
>>77433583
>Like, even with the same shitty limited "HATE NEWSPAPERS" dialogue options

Out of topic, but this has become one of those stupid force memes that retarded shits repeat over and over. When you see "I HATE NEWSPAPERS" and you pick that dialogue, your character won't say exactly that, these are thought bubbles which contain resumed thoughts, they are exactly the same with Oblivion, FO3, and Mas Effect.

If you ask me they should contain emotion or intent, /v/ is pretty retarded sure, but even Bethesda should have know it would had been confusing for some people since the industry has to DSP proof their games so even /co/ who are casual and dumb as bricks can play the game too because that is what mainstream gaming is all about, getting people who don't usually play videogames, buy a videogame, whether they play it or not, is not important.

The writing is still really fucking bad, but /v/ meme shit makes it seem worse, as if your character had a permanent 2 INT.
>>
>>77433648
>Don't forget that Trainwiz is just an attention whoring faggot with questionable opinions.
Really? I've always liked him. He tends to be the go-to guy for pretty much everything.

>The engine is very much the problem
But that's not the engine, that's Bethesda's design choices. I mean, even things like the models are ultimately bethesda having bad modelers. Also they have a name for their engine, it's the Creation Engine.

>>77433688
Yes. Speech checks are still in the game.
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>>77433652
SPECIAL is still there. You need certain levels in the attributes defined by SPECIAL to unlock perks that largely replace skills like "Small Guns" "Science" etc.
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>>77433652
They got rid of skills, you level up and pick either a perk, or a stat point that you assign to any of your stats.
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>>77433688
Very fucking rarely, a majority of the times when the game does throw you a "speech check", it's pushing a guy to give you more money for a quest
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>>77433612
Me neither :^)
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>>77433611
I have a CHA build and so far 90% of them are just "ask for money or more money". There have been a few exceptions. Note that as well as checking your CHA they are also all behind a dice roll, making CHA a pretty terrible stat to pick unless you want to reload. There have been a handful of CHA checks other than mercenary ones, but they are super rare.

>>77433638
In Mass Effect you are given more of an idea of what you will say, and they are not always tied down to the same 4 options. Fallout 4 doesn't have a dialogue wheel, it has a dialogue cross, meaning you ALWAYS have 4 options even when it doesn't make sense for that amount, and you only get a word or two as a description of each. Generally though I think it was the VA's neutral, military tones in Mass Effect that helped, you'd start off formal and then you could pick from there, in Fallout 4 your character might use any intonation for a apparently neutral comment and you have no idea what it'll be.
>>
>>77433711
It's exactly the engine, I forgot they did give it a name recently, but my point stands. The issue isn't the models or anything, it's the underlying unwieldy and buggy engine.
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>>77433777
But even the bugs are ultimate the fault of Bethesda. The system that causes those texture pop ins? They're the ones who coded it. Changing an engine isn't going to make the game less buggy, Bethesda is bad at that regardless of the engine.
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>>77433704
I just like to use HATE NEWSPAPERS as it is representative of how absurd the dialogue system is so often, it's a great example of what a terrible design choice it is that everyone can immediately understand.

Why in the love of christ they can't just give PC users a normal RPG dialogue list where you can see the things you are choosing to say I have no idea.
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>>77433777
What's actually buggy about gamebryo/creation engine though?
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>>77433809
Yes, because it is THEIR ENGINE. THAT THEY MADE. I'm not saying they are not at fault, just that their mistakes lie in the engine.
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>>77433833
Their games are famous for glitches, CTDs and game breaking bugs for a reason, anon.
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>>77433730
If they were going to go the super minimalist route with the dialogue they really should have copied Dragon Age 2's dialogue system. For all that game's faults, it at least did the super minimalist dialogue wheel correctly. You had your responses, and then in the middle of the wheel, a little icon popped up that told you whether Hawke would be nice, mean, or a smartass. There were other icons besides those three but those were the ones that showed up the most often.
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>>77433869
Which is the result of a dev mishandling an engine.
You don't seem to understand how little an engine actually does for a game. It's a tool. If you misuse a tool, it's no the fault of a tool.
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>>77433884
Yes but THEY MADE THE TOOL. So many they should take better care when making their tools?
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>>77433869
If those were the fault of the engine (IE something hardcoded), than the modders would have a hard time fixing. But almost always it's because someone in the Creation Kit somewhere didn't add an endif somewhere or forgot to add another condition to an event or something. Now if the engine had somehow read that incorrectly, it'd be at fault, but it's not.
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>>77433814
Because Mass Effect used the dialogue wheel which I guess is easier for consolefags, which is retarded because FO3 and NV used the list like any other game, and the U.I is fucking ugly on top of that.

