[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
Archived threads in /3/ - 3DCG - 19. page
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

File: ihavenoidea.png (376 KB, 500x500) Image search: [iqdb] [SauceNao] [Google]
ihavenoidea.png
376 KB,
Sup 3,

I unfortunately had to edit a lot of frames (png) to make an animation in PS and now I'm stuck w .psd and the gif conversion is garbage...

has anyone successfully worked around issues with .psd to .gif conversion or getting the video render to work or converting to .avi, .mp4, .wmv?

I will suck your dick for a thousand afterlives.
6 replies and 1 images submitted. Click here to view.
>>
get after effects jesus christ
>>
>>520286
torrent safe?
>>
>>520287
yeah just cgpeers the latest After Effects CC 2015 or something like that

File: 123143535642.jpg (47 KB, 350x350) Image search: [iqdb] [SauceNao] [Google]
123143535642.jpg
47 KB,
https://www.youtube.com/watch?v=EvAupY-NZSA

is there a way to rotate pipes like that in blender? there is bend modifier but any easier way ?
4 replies and 1 images submitted. Click here to view.
>>
create cylinder, delete cap, duplicate, rotate, merge, bridge. Works in max/maya; should work in Blender.
>>
nurbs curve

you can even choose how many polygons you get in each pipe with few clicks
>>
>>520270
thanks! ill try that

File: Spear.png (60 KB, 520x868) Image search: [iqdb] [SauceNao] [Google]
Spear.png
60 KB,
So I picked this up on a whim. I've got like 2-3 hours worth of experience.
Constructive criticism please?
6 replies and 2 images submitted. Click here to view.
>>
File: Toilet.png (256 KB, 1131x853) Image search: [iqdb] [SauceNao] [Google]
Toilet.png
256 KB, 1131x853
Also this one
>>
Yeah, people are going to think you're an idiot if they find that your design isn't functional from a glance.
>>
>>519077
It's basic but fine.
Although I suspect it took you longer than 2-3 hours.

I don't know what software you used but it looks a bit cheap and tacky.

File: fuck.png (346 KB, 496x432) Image search: [iqdb] [SauceNao] [Google]
fuck.png
346 KB,
I need to draw this shape in Autodesk Inventor but the only measurement given is 20mm. How do I do this?
8 replies and 2 images submitted. Click here to view.
>>
Print it, caculate the dimension ratio and measure the rest ?

Sounds like a homework and you're not ready for that class if you ask questions like these.
>>
>>520162
https://www.youtube.com/watch?v=Oq9IxW5ydzs

Import image.
Scale image.
Make box.
Cut extrude whatever.
>>
does inventor have a /measure tool? Just create that shape then scale it /snap to the measurement shape.

File: Billboards.jpg (41 KB, 838x431) Image search: [iqdb] [SauceNao] [Google]
Billboards.jpg
41 KB,
Stumbled upon this on the Unity forums.

How useful is this information?
4 replies and 1 images submitted. Click here to view.
>>
>>520044
Not very, especially since we can't see what's faster than Vector3.Lookat() in Update.

I figure they're talking about removing the rotational component from the ModelView matrix in a vertex shader, which is actually explained here:

http://www.geeks3d.com/20140807/billboarding-vertex-shader-glsl/
>>
>>520169
you can do that, but its fake billboarding and you wont ever get a smooth transition from billboarded to non billboarded
>>
idk swap shaders

File: BORRAR.jpg (67 KB, 1147x659) Image search: [iqdb] [SauceNao] [Google]
BORRAR.jpg
67 KB,
https://www.youtube.com/watch?v=I9KruI7DKwQ&feature=youtu.be

I hope you like it.
11 replies and 1 images submitted. Click here to view.
>>
(Pic related, of course)
>>
its lame
>>
>>518668
looks great, nice job

File: panther-drawing1.gif (438 KB, 2249x2241) Image search: [iqdb] [SauceNao] [Google]
panther-drawing1.gif
438 KB,
Hey /3/,

Anyone have any good 3D or 2D ability that can turn this into a 3D/2D image?

I'm not asking for anything insanely detailed or anything that would take a long time.
68 replies and 19 images submitted. Click here to view.
>>
>>517868
I'm just looking for something that has more texture and better color than this shitty Wikipedia image.

I don't know who drew this and thought this was okay.
>>
The Atari Panther ended up becoming the Atari Jaguar.

So I assume a similar model texture/color would have been used.
>>
>>517868
>I want free stuff
>I don't value other people's time and effort

File: 3-pig2.jpg (36 KB, 550x440) Image search: [iqdb] [SauceNao] [Google]
3-pig2.jpg
36 KB,
Hi chan. Pls help me find zbrush v1.55 or earlier versions.
7 replies and 1 images submitted. Click here to view.
>>
> zbrush v1.55
what the fuck is your problem you sick son of a bitch
>>
>>518168
He gets off to old software, don't criticize other people's fetishes.
>>
Unfortunately I threw away a zbrush 2 disk a while ago. Don't think the program got popular until 2 so it will be hard to find the beta version.

File: shapeimage_2.png (452 KB, 817x451) Image search: [iqdb] [SauceNao] [Google]
shapeimage_2.png
452 KB,
Hi,

I want to do a stop motion video. I have the free trial of Dragonframe, but it comes with watermark and the full software is too expensive (300$).

