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How's Your Webcomic? /hyw/ #285
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Just a few more adjustments edition

Share your comic with others!
Link your website and portfolio!
Comment and critique others work!
Previous thread: >>83858319
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Scrub Authors GOODIE Bag

Here’s a short list of sites that any new webcomic artist or writer will find handy:

>*-Struggling to find that perfect FONT? Create your own using this link;
http://www.myscriptfont.com/

>*-Don’t forget to brush up on that ANATOMY:
http://artists.pixelovely.com/practice-tools/figure-drawing/
http://www.quickposes.com/pages/timed

>*-What’s a list without some reference STOCK IMAGES?
People: http://senshistock.deviantart.com/gallery/
Scenery: http://www.shutterstock.com/

>*-Here's a big fat compilation of CHARACTER DESIGN REFERENCE:
http://www.pinterest.com/characterdesigh/

>*-Finally, here are some links to get a rough WEBSITE started up:
Easy to use tumblr webcomic theme: https://www.tumblr.com/theme/39018
Do’s and Don’ts for starting a site: http://pastebin.com/kNR2W5mV

>*-Here’s the contact sheet if anyone wants to put information down, like their site and webcomic:
https://docs.google.com/document/d/1uwfOSHXfrgvcf--PkPz9jXL6p5RqIsrYvXYwgQpgT3k/edit#

>*-We also got a SKYPE CHAT room going on,
To join the chat, seek out 'starlinemike' or 'scribblehatch' and they'll add you in.

>*-We also got a DISCORD CHAT going on,
Ask for an invite in the thread.

>Wise words from John Cleese:
https://www.youtube.com/watch?v=PQ0lck7oo4A

>Invisible Ink:
http://courses.cs.washington.edu/courses/cse456/07su/administrative/invisible_ink_part_1.pdf
http://courses.cs.washington.edu/courses/cse456/07su/administrative/invisible_ink_part_2.pdf
http://courses.cs.washington.edu/courses/cse456/07su/administrative/invisible_ink_part_3.pdf

>Paper Wings
http://chrisoatley.com/category/podcasts/
https://web.archive.org/web/20140625035030/http://paperwingspodcast.com/

>Fonts for your webcomic on Blambot:
http://www.blambot.com/

>Writing Resources:
http://www.cienciasecognicao.org/rotas/wp-content/uploads/2013/12/Robert-McKee-Story.pdf

>Guide to promoting your comic:
http://miss-melee.tumblr.com/post/143483233951/
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>>83918495
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I need to get better at a lot of things.
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>>83918632
I also need to shrink my shit the fuck down holy shit.
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>>83916552
Yeah man, I actually formatted my pc in an attempt to fix it before realizing what the actual issue was.
Literally every brush is fine*, mind, except for my unfortunate favourites the 'Natural Edge' watercolours.
Gotta run it from CPU at 90% ram priority to avoid crashes.

*For me. It seems that a lot of people on lower-end pcs can't run many of them.
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>>83918632
its cute
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Too many boobies (a total of 2) to post directly here, so check today's update out on the site
http://kiwidayn.comicgenesis.com/
I had fun drawing this thing.. at least in the second panel. This was going to include the flashback too, but that'd be way too long, so I split it up... and already WAS split up from what was going to be like 30 panels or someshit.
so I added a few fighting panels. yknow, it deserves more screentime. though maybe I should have made it more of an amorphous mass of small things?
>>
Late update of my own stuff this week but I'd appreciate folks' input on it.
http://www.inkandrubbish.com/laxlegends/
Upping the conflict bit by bit sorta stuff
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>>83919614
404'd for me, bud.
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>>83919723
add index.html
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>>83919723
huh, that should've worked. yeah, index.html should fix it. did you include the / at the end?
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>>83918632
Forgot to post this last night, fell asleep a bit early
Hope you can decipher my bad handwriting and can make sense of this
Liking the new page so far though, looking cute
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www.nowavecomics.tumblr.com

I promised myself I was going to make comics this summer and it doesn't matter how bad they are.
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>>83920260
Saved it, thanks!
Another question, the above pic is what I keep my dimensions at because anything under that looks really pixely. Is there anyway I can find a medium without it looking like crap? Should I just draw in the same dimensions and just scale it down?
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>>83920420
>do more deeds
hehehe. this is stupidly funny. keep it up, i'll keep readin' em if you post 'em. maybe you'll become a new john campbell except not insane please
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>>83920472
>anything under that looks really pixely.
that's not how resizing works. change your options from nearest neighbor to bicubic when you resize, and it'll look nice no matter what size (to a point)
then change it back to nearest neighbor when you wanna keep shit aliased
'same dimensions' as what?
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>>83920564
It's 2,330 x 3,284
Resolution is 800
I also have no idea what a "neighbor to bicubic" is.
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>>83920544

Nah I won't be insane. I am a stand up comic but a lot of my material is conceptually dissonant esoterica, so I thought a stupid comic might better convey my more bizarre blurbs.
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>>83918542
Nice. Link.
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>>83920663
800 is not a resolution. we're not speaking in the same terms here. what art program are you using?
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>>83920663
>>83920786

Hold the fuck on. You're not working at 800 DPI are you???
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>>83920685
woot. d'jou ever read demitri martin's book?
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>>83919614
>>83919723
>>83919790
>>83919830
http://www.inkandrubbish.com/LaxLegends
Lowercase the directory name to avoid confusion.
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>>83918495

FUUUUUUU! I waste so much time on games that late for the deadline.
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>>83920786
Photoshop CS6
>>83920796
Uhh, I think so.
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>>83920996
Holy shit, you beautiful fucker. Pro comics are usually done at 300/400 DPI, and those are for print. You need to cut way, way back on the DPI.
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>>83920690
https://tapastic.com/series/starpunchgirl
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>>83918542
are you the creator of that comic

i found it accidentally a few days ago because i always google names that i plan to use in my comic just in case they are related to something

so googling "star punch" brought me to the page

i really liked the art

and ilike your giant gloves, they look way more comfortable to use than the giant gloves i draw for one of my characters

>>83920690

the name of the comic is star punch girl
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>>83920996
see bicubic there? that's what i'm talking about. that should mean when you resize some shit, using image size, it makes it nice n' smooth for you. if you're seeing it become pixely when you do so, then i dunno what to tell you.
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>>83921046
He's also working at 3 x 4 inches, so...
see this is why DPI is meaningless. changing the dpi would simply change what the inches there were listed as, and nothing else would change.

2330x3284 is a fine resolution for a working canvas. then you shrink it down to whateverishx1000 and it should look fine.
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>>83921047
i THOUGHT that looked familiar. i remember this.. it's pretty cool.
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>>83921208
>DPI is meaningless

Triggered.
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>>83921065
im the writer, yes.
Im interested in your comic as well, be sure to link it to us when it gets started! (or post it here )
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>>83921311
once it's time to print, you can change the DPI to whatever makes those inches read what they should read (8.5x11 or whatever) but >>83921046 's excitement is meaningless unless one wishes to print extremely high resolution index cards.
now if we do want to get excited, there are some artists in here who work on huge canvases, like 11,000 pixels across, and THAT is impressive and will result in high quality prints or whatever.
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>>83920996
>>83921208

Also, if it helps, here's what I was at for a guest piece for a webcomic. You can still work at 800 DPI for your pages (if you must! but that's so fuckin' big!) IF you remember to at least shrink it down significantly when you upload. Bigger's fine to work at but imo you should shrink it a bit for the end product.