So it is a way to have less writing in the game, but also options, and story options. The game is really streamlined this time around.

On the other hand it is an improvement from FO3, but it is like 10x worse than New Vegas in everything except graphics.
>>
>>77433883
Yeah, one thing that Fallout 4 has really made me realise is that as much as people shit on Biowares dialogue in the last few years, me as much as anyone, they do so many things right.

When it comes down to it, the real reason the dialogue is so shitty in Fallout 4 is Bethesda's lack of experience with this kind of thing.
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>>77433901
But they didn't make the tool. Creation Engine is gamebryo with some extra shaders tacked on essentially.
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>>77433928
>Creation Engine is gamebryo with some extra shaders tacked on essentially.

It really, really isn't. This is the main mistake people make, gamebryo is fucking basic, by this point it's a completely different engine of their own creation.
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>>77433921
Even Mass Effect's dialogue wheel would be so much better than this. In fallout 4 you ALWAYS have 4 options and each you only get a word or two for. It's also the implementation just being awful. They should have at least spent the money on more than two protag VAs and let you pick what kind of person you want to be, I'm sick of the insufferably dull and friendly bitch I am forced to play as.
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>>77433936
But it is. How is not gamebryo? It uses the exact same format for everything, it's been gamebryo forever. Not that gamebryo is a bad engine, there's not really any truly bad engine, but it pretty much is gamebryo.
>>
>>77433936
That's not a new engine though. That's gamebryo with some functions they tacked onto it to make it work better for their games.
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>>77433970
Because of all the fucking functionality they've built into it over so many years makes it unrecognisable from any other gamebyro game. Seriously, look at a list of gamebyro games and see how basic it is and how much they have changed. There is a reason every Beth game looks and plays the same.
>>
>>77433923
>they do so many things right
Like

Oh and the dialogue options in Mass Effect carry form the original which still had members from the original Bioware, during ME2 development the staff was leaving the company.

By DA2 not a single original developer from Bioware was left.

Then again talking with /co/ about video games feels like talking to reddit.
>>
>>77434013
Compared to Bethesda, I mean. I fucking hate Bioware, but in their games you at least get to choose your own character and decide how they act and what kind of person they come off as in dialogue. Bethesda can't even into that.
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>>77433999
But then that's still ultimately not the engine. That's all the shit they've tacked onto the engine. That's like saying the tires are part of the motor of a car
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>>77434088
No that is literally a part of the engine, hardcoded in. It's an engine specifically for openworld bethesda RPGs. Why is this concept so hard for you to understand? It's like a theseus' ship dilemma, once you change so many things, is it still gamebyro? Technically yes but it is more useful to call it the Creation Engine.
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>>77434119
Hardcoded in does not it make it part of the engine. I could code a function that prints out a string of numbers using a print function, but I haven't actually changed the underlying printing function responsible. Same thing applies here. That's not an engine.
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>>77434119
But... no it isn't? That's like saying the C# scripts you add to your games in Unity are part of Unity's game engine.
>>
>>77434037
Yea at least Bioware makes the world feel a bit better. Obsidian is still the king of that. New Vegas shows what Next Gen Fallout should be.
>>
>>77431744
The same ages old RPG game company dilemma

Obsidian (NV, KotoR II) > Bethesda (F3, F4, KotoR I) > shit > Bioware
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>>77433576
Its like an inverse of Life as Strange. There the community was worthless and full of broken people you barely interact positively with then there was the person you bonded with and had a relationship with Though that person was extremely death prone and the reason things kept getting worse

And Fallout 4 is the opposite Place with many interesting people and companions to grow close to and the one person I'm supposed to hinge everything one I've only got a genetic relationship to and nothing else.
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>>77432570
>Currently playing Fallout 1
>No idea what outdoorsman does but put a load of points into it because I like camping
Did I fuck up?
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>>77433583
>Bethesda has decided your character's personality and mood for you, and you have no input in at all.
It is annoying that it feels like I'm playing as a pre-created character for the game instead of one I've made myself.
>>
>>77432504
This.

