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How's Your Webcomic? /hyw/ #279
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Share your comic with others!
Link your website and portfolio!
Comment and critique others work!
Previous thread: >>83246762
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Scrub Authors GOODIE Bag

Here’s a short list of sites that any new webcomic artist or writer will find handy:

>*-Struggling to find that perfect FONT? Create your own using this link;
http://www.myscriptfont.com/

>*-Don’t forget to brush up on that ANATOMY:
http://artists.pixelovely.com/practice-tools/figure-drawing/
http://www.quickposes.com/pages/timed

>*-What’s a list without some reference STOCK IMAGES?
People: http://senshistock.deviantart.com/gallery/
Scenery: http://www.shutterstock.com/

>*-Here's a big fat compilation of CHARACTER DESIGN REFERENCE:
http://www.pinterest.com/characterdesigh/

>*-Finally, here are some links to get a rough WEBSITE started up:
Easy to use tumblr webcomic theme: https://www.tumblr.com/theme/39018
Do’s and Don’ts for starting a site: http://pastebin.com/kNR2W5mV

>*-Here’s the contact sheet if anyone wants to put information down, like their site and webcomic:
https://docs.google.com/document/d/1uwfOSHXfrgvcf--PkPz9jXL6p5RqIsrYvXYwgQpgT3k/edit#

>*-We also got a SKYPE CHAT room going on,
To join the chat, seek out 'starlinemike' or 'scribblehatch' and they'll add you in.

>*-We also got a DISCORD CHAT going on, ask for an invite in the thread.

>Wise words from John Cleese:
https://www.youtube.com/watch?v=PQ0lck7oo4A

>Invisible Ink:
http://courses.cs.washington.edu/courses/cse456/07su/administrative/invisible_ink_part_1.pdf
http://courses.cs.washington.edu/courses/cse456/07su/administrative/invisible_ink_part_2.pdf
http://courses.cs.washington.edu/courses/cse456/07su/administrative/invisible_ink_part_3.pdf

>Paper Wings
http://chrisoatley.com/category/podcasts/
https://web.archive.org/web/20140625035030/http://paperwingspodcast.com/

>Fonts for your webcomic on Blambot:
http://www.blambot.com/

>Writing Resources:
http://www.cienciasecognicao.org/rotas/wp-content/uploads/2013/12/Robert-McKee-Story.pdf

>Guide to promoting your comic:
http://miss-melee.tumblr.com/post/143483233951/
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does this look worth a read?
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>>83372993
Absolutely. Keep me posted.
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tfw you wake up to 0 views on your comic
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>>83372993
Not quite.
There's no punchline if it's a laugh-per-strip comic, and the regular four-panel structure isn't really doing you any favors if you want to be story-based. Like, there's no establishing shot so I have no idea how many villains are seated around the table or where the table is located. There's a huge thunderstorm in the background of the first panel, but everywhere else seems like a generic office.
The panels are too small to have much happen in them with the fat lines and big font you're using. You need to dedicate nearly half of each panel to dialogue when it's only like 10 words, and I doubt you can fit more than one character in a panel with a decent level of detail. Try drawing bigger and then scaling down.
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>>83372993
feels kind of bland
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I updated today
http://stonesofanarchy.org/63.html
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>>83373058
>>83373254
>>83373556
duly noted. i'll go back and improve on this draft.
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>>83373587
ok
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>>83373601
whoops, meant to reply to this >>83373550
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just started drawing some pages, not really sure what i'm doing but i've got a rough story in mind.

how do you guys setup your panels / where do you get templates?
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Might as well see how this goes, I've been working on my own web comic on DeviantArt for a while and now I just uploaded it onto tumblr.

Chapter 1 page 1 link here
http://bubblegumandbozzkat.tumblr.com/post/145147495040/chapter1-page-1

I've worked my way all the way to chapter 8.
I do this as a hobby but I'm thinking of taking more time with it, and trying to improve it.
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>>83373620
it's okay, you're strip kinda reminds me of the skeleton jelly strips just a bit
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>>83373695
Art needs a lot of work.
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>>83373688
I start out with a 2x4 grid and then I see if that works.
If it doesn't and I need more or less than 8 panels, then I see if any of the rows should have 3 or just one panel.
Then I make some panels longer and some panels shorter depending on the pacing.
After that, I just go by feel.
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>>83373843
any tips or things you suggest I work on?
I'm open to improve where I can
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>>83373898
anatomy. you've got to draw from life, man. just study and practice a ton with the intent to improve. make characters with their own faces, not blank slates with emotes.
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>>83373938
thank you. many people agree I do same face, I'll be sure to look into fixing that, thank you so much for pointing that out. I'll be sure to work on improving it where I can
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>>83373695
>>83373898
Your backgrounds are alright but your characters feel completely out of place in this world. it lacks any sort of cohesion. the toughest criticism I have (and this will probably be the most difficult to correct) is that overall the whole thing is aesthetically pretty unpleasant.
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>>83374003
that is tough, so what would your suggestion be? to change how the back grounds look? or characters?
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>>83374044
definitely the characters.
take a look at this example from mobius (mobius is HIGH level, so this is shit I don't expect anyone to reach for a long time, but we learn at the feet of the masters)

the character really feels like she is part of the world, it doesn't feel like the background was drawn around her or that she was pasted on top of it. Cohesion is pretty difficult to explain but its probably, imo THE most important part of composition. but ya know this gets pretty heavy into subjective taste
just start thinking about how every element in the panel works together
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>tfw other people get feedback on their WIPs but you know you never would
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>>83374221
post some stuff anon
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Any success stories come out of here?

If not, just anything good you'd put your stamp of approval on?
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I should start doing page thumbs RIGHT NOW. Instead I'm going to load up some Youtube background noise, get a drink, check /ic/..

What the fuck is wrong with me?
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>>83373898
I only read the latest five pages, but here's what I got.

Your characters' skulls are way too small in comparison to their faces, especially when you're drawing them in profile.

You only ever seem to use one width of line and it never tapers at the end.
http://imgur.com/a/IkoEZ#5

Your art is absolutely rife with tangents. It's often hard to tell objects apart.
http://schweizercomics.tumblr.com/post/11966164633/the-schweizer-guide-to-spotting-tangents

A lot of your lines that should be straight aren't. They're wobbly or curved.
Drawing long, straight lines is really really hard, I know, but it's a skill you have to master.