>>83921343
Ah, I guess you're right? I'm just so used to working at lower DPI/bigger canvas that when I see anything above, like 600, I lose my mind
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>>83921343
Wouldn't increasing a 2x3 inch page to an 8.5x11 size warp the art?
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>>83921395
you know, i go out of my way to add as many 'likes' and 'whatevers' to my speech, to avoid specifically this kind of nitpick. it's not just to sound like a 90s teenage girl, it serves a purpose. i thought about doing the math to get it exactly right, but I thought "surely nobody's going to be that pedantic. and if they are, a 'or whatever' will clear things up"
it's not like it was 2x3 in the first place, THAT was rounding.. it was 2.913 x 4.105, okay? now i don't know what THAT ratio is exactly, I could bust out my calculator if it'd please you.. I guess I should have said 3x4, which would have been a lot closer to 8.5x11, as I know from making a lot of 8.5x11 drawings of mine into 4:3 desktop backgrounds.
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>>83921455
I'm sorry, man, I was asking genuinely because I didn't know.
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>>83921455
hey wait a minute
i DID say 3x4. YOU said 2x3. dag-diddly-nabbit, you're confusin' me nah.
i'm going to bed before this like turns into a big kerfuffle or whatever
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>>83921471
it's okay baby i love you
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>>83921472
I'm sorry, I'm flipping back and forth between here and work, too. Not quite at 100% brainpower for /hyw/ but that's definitely all my fault.
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>>83921487
and for the record i wasn't suggesting changing the inches manually, but saying that when you change DPI, the inch readout will change accordingly. and accordingly, what will be printed, assuming you send it to the printer with no other information or changes. though i don't know because i've never owned a printer
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>>83921323
Thanks, i have already posted some characters here , right now im practicing at drawing backgrounds to get my first pages right

btw this is the character i mentioned, most of the first chapeter is going to be about him getting used to the gloves and training so he can be strong enough to move while using them
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>>83921883
first of all , the coloring is really good. I like the gloves , they remind me of a simple 3D modeled boxing glove. And yeah, backgrounds are the worst.
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>tfw ur art is shit
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Did a short porn comic

rest on /aco/ >>/aco/653837

Hopefully I crossboarded right because I'm gonna go to sleep now.
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>>>/aco/653837
It's fucking shit. What a surprise!
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>>83918542
That's VERY pretty to look at.

>>83918632
It's cute but needs a fair bit of work. But one of the most glaring problem is the pacing. Your comic is WAY too slow; you do in three pages what could be done in one.
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>>83918495
A boy falls in love with a girl.

Unable to confess, he is gifted by a deus ex machina with the girl's phone number. Never minding the strange area code, he immediately calls her, and is overjoyed to find out that she has a crush on him as well.

But, the next day, when he recounts the previous day's confessions to the girl, she only looks at him with a perplexed expression. After some investigation, he finds out that the girl he called is not the same girl he fell in love with. In fact, she doesn't exist in this universe at all. She is the girl's alternate universe counterpart, who has fallen in love with the MC's own AU self, who too is blissfully unaware of her crush.

Hijinks ensue as the two strike up a deal to give each other their darkest, most private secrets in order to equip the other with the weapons they need to conquer the heart of their other selves. While the two chase their respective loved ones, DRAMA ensues as they begin to fall in love with each other instead and question the NATURE of LOVE.

OP: https://www.youtube.com/watch?v=ycfdfinG_P8
ED1: https://www.youtube.com/watch?v=hXDNGS9V4Us
ED2: https://www.youtube.com/watch?v=m4DyTjrruVo
PV: https://www.youtube.com/watch?v=JcVGDV67L-g
EP 1: https://www.youtube.com/watch?v=o_rz1bluG_k
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>>83918542
Been reading this comic since 2014, never thought I'd see you post here.
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>>83922294
barf
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>>83922294
I love how bad you make Blu Trinity look by merely being your regular self.
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>>83923759
> Blu Trinity
Who dat?
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>>83923780
The people who thought it would be anything but an embarrassment to publish Dewd's comic.
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>>83923587
I remember this. I love this premise, and the art is looking pretty good as well....... I can only hope this will be good, but judging by the fact that you already chose ops and endings to your webcomic, I can't not think it will devolve into weeb shit.
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>>83923972
Don't make the mistake of taking memeposters seriously, Anon.
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>>83923587
>someone fucking did it
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>>83923996
I am an idiot, I never really clicked the embeded links to realise it was a retarded shitposter
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>>83923813
Holy shit.

That looks like a grade schooler made it.

It's fake.

Right?
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>>83924183
It's real, just google it.
Hopefully all parties involved will grow from the experience and do better in the future.
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>>83924183
It's real!
http://blutrinitypublishing.com/the-blu-store#!/West-Tree-Academy-of-Heroes/c/19659216/offset=0&sort=addedTimeDesc

https://youtu.be/jrIoXJ707e4
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>>83924213
>Comics were a big part of my life growing up, like
>Dragon Ball
>...
>...
>Yu-Gi-Oh
>...
>A lot of TV shows, I'm BASICALLY a 90's kid.

Maybe he should have thought more deeply about this before recording.
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Started a Web-Comic recently, tell me what you think anons

darkemperor.net
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>>83923813
>Title covers a character's face
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>>83924360
Dewd says it's a joke, but it's executed poorly.

>>83924339
>No option to read from the start.
wew
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>>83924360
Fuck I didn't even notice. That's hilarious.
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>>83924384
Apparently it's supposed to be because the character is really ugly or something (and because the O's in "book" go over her breasts) but it really just looks like a complete fuck up.
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>>83924339

Are you reading it on a phone? I know the fucking interface sucks on a moblie view. You will have a ,,First'' button on tablets and PC. I know it sucks, sorry
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>>83924339
You seem stuck on pre-defined poses and have trouble actually illustrating actions. Having an arrow point and describe that a character is waving their arms or that what we're seeing is a flashback means you don't know how to actually convey this to the audience.

It also reads a lot like VGCats, which was a (pretty bad) gag comic, but your trying for something more narrative driven. Practice your anatomy, give your characters more distinct, well-defined body types, work on your perspective and study your characters from multiple angles.

But above all else, please try not to have two unlikable protagonists. Neither is very endearing.
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>>83921376
I'm going to resize my work to this and see what happens in a bit.
>>
No.83924522

thank you for your criticism, It helps alot more than praise. Is there something you liked, or is it just terrible to you?
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>>83921376
Always work bigger and shrink down for the end product. I've seen a few webcomicers lament the fact they drew stupidly small when starting out, and having to redraw the art when it came time to make a print collection.

I find pixel measurements largely meaningless, especially for things vastly larger than screen size. The key thing is to have some idea of how dpi relates to pixels in terms of printed size. It's probably better to think in terms of actual measurements, rather than pixels, as it's easier to visualize. You need to know what size the final published work will be, then draw at a multiple larger than that. Even if you currently have no intention of making a printed collection of your comic, I think it would be good practice to work at a standard print size. You never know what the future will hold, whether that's making your own print collection, or otherwise working on a comic that will be printed.