Vanilla FNV is pretty dull, and the morality is very black and white with only a few slight touches of gray here and there. It was also fairly samey.

The DLC is what everyone thinks of when they remember it.
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>>77434594
Shadowrun Returns from Harebrained Schemes is the best.
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>>77434667
>And Fallout 4 is the opposite
I just wish there was a more natural ending which let you solve the problem without killing anyone.
>>
>>77432118
Yeah that's the biggest problem with the Fallout series as a whole. It just doesn't make sense that people wouldn't have looted everything they could before the Player Character comes around.
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>>77434973
All Outdoorsman does is reduce the chance you have of encountering enemies while traveling between towns in the wasteland. If you have a high percentage you can actually avoid the encounter all together. It's okay to go to around 75-80% if you want to not get gangbanged by certain enemies but beyond that it's useless.
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Sometimes I really think 4chan lives in its own little world.

Whenever Bethesda makes a new game it runs like clockwork
>Bethesda: We're making a new game. Called Game A
>Release day: HURF DURF IT SUCKS! At least the last game wasn't this bad!
>Day after: 30 goddamn threads on why it sucks
>Anyone who doesn't think it sucks must be a fanboy
>Faggots bitch about the graphics
>Faggots bitch about glitches
>Faggots bitch in general.
>Rest of the internet just treats it as a fun adventure.
>XX years later
>Bethesda: We're making a new game. Called Game B
>Release day: HURF DURF IT SUCKS! At least A wasn't so bad!
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>>77432593
>A videogame doesn't feel complete without the DLC
Found the DLC cocksucker.
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>>77431794
>The real Brotherhood of Steel is back baby
Too bad I exploded the shit out of them in NV :^)
Speaking of which, can we all agree that Mr House is the best option for New Vegas future, right?
>>
>>77436492
The House is always right.
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>>77433162
I'm sorry did you want a book simulator or are you just retarded? Story !=gameplay
>>
>>77436492
I prefer when the Great Khans and the Followers of the Apocalypse merge into one super group
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>>77436492
It's either House or NCR. Legion is going to go tits up when Caesar dies and going Wild Card will doom Vegas. House ruling Vegas but cooperating with the NCR is probably best ending for them.
>>
>>77432329
>>77432359
Top is v's retard scale. The actual bar graph should be all green, with people who don't pay reviewers or have shit everything in the bottom with cod4 and nfl at the top along with other shitty aaa titles.
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>this thread
>>
I don't really play video games, but my computer is going to be dead for a while and I need something to occupy myself. I've got a 360 and PlayStation 1, 2, and 3. Anything good I could pick up for $20 or less? Preferably not first person, but if it's good enough I'll consider it. Someone has been bugging me to play the Dragon Age series, but I've seen a lot of people here talk about the problems they have.
>>
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>>77435482
You forgot the other loops

>FUCK CoD ALL YOU HAD TO OFFER IS GRAPHICS.
>FUCK YOU EA. YOU LAUNCH THE EXACTLY SAME GAME EVERY YEAR
>FUCK YOU BETHESDA, YOUR GRAPHICS ARE NOT GOOD AND YOU CHANGED THE STORY!

Also for /v/ every game that is not from Valve is "broken" and "filled with terrible dialogs" Every single one.

Is a good thing the so called "game community" in general is not as autistic and nitpicker.
>>
>>77430442
I think he is talking about the joke. Every other webcomic was doing jokes like this when Skyrim was out.
>>
>>77433563
>Because he's already got someone, Irma in Goodneighbor.