A lot of your lines that should be parallel, like the fuller of the straight sword in the first panel, aren't. They have completely different vanishing points.

Your anatomy is hugely inconsistent. For example, pink hair's breasts range in size from "a little smaller than her head" to "twice as big as her head" within a few pages. On the latest page, her hands are completely different sizes in the same panel.

Your character perspective is weird. Example: Pink Hair's proportions in the central panel suggest that her legs are closer to us, but the parts of her that are visible, with her breasts in front of her lower torso, suggest that her head is the closest part, despite being the smallest.

You've got a pretty good grasp of posing and lines of action, though.

>>83374443
There's Demon's Mirror and that new thing Harrodeleted is working on.

>>83374544
Work is hard, leisure is easy.
Stop being afraid of failure.
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>>83374559
thanks for pointing those problems out, I'll be sure to work on fixing them, thanks for providing links
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>>83374559
I don't think I'm even afraid of failure - I just keep falling back into "What's the point? It's not going to make you any money and you still need to find a real job."

Man, I'm getting started now for real.
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>>83374544
ayy dude this is a really good mix, been drawing to it all morning
https://www.youtube.com/watch?v=EXa7tmy-hpo
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>tfw you want to post your comic but you've seen people get shit on for better stuff than yours
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>>83375629
but did people shit on this?
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Bumpo.
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Welp, I'm as ready as I'll ever be.
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>>83375974
yes
constantly
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WIP of the next page
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current progress
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how's the dialog?
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>>83380097
The ruins were built by dinosaurs!?!?!?!?
Lookin' good.

>>83380686
You should move the first speech bubble in panel 2 a bit to the left so that's there's absolutely no doubt that it comes first. I had to slow down a bit to make sense of it.

>"I'm warming up to her"
Shouldn't that be "she's warming up to me"?
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not that i'm super proud or anything but might as well repost this since it was at the end of the last one
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>>83380840
alright, moved

>Warming up to me
I was a bit confused too, but if she said it like, "The boss is warming up to me", wouldn't it be interperate as "The boss is shy, and is more comfortable around me"?
I'm not sure
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>>83374258
He's just a dumb feelposter, ignore him. They seem to be multiplying.
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>>83372993
it looks funny! keep making it
>>83378899
haha what? does he mean that's not a costume, or that it's made of coonpelts?
>>83379592
he should say THE games that you made for etc. and he starts his sentence with tonight and ends with today, i think he means 'earlier today'
then he says 'just' and 'only' in the same sentence later
also it sounds like he could say 'second place is determined by views, but first, third, and all other places are calculated by stars'
>>83380686
closest* pals. to* her
>>
I found thumbs for a short comic I wrote/thumbed last year so I'm working on that. I hope that counts for this thread, since it's not a long-form webcomic.

>>83373688
Are you doing thumbnails during the planning for your comic or are you just jumping into layouts?

>>83375629
>>83374221
>>83373104

If you're this afraid of criticism, you're not going to get much out of this thread, or posting on anonymous boards for critique in the first place. Believe me, I know it's scary, but sometimes that harsh critique (or even the lack of critique) when it happens can get you off your ass to keep working. It really helped me once.

>>83380686
*closest. Otherwise, listen to >>83380840.
>>83381042
No, "she's warming up to me" can mean "she's coming around to not want to throw me into a pit of fire"
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>>83381042
I don't think there's any shyness connotation with "warming up to", just that the boss is growing to like her more.
Here's what I thought you were trying to say, drawn out a bit:
>yesterday she threatened me with the scorpion box; she saves her best death threats for her closest pals, so she must like me if she's threatening me with scorpions.
Did you mean that the underling is becoming more fond of the boss? I don't really see how that follows in the conversation.
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>>83381187
It's a comic and it's on the web - seems like it counts.
Can't say much from four panels, but it looks okay.
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>>83381363
Thanks, man. I'm pretty much shooting for okay. I haven't made any personal work since last year so I'm kind of just making something for the sake of making it.
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>>83381239
Hmm, I thought there was a shyness connotation to it. I guess that's not the case, I'll change it.
I meant for it to sound like the boss is liking her underline more.

Also, sorry about the spelling errors, strange how I missed that
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>>83381443
>I meant for it to sound like the boss is liking her underline more.
Okay, then it should definitely be "she's warming up to me".
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>>83381187
that bell-eared little devil seems like he (?)'d be voiced by kevin thompson
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>>83381595
Oh no, I read that as Kenan Thompson at first
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I've been having a go at an original strip, based around superheroes (good to know no one hurt themselves coming up with that premise I know).

I'd be interested on people's thoughts on how it's progressing, it's as much a learning curve for me than anything else.

shroomsdayproductions.com/peerless
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>>83382367
it's original alright. i dig the focus on action, and i even think it works despite your incomplete education vis a vis anatomy. i'm just having trouble caring when i have no connection to these people yet. it feels like a sequel to something older
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>>83382454
That's helpful feedback, thanks.
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>>83381182
The comic is about people who get turned into cartoon characters. Some cliché shady agency finds out and puts them in a house together until they can turn them back to normal. Not the most original idea, but its fun to play around with.

The suits of the guys who haul them to the house are made of similar material to whatever their genetic makeup became after the mutation, as to protect them and act as a sort of external antibody to whatever caused it.

Fighting fire with fire, so to speak.
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>>83383236
that's a pretty weird premise. it's definitely original, i dunno where else youre seeing this..
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>>83383400
I'm talking about the "cartoon characters living in a house together" part. Didn't drawn together do it?
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>>83381187
what are thumbnails?
i set up the panels, then i do a rough sketch in each panel then i detail, then i dialogue
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>>83385284
So comic thumbnails are essentially the rough sketches that help you plan how your comic is going to go. Little tiny drawings of your pages where you figure out how your panels are going to look, and how things are going to look on the page.

If you're doing a longer-term comic, doing thumbnails to plan your pages will really help you save a lot of time later on.

