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Anonymous
Facial rigging
2016-06-16 13:03:45 Post No. 526335
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Facial rigging
Anonymous
2016-06-16 13:03:45
Post No. 526335
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Again, since the beginning, many tools have been created to help and ease the process of modeling, we have UVmapping softwares, such as HeadusUV, texturing tools such as quixel and substance painter, rigging tools, such as many scrips and even mixamo auto-rigger
But what about facial rigging, is there way to set up facial rigs, maybe for lipsynch, importing into a game engine as blendshapes or something, idk. Keep in mind im talking about creating the whole rig and blendshapes from a base mesh