Irma is his Bad Girl love interest. Ellie is obviously the good girl one.
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>>77436492
>Too bad I exploded the shit out of them in NV :^)

That was Elijah's (now McNamara's) Mojave chapter, a shiftless waste of resources. West Coast (OG Brotherhood), East Coast (Arthur Maxson's Brotherhood) and presumably Midwest are all still aorund
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i just started fallout 3 because of all the 4 hype

it's weird, i don't know how i like these huge explore everything games. because i am bad at combat which is annoying, be good with guns dammit.
>>
>>77437781

Fallout 3 has VATS if you're bad at shooting things so it's okay
>>
>>77434318
Is there any clue when FO4 Obsidian is coming out?
>>
>>77437971

Ages, if anything

Obsidian started on New Vegas only a few months after Fallout 3 came out, and there's no word on any contract between Obsidian and Beth this time around so it's unlikely to happen anytime soon
>>
I just like the visual gag of it shooting a continual stream of apples into his mouth.
>>
>>77437781
Set up traps and draw enemies towards them. Enemies are retarded enough to walk into all of your mines.

Also, toss granades in VATS.

Become the best bomberman you can be.
>>
>>77436492
>Not going Wild Card as a high Intelligence/Charisma Courier
It's like you hate Vegas or something.
>>
>>77437416
>Also for /v/ every game that is not from Valve is "broken" and "filled with terrible dialogs" Every single one.
Last time I checked they were shitting over HL2 and how fucking lazy and worthless Valve is. What are you on about?
>>
>>77437416
The writing in most games really does suck, and Bethesda are universally panned for their terrible dialogue and stories.
>>
>>77433073
We are under no obligation to not spoil video games.
>>
>>77432105
What do you have against /c/ute girls, anon?
>>
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I don't care about other people, this game made me want to fuck an floating robot ball
>10/10
https://www.youtube.com/watch?v=H_mAvdsfBEA
>>
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>Can't play fallout 3 because of skylake and windows 10
Welp.
>>
>>77445843
>Can't play fallout3
I fail to see the negatives.
>>
>>77446204
If it can't handle FO3, no chance of it handling New Vegas.
>>
>>77445794
Need r34 of humanCurie. Not the synth body, humanCurie!
>>
>>77446264
I have Windows 10 and can run New Vegas without too much problems (I have a really shitty PC).
>>
>>77446264
New Vegas actually plays a lot more friendly with newer systems.
>>
>>77432224
>You can rationalise FO3 by thinking the super mutants retarded the natural march of progress for people in DC.

I always figured it was the lack of usable water preventing the development of agriculture, and thus the population density necessary for any major community development, but yeah. There's a lot of factors that could lead to DC never having moved forward, if you don't look TOO closely.
>>
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OP chose the wrong fucking topic to post a comic about

top kek guys classic derailment
>>
>>77432329
>That is my point, even with a legit weak spot a game can be solid fun, as long the game rewards you with the rest.
I fully agree with this. there are some parts of FA4 that are legitimatly shit, and possibly some of the worst design and mechanics of any RPG in this generation (The dialog system and painfully annoying overlapping keybindings for one). But at the same time, the power armor mechanics make you feel like a complete and total bad ass. The custom weapon/armor mechanics are also pretty fucking insane. But I think that annoyed casual players, because they cant be bothered to figure out what gear is best when armor is a balance between 3 things, and weapons that are a vast spectrum ranging between SMG to sniper rifles, and so much more.
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>>77447408
It is important to never allow someone discovery of the soon-refuse before you've had a chance to explain that its origins were specifically NOT inside of you. It is good practice to keep a list of phone numbers by the toilet of all the people who may be affected by the food toilet. "Hello!" you say as soon as they answer. "Soup not poop!" They'll know what you mean.
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>>77447756
That isn't fallout related m8. I think you have the wrong thread.
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>>77432570
>Still had some useless things like Outdoorsman which really was only good if you wanted be a faggot and dodge packs of wolves.
What's wrong with not wanting to grind through same battle over and over? The whole battle component of the game kinda sucked, and if I could, I'd cut all random encounters alltogether.
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Fallout 4 is a shit Fallout game in an unacceptably shitty state but the settlement development is fun
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>>77446410
Because Obsidian aren't a bunch of chimps when it comes to programming.
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>>77431744
>I've no idea why they defaulted back to the Fallout 3 shitshow.
Because NV wasn't developed by Bethesda
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>>77449003
Yea pretty much that. Obsidian working off the Van Buren Bibles from their original Fallout 3 project back during their Interplay/Black Isle days.