Here's some real straight-forward info on comic process: www.lackadaisycats.com/makingacomic.php
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>>83385284
Thumbnails are miniature sketches done to figure out the overall composition before you do a full-sized sketch.
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>>83385479
>>83385508
shit thats a good idea, thanks gang, imma go do this
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>>83385508
When most of you do thumbnaiils, do you keep them this simple? Half the time mine end up being as detailed as my roughs.
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I was trying to get back with my comic, so I started to draw the characters again, and they no longer look the same. Posting Irene, Johnny is too uncanny

>wake me up inside

>>83380981
I'm like Kaen, that's for sure.
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>>83386089
They've gotta be simple for me or I end up getting really anal and spending too much time on them. Plus they're easier to erase when I want to move shit around.
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>>83386089
I don't do thumbnails as much as I should, but yeah, that seems about right.
I usually draw character's expressions rather than just a cross, though.
(my thumbnails are done on paper, so I can't show 'em, sorry)
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>>83386193
New one on the right?
It's a definite improvement.
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>>83386197
I usually end up spending 15-ish minutes on a page's layout, which doesn't feel like it's that long but I have no idea. I don't actually add much detail until I'm happy with the paneling, so moving stuff around isn't a huge deal, at least.

>>83386280
Expressions and backgrounds are something I try to establish in them, but sometimes I have to wonder if it wouldn't be easier do part of that work on the page proper. It's rare that artists ever actually post their thumbnail sketches anywhere, so it's tough to really get a sense of what the process is like for other people.
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>>83386645
That's really interesting! 15 minutes for a page and at that level of detail isn't a long time at all. What size are you working at, usually?

This is what my thumbs usually look like, sometimes I won't even draw the whole character in the panel. They're sketchy as all fuck. Then again, my pencils/roughs (>>83381187) are pretty tight after the thumbnailing stage.
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>>83386645
That's a thumbnail? It looks like it's full sized.
15 minutes doesn't seem like overly long - I've spent hours on some thumbnails.

I think the criteria I use for whether expressions and backgrounds get in is how important they are to the panel. Unless it's really important I just figure that out as I'm rendering.
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>>83386610
Uhh, thanks. I'm really on the edge on how I should feel about this.
On one hand, agreed, it's looks shall we say better, but is she still recognizable? If I were to draw her in other poses that don't imitate previous drawings, would the character really be the same?

She was always mean to be a bit rounded, but the new one looks skinnier. I dunno, maybe I should embrace this and not feel so attached to the OG designs. These threads are witness of the major changing on some of my old designs for other character as well, so maybe it's me who needs to let go
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>>83387108
I recognized her. Aside from having a chin now, everything seems like a refinement, rather than a change. She's still round, just less cartoonishly so.
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>>83386824
8"x5.5" for the thumbnails, then the full pages are A3. 15min may actually be on the low end, now that I think about it, any page with a big establishing shot or something like that eats up more time to sort out the background elements. I doubt they ever take more than half an hour, though.

>>83386893
It's only big thanks to the size I scanned it at, I think. Unless the sketch pad I use for these actually is compared to the size most people work at, I have no idea. In terms of time spent it helps that I'm not the writer, so I'm just translated a script into panels.

I usually focus on background in them just for the sake of keeping the characters' places in them consistent, and I try to put a little effort into the expressions so the writer can comment on them before I move to pencils. They're pretty terrible half the time thanks to the limited time spent, but I'm not great with expressions to begin with.
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>>83373688
hey, so I know this doesn't answer your question, but I poked my head in the thread and looked at your strip. You should try switching the places of the fourth and fifth panel.

I say this because that third panel is so spoopy and out of nowhere, it's almost like a punchline, and that reaction in the fifth panel seems more suited to come immediately afterwards.
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>It's been 2-3 months since I posted my first page
>Still have yet to make any good progress on the next one
I need to get my shit together Jesus Christ
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>>83387412
Well at 8x5.5 inches your thumbnails are about 4 times the size of my thumbnails (I can easily fit nine on an A4), so that explains that. I don't know what the average size is, but your thumbnails being significantly bigger than most people's might well explain why yours end up being more detailed.
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>>83387757
DO IT
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>>83387546
i see what you mean. I like that a lot more actually
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>>83374221

yeah, its kind of shitty. I posted like 8 pages in a previews thread and I barely got a ''nice job!'' comment.

I guess people only give a shit if the art is professional level or ''muh fetish!''
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>>83388329
Post your work, I'll take a look at it.

Also, do you explicitly ask for critique when you post?
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>>83388275
Your balloon placement is bad, In panel 5 I'm reading "You're dead[...]" before "Hey, um... where the heck[...]".
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>>83388275
Cut out all the dialogue in panel 4 except "oh heck". All that text really weakens the moment, and is redundant: everything you write is obvious from the panels before and after. Show, don't tell.
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>>83388451
I mostly agree with you, but I think having more than one "aw nuts" thought might work as well.

Like, "oh dang" "oh heck" "oh man"

You could also do away with text entirely and just have his reaction.
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>>83388555
Oh, for sure! I personally like the expression with a bit of dialogue "oh heck" or something. Mostly my beef with that panel is the unneeded exposition.
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>>83387757
but you still draw every day, right?

i keep redrawing my first pages every day because when i finish them i feel like they are good for a few days, then i see them again and realize that i could have drawn them way better, so i trow them and start all over again or sometimes i look at my script and realize how i can make things flow way better so that also makes me change what i draw on the pages

some people here can do a lot of cool stuff with simple characters and colors without shading, but when i try to do stuff that way i never feel fully satisfied , so i guess the best for me is keep to re drawing things until i hit i point where i feel really satisfied for a long time
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>>83388688
>i keep redrawing my first pages every day

I feel like that's a one-way ticket to dissatisfaction, anon. You've gotta move on eventually. Even the greats had to let go of old shit and move on.

Besides, no matter how good it may look to you now, you'll still cringe at it in 2-3 years.
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>>83388377
>>83388451
sick, hows this?
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>>83388688
You're better off moving on, Anon.
You'll improve faster and you'll actually get a comic out of it.

>>83388901
I'd make the skull guy's second balloon a separate thing and put it in the lower right of the panel. Other than that, this page looks done.
>>
Looking for an invite to the discord.
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>>83388901
Don't be afraid to get them balloons real up close and cozy, my man
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>>83388377
I second this anon.

Also there's a small issue with panel 1 and 2. Because of the almost identical placement of the hill / mountain and the direction the protag is looking the hill should be bigger in the second panel, not smaller.

You should either make the hill smaller in panel 1 or much bigger in panel 2 to better convey sense of distance.
With this type of minimalistic background it'll make a noticeable difference.

I really like your concept.
Make the skeleton do something spoopy on the next page to double down on the joke from the last panle.