300 and 600 dpi seem to be the most common dpi resolutions, if you want a baseline for starting measurements. Work at 600, for printing at 300.

Personally, I work at A5 (148mm x 210mm, approx 6" x 8") at 1200dpi, for making print comics at A5, 300dpi.
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>>83918542
This looks very nice! :3
>>83918632
As does this. The artstyle is simpler but I'm liking what you're doing with it!
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>>83924566
You can just click the post number to reply.

I like that you're not going for an easy gag a day strip about "lol furry lesbians", and it's easy to feel the sincerity behind your work. You care about your work and as a reader I can pick up on this; that's a great quality to have.

On the flip side, that's probably part of your problem both in writing and art. You need to take a step back from what you already know and like and consider the reader. "I love these two, but why will THEY? How do I grab their attention more quickly? Can they easily read this? Is this design appealing? WOW it is hard to read a monochrome comic when things are this busy!" Basically, read some comics that are like the things you're going for and try to deconstruct what you like as a reader and what works visually.
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>>83924339
>Cat is flat on cover.
>Has pretty sizable breasts in a couple pages.
Everyone's style changes over time, but keep proportions consistent.
>>
Thank you very much, this is something I can work with. Making it look less busy is something I'm aiming at.
What would you change about the characters to make them more interesting to you especially.
Or how would you introduce them, that you would start to care about them?
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>>83924339
Not without potential, but I can barely make heads or tails of your pages.
Like, your compositions don't seem to care about guiding the eye with contrast and lines. Pic related is how I first read this page.
Your line width doesn't seem to communicate depth and it's really hard to make out the shapes.
You lettering is way too chaotic. You've got randomly bolded words, words with three underlines, and the grammatical issues really don't help.

Also I don't know if it's my connection but I can't get a lot of the images to load.
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>>83924397
Which makes it even more dumb, because Sarah is actually the only attractive female character in the comic.
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>>83924743
Adding to this anon's comment, there's a LOT of black but not a lot of shading, leaving a lot of pages where things are hard to quickly make out.
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>>83924770
Really? Why Sarah? All of the girls in that comic seem about the same level to me.
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>>83924743
>3924743▶
>File: help im lost.png (1.28 MB, 1281x1824)

I cannot change to much about the first two comics but I'm saving your advice for future strips.
I try to have a unique panel layouts for each page. But I will look into making it easier to read in the future and see if someone can help me with the grammar as well.
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You guys are all getting BLOWN THE FUCK OUT over on the /lgbt/ webcomics thread
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>>83924902
You're already off to a good start.

Most people take criticism this well, and the characters in your comic are more competent than your DA gallery. Just practice, I'm sure things will turn out fine.
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>>83925010
There's a few well drawn and decently thought out comics here. Nothing sensational, but stuff like Green Knight and Sisters are competently drawn and written.

No need to exaggerate some part of a group to encompass the whole (like you're doing by implicating /lgbt/ in general instead of a few anons).
>>
>>83925010

>/lgbt/

We may make shitty webcomics, but at least we're not faggots, queers, and degenerates.
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>>83925085
You get about as much pussy as the average gay dude though
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>>83925105
Daaaaaamn.
>>
>>83925036

Seriously you have to be able to take criticism or you will get stuck, and your work will never evolve. I posted on 4chan for that reason specifically, you guys are more reliable than family and friends, it's ALWAYS good to them, and I hate that more than any critique.

And yeah my DA sucks, will delete a good 50% on what is on there in the future.
>>
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>>83925105
S A V A G E
A
V
A
G
E

These are the average denizens of /lgbt/ btw
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>>83924743
this can be done, but you need to indicate which panel is next visually, try arrows that fit the art style
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>>83925105

And the only pussy you'll ever get is the one the doctor sews on after he lops off your dick.
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>>83925036
>Most people DON'T take criticism this well
Whoops.
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>>83925141
Heterosexuals confirmed for weak comebacks. Way to disgrace us.
>>
>>83925141
I've slept with more men and gotten literally 10 times the sex you have

oh... so i've had sex zero times... ohhh... ;_;
>>
>>83924902
>I try to have a unique panel layouts for each page
Please don't try to be fancy for fancy's sake. That's the number one mistake. Layouts should be invisible to the reader, first and foremost.
For making it easier to tell what's going on, here's a bunch of ideas:

Stop using so much pure black and white for the backgrounds. Save the high contrasts for important stuff like characters, dialogue and important background elements.

Pull the camera out further, generally. It's easier to see what's going on with context.

Start consciously varying the weight of your lines to suggest things like distance, lighting and texture. http://imgur.com/a/IkoEZ#5
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>>83925154

I got what you said,

The arrow thing is not a bad idea. Gonna ask some friends which pages they had trouble reading.

you mentioned fonts. would you rather go with everything hand written or should I just use a font for everything?
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>>83925010
There aren't actually that many truly cringey comics here. The three to five people who do them just post way too god damn much.

What there are a lot of are fantasy comics.

And nobody doing story first is a pretty fair crit for most of us.
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>>83925244
>And nobody doing story first is a pretty fair crit for most of us.
How do you figure?
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HEY GUYS I MADE SOME OC!
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>>83925277
A lot of us are fixated on a milieu we like out of some form of genre fiction.

Green Knight I binged recently, and it's been fairly comfy and all for a guy like me that likes folklore and all the details he brings to the table. But the stated/presumed central conflict (a cursed character) hasn't really driven the action of any of the episodes. It's never gotten dark enough to be horror or tragedy, or subverted my expectations enough to properly make me laugh, or given me a mystery or puzzle I wanted to solve on my end. Again, it's comfy and well-executed, but it's mostly just been showing us these characters and building a setting, which is far from being story first.

Series vs serial is also a thing. You don't really crave an overarching story in a gag comic because any given story is a page long. I recognize Green Knight is more about the "episode" stories than the "season" stories, but with episodes usually dragging out the status quo with really minor tweaks it's got a particular character. And from the looks of things, most comics here share that character. We don't have many gag comics or story first comics, but we have a lot of episodic stories with glacial status quo changes.
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>>83925277
A lot of you guys start your comics without any prior planning and keep making it up as you go along. I've had to teach quite a few people about planning future pages via thumbnailing in the past few weeks, even.
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>>83925141
Fucking kek
>>
>>83925372
>Series vs serial is also a thing. You don't really crave an overarching story in a gag comic because any given story is a page long. I recognize Green Knight is more about the "episode" stories than the "season" stories, but with episodes usually dragging out the status quo with really minor tweaks it's got a particular character. And from the looks of things, most comics here share that character. We don't have many gag comics or story first comics, but we have a lot of episodic stories with glacial status quo changes.

I think a lot of people here want to tell the whole "Characters go on a grand adventure" story.

Nothing wrong with it, as that's kind of what I prefer anyway. But the only thing that changes from one comic to the next is more or less the setting.
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>>83925010
>/lgbt/
It's not like the opinions of those fags matter anyways
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>>83925420
The issue isn't so much with a particular comic doing it as with too god damn many comics doing it. At a certain point I just got sick to death of comics doing characterization and world building.

When the fuck is gunnerkrigg going to get back to sword-ghost lady, for example? Why do I even care about Hetty or people being crabs or fairy exchange students or who's dating who? I don't. And spending so much time on all this has made it hard to even remember what the point of the story was.
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>>83925482
>At a certain point I just got sick to death of comics doing characterization and world building.