Do you know a good alternative? I have been looking a torrent or something for Dragonframe, but there is nothing.
4 replies and 1 images submitted. Click here to view.
>>
Dragonframe is pretty neat, but its not 3d and you don't need a software to make stop motion.
you fucking daft moron.
>>
just use virtual dub, drag all the frames into it, set your framerate, render and you're done
>>
Not /3/
However I will indulge your question

Step 1:
>Shoot with camera
Step 2:
>Get the frames into your PC
Step 3:
>Sequence the frames at whatever FPS you want using whatever video editing software you have or can get

File: hgf.png (349 KB, 1114x850) Image search: [iqdb] [SauceNao] [Google]
hgf.png
349 KB,
I need some software to create textures with bumpmaps, normalmaps etc. I'm using NeoTextureEdit but I wonder what you guys are using
4 replies and 1 images submitted. Click here to view.
>>
http://cpetry.github.io/NormalMap-Online/
>>
>>520012
Substance Designer
>>
>>520075
this.

File: autom.jpg (194 KB, 700x725) Image search: [iqdb] [SauceNao] [Google]
autom.jpg
194 KB,
Does someone here on /3/ happens to have a rip of Automodeller Pro?
I've been looking for it for a lot of time now and I really want it.
I would buy it but the plugin is waay too expensive. Help.
10 replies and 2 images submitted. Click here to view.
>>
Seems half the threads posted on this board are people requesting torrents of programs.

Fuck off.
>>
>>519721
>Cgpeers.to
>>
>>519763
there should be a program request general thread

>>519775
>Registration is currently Closed. (Opens for 48 hours on the 1st & 15th)

File: tree take 2 sldkgh.png (124 KB, 1205x730) Image search: [iqdb] [SauceNao] [Google]
tree take 2 sldkgh.png
124 KB,
Relatively new modeler, working on making a low poly/hand painted texture garden type scene for school. Critique very much welcome, though I know there's not much to see yet. Gonna try 3D coat for the first time to texture, anyone have any advice/helpful tutorials?
12 replies and 3 images submitted. Click here to view.
>>
File: concept-tree.png (24 KB, 646x366) Image search: [iqdb] [SauceNao] [Google]
concept-tree.png
24 KB, 646x366
Bonus: Rough shitty concept art
>>
You should triangulate a bit more reduce the uneeded edges look at it from a bit of distance and see what parts, don't really change the shape and remove them.
>>
lol enjoy unwrapping it

File: naughtysaddog.jpg (79 KB, 330x218) Image search: [iqdb] [SauceNao] [Google]
naughtysaddog.jpg
79 KB,
Frank Tzeng mad at me for a post i made I feel honored man. but there goes my job at @Naughty_Dog
10 replies and 1 images submitted. Click here to view.
>>
Eat a dick.
>>
LOLOLOLOL
>>
name fags?

/3/ never uses names

IMPOSTERS!

File: lookit that lookit that.jpg (65 KB, 757x568) Image search: [iqdb] [SauceNao] [Google]
lookit that lookit that.jpg
65 KB,
Should /3/ allow lewds, or at least lewds with spoilers? It would be handy for learning how to model a penis.

Also let's have a t/3/apots lewd thread on /ic/
>>2438663
30 replies and 2 images submitted. Click here to view.
>>
>>515371

Woops

>>>/ic/2438663
>>
>>515371
That's a good point. We should allow nudity as long as it's spoilered.
>>
>>515373

It would be useful for posting tutorials. I got banned once for 3 days for posting a tutorial on modelling a vagina that was requested.

I don't know why /ic/ can have nudity but /3/ can't.

File: Dental1.png (438 KB, 2494x936) Image search: [iqdb] [SauceNao] [Google]
Dental1.png
438 KB,
Anyone know of a good (free or cheap) program that can easily add thickness to a 3D-scanned STL shell?
And does anyone know if there's a parametric or half-parametric program capable of handling scanned STLs like solids?

Trying to "effectivise" the model-prep process for scanned models before printing. Currently doing everything manually every time.
4 replies and 2 images submitted. Click here to view.
>>
I usually do this in Blender, but Meshmixer is free and can probably do a better job.
>>
>>519977
Jack sparrow zbrush. Activate dynamesh and then just remesh it and it will fill the holes
>>
>>519999
fokn checked m8

Pages: [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15] [16] [17] [18] [19] [20] [21] [22] [23] [24] [25] [26] [27] [28] [29] [30] [31] [32] [33] [34] [35] [36] [37] [38] [39] [40] [41] [42] [43] [44] [45] [46] [47] [48] [49] [50] [51] [52] [53] [54] [55] [56] [57] [58] [59] [60] [61] [62] [63] [64] [65] [66] [67] [68] [69] [70] [71] [72] [73] [74] [75] [76] [77] [78] [79] [80] [81]
Pages: [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15] [16] [17] [18] [19] [20] [21] [22] [23] [24] [25] [26] [27] [28] [29] [30] [31] [32] [33] [34] [35] [36] [37] [38] [39] [40] [41] [42] [43] [44] [45] [46] [47] [48] [49] [50] [51] [52] [53] [54] [55] [56] [57] [58] [59] [60] [61] [62] [63] [64] [65] [66] [67] [68] [69] [70] [71] [72] [73] [74] [75] [76] [77] [78] [79] [80] [81]
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.
If a post contains personal/copyrighted/illegal content you can contact me at imagescucc@gmail.com with that post and thread number and it will be removed as soon as possible.