Like this for example:

Panel 1: torrent of screeching souls burst out the skeletons eyeholes
Panel 2: Protag screams, shocked expression
Panel 3: some stupid joke

I did a crappy sketch.
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>>83384837
oh i see, yeah that part. but it looks to me like the comic isnt really about the fact that they live together
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>>83389196
oh, hes not looking in the same direction. hes supposed to be kinda sweeping the landscape. i don't really know how to convey that
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>>83386193
yeah he missed out on a lot of adventures having joined last, so when there's a callback he's often kinda clueless, and that can provide a good audience surrogate because shit i dont think people remember that shit that well
in this case though the callback is to a totally unrelated comic that was only a few weeks ago, and it's more that he hasn't been to alex's house and met kishon's pet suzaku.. at least i don't think so. he may have been to the house.
>>
>>83386645
lovely!
>>83387108
consistency is a constant battle. consistency with the past, consistency with other characters.. or even the question of whether she could go intentionally off-model whilst getting emotional. just remember nothing you've made is perfect, and nothing you make is going to be perfect
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>>83389196
>mexican souls are great at sneaking across the border back to the living world
figures
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>>83389575
>i don't really know how to convey that
not who you're replying to, but I wouldn't really worry too much for this page. That difficulty seems to come with having a character that's just a skeleton. You could try studying skulls in profile harder if you really want to nail down that issue.

Otherwise, you can just convey that in the next page as the skeleton just keeps moving
>>
If I had the free time I would edit every single face in Carrion Girls to have googly eyes.
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>>83389909
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>>83390192
I'm WAAAAAAAAAY too busy working on my comic plus my real job to have the time to go through every page of Carrion Girls and do that.
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>>83390283
It wouldn't take more than five-ten minutes per page. If you did just one page a day, you'd be done in less than three months~
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>>83389802
Not so fast
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tfw no comic
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>>83390466
then start drawing one
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>>83389802
but he is kinda right?

that's why we have our own underworld full of skeletons
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Does anyone have any suggestion on how to make the dialogue/ panels a bit funnier?
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>>83391023
what if I can't draw?
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>>83391339
more memes
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>>83391280
yeah dude, one of my favorite webcomics uses that kinda stuff heavily. the main character is a guy posessing a paper mache calaca
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>>83391339
the heads in the foreground could react to her, each in their own way. one's alarmed, one's mocking, one's just like ugh not this again
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every time I post a strip on reddit, people generally don't like it, so I've taken to writing passive aggressive titles for my posts, does that make me a weenie?
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>>83391555
the term that comes to mind is 'barking up the wrong tree'
anyone who doesn't get you, you can do without.
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>>83391440
then learn to draw

https://www.youtube.com/watch?v=pMC0Cx3Uk84

https://www.youtube.com/watch?v=piKV5nXL-C4&list=PLV2X3tgajVlEAo91iOj8w5YizC_fLULzu

>>83391339
im don't want to be rude but you have been posting this same page for like a week, i think iyou should just start coloring it already
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>>83391603
well put

>>83391339
I'd give that hand going through the glass it's own "beat" just to give the joke more timing
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I've always wanted to make a webcomic, but I lack the art skills. I've written down all my ideas, but I really want to get this rolling. Does anyone know I good place to get a artist, even if I have to pay them? Should I tell you guys my ideas for advice?
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So this is probably a stupid question but has anyone here some information on where to find artists (or authors and vice versa) to team up with for a comic project? Or maybe someone can tell from their personal experience?

I've been visiting these threads pretty much ever since I started coming to /co/ but I've never seen it mentioned much even though it's pretty common in the industry.

I started writing comics two years ago and now I have half a dozen projects in various stages of completion. Unfortunately, I can't draw for absolute dogshit. I'm practicing but it'll take years before I can even attempt to draw them so teaming up with someone seams like a logical step.

Any suggestions?
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>>83391739
>>83391769

This can't be happening.
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>>83391739
>>83391769
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>>83391739
I you're willing to pay, it's easy. Everyone and their grandma does comissions. But it'll be expensive as fuck and most likely unsatisfying on a creative level.
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>>83391440
Wipe your ass with a page of Mega Man sprites and someone on DeviantArt will think you're a genius.
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>>83391831
Post one of your ideas, I'll post one of mine.

Bonus point for sketch.
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>>83391555
You really should do some pruning of your PW ad campaign, man. I'm seeing some of the places you're bidding and no way is your cost per click doing well. 2 cents per day bids in regions that get like 3 uniques per day and the like.
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>>83389571
It does later, here's my Tapastic Page: https://m.tapastic.com/The0Painful0Truth
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>>83391805
this is basically like 80% of these threads

not to be a dick to the numerous people who come here saying >>83391739 >>83391769 these kind of things, but i actually DO have some advice

1. throw out your magnum opus grand masterpiece of webcomics. you will not do something perfect the first time you try, so at least be realistic and start small. do something you can do and improve

2. draw it yourself. we all suck and anyone you think is good was at some point sucking, so pay your dues and start sucking so you can be good, and have it be well desrved and appreciated

3. dont expect anyone to care. people don't care about anything ACTUALLY god in your life, so why will they care about your stupid webcomic. it's like anything else in life, you do it for yourself, and if you expect the best of yourself and deliver it to yourself, others will notice and pay attention to you

4. stop asking amateurs for advice. really, the best lecture in not the world is not as good as failing and trying again, so start failing
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>>83391922
I freely admit that I have no idea what I'm doing in terms of advertisement, I'm just throwing shit at the wall, not to mention I don't really understand how it all even works

but hearing that someone has seen my ads makes me feel nice
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>>83391935
need to work on lettering/bubbles. looks atrocious
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>>83391769
>I've never seen it mentioned much even though it's pretty common in the industry.
we mention it pretty often
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>>83391888
A boy falls in love with a girl.

Unable to confess, he is gifted with by a deus ex machina with the girl's phone number. Never minding the strange area code, he immediately calls her, and is overjoyed to find out that she has a crush on him as well.

But, the next day, when he recounts the previous day's confessions to the girl, she only looks at him with a perplexed expression. After some investigation, he finds out that the girl he called is not the same girl he fell in love with. In fact, she doesn't exist in this universe at all. She is the girl's alternate universe counterpart, who has fallen in love with the MC's own AU self, who too is blissfully unaware of her crush.