That's always kind of been one of the big problems/complaints with action/adventure webcomics, I guess.

I mean, I see what you're saying. Some people just skip reading the page or two a week, and just binge after 4 months or whatever. Kinda sucks, but I can see why they would want to do that.

Getting 1 page at a time, definitely makes the progress of the action and stuff bog down at times.
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>>83925482
Isn't this essentially the compression vs. decompression discussion again?

I mean, monst people probably don't have anything against good characterization, it just becomes an issue when the creator overdoes it. Though, of course, different readers will have different thresholds for that too.
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>>83925583
Characterization is best done naturally during a story, it should be forced or overloaded
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>>83925554
Gunnerkrigg is neither action nor adventure. It sold me on its story with the mysteries of the court and the forest, then sort of nixed that in favor of something with all the worst elements of slice-of life.

>>83925583
This has nothing to do with that. I have nothing at all against long quiet pages so long as the action occurring is still pertinent in any way to the story.

I would be perfectly happy to read a quiet comic about one character foraging in a post apocalyptic wasteland until the stuff runs out and they starve. Because that story would have a point, and almost anything you could possibly spend time on would be pertinent to it.
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>>83925372
So you mean "not story first" in the sense of focusing a lot on character development rather than getting straight to fixing the inciting conflict?
I guess I can see that. I thought you might be saying most people didn't know where they were going with their stories.

>>83925378
Eh, there's a big difference between having a vague plan and having no prior planning.
I don't really see the use of thumbnails, myself. IME it's not really any faster than full page sketches where you can get a much better sense of how the finished page will read.
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>>83925654
>So you mean "not story first" in the sense of focusing a lot on character development rather than getting straight to fixing the inciting conflict?

I mean sort of.

First of all it's not either/or. I can think of plenty of shows that characterize well while still having shit happen, so I don't know why it constantly gets framed as mutually exclusive in comics discussion.

Second of all I'm totally open to non conflict-based stuff driving audience interest. For me, the enigma central to a mystery, the building dread of horror, and the way jokes work are all totally different animals. But I want something along those lines. I want to know why I give a shit about this story in particular. I'm not really reading comics for ersatz friends or waifus in the cast. Nor am I here for the amateur ecology/anthropology/whateverthefuck of places that don't exist.
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>>83925482
What about character focused stories that only last ~300 pages? Is the issue more length than style?
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>>83925654
I usually do thumbnails to make sure my layouts don't get repetitive and to see how many pages the chapter will have.

Some people also "write" their stories by doing thumbnails instead of using a script.
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>>83925644
I can agree with that.
A 20/30 page chapter every once in a while just about the characters is fine, but the plot has to keep moving forward eventually.
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>>83925734
If it doesn't have a central conflict, enigma, building tension, gag, or some other engine to actually make me give any shits about anything, then one page is too fucking long.
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>>83925644
>Gunnerkrigg is neither action nor adventure.

Ok. I honestly have never read it, so my bad.

But the point is, there's something about pacing that kind of gets lost in practically any largely story-driven webcomic, due mostly to upload times and stuff.

Just makes me wonder; is the one-page-a day, 1, 2 or 3 days a week too little? Would it be better to upload like, a 10-page batch all at once, maybe twice a month? Or just go all out and release a chapter at a time or something?
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Using this pattern brush is great!
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>>83925745
This is exactly how I do mine, too. I scribble all my dialogue out on my thumbs.

>>83925654
Yeah, for me, thumbs are where I can get a really quick gestural idea of what the character's expressions will look like as well as panel placement, camera angle, etc. It also helps to see that I'm not being boring or repetitive with my paneling.

If I tried to do full page sketches I would personally either burn out or give up fairly quickly.
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>>83925721
What do you mean by "having shit happen", exactly?
With the Green Knight, it seems to me like every chapter moves the overarching plot along in some way.
Like, Chapter 1 introduces the main characters, chapter 2 introduces the season's goal of rescuing the elf lady's son, chapter 3 introduces the complication of the war between north and south, chapter 4 has Richard finding out that the elf queen's plan might not be in his best interests, and chapter 5 has those two new characters talking Richard being involved in some prophecy.

It all seems to be building to a climax pretty well.

>>83925745
>>83925992
Oh I know why you'd do 'em, they just don't really work for me when I try 'em out.
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>>83925223
Use a font unless your lettering is very good.

Nate Piekos of Blambot.com is a professional comics letterer, and makes free fonts for comic makers.
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>>83925930
I binge when I can. I think the important thing isn't your update schedule. It's deciding what your story is about and trimming the fat.

If you want a formulaic approach:

FIRST start with a single high concept premise (lift the curse, defeat the bad guy, discover the lost islands of pith, survive in a hostile place until you don't; whatever) MAYBE get yourself a b-plot going through your cast arrangement (comic foils, romance, bickering family dynamics, whatever). THEN figure out your most important story beats (start with something that makes your premise clear, maybe work on one or three big reversals of fortune for your middle, and finally figure out how shit's gonna resolve).

THEN work backwards from each of these major beats and figure out what the audience needs to know and how you're going to fit that info into an "episode" which can be approached and planned in a manner similar to the larger story. Basically it can be turtles all the way down.

End result will be a tighter story down to the fucking panel once you've practiced doing it this way a bit.

Obviously not the only way to do a story, but a solid way to make a more tightly paced one.
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>>83924339

Thanks to the anons who contributed.

Im gonna make some changes to the comic based on your feedback.


improvements:

for next strip

-make it less busy/fancy, easier to read.
-fewer panels on one page, zoom out more
-try more interesting angles (cinematic)
-my anatomy/movement needs practise
-more shades of grey to make it easier to read
the art
-make use of line weight

for existing Strips:

-Change lettering, get grammar checked
-Build in arrows for easier reading comprehension
-better shading, change black to grey in certain backgrounds
-improve consistency of characters (cats breast size).

tell me if I forgot anything

btw did anyone else have problems loading pages?
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>>83926022
>1 introduces
>2 introduces
>3 introduces

Basically, it's the audience finding out things. That's not the same thing as shit happening. The characters were always the characters. The war was happening before we knew about it. The elf queen's plan isn't something happening. Some girl having dreams is a footnote in that chapter. The audience having a bigger view of the status quo isn't the same thing as a change in the status quo.

Let's see a war start on screen. Let's see the elf queen actually betray somebody after cleverly dropping hints through chapters in which unrelated shit happened. Let's see the elf lady's son get kidnapped. Hell, let's see the frog get cursed. That's shit happening.

Of course I'm probably making it sound like I like the green knight a lot less than I do. I'm not trying to put that guy down so much as outline a distinction that seems pertinent to me.
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>>83926059

I definitely see what you're saying. Having the big points laid out, and then working backward from there fine-tuning the smaller and smaller details is a very viable way of doing it.

At least having some outline of the overarching story, and a solid idea of your beginning, middle, and end points as tent poles is important, at the very least.