So they had tons of lore to pour into their story about everything going down on the West Coast into the Mojave. Which is why the East Coast is just a shit show, they really don't dig into the lore they could.
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>>77448661
Except those annoying ass crashes.
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>>77449003
The only good part of New Vegas was the DLC, the main game was PAINFULLY black and white morality with good ends and bad ends.
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>>77436492
House had no goals except to exist forever in his own state.

He represents the pinnacle of stagnation. A dark ages without end.
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>>77449038
I think Bethesda's more used to making an Elder Scrolls game and they apply what they know to making Fallout. End result is a linear story about a chosen one fighting the BBEG and saving the continent for a couple years until another BBEG shows up.

And honestly that's good enough for me.
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>>77449216
>the main game was PAINFULLY black and white morality with good ends and bad ends
No, YOU are painfully black and white with morality.
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>>77449231
in an age with access to greater choice than ever before, "good enough" should not be good enough anymore
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>>77449224
You are correct but not in the way you think.
House best choice.
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>>77449224
His securitrons would create perfect security without need to infringe on freedom like real fascist with human agents would inevitably do.

Not that I would trust anyone but myself to run the show though.
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>>77449231
Bethesda's development philosophy is very modular. Particularly since Oblivion they won't really permit you from blocking yourself out of certain activities.

Fallout 1 and 2 was also very modular but there were more choice beyond would you like to do a quest or would you like to do nothing.
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>>77445794
Why is there now humanized Curie yet? With a voice like that I can't help but imagine some innocent looking french nurse.
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>>77449259
Only games I've seen with greater choice were Witcher, which had 2 previous titles to import saves from, and New Vegas, made by Fallout veterans.
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>>77449224
He wants to send mankind into the stars. How's that a bad thing?
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>>77433522
Really? You only play games for fun, and nothing else? I understand why some people do this, I enjoy some Nintendo titles most of the time, but I won't call a game where everything is shit good, just because there's some fun in it.
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>>77445794
>name a robot after Marie Sklodowska-Curie
>give her a french accent
>Curie never had french accent, she was from Poland

They fucked up real hard.
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>>77451043
She lived the last 43 years of her life in France.
If that's not enough time to pick up the local accent, I'm not sure what is.
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>>77451162
Polish is a very hard accent to loose
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>>77451323
As someone who has polish friends and is an east european himself with a similarly sticky original accent:
Not "Can't lose it after 5+ years of speaking pretty much exclusively in french, with a french husband in a french home in a french town, with french media and french friends." difficult.
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>>77433047
Thats not what he asked
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>>77449224
>Most technologically advanced in the whole world
>A dark ages
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>>77430484
Fallout 4 is actually really fucking good as a survival game with RPG elements. MUCH better than Fallout 3 or New Vegas in pure gameplay. Gutting skills and replaing them with perks was the right call.

Not so great as an RPG though. You're basically railroaded into being a good guy. It's hard to even roleplay as selfish with some of the dialogue you get forced into.
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>>77431394
The characters are actually decent. The interaction with them is ass.
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>>77453471
But not impossible. And they got rid of the silly karma system. Rather than making you bad or good, your current companion just dis/approves whatever you are doing.
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>>77449038
Wasn't the East Coast also pretty deprived of lore? I think that was they case, hence why Bethesda decided to just go there and build up their own lore.

Kinda like id when they were making Doom 3, they realized they'd be stepping on eggshells if trying to add stuff to existing lore so they probably went somewhere to give them more space to expand.

Also because they aren't expanding on existing lore, it might feel kinda flat. Because it just feels like you are being introduced for the first time, there isn't really much in terms of iconic characters to meet(ex. Marcus in New Vegas, the various tribes in the Mojave, the NCR, etc)
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why is combat so ass in fallout 3. melee weapons are useless and muh scarce ammo
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