Hijinks ensue as the two strike up a deal to give each other their darkest, most private secrets in order to equip the other with the weapons they need to conquer the heart of their other selves. While the two chase their respective loved ones, DRAMA ensues as they begin to fall in love with each other instead and question the NATURE of LOVE.
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>>83392048
Hell we even get artists looking for writers once in a while
Not often, but often enough that I've had to be like "you'll be in high demand because we get the opposite all the time, guy" and I wonder where those people are now
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FFFF I think something is very wrong with the pose in this sketch. Seems very rigid for some reason but I can't quite figure out why.

In any case, it's the first draft of the main character of this project. Posted in the previous thread asking if anybody would be interested in reading a webcomic set in italy.
Fleshed out the concept a bit more, may elaborate on it later.
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>>83392076
never been done before
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>>83391769
>>83391739
guys, really just go to youtube and look for basic drawing tutorials, and start practicing at least until you feel that you can draw something aceptable


i know that on the indstry it is a common thing, but here all of us are completely alone, and even if you find someone it will be very expensive and complicated to keep the comic going


only very very specilases have hapenned like that one punch man guy, and it happened because he started drawing the comic by himself and then a good artist liked it and decided to help him


so just do it, draw your comic using whatever you have and if your idea is reallly really good maybe someone will help you
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>>83391942
This is some great spiritual advice I guess but you didn't answer the question.
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>>83392192
>but here all of us are completely alone
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>>83392149
his torso could bend more, and his hips could.
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>>83392192
>it will be very expensive and complicated to keep the comic going

But why? One guy draws, the other does the script and they split the revenue (or the costs for materials and such) 50:50 or whatever they agree on.

I just don't understand why it should be such a phantastic impossible idea for someone with drawing skills and someone with writing skills to work together on a project.

There's nothing to be lost, only to be gained and the JUSTDOIT mentality of these threads can just as easily be applied to a group effort as a lone project.
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>>83392036
Yeah, I'm planning on redoing those parts once I finally learn a better way.

But the art is ok, right?
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This week's Black Peak. Updates tuesdays.
http://blackpeakcomic.com/
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>>83392196
2 was draw it yourself, so i guess the answer is to stop looking for an artist?
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>>83392356
>But why? One guy draws, the other does the script and they split the revenue (or the costs for materials and such) 50:50 or whatever they agree on.

Because there is no guarantee the comic will make any money. The artist has to dedicate a fuckload of time working and drawing pages and possibly end up getting nothing in return.

As much as writers try to pretend, their end of the work is about 10~20%. I've seen writer/artist teams, and the artist is doing the brunt of the work.

It could be months, or (more likely) years before money starts rolling in. Why would a hired artist put that much time and effort into something for free, when they could be making actual money in the mean time?
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>>83392302
Okay, tried it very quickly by twisting the sections with the rotate tool, noticeably better than before.
I should probably redraw and go for a more "S"-shaped bend, as the guy is supposed to be wounded and barely stending
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>>83392510
yeah see. now another issue is his head is still pointing straight forward. it should probably be lowered slightly, with his eye peering up under his browline trying to see ahead despite not having the strength to hold it up
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>>83392356
well imagine if one guy does the site, PR, social media, script, getting money, giving money, and the other person does art. seems... fair?
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>>83392508
I work with a writer on a webcomic, and it's something I've enjoyed doing even as just a hobby. The comic was around for a few years before I was ever a part of it though, and without that I'm not sure I ever would've known much about the project to begin with. It's certainly possible to do, and I'd say getting some examples of your writing out there is a pretty good first step.

I do spend somewhere north of 12 hours on each page, and it's definitely a huge time investment. Coming up with a short story or something along those lines and looking for someone to collaborate with on that would be a good starting point - I wouldn't bet on most folks having the time to join a project for the long haul.
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>>83375974
but did it stop the guy who made it from making money from trafficking and whatnot?
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>>83392076
you must be joking
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>>83392356
Good luck getting an artist to stick in for the long haul, or even past the first week or so. It took me 10 years of looking for artists before I found The One.
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Finished this page!
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>>83393774
well if you're not putting anything else in the background of him standing in front of the screen, then.. you might as well move his word bubble in panel 7 so it's not covering up his face, right? you've got that whole area above his head
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>>83392451
In a sense, yes. But for comics lettering/bubble are intricate parts of the whole picture.

Your art has smooth simple lines, while letters are often jaggy, font differences are jarring, bubbles are lazily scrawled on. It's so bad it even takes away from the art style, as if implying "the art is simple because it's lazy like the text".
>>
fuck you guys, you wouldn't know a good comic even if it sucked your dick
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>>83393955
Ah geez, I knew I was forgetting something! there was gonna be an animated thing there.

I'll put it in later.
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>>83393319
>10 years

Fuck. I guess these panles will stay blank forever.
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>>83394174
Did someone tell you to learn your fundamentals?
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>>83394308
Well if you can draw basic sketches, even stick figures, of wha'ts happening, you're way more likely to get an artist.
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>>83394243
that's what i figured. it looked like it was gonna have animation or some kind of pixelated screengrab of everyone
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>>83394384
I can manage stick figures. But I can't draw perspective. I have no sense of shape or perspective and I can't draw anything resembling a person.

Once I added drawings it would look like the work of a bored 5th grader. I honestly think I'd make a better impression just leaving them blank...
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>>83395070
Basic perspective stuff is pretty simple if you do some studies on it. I imagine you'd be fine with some stick figures, text, and/or a completed script if you're looking for an artist to collaborate with. Enough that an artist knows what they're getting into, and can get an idea of whether or not they like your story / work. What's your plan there though, passing the panels to an artist to fill in or something?
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>>83392356
>>83392508
The mainstream values good writers over artists (it's "Alan Moore's Watchmen"). So naturally all those burgeoning comic artists will want to try their hand at writing their own project.

Also note that art is identifiably bad, the 90%, or good, the 10%, instantaneously. So while a writer can know their "the one" (and just like a marriage, you just pick the first decent one who says yes), for the artist it takes a little longer... it puts pressure on them.

>>83395070
Wouldn't hurt to learn yourself, unless you don't want to fall for the first point in my post.
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>>83394139
Thanks for the info, I've changed the text and placed it a bit more neatly. If it still isn't up to a good comic standard then I'll just redraw the bubbles entirely. I'll reupload all the pages in the next few minutes.
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What's your favorite art in a webcomic, /HYW/? What do you gravitate to? Right now I'm a big fan of millionfish. The simple flat coloring combined with excellent use of blacks and shapes is really inspirational.
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>>83395232
I have detailed scripts with notes on shots (close-up, long shot etc etc), composition, camera angle and of course dialogue. Those are the full-scripts, and I have a few of them. They are essentially finished comics that need only to be drawn.