I've seen plenty of comics where the author was practically just winging it from page to page, and had no idea where their own story was going, and usually it ends up a confusing mess, and the author drops it because it just ends up being too frustrating for them to put their own pieces together.
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>>83926156
Guy who was having problems loading the pages here, it seems to have fixed itself. Probably on my end.
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>>83926205

very happy to hear that. Connection problems is something I don't want to deal with.

gonna apply the mentioned changes and repost the comic into another ,,How's your Web-comic'' thread

you were very helpful anon (even if a little hurtful) hope to see you in the next thread.
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>>83926167
So basically you feel like there's nothing happening because the viewpoint characters don't have enough agency in the surrounding story?
Like "why am I paying attention to these guys rather than the movers and shakers of the story?"
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>>83926274
Good luck, Anon! I look forward to helping (and hurting) you in the future.
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>>83926346
I mean, the particular solution isn't up to me. It's less about who is doing the moving and shaking (I'm all up for a disaster movie even if the characters aren't making the disaster happen) and more about just seeing the moving and shaking rather than alluding to it.

Assuming of course that the moving and shaking you mention are the actual point of the chapters you described. Which could be way off the mark; I don't really know what's planned for this story.

By the way if it's your comic or something it's fine to put your trip on for this. It's just getting hard to tell if I'm still illustrating a trend or if somebody wants specific feedback on their specific thing.
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>>83925878
Nah m8.

There's no absolutes in comics, just relative values. I couldn't deal with a long comic where EVERY page is tension or a punchline.
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>>83926167
So basically fuck the author for daring to start anywhere but the absolute very beginning? Fuck the author for having the unmitigated gall to build up the world through dialogue, character interactions, and tiny bits of exposition here and there, rather than massive infodumps just like my Chinese cartoons?

Fuck outta here.
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>>83926167
The third one is semantics. He says introduces, but it's actually rising action. The path is set and the hero is finding challenges in the way.
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>>83926604
You're missing my point. It's that lacking these things wrecks even short comics. Family Circus is bad. Heathcliff is bad. It is perfectly possible to make a comic with zero appeal in a single panel because length is a nearly irrelevant factor here.
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>>83925372
Hey, TGK author here.

I'm glad you enjoyed it for the most part; I can't deny that I did NOT really think of the story first. The first and foremost reason I wanted to draw this was so that I could draw folklore creatures from different myths, the Knight-cursed-into-a-frog was very much a reason to have someone traveling the world and encountering different folklore creatures/people.

For what it's worth, though; I do realize that the "Monster of the Week" format would get old after a bit; that does stop after the episode I'm drawing now (the one with the seal fairies). I did want to start off with a series of loosely-related episodes before actually getting into the "main" plot of the cursed knight, but I totally get that some might find it over-kill with the 1 page/week update.
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>>83926167
A better idea would be to keep the backstory elements as-is but to progress some form of lesser conflict on-screen.
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>>83926668
And you're missing my point: a complete aversion to anything that isn't immediate gratification is terrible. There's nothing wrong with a page that is not funny, tense, mysterious or otherwise moving the plot along so long as it has PURPOSE, and sometimes that purpose may very well BE supposed irrelevance. A comic that needs to impress at every turn, with every page, can become a weary thing to read.

What is needed is proper balance and pacing, not a complete aversion to "pointless" pages.
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>>83926627
In media res is fine. I like the comic fine. But there's a difference between things happening and us finding things out. They are fundamentally not the same thing.

>>83926667
3 is a solid chapter. It gives you a nice enigma at the beginning and works a little like a mystery. Which is a great way to get the audience to give a shit about the setting, as I've said. But the relationship between the chapter and the larger story still appears to be the establishment of the setting. Which is still fundamentally different than shit happening.

Green Knight still has a largely episodic feeling as a result. It's not bad on its own. I'm as big a fan of AtLA as the next guy. But that stuff is really common in webcomics.
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>>83926498
Nah, I'm just doing a similar kind of "episodes with their own self contained plot but also connections to an overarching plot" setup and interested in avoiding the pitfalls.
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>>83926694
Thanks for understanding. Your thing has some solid individual episodes so far. Looking forward to seeing how you execute on what you've been building up to. Especially if we get into the curse a bit more.
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>>83926876
I actually haven't binged yours in a while. I can give you some feedback if you're into it.
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>>83926923
Always into feedback. I had a bit of a filler period between chapters though, so there might not be as much to binge as you'd like.
>>
You start the story at the beginning.

If it's in media res, that's fine. You don't need to explain how Little Red Riding Hood baked her treats or why the wolf is big and bad.
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>>83926668
>Heathcliff is bad
you take that back right now
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>>83926274
The best kind of help is the kind that hurts.
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>>83918495
This isn't my comic, this is my friend's comic, I figured I 'd share it here and get it some more exposure.
Feel free to critique though, I'll relay any and all comments to him.
Thanks in advance for taking the time to check it out.
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>>83927110
You gonna link it?
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>>83927110
I forgot the link because I'm an idiot.
https://tapastic.com/series/Dagazs-Journey
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>>83926752
I think actually you're missing his point. He's not saying that 1 page of a comic being unexciting is enough to ruin a long narrative, he's saying that even a 1-page narrative can feel too long if it never has any payoff in it.

>>83927129
Damn, I was too slow to make a snarky comment about it.
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>>83927150
The second I posted, I noticed I had forgotten the link.
Even now the seed of what I've done germinates withing me.
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>>83926752
This guy got it: >>83927150

It's nice arguing with someone who isn't coldfusion. If I had to guess based on touchiness about pacing, I'd say Scribs? Not sure I've seen Scribs here in a bit though.
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>>83927086
You really couldn't be more wrong.
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>>83927382
I don't know. It really depends on the person. I improved immensely and focused a lot harder on getting better when some nerds on /ic/ told me my art looked like generic bland tumblrshit.

n-now it just looks like generic bland regular shit
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>>83927270
It couldn't be Scribs, he's too ignorant and boneheaded to have a meaningful conversation with unless the conversation consists of you constantly praising him with zero criticism.

besides, it would be bad form for him to be posting anonymously anyway, what with how hard and long he rallied against anonymous posters on the grounds that they're all cowards and trolls.
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>>83927458
I was mostly absent for whatever he did that got everybody mad at him. Only saw the aftermath of people shushing each other.
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>>83926900
No need to "thank" the author, I do appreciate any criticism one might have about the story, especially when someone took their time to read through it. Comments like that are always useful to read even when you don't necessarily agree with all of it.

I did want every chapter to have at least ONE page which made the plot a bit thicker (the above poster actually pointed them out nicely, I was afraid that most people would have forgotten about them), though I can see why some people would find the build-up to on the slow side. That's actually a format I'm fairly confortable with from loving shows like, as you pointed out, A:TLA or comics like early-Cerebus.

I think many people are confortable with it since it's an easier format to digest for beginners, which might be why so many webcomics go for it
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>>83927426
Please explain how kicking someone in the crotch helps them.
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>>83927086
>this guy enjoys being a cunt
>and he thinks he's helping

lol
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>>83925010
Damn.
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>>83927640
You can't possibly be this obtuse.
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>>83927129
Here's some art/execution thoughts. Not gonna say anything about the writing because I really don't want to read through all that, sorry.

>*raises knife*
>*kneels*
>*switches hands*
I don't know what possessed your friend to do sound effects (?) like this, but he should really stop. Most of them should just not be there because the art should make it clear what's happening, and for the rest, at least write things that sound like the sounds, rather than the verbs. *shunk* rather than *stab* for instance.

