>>512320 Hey, thanks for the reply. Does it looks done? I mean, are the loops correctly done? If that looks done, I'll be okay with it. I'm just insecure that the loops are not correct or there are too many stars or some other shit. I mean, I've looked EVERYWHERE but nobody has a close up shot of the eyelids. I would like to make the eyelids pixar style
I'm not a rigger nor an animator, so I Don't know if they'll work properly. Also, I'm not sure if I should leave cavities... Comment too long. Click here to view the full text.
>>514313 next time create a background object and apply a material on it. In the color tab of the material, create a gradient. Click on it and switch to radial or circular and change the colors to your liking. No need to use Photoshop for a simple job like that. Do it in C4d.
>grass is too bright, grass usually have a dark hue to it >no variation in grass height, even after its mown >windows on the side should be capped with reflective mirror, one that's is affected by the sun but isn't 100% see through
none-technical (my personal view)
>render got no variations to it, you can add like kids toys,wading Pool,bbq etc >sun is too bright, and if that's the case maybe add lens... Comment too long. Click here to view the full text.
>>513531 house wall textures are too big, make them at least half the size. Either all the doors are too narrow, or the chairs are too big, something's off there. Lawn seems really wobbly, usually people try to keep it as even as possible. Use varying grass lengths instead if you want to make it visually interesting. The background seems very empty, there are a few trees standing around but behind them there's nothing. You could make the fence wall higher to hide that, or use big bushes as a background. The... Comment too long. Click here to view the full text.
is working on 3d projects at home a waste of time and life? after many years of doing it on and off im convinced it is. especially with so many companies and youtube these days churning out shit you cant compete with.
>>514215 Looks mostly fine, although I'd have gotten a Noctua D15 over a CLC cooler, especially one with a 120mm rad. Wouldn't want the pump to fail during an overnight render, RIP CPU, or house fire.
The 970 you'll definitely want to change sometime soon, in fact you probably should have gotten a 980 because that 3.5GB RAM might fuck you over if you use a GPU renderer and it decides to use more than that. 3.5GB is easy to burn through if you have more than a basic scene and high-res textures.
I'm... Comment too long. Click here to view the full text.
>>514217 Computers should auto shutdown if the CPU gets too hot, but when there's nothing but a bit of water above the CPU you might get a heat spike that's potentially dangerous. At least an air cooler can passively work if the CPU fan stops.
And yes, GPU RAM is important to pay attention to for compute, since game engines can adapt to the amount of RAM you have and continue to work, but stuff like rendering does not. Of course it all depends on scene complexity, I think that studio or interior arch setups... Comment too long. Click here to view the full text.
>the new xperia x whatever phone So you got hired by a company to do a 3D model and in all your conversations with them about the product, you never quite managed to catch the name of the product you were modeling?
Hey /3/, I'm using 3DS Max and I ran into a problem.
I'm trying to get a bunch of cylinders to follow a spline using the spacing tool so they can simulate an ammo belt.
That worked, but I'm trying to have a gradual rotation along the belt, with the last cylinder being rotated 90 degrees from the first cylinder.
I tried fooling around with the spacing tool settings but I couldn't get the result I wanted so I ended up using soft selection. The result is pic related. I sort of got the rotation I wanted, but now most of the cylinders are... Comment too long. Click here to view the full text.
So I don't know if this answers your question but go to...
> animation > position controllers > path constraint
...and then... --> select the object you want on the path --> select the path ...this will add a path constraint to that object + keyframes for that object moving along said path from start to finish.
After that in the motion panel, under "Path Parameters" check the "Follow" box. This will cause the object to follow the bends in the path (NOTE: if the object acts janky... Comment too long. Click here to view the full text.
if i have a pirated copy of solidworks 2015, what do i need to do to keep it safe from being caught? ive had it for a few days but i just got a weird warning and had to agree to another license agreement randomly and i am not sure what that was about. any ideas? i have the solidworks.exe blacked from the internet on my firewall, but there are so many other programs within in, i dont know what else may be communicating with it.
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