Then for most of my other stuff I have plot-scripts that leave room for the artist to do his own paneling and art based on general directions.

It's all pretty elaborate stuff considering it amounts to absolutely nothing at this point because there's no drawings.
Sometimes I feel like a deaf man trying to compose music or something. It's pretty frustrating.
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>>83391339
>the benefits of racial mixing in underwater societies
fucking lel
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>>83395561
eww
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>>83395561
Gone with the Blastwave. But if you're talking inspiration, you should be drawing ideas (and comparing yourself) to all art mediums, all industries, all styles.

>>83391339
Note to everyone: Don't linger on text in the environment for more than one panel, especially if it's a gag or as long as a sentence. Just like a speech bubble the readers should see it once, acknowledge it, then move to the next panel.
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>>83395755
Well if you've got the materials, get them somewhere visible and start trying to get some artists' eyes on them. Even if it's just showing them off and looking for feedback or something, you need some way to get folks to look at your stuff, assuming you're comfortable with that.

And depending on what you're planning on doing, the Premier Pulp thread that's up might be a decent place to start looking. I'm the one who contacted the writer I'm working with, so I doubt I can be much help in knowing where to look for an artist - but if you don't know one already or get some info out there somehow, they're never going to find you to begin with.

Might want to prepare to be flexible on some the art-related stuff depending on the preferences and experience of any artist that might be interested too, but that's probably obvious.
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>>83396091
>you don't get it. what if people went around calling you "White Stormy"?
>Wait.. is there a black Stormy?
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>>83396275
Of course! I tend to gravitate towards musical theatre productions and film concept art when I think about my comics. Black/white balance (not value balance, stark black and white) is pretty exclusive to comic books, though.
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well I already did a minecrafty obsidian hell portal, what kind should I do this time? somethin funny or weird.. like a giant toilet that flushes you to hell
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>>83398174
Have a giant obsidian hell portal with an "out of order, sorry :)" sign and have the nearby broom closet with a sign saying "temporary hell access".
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>>83398293
plbbtt, i love it. thank you

now if comicgenesis would just get off its period. what a grand time for TWO people to be attempting to binge my comic.. and somehow in the process of trying to force an update the entire comicpage part of the site is broken.
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>>83398400
>implying anyone cares to binge that shit
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>>83399730
hey i'm with you dude, i'm baffled anyone has the patience. and i'd be baffled even if my shit was twice as good.
yet i have one guy reading it all to review it (i expect ample scathe! but i still appreciate the attentch) and one who commented in my chatbox 'oh here's this comic i haven't read since 2012.. time to catch up'
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>>83391555
your comic is beautiful and you should feel good about it
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>>83392356
Listen. Do you know why it's so difficult? Because in most cases of "hey I'm looking for an artist for my project", the writer has already fleshed out a majority of the story and it belongs to them. If the artist had no part in fleshing out this world or these characters, why would the artist feel invested enough in this story to slave away drawing it? For that, the artist could just go and spend all of that time on their own projects. What's motivating them to draw somebody else's project if they're not getting paid?

Writer/artist teams are more likely to work if the two of them work together on story/concept/characters/etc as well, even if just a little bit. Scott Wegener and Brian Clevinger (creators of Atomic Robo) are a good example. They've been creative partners for years and they work because 1) their personalities happen to mesh, so they're good friends, 2) they have similar creative philosophies, and 3) they work together on the direction to take the series in terms of writing. Brian does a majority of the writing, but Scott pitches in ideas as well, and they workshop it together.

Good writer/artist duos are so incredibly hard to find because everybody has their own ideas and their own creative philosophies. Not only do you have to be good friends, but you have to be good coworkers, too.
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>>83392467
>>83395561
i dig it
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Is Ko a believable name for a girl? I decided to make one of my characters a girl for shits and giggles, but I don't know if I should keep the name. She looks sort of like this, if that helps.
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>>83395561
Rain is probably my favorite. It's inspired me to put in the effort to make the comic look as good as it can be, even if it takes forever to make.
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>>83400845
ko is a traditional japanese name ending for girls, so absolutely. also she's cute. definitely looks like a ko. or something with one syllable before ko, yknow? because she's got a feral look going. she could easily be a piko or a moko or summat like that
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>when your own people give you shit about your comic
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>>83389735
>nothing you've made is perfect, and nothing you make is going to be perfect
Agreed. I am one of those who think the only artistic ceiling is considering you're doing good enough, but I'm still baffled for the change, and will be until I cross that threshold.

I will eventually draw more and settle down on this until the next change, I guess.
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>>83392508
I hate this argument when it crops up. As part of working in a visual medium, the Artist does generally do most of the work. But the writer is the catalyst.

My scripts are often longer than the end page-count just for the sake of making sure everything is set up and accomplished by the end of it. I'm in charge of making note of when certain characterization moments happen, making sure something doesn't fade into the background when it is important, and keeping the pacing right. I'm also in charge of making the characters, the plot, the overarching plot, and generally making everything outside the art -work-.

But my work generally gets done months in advance to the finished product; because the finished product takes longer to create. Because what takes me an hour to edit on a page can take me artist four hours to finish as a page. And the release is staggered, so while I have 32 pages done; the artist makes 4 pages a week for 8 weeks; which does give the appearance of far more work (and often it is!)

And I don't just write for his one comic, I write for three other projects for him. Some of which make us money, some of which might. And they all get the same process; which also includes a copious amount of research and research writing to make sure things feel authentic and correct.

At the end of the day, I call it 60:40 in favor of the artist; 70:30 on an easier update. I'd never deny my artist does more work than me, but the writer when they're doing their fucking job and making a good project, is almost as important. And if that artist can't write to save his ass.

But those are just my two cents.
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>>83401494
it's pretty obvious looking at your stuff that you're not in total control. sometimes you get into a good groove, but then you try new stuff and you get right out of that groove. all you can do is keep practicing. it's obvious you have some of it down in an internal deep-down way, and that'll always be there, so keep adding to it. the more you get down effortlessly the more you'll be able to integrate new aspects into it
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>>83401895
I really can't imagine doing only one or the other. It'd be like trying to translate language one word at a time using a dictionary, unaware of the context of the other words in the sentence. It's one thing to just do a commissioned drawing, or to write something inspired by art, but when you get right down to it a comic should have fully full-on synergy where the same creative mind is driving both. you can tell when the art is simply purchased, in the same way you can see right through moneygicians who simply bought a prop and do a trick with it as its instructions indicated

if you think you can't draw, skip it and work on your visual expression ability (like even stupid abstract shit that represents feelings you want to get across). then once you have that, maybe you'll feel more like you can draw, or can learn.
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>>83401895
Because, after all, I can finish 30-50 pages of writing and consume a few books and articles on whatever subject I'm researching in a day. If the artist tried to do 30-50 pages in a day he'd suffer serious burn-out. Not that I don't, but if I pass out after a whiskey-coffee fueled research bender, I'm not holding the product behind.