>it reads right-to-left
Oh god alarm bells but technically I guess there's nothing wrong with this

Obviously, his anatomy needs work. His perspective, especially his perspective on complex shapes like the human body, REALLY needs work.
His posing isn't horrible, but he could do with focusing more on clean lines of action and making silhouettes that read well.

He's got a lot of extreme close-ups that would work better if he zoomed out a bit.

His speech balloons look like he draws them before he puts text in them. That's the reverse of how he should be doing it. The text is very commonly squared off in a round bubble, which looks weird. Either make the bubbles rectangles with rounded corners or make the text fit the round shape better.

His lines are actually decent. His use of value, while simple, works okay, and the use of limited color actually looks better than when he colored everything. At his current level, it's probably a good idea for him to not play around with full color.
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>>83925452
yet you constantly post yours
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>>83926954
There's not much of a serial narrative that I can discern. It's pretty much just one chapter and some gags, so I can't super get into how chapters hang together or anything.

I can say that your first story was pretty solid. There were maybe a handful of pages that were a little loose at the very start. Like I get that it was sort of dragged out for comic effect, but you could probably guess that wouldn't agree with me in particular.

I actually really like your gag pages. Exposition through gags is rare as fuck, compared with exposition by mystery/travelogue/infodump.

For the new chapter, starting with tight shots and pushing out on this surreal bit is working for me. I know it's kind of a standard opener for this sort of thing, but it's one of those things that just works.

I don't have much else to say beyond keep checking your values. I sometimes had a hard time visually understanding what was happening in the earlier pages. Maybe turn down your screen brightness periodically and check if things still read well. Newer pages seem better about this in general.
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>>83927640
It makes you think about why the fuck you just got kicked in the dick instead of brushing it off.

Unless you're a self-absorbed baby, in which case you'll be thinking "YOU'RE MEEEEAAAAN!"
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>>83925010
>he doesn't know that /hyw/ is satire
Everybody's in on the joke but you. :^)
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>>83927668
How am I being obtuse?
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>>83927744
>I don't know what possessed your friend to do sound effects (?) like this
Reading translated manga, if I had to guess.
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>>83928049
>Like I get that it was sort of dragged out for comic effect
Which bit was this, exactly? Before they go to the farm where everyone's dead? That bit wasn't quite intentionally dragged out, I just didn't know how to pace things.

>I actually really like your gag pages
The ones in between the chapters you mean?

>I know it's kind of a standard opener for this sort of thing, but it's one of those things that just works
Yeah, I hope people will eventually forgive me for spending three weeks on a silly stereotype opening thing like "it was all a dream". But it's plot-relevant and only three pages when you're binge-reading through the archives, so hopefully it will work out.

You're not the first to mention the values problem. Good to know my efforts to fix it are paying off.

Thanks a lot for taking the time to read through my stuff, man. I hope chapter 2 won't disappoint.
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>tfw your art is shit but you're too lazy to actually study
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>>83928706
If that's the case, someone should tell him it really doesn't work in English.
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>>83928393
>people have a good reason for kicking you in the dick
>if you get raped, it's your fault for dressing like a slut
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>>83925010
Who are these assholes who say they used to post here?
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>>83929025
>"if you get raped, it's your fault for dressing like a slut"
>Implying that's wrong
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>>83929025
Are we seriously equating anything that hurts you with rape now? Should we suggest getting your foot stubbed under the table is the same as molestation?

Get the fuck over yourself you goddamn baby. Being told your comic is shit isn't comparable to fucking rape.
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>>83929350
I'm comparing the logic of blaming the victim to the logic of blaming the victim.

Reading is FUNdamental.
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>>83928393
Someone beating their wife makes them think about why they just got beaten instead of brushing it off.

Unless they're a self absorbed baby, in which case you'll be thinking "YOU'RE MEEEEAAAAN!"

Please kill yourself.
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>>83929422
Choosing rape as an example is stupid though. I'm sure you know full well that that word instantly triggers drama.
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>>83922294
shit, i wanna read it. but that wasnt archived
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>>83929618
>that that word instantly triggers
Oh, that's what's going on here.
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>>83929628
>>>/aco/651262
You can find it in here.
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>>83922938
oh wait, now it's working. i didnt realize it was a post number, not a thread number. also didnt realize how short 'a short porn comic' was. one page. got it.
hmmm
i enjoyed angel's facial expressions
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>>83929618
Because some cunt who thinks his own shit don't stink wasn't already causing drama.
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>>83929066
Anonymous COWARDS who will never show their face because they fear confrontation. They sit atop their mountain of queer shit and talk down on us but when we wave our axes and spears at them, suddenly, as if a magic spell had struck them, they go silent and aren't so tough anymore.

If they want to talk shit, they can come in here and do it, but they won't.
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>>83929422
You're pretty hypocritical for posting anonymously, Scribblehatch, you swarm of BATS, you.
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>>83925010
oh fuck i wonder what they think of mine. i try to just pretend that shit doesnt exist, but make exceptions for comedy. and so far that consists of
>comically gay pirates
>faggy male demons almost to the point of lisping
>sexy demons/catgirls/whatever who don't seem to give a fuck what sex their target is
i always assumed someday it would trigger somebody and i'd just have to be like "you must have been really sad in the 90s. well i was happy, and it's over, so you win"
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>>83929817
If you're a good critic and know so much about webcomics, why is your webcomic shit.

Furthermore, if attacking the artists of webcomic makes them better... again, why is your webcomic still shit?
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>>83929783
>why don't they come here?!

I think they made that perfectly clear. This place is filled with useless autists.
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>>83929932
Whoever you'er talking to hasn't critted anybody. The only actual crits anybody's gotten in this thread were (if we take the artists at their word) appreciated. One was politely asked for.

Not really sure why every time anybody gets a crit, somebody gets mad on their behalf. Do you feel left out?
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>>83925554
it's understandable i suppose. i'm basically trying to feel like yuusha yoshihiko.. because i know no matter what i do i'll never be able to really do a great story where people go "hot damn that was great story writing" or action that gets people super fired up to see the action. gotta play to your strengths and live within your limitations (while gently expanding them), right?
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>>83925105
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>>83930124
You have no obligation to operate within your perceived limitations coldfusion. Doing things you're uncomfortable with is how you get comfortable with more things. Never mind that you run the risk of completely misapprehending your limitations and setting the bar far lower than what you're actually capable of. Like how your comic is drawn so much worse than some of your fan art.
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>>83929932
I guess you are an expert on determining what webcomics are shit, Scribblehatch. It does take one to know one, after all.
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>>83930302
It doesn't take a genius to realize webcomics are shit. That's why other boards laugh at these threads. Of course you don't seem to be able to figure it out, but you're not exactly winning any IQ contests.
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>>83928706
translated manga doesnt do that.
that comes from roleplaying
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>>83930419
Can you start tripping again so my filter can do it's job? Thanks in advance.
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>>83930103
Not that guy but I get mad whenever the crit is inaccurate. Twicely so if the target of it listens to it. Can't count how many web-original projects I've seen take a swerve in the wrong direction because being on the internet means instant feedback, and not all feedback should be followed.
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>>83919341
Dude, I have another question for ya. Uzi's sharp mode makes her shape to be a bit more shall we say, polygonal? or is it me? I was trying to avoid using the word Sharp I think I can have inks for the third page after confirmation.
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>>83930235
>Doing things you're uncomfortable with is how you get comfortable with more things.
Doesn't work that way with me, they just get more and more uncomfortable over time. I'm told that's unusual though.
you would have a point, but I think i'm very VERY in-touch with my strengths and weaknesses compared to most people. To the point I worry I'm too self-ablorbed, and too often hold others to my standards as if everyone was just another me.
I'll still keep that in mind though
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>>83930515
Yeah polygonal is what I was going for. Because she was born out of a mirror, I wanted her to slowly return to glass. that's why her doppelgangers break apart into shards, and at the end she dissolves into powder.
plus it served the plot purpose of making her hard to touch, because of sharp edges. that way it negated the weakness of her reflecting ability, being able to be physically thrown
>>
>>83930500
You've posted this shit before.

