I'm trying to model a condenser microphone (pic related), and I would like to know how can I make the grid of it, I mean, I would know how to make it, but how do I make it "wrap" on a squared shape of my desire, isn't there a modifier or such who can help me with this? I've tried with bend but it just doesn't comform to the shape I want.
Any tip appreciated
Make the shape first. Uv the shape. Make a tileable texture like the grid. Add a displacement map to the shape.
>>513186
http://www.luxrender.net/forum/viewtopic.php?f=14&t=9245&start=30#p89228
>>513186
What is the microphone being used for? You might not even be modelling the right microphone for the job.
>>513278
Just production render, I was thinking of using vray displacement
>>513286
So basically you just want to render a picture of a microphone.... like the picture of the microphone you have?
Wouldn't it just be easier to take a picture of the microphone you need to make production photos of?
>>513359
She's just practicing you twat
>>513377
sshee?
>>513386
Boys don't render microphones.
bump lmao
>>513186
use lattice modifier maybe idk
>>513186
don't even think about modeling that grid. Use displacement.
>>513186
If you really want accuracy, I've had luck using cloth simulations. Just make the mesh in a plane and drop it on an object shaped like what you need.