It is a whole thing, but I'd totally say there's a lot of writers who don't carry their weight. Who don't edit their scripts in multiple drafts or try to clarify how everything plays into the larger picture so the artist can use that. There's probably some writers who don't even try to make the artist feel enthusiastic about the comic each script and like what they're making is something worth making.

Ultimately if you're getting a writer or want to be a writer for a comic, you have to carry your weight; which will appear to be less when it comes to the production cycle. Because it is staggered. And the weight of your stuff is heavy, because if you fuck it up you're wasting everyone's time.

>>83400484
And pretty much this. You gotta treat it like an active partnership and everyone has an equal voice. It helps to buds. If the artist doesn't have a stake in what you're writing, they have no incentive to make it. Much like how I've not had a stake in what an artist is making and had no incentive to want to write it.

Plus the revenue isn't instantaneous. And hell, if I had a better job I'd pay my artist just to get him into a more productive situation; because I can work off the Steinbeckian bullshit of the world, but he can't.
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alright, just got page 3 done.
I did a few thumbnails and that really helps a lot
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>>83402053
>50 pages in a day
i bet those pages are like proper comic book pages though, so there isn't much on each one
plus you spend a lot more time working out plot elements and linking together the story as a whole than you do writing down the individuals of each page.
>>
Discord invite? Or is the server dead.
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>>83402996
what is discord?
>>
>writefags think they're worth shit
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>>83403150
Shut the fuck up.
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>>83402414
You weren't doing thumbnails before? Good grief...

Then again, barely anyone here actually writes their stories all the way through, so maybe I shouldn't be surprised.
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>>83392356
>One guy draws, the other does the script and they split the revenue (or the costs for materials and such) 50:50 or whatever they agree on.

It's simple: think of the amount of time it takes you to write a page vs. the amount of time it'll take the artist to draw it.
It's hard to quantify the amount of time I spend on writting because a lot of it is going back and forth to make sure the pacing is alright; but for me, on the higher end, I'll sometimes take an hours until I'm satisfied with the layout and an hour to write the dialogue (so let's say MAX 2 hours to write a satisfying page). Drawing a page will take me at LEAST 14 hour.

If I were two people who got $100 per page and split it 50-50, Writer-Me would be paid at least $25 per hour (per page) while Artist-Me would be paid at most $3.5 per hour. I'm sure you also think that wouldn't be fair.

If all you want is "just an artist", you've gotta be willing to pay up because there's a high demand for artists and so they can afford to drop your project for whatever else pays better. If you want someone who'll be investd in your work, it's got to be more of a partnership where the artist also gets some input in the story or at least you two are friends
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>>83404117
I had never even heard of it before. i have a premise but I'm probably gonna sit down and figure out the rest of the chapter before drawing more pages
tho I also romanticize the whole not giving a fuck and just winging it aspect
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>>83404356
You should really get around to reading that Scott McCloud book.

And maybe a Glenn Vilppu book? No offense.
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>>83404568
which McCloud? reinventing comics looks cool
i'm just making this cause i'm bored, i'm not serious at all about "honing my craft" or whatever but I do like to draw and try to get better
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I took my first anti-anxiety meds this morning and now I want to DO EVERYTHING.
I've been putting this stupid comic off for ~5 years and have just done the first three pages in a day.

If it's the ol' depression holding you back from creating, anons, go to a damn doctor. It's worth it.
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Help me out /hyw/

I'm trying to improve on my shading before I actually start my webcomic. And I honestly have no clue where to start.
Figure A is how I have always done shading, which is just basically me using a gradient tool.

Figure B is a more traditional style of shading that everyone seems to do. Don't judge because that right there is my first time ever trying it.

Should I stay with A? If not then how could I possibly improve on B?

Also ignore the fact that it's a Kricketune. It was the first thing that came to mind when I wanted to draw something today
>>
>>83405179
B has more depth. A looks like some paper mario thing
>>
>>83405052
let us know how it goes. that shit sometimes has a nasty comedown period afterwards
>>
>>83405052
Can confirm, seeing a doc changed my life
>>
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alright, how does it look
>>
>>83405052
the fuck do i take if comic-ing is ALL i can do
>>
>>83405264
Yeah man, this stuff definitely does. They're hardcore benzos that I'm not supposed to take for more than two weeks.
With any luck, it'll turn out that it's just a thyroid issue and I have to eat some irradiated sugar. Otherwise I guess I'll be put on different meds.

>I got like 50 of these, though, so I might save a couple for art/writing blocks.
>>
>>83405356
I have no idea what this means.
>>
>>83405357
yeahhh i'm pretty sure a friend of mine got super fucked up on those
>thyroid issue
i know i have one of those, i wish anyone would listen.
>>
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>>83405235
What If I'm trying to get a Paper Mario look?
People have told me for a while that my style looks like Paper Mario and I take that as a compliment more than anything.

Should I stay with A? Because if I do I guess depth is a thing of the past for me.
>>
>>83405381
In America they hand them out like candy, right?
>>
>>83405357
>Yeah man, this stuff definitely does. They're hardcore benzos that I'm not supposed to take for more than two weeks.
What?! Your doc is a retard. You don't fight anxiety and depression with benzos. You need SRI.
>>
>>83405179
bones stop
>>
>>83405179
Maybe you could try a combination of both? A to show the general direction of the light and B to show the shadows on the individual parts.
>>
>>83405511
m8, my resting bpm was 120. Like I said, it's only for a couple of weeks until we figure out the cause.
>>
>>83405593
Who is Bones? Whoever that is I'm not him
>>
>>83405179
try both at the same time
>>
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>>83405620
>>83405710
Here is both shadings mixed together
How does this look? I kindof like it other than maybe I went a bit overboard on B's shading
>>
>>83405729
>>83405179
considering the more cartoony artstyle/thick lines, i'd probably go with B
>>
>>83405621
That's the same problem I had years ago, I couldn't even get out of home or I would get crazy tachycardia. My doctor gave my SRI right away though, and I'm doing great.
>>
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>>83405179
oh boy i hope im not too late, so you can see this