The authors of comics you like are going to receive feedback. They're going to get worse if they rely on friends and family than if they hear from other comics writers/artists. Free to take and leave the actionable bits piecemeal. And free to make shit I like and you won't if I make my case well (and thank god for that cause your taste sounds shit).

And hearing nothing is far more discouraging for most of us than getting confused or taste-biased technical advice. I've known quite a few artists who had a hard time really sticking with it after school not for lack of confidence but because crits stopped rolling in. It's fucking hard to consciously make technical decisions if you don't converse with others who think in those terms.

Just start talking shop with other people. Shutting me (or whoever) up isn't going to happen. Making your case for the shit you like with the people making that shit is probably a better bet. It'll also probably help you organize your own thoughts about your own work.
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>>83925010
They're not wrong. I mean I've said similar things myself. There's a lot of young people here trying to make aimless comics meant for the 4chan audience that are terrible. Where every character has the same edgelord voice and quirky attitude. Even some that look good still think asshole is a trait every character should have.

At least the young lads in the thread are getting their shit out early. Right?

I disagree about the sexual point though. Measuring a comic in 'sex had' seems weird unless you're reading a porn comic.
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Working on scenes set within a cramped up town, and am super shitty with buildings and perspective. Any tips to try to make it look alright?
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>>83930688
well yeah obviously. if you just scream NO THAT'S WRONG you will only serve to make them sound more right. you have to give your counter-argument, make your case.
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>>83930766
Definitely looks pretty cramped!
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>>83930766
You're doing pretty simple one-point perspective. I can see a few errors (not many) but I have to ask: If it matters to you, why didn't you just start with a horizon and grid? It wouldn't be hard to just put one on a third layer and adjust opacity or turn it off when you don't need it.
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>>83930743
I think the point about the amount of sex wasn't related to /hyw/ comics but to another discussion going on at the same time about gay gomics.
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>>83930886
Not gonna lie, I have no damn clue how perspective works on grids or even how to make them. It just never clicked right in my head. Doesn't help that the only thing art school taught me was to 'eyeball' it.
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>>83930983
i think it was the gay people being upset that their identity-based-entirely-on-sex is being represented in media by people-who-do-nothing-but-have-sex
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>>83930983
It still applies though. I mean why should a gay comic include a certain amount of sex? There's a lot of people here that think the same thing about straight pairings or including nudity. Like it's wrong if you don't do these things.

What if it's not useful to the narrative?
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>>83931134
shit, that's an art school i'd enjoy going to.
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>>83930124
>because i know no matter what i do i'll never be able to really do a great story where people go "hot damn that was great story writing" or action that gets people super fired up to see the action

I think that's the wrong attitude to have; while I realistically know my comic won't be as good as my "idols"', but that doesn't mean I don't strive for constant improvement (I often worry my new page isn't AS good as the last one
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>>83930500
>I get mad whenever the crit is inaccurate
Pfffffffthahahahaha
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>>83931274
i guess i shouldn't have said "never". i didn't mean never in the temporal sense, like "even if i spent forever".
i meant never in the probability sense, as in "Right now, if i rolled these two dice, I'm never going to hit 14 no matter what"
I'm actually constantly impressed by my progress, and sometimes I wonder if I'll be one of those people who become famous incredibly late in life. but it's slow progress, and I don't think I can push it any faster. Not much faster anyway.
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>>83931180

Loved the chill/open atmosphere there and the whole 'fine art' scene that was going on. But damn was it not worth the tuition. One of the drawing classes, we had to sit for 3 hours just making circles on our paper to get used to the 'motions'. I wasted so much charcoal and paper.
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>>83931366
Oh yeah, I'm sure nothing ever makes you mad. I know it's semi-irrational but I can't get those images out of my head. Great artists who took a goddamn nosedive, unique projects that got shouted down into sameyness.
>>83931376
Yeah I was afraid of that. Sounds like a diploma mill.
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>>83931134
Here's a super basic version. You should probably google tutorials or grab a copy of perspective made easy.

Horizon is your eye line. Look at shit from down low, the horizon should probably be low on the page. Look at shit from up high, it should be high on the page. Most of the time. Shit gets cropped differently sometimes.

Lines parallel with the ground converge at the horizon if you extend them. The point at which they do so is called the vanishing point.

One point perspective is good for hallways, alleys, whatever. You've got one vanishing point everything leads to. The vanishing point doesn't have to be at the center of the image, mind you. You're not always looking straight down the "hallway" from the middle of it. So, you know... play with that.

Two-point perspective is good for objects viewed at an angle or the corner of a room or whatever. Here you've got two vanishing points, because the two visible faces recede to different places. Usually the vanishing points should be way the fuck off the page though. There's ways to place that stuff correctly, but personally I think just drawing from observation and getting a feel from it should be adequate for right now.

There's also three point perspective and a bunch of special rules for shit like sloped roofs and stairs. Which can all be a bitch. Take your time. Learn when you're ready.

Oh, and real cities are a clusterfuck of non-square streets. There are tricks for eyeballing it, but nothing beats observational drawing if you want to play things by ear and still look plausible.
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>>83929422
>Anything that hurts my feelings is victim blaming.
PLEASE fuck off.
Only a moron would contest that some good lessons are painful or conflate that with fucking trauma.
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>>83931175
I agree that it shouldn't be mandatory for every comic (I wouldn't include any sex or nudity just for the sake of it if it doesn't happen naturally), but if a comic is entirely about the romantic relationship between two people - regardless of sexuality - then having sex for the first time is kind of an important milestone.
I don't need to see the characters doing it, but putting it off for ages without any of the characters really having a good reason for not wanting to have sex just really stretches my suspension of disbelief.

I guess what I'm trying to say is that pointless sex scenes and pointlessly keeping the characters from having sex is equally bad writing.
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>>83931134
Perspective is really vital for an artist, anon.
I'm amazed your art school didn't teach you anything about it. Here's a good book on the subject. You can read through it pretty quick, but it's mostly for reference.
http://www.storytellerartist.com/documents/Perspective_Made_Easy.pdf

For a simple 1-point perspective like you've drawn, the main thing is to make sure that all the parallel lines (for your drawing, the horizontal lines on the sides of the buildings and the most prominent ones) converge on a single point at horizon/eye level.

If you'll look at the image in this post, I've extrapolated the lines where the buildings meet the street to make a vanishing point in magenta, and a horizon line in green. I've colored in red all the parallel lines I could find in the image that should share that vanishing point. That's pretty much all you need to do to make the drawing correct perspective.

