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Making Polygon-based hair in Blender
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You are currently reading a thread in /3/ - 3DCG

Thread replies: 5
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File: hare.png (1 MB, 1614x1078) Image search: [Google]
hare.png
1 MB, 1614x1078
https://vimeo.com/15274535

The version is somewhat out of date but the principles are still the same. Enjoy.
>>
gee, I forgot how fucking horrible the UI of blender looked in the pre 2.5 times.
reminds me of endless frustration.

now shitposters will chime in and say it's still horrible but doesn't matter.

I think it was horrible pre 2.5 and I really like it the way it is now. night and day difference.
>>
>>526698
It can still be much better and it lags behind its contemporaries
>>
>>526698
I remember when everyone was complaining about the new UI. I think I might have been one of those people. :/
>>
>>526600
Same method works well in other progs too, just make sure to weight your creases. I do this in 3Dsmax.
Thread replies: 5
Thread images: 1

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