that, looks a lot like how i used to color and shade stuff a while ago, so im getting cringe flashbacks

don't worry,just watchg this video

https://www.youtube.com/watch?v=Yh12RA3ha0U , this is the best explanation i have found on how to shade things better, and hopefully it will save you all the struggle i had
>>
>>83405052
Weed is my anti-depression/ADD medication.
>>
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>>83405847
You're not too late, don't worry
I'll watch that when I got the free time, which I have alot of at the moment.
Thanks for the video
>>
>>83404701
understanding comics and making comics are good. reinventing comics, not so much.
>>
>>83405348
lookin good. lines are a little unprofessional, but i like the architecture, perspective, lighting, etc.
>>
>>83405901
i'm reading understanding comics right now and this shit is blowing my mind
thanks for the rec
>>
>>83405901
>>83406628
It should really be in the OP.

I dunno how .pdfs by McCloud, Hampton, and Loomis are not in the OP, but shit like a Skype chat and a guide to promoting comics (by a comic I've never heard of outside of these threads) is.
>>
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>tfw your comic will never be appreciated, even in these threads
>>
>>83405847
fucking rad, thank you
>>
>>83407204
That's because you don't show it
>>
>>83407204
>>83407257
seriously even fucking Dewd is getting praise every now and then
>>
>>83406732
also no drawabox.com? or hell just a link to the /ic/ sticky.
>>
>>83372883

I just don’t want to do it anymore. This is goodbye

This is it. The end of Eva.

I’m done posting my art online for free, I don’t want to do it anymore.

I will never stop painting and drawing and writing and animating and creating. But its long since time for me to stop posting my work to the internet for all to see. Ive been doing it since 2007 and I have nothing to show for it. It was all pointless, all a waste of time.

Not that drawing or creating was a waste of time, its never a waste of time to make something… but posting it online for free, for no reason, for barely any views, comments, or revenue, it was all a huge waste of time that could have been spent working on my art.

I never had a real audience or group of watchers or followers or fans or friends online or whatever, and I don’t want any, I never wanted any, this isn’t a rant or a complaint or a reason why im disconnecting my internet and am done being an online artist, im just pointing out the obvious.

Im just done being an online artist.

Im just done.

This is goodbye.

My last upload was my LAST upload. So… So long, goodbye, and thanks for all the fish: https://www.youtube.com/watch?v=ojydNb3Lrrs
>>
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>>83407393
Fuck off already.
>>
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>>83407427

im leaving, im leaving

goodbye 4chan, goodbye internet, i wont miss any of you people i dont know, and dont want to know, goodbye!

its been real yall, i hope yall liked it!
>>
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>>83407393
>>83407459

man this feels great, publicly retiring from being an online artist that does and shares everything for free, it feels great!

ive got my whole life ahead of me, peace, im out of here!
>>
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>>83380686
>Scorpion Box
>not the Boo Box
C'mon
>>
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When in doubt, bring needless drama.

Stay classy, Bones.
>>
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>>83407568

its been real anon, also dont confuse me with scribble batch, this is a good bye message to the thread series ive been posting in since Hows Your Webcomic thread #1

THREAD #MOTHERFUCKING1!!!!!!
>>
>>83407670

YOUR RIGHT AT THE EXIT SIGN BONES, JUST WALK THROUGH THE DOOR AND NEVER COME BACK LIKE IN THE MOVIE OF THE GIF YOU JUST POSTED: https://www.youtube.com/watch?v=sjPUTOqqM2s
>>
>>83407670
>says he's leaving
>still checks the thread and replies

80 Lemon pies.gif
>>
he's almost driven to sanity. keep ignoring him.
>>
>>83392757
Righto. Going to fix all of it today. Posting results later.
>>
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>link comic to friends
>get ignored
>>
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Colorin tonight/tomorrow's update of The Sisters. Tryina start this arc on a lighter note.
>>
what the fuck is with the /r9k/ tier shitposting in this thread? take your frogs and your feels back to your containment board
>>
>>83408364
I've never understood the idea behind having flags on underwear. Is it supposed to be sexy? A statement of patriotism? Is it a countercultural/revolutionary statement, a display of what you think of old society's taboos?
>>
>>83409053
Not wearing pants, as well as our beloved American flag stand for the thing we value the most - freedom!
>>
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>>83409166
FREEDOM!
>>
>>83408364
Is that Dan's ass? Why would he be half-naked in front of Erin!?

Anyways, I really like the worldbuilding that went into Sisters. Is there anything like an article or even a wiki on it?
>>
>>83409190
Has any comedy ever shown a bald eagle landing in front of a flag, proudly standing as a symbol of US power, nobility and freedom, and then let it make actual bald eagle noises instead of dubbing a red-tailed hawk over it?

It's a crime if that joke has never been done.
>>
>>83409417
Someone volunteer to ask about this on Reddit!
>>
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what's the point of drawing when no one cares? I'm starting to really feel dobson's emptiness these days
>>
>>83409577
The fulfillment of self improvement and, hopefully, translating your ideas to paper with some competence.

Full disclosure, I'm also feeling the same way lately. But let's not be Dobson, OK? Just need to remember that it will get better if you keep pressing on.
>>
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>>83409603
>it will get better if you keep pressing on.
I keep telling myself that for years and it's only been getting worse. But the rollercoaster has to climb before the drop right? It's just a really fucking long climb right? The drop will surely come someday right?
>>
>>83409658
I wouldn't think of it like a roller coaster. It's more like climbing a really tall mountain. You'll probably never reach the top, but the view will keep getting better the more you climb. But if you stop climbing, you'll probably start tumbling down.
>>
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>tfw you can't stop feelposting about your shitty comic
>>
>>83409691
>It's more like climbing a really tall mountain.
I disagree with this, there's no moment where you can say "there! I made it! I climbed up all the way to the top!"

>>83409658
>>83409577
Get therapy for depression, have peers to talk to and share your work with, have a healthy daily routine, set achievable daily goals. You're gonna fail a lot so you need a mindset that allows you to grow.
>>
>>83409658
>>83409577
is this the feelsposter?
>>
>>83409786
I would say there is a top of the mountain (thinking in terms of the old masters here), but most people never reach it.
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