The blue line are just to figure out how tall the girl is in relation to the wall. Since we know the ground is at the same height, drawing a horizontal line from her feet to the wall tells us how far towards us she is. Draw a line straight up from that point, and a line straight out from the top of her head and you can tell how tall she is.
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>>83931134
>art school didn't teach basic perspective
Literally scammed. How did you end up in such a shitty "school"?
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>>83931688
i'm trying to learn this too, but somehow it seems "wrong"
if you made all those red lines meet that horizon, they'd be incredibly steep. it seems like that would be too steep, in fact they already seem too steep. isn't it that the current viewpoint is higher? like, I would think the horizon line would be higher than that green line.. how do you decide where it is?
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>>83929583
>I can't come up with an argument, so I'll say it's comparable to domestic abuse.

Stalin ate butter. Are you a butter eater, you pinko?
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>>83931601
Well, I mean, look who you're talking to.
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>>83931720
Not that person but my school was the same. Apparently, by time I could take the class, the teacher that taught it was gone and they didn't replace him until after I left. I have many an issue with my school though.

On a more positive note, little girls being excited is both cute and icky.
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>>83931760
This is why debate has died. If you try to speak in absolutes and generalizations, people don't listen. If you try to use specific examples to support your point, people (rightly) point out that the example isn't the same thing as what you're arguing, but a different scenario with its own different characteristics.
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>>83931720
It's more common than you think.

In theory, kids should learn perspective and color theory in middle or high school so colleges can teach you more advanced and interesting stuff, maybe focus more on portfolio building. In practice, art education through the public school system is a joke.

Colleges sometimes deal with this by requiring students to apply to the major, see if they have any fucking fundamentals at all under their belts before they waste their money on art ed. Or they lump drastically different artistic practices together because it's a tiny irrelevant department in a larger school.
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>>83931783
hnnnngh. this is realy cute and it's starting to remind me of some late-90s anime though I can't think of which.
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>>83931783
Nice.
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>>83931783
I love the "Not a drill!" in the background.
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>>83931598
Thanks a ton man, I took a screen shot of your comment to look back on while I do these scenes. I'll look for beginner tutorials and probably practice most of that today to get a nice feel for it.
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>>83931802
You realize you just described Socrates's chief method of debate, right? The father of refined conversation and debate himself ignored absolutes and generalizations and constantly peeled away excuses, examples and abstractions. What you described as killing debate is the BASIS of debate you ninny.
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>>83931781
wew
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>>83931986
the socratic method is about asking questions, not dismissing anything.
if you can't say things in general, and you can't say things in specific, what the hell is left?
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>>83932044
A futile grasping at meaning.

Read his dialogue with Euthyphro. He ignores the man's attempts to hold absolutes as self-evident and grills him to define piety.
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Can you redeem a villain by raping her instead of killing her?
Since I read about that Gordon meme, I think it would be useful to save a popular qt from certain death.
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>>83932089
i'm just sayin, dude. what the fuck is there besides what you know inside your own head, and what you can provide as a tangible example to others? if they refuse the former because it's in your head, and they refuse the latter because it's only an example and not the actual thing in question, then what's left?
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>>83932103
I would advise against it.
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>>83931688
Thank you for your help too! Definitely saving the link you gave!

The college I went to didn't really teach basics. We sat down and just drew what we saw. Not to mention my high school was solely focused on graphic design/web/logos rather than any form of traditional illustration. I never learned many basics on anatomy or perspective.
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These threads were a mistake. You guys don't deserve webcomics
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>>83932103
Rape can be an extremely effective plot device but you have to be very skilled to use it properly. If you're not a seriously high-level writer I can guarantee you will not be able to do it properly. I've only ever seen rape used effectively in fiction once, the Kathryn Bigelow sci-fi thriller Strange Days.

It's possible to do it well but the odds are so against you I would advise that you don't do it. You can have the hero save the villain and redeem her, but PLEASE have him save her from something other than rape. You won't be able to pull it off.
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>>83931756
I just picked the lines at the ground level and used those to decide where my horizon is. You could put it any height you want, really.

Getting too far away from the horizon line does result in some wonkiness, because in real life a field of view that wide/tall would see the vertical lines converging as well. It's one of the weaknesses of using simple 1-point perspective. I'd probably use a vertical two-point perspective for a scene like this and just eyeball the stuff around and below eye height.

>>83932156
Good luck anon!
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>>83932285
>>83932135
I was planning to make the hero mistake "death by rope" with "death by rape" but I'm not talented at all, so I'd probably fuck up, thanks for the advice
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>>83932103
Why would the villain being raped turn her good?
That doesn't even make sense.
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>>83932428
In Dominic Deegan there was this good guy orc who was forced to rape a girl orc and then she falls in love with him.
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>>83932449
But Dominic Deegan is terrible.
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>>83932353
what, so it's a comedy? because by all means, that's funny.
>>83932428
>>83932449
there is the old fantasy concept of a good hard dicking fixing everything, and the semi-prevailing one that a lot of people only say no because they're told to, and once they feel the pleasure they change their minds.
none of it's any more reprehensible than what's considered moral in today's society, so..
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>>83932470
Well, yes.
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>>83932483
Well, but in that case the character would already be attracted to the hero, right? In that case, the redeeming quality are her feelings for him, not getting raped. And you can have the feelings without the rape.

I actually don't think rape should be such a taboo to include in a story, but I honestly just don't get the point here.
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>>83932130
But that's literally in opposition to the ideals of Socrates, whose entire purpose in debating people most of the time was to strive for greater knowledge and learning in ways which are intangible. To try and better know abstract concepts we often use without thinking and find "truth" beyond our personal biases.

Like, shit, it's okay to not agree with the guy, but you sound like a tool going "Debate is DEAD: People are debating in the same way the father of debate did!" It's like "video games are dead because people are having fun with games that have no depth beyond moving your character around." For the claim to be valid, it never would have been alive in the first place.
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>>83932583
>already attracted
usually yeah, that's typically part of the story. or else they find out that looks aren't everything.
>taboo
yeah, nothing should be a taboo. bad things are just bad. taboo is like building a wall of jenga around something bad.

in any case rape describes like three totally different things (sex acquired by coercion, outright theft of sex, and sex used as an assault weapon), so nobody can really ever have a proper discussion about it or get to the point of the matter.
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>>83932678
look i dunno what you're trying to say, that doesn't sound like the socrates i know, all i'm asking is how the fuck you're supposed to debate when those two methods I described are both unilaterally and immediately rejected by the majority of people, and what should be tried in their stead
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>>83932170
You are literally the "Gamers are Dead" of webcomics.
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>>83932784
i thought that was pretty obvious trolling. why acknowledge it?
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>>83932721
>that doesn't sound like the socrates
You CLEARLY don't know shit about Socrates if you think he would argue for a person's own, biased understanding of a concept or indulge evidence in place of definition. He literally stood opposed to such things.
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>>83930595
Cool, here you go. This is obviously not representative of the final version, but it's almost the final step before adding colours, so if there's anything you'd like to see changed, now it's the time. Same for the earlier pages.
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>>83932859
>whole on the ceiling
"hole in the ceiling."

>you luck out
YOUR luck out
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