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Anonymous
Maya Background shader
2016-01-25 01:37:29 Post No. 510496
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Maya Background shader
Anonymous
2016-01-25 01:37:29
Post No. 510496
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Hi /3/
Maya 2015 user here. rendering with mental ray. Trying to make this skull look like its in the geometry which has a background shader, so i can render shadows. You can see the geometry which is sort of reflecting my HDRI. I do not want this reflection! I have turned off "visible in relflections and refractions" in the render stats. so what am i missing here? why are there reflections of my HDRI? thnx if